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rahzel
Mar 13th, 2007, 07:04 PM
A report from German site Cynamite has given us our first glimpse of the new backwards compatibility software emulation within the European Playstation 3.
Sony announced over a week ago that the European version of the PS3 would not feature hardware-based backwards compatibility in the form of the PS2's Emotion Engine.
This is despite both the Japanese and American versions of the console featuring the chip. These therefore offer a significantly high degree of backwards compatibility.
Cynamite has managed to get its hands on a European PAL PS3 prior to the official launch date, and has begun performing backwards compatibility testing.
The list of games tested are claimed by Cynamite to be the top-twelve PS2 software titles, and are listed as followed:
God of War
MGS 2: Sons of Liberty
MGS 3: Snake Eater
Shadow of the Colossus
Guitar Hero 2
Prince of Persia: The Two Thrones
Okami
GTA: Liberty City Stories
Eragon
Final Fantasy X-2
Ratchet & Clank 3
Lumines Plus
Its reported that only ONE of these twelve games operates properly - Eragon. All other titles refused to run, and referred the user to future software updates and the Sony Website to read the downward compatibility list.
It's possible that this console hasn't received the latest firmware patch destined for European consoles on release (it was reported to be running 1.50), but if it is the case that the PS3 backwards compatibility will be performing as badly as this, then European gamers will be in uproar
source : http://theinquirer.net/default.aspx?article=38191
why do you keep posting crap from the inquirer?
they were using firmware version 1.50, which is an even OLDER revision than the one currently out (1.54). it's v1.6 that willl be included in the EU PS3's and the one that fixes most of the BC issues.
i don't even know why they posted that when they knew they were using old firmware. i guess i shouldn't be surprised, because the inquirer always posts crap.
CFRTim
Mar 14th, 2007, 11:12 AM
why do you keep posting crap from the inquirer?
they were using firmware version 1.50, which is an even OLDER revision than the one currently out (1.54). it's v1.6 that willl be included in the EU PS3's and the one that fixes most of the BC issues.
i don't even know why they posted that when they knew they were using old firmware. i guess i shouldn't be surprised, because the inquirer always posts crap.
Because I am from europe, and theinquirer is one of the top tech websites in europe. I think you are confusing it with you favorite magazine,the national inquirer, lol.
CFRTim
Mar 14th, 2007, 11:34 AM
IBM has dropped a quiet little press release into the water this week detailing the Cell processor getting a die shrink. The heart of the PS3 is now a mere 65nm... fabrication process, at least.
Though IBM has made its obligatory press releases, the company that should be really blowing its horn on the announcement hasn't said much of anything. Sony has kept perfectly silent about the release, which is odd since it powers the company's baby - and a technical improvement would be some good news right now.
This could mean that though the Cell gets a shrink, the price to a consumer won't - and that wouldn't be good news. This could just be a strategy to get a little more profitability out of a currently losing proposition, or it could be something worse for Sony than just some bad press. If the company committed to certain numbers of units at a certain price, Sony may not see the benefits of the shrink itself until way down the line. If so, all the company has is some new temperature specs to show for it.
IBM, on the other hand, is going to enjoy this in every way possible. The Cell isn't only the PS3's baby - IBM also uses the powerful little chip design in its Blade servers. And the worst thing for Sony would be the best thing for IBM - it could maximise its profits on the chip fabrication for a while before it has to re-negotiate its contract.
http://www-03.ibm.com/press/us/en/pressrelease/21222.wss
jerryhussain
Mar 14th, 2007, 01:26 PM
Yeilds on the 65nm node are not great. A price cut could still be some ways off.
sfu_lifer
Mar 14th, 2007, 07:35 PM
Yeilds on the 65nm node are not great. A price cut could still be some ways off.
And they're still losing money on the PS3. They won't cut until the sales are either so bad on the hardware, or so good on the software so much so that it offsets (or projected to) the hardware loss. Look at the PSP. They still haven't officially cut the price and it's two years post-launch already. It'll be a while before Sony cuts the price. Hell we'd be happy if they give us the original Cdn MSRP :lol:
A die size reduction is welcome though. My PS3 is a hot SOB. It does warm up the room significantly after a few hours of play. And I've seen way too many non-working PS3 kiosks. What is up with that? I've seen them freeze up trying to play the Motorstorm disc as well in a few BestBuys. I can feel the plastic enclosure extremely hot too, as if there's no ventilation (probably). Sony better get on their reps' asses and actually go out there and inspect these things.
CFRTim
Mar 14th, 2007, 07:48 PM
And I've seen way too many non-working PS3 kiosks. What is up with that? I've seen them freeze up trying to play the Motorstorm disc as well in a few BestBuys. I can feel the plastic enclosure extremely hot too, as if there's no ventilation (probably). Sony better get on their reps' asses and actually go out there and inspect these things.
PLAYSTATION 3 kiosk units have "a feature" that cause them to freeze.
Apparently if you play a game on a PS3 in a store and it freezes or switches off, it does not mean that the machine is broken, or bad.
According to www.destructoid.com, the move is all part of a cunning marketing plan by the maker of exploding batteries, Sony.
Someone at Sony thought it would be a good idea to release demo kiosk machines that lock up so that punters wouldn’t come into the shop and play it all day. After all, why would you spend a lot of cash on expensive machine if you can just pop into Best Buy and play it for free?
The result is that some shop assistants think that the machine is broken and do not turn it on. Those that do play test it to see if they want to buy it, think that it is unreliable and don't buy it. Another brilliant idea from SONY :lol:
Yesdear
Mar 14th, 2007, 08:17 PM
PLAYSTATION 3 kiosk units have "a feature" that cause them to freeze.
Apparently if you play a game on a PS3 in a store and it freezes or switches off, it does not mean that the machine is broken, or bad.
According to www.destructoid.com, the move is all part of a cunning marketing plan by the maker of exploding batteries, Sony.
Someone at Sony thought it would be a good idea to release demo kiosk machines that lock up so that punters wouldn’t come into the shop and play it all day. After all, why would you spend a lot of cash on expensive machine if you can just pop into Best Buy and play it for free?
The result is that some shop assistants think that the machine is broken and do not turn it on. Those that do play test it to see if they want to buy it, think that it is unreliable and don't buy it. Another brilliant idea from SONY :lol:
That's kind of a stupid approach. Why would you want a kiosk that locks up and gives people the impression that the PS3 is prone to this behavior. Why not put a timer device on the kiosk. The games in the stores are typically only demo versions anyway are they not?
Driftwood
Mar 14th, 2007, 08:51 PM
PLAYSTATION 3 kiosk units have "a feature" that cause them to freeze.
Apparently if you play a game on a PS3 in a store and it freezes or switches off, it does not mean that the machine is broken, or bad.
According to www.destructoid.com, the move is all part of a cunning marketing plan by the maker of exploding batteries, Sony.
Someone at Sony thought it would be a good idea to release demo kiosk machines that lock up so that punters wouldn’t come into the shop and play it all day. After all, why would you spend a lot of cash on expensive machine if you can just pop into Best Buy and play it for free?
The result is that some shop assistants think that the machine is broken and do not turn it on. Those that do play test it to see if they want to buy it, think that it is unreliable and don't buy it. Another brilliant idea from SONY :lol:
BS
Azer
Mar 15th, 2007, 12:55 AM
Yea he is spewing BS because the kiosks DO have a timer that will reset the system after 15 minutes of play.
And the lock ups only occur in the Motorstorm demo, there are no issues with NBA 07.
However it does work to your advantage if you have to sell warranties on them hehehe.
sfu_lifer
Mar 15th, 2007, 03:14 AM
Yea he is spewing BS because the kiosks DO have a timer that will reset the system after 15 minutes of play.
And the lock ups only occur in the Motorstorm demo, there are no issues with NBA 07.
However it does work to your advantage if you have to sell warranties on them hehehe.
Doesn't explain the other overheated units (I know they're on and the TV is set up ... saw a clerk trying to fiddle with it :)) with nothing displaying on the LCD :D
rdtx2002
Mar 15th, 2007, 09:26 AM
P L A Y S T A T I O N 3
- Sony's Phil Harrison revealed that PS3 firmware 1.6 will be released on March 23, 2007, which will support backward compatibility to over 1200 PS2 titles for the PAL version of PS3. New firmware also allows PSP to playback media streaming from PS3, or view PS3 web browser on PSP. This is for CFRTim
- In addition, Sony is planning to release a HD-camera and Microphone for PS3 sometimes in late 2007.
- Capcom's Monster Hunter 3 developer Ryozo Tsujimoto revealed that the game will reinforce in online play modes.
- Sony confirmed that Warhawk for PS3 will be released on Blu-Ray disc in late summer this year.
- Genki announced its PS3 racing game Wangan Midnight will be released in Japan in July 2007.
- Sony director Cory Barlog mentioned that God of War III for PS3 will support Rumble function on the Sixaxis controller, and it will run in 1080p.
- IBM announced that the production of 65nm Cell processor has begun in its New Yorker East Fishkill factor, which will be used on PlayStation 3 later this year, to reduce production costs of the console.
- Epic Games confirmed that the PS3 version of Unreal Tournament III will have USB keyboard, mouse and Sixaxis controller support, you can use the movement sensor function to look around.
- Sony announced that a closed beta test of PlayStation Home will begin in April 2007, until end of August, about 15000 people will participate in it. An open beta test will begin in August 2007, until end of October 2007, and around 50000 people will participate.
rdtx2002
Mar 15th, 2007, 11:21 AM
Sony Reveals Folding@Home PS3 Details
Officials from Sony Computer Entertainment have announced new details of the Folding@Home distributed computing project on PlayStation 3, which is used to aid in calculations relating to the study of protein folding and protein folding diseases.
The collaboration with Sony was first announced by Leland Stanford Junior University in the U.S., in August of last year. The project is already being run by joining thousands of PCs throughout the world, with a concept similar to the popular SETI@home screen saver, which analyzes radio-telescope data to find evidence of intelligent signals from space.
The Folding@Home project involves simulations to help study protein folding and related diseases, including Alzheimer’s Disease, Parkinson’s Disease, Huntington's Disease, cystic fibrosis and certain forms of cancer. Once the data is processed by PCs and PlayStation 3s running the software the information is sent back via the Internet to the project’s central computer.
The Folding@home software is expected to be added to the PlayStation 3’s XMB (XrossMediaBar) via the 1.6 firmware update being released at the end of March. As on the PC, users will be able to either set the application running manually or have it run automatically whenever the PlayStation 3 is idle.
“Millions of users have experienced the power of PS3 entertainment. Now they can utilize that exceptional computing power to help fight diseases,” said Masayuki Chatani, CEO and CTO Computer, SCEI. “In order to study protein folding, researchers need more than just one super computer, but the massive processing power of thousands of networked computers. Previously, PCs have been the only option for scientists, but now, they have a new, more powerful tool - PS3.”
“We’re thrilled to have SCE be part of Stanford University’s Folding@home project,” said Vijay Pande, associate professor of chemistry at Stanford University and Folding@home project lead. “With PS3 now part of our network, we will be able to address questions previously considered impossible to tackle computationally, with the goal of finding cures to some of the world’s most life-threatening diseases.”
POSTED: 06.53AM PST, 03/15/07 - David Jenkins -
Source: Gamasutra
GunnerX
Mar 15th, 2007, 11:32 AM
Maybe my PS3 can finally do something other than gather dust. I guess they predicted this would happen and finally figured out what to do with the expensive dust collecting decorations. I like how they keep throwing around the "power of PS3 entertainment" part. Last time I checked almost all the games run at 720p which makes it totally useless for me since there's no scaling. Power indeed.
GunnerX
Mar 15th, 2007, 04:07 PM
I picked up the ASID Tech PS2 to PS3 adapter from BB the other day. I tried it out with Guitar Heroes II and the button mapping is all wrong. Only 2 fret buttons work and it also plucks at the same time. So to those planning to do the same, wait until they fix this issue. I will send an email out to ASID Tech to see what the issue is. I have a feeling this is true for other controllers too.
jerryhussain
Mar 15th, 2007, 05:24 PM
Sony Reveals Folding@Home PS3 Details
Just like Folding@Home on ATI cards, its a good option to have, but a majority of the users are simply not going to care for it. :|
Kurtz7834
Mar 15th, 2007, 05:31 PM
Yeilds on the 65nm node are not great. A price cut could still be some ways off.
I personally think Sony is going to have to cut the price fairly soon if they don't want the system to be an ultimate failure. Developers are going to get fed up and jump ship with their releases to the 360. No one will buy the software until they have the hardware. You get this sort of chicken / egg situation... no one wants the hardware until there are great, 'must have' games, but those games will not be released until a reasonable amount of hardware units have been sold to create a market for the game.
I think Sony is going to have to cut the price closer to $500.00 much sooner than they'd want to. The consumer doesn't know or care how much money they're losing. Blu Ray is not the key selling point Sony hoped for.
My opinion, but Sony will need a sizeable price cut by Fall or they will end up 3rd place at the end of this generation (in N. America at least). This would represent a huge loss of market share from the dominance of the PS2. Of course they will be ahead of MS in Japan. Sony could do absolutely nothing in Japan and still be ahead of MS because of the loyalty of the Japanese to their own companies.
There was discussion above about how Sony didn't drop the price of the PSP in a timely manner... and guess what, the PSP is a massive failure for Sony. I only keep mine for the homebrew. Nintendo's DS kills it in every way.
jerryhussain
Mar 15th, 2007, 05:54 PM
I personally think Sony is going to have to cut the price fairly soon if they don't want the system to be an ultimate failure. Developers are going to get fed up and jump ship with their releases to the 360. No one will buy the software until they have the hardware. You get this sort of chicken / egg situation... no one wants the hardware until there are great, 'must have' games, but those games will not be released until a reasonable amount of hardware units have been sold to create a market for the game.
I think Sony is going to have to cut the price closer to $500.00 much sooner than they'd want to. The consumer doesn't know or care how much money they're losing. Blu Ray is not the key selling point Sony hoped for.
My opinion, but Sony will need a sizeable price cut by Fall or they will end up 3rd place at the end of this generation (in N. America at least). This would represent a huge loss of market share from the dominance of the PS2. Of course they will be ahead of MS in Japan. Sony could do absolutely nothing in Japan and still be ahead of MS because of the loyalty of the Japanese to their own companies.
There was discussion above about how Sony didn't drop the price of the PSP in a timely manner... and guess what, the PSP is a massive failure for Sony. I only keep mine for the homebrew. Nintendo's DS kills it in every way.
I think more than a price-cut Sony needs games; their first & second parties to fire up development and start delivering system sellers. The closest to a system seller they have is MotorStorm. And even that feels like half a game. :|
I dont think any developers that have jumped ship as yet, those are the publishers. And you know why they jumped ship; bigger installed base = more money.
The possibility of Sony cutting price depends on how soon Microsoft announces a price-drop. Personally I feel Sony will still come out on top again but just marginally.
As for PSP, the price didnt kill it. It was/is games. Also its not a massive failure, in Japan; Yes. But if you look at its worldwide numbers they have done 'well' in their first outing.
sfu_lifer
Mar 15th, 2007, 05:58 PM
Just like Folding@Home on ATI cards, its a good option to have, but a majority of the users are simply not going to care for it. :|
And why would i want to keep my PS3 on 24x7? It's a power hog. It's not like I'm downloading torrents with it that would necessitate it being on.
Folding@Home would be one of those excellent uses of the Cell however.
I also love how Sony always quotes "shipped to retailers" vs sold to consumers numbers by Nintendo. It's almost a 2:1 trouncing.
Apples and Oranges since I see tons of PSP on the shelves yet little to no DS Lites. Yes accounting wise they're nearly the same but installed base wise, they're most definitely not.
CFRTim
Mar 15th, 2007, 08:56 PM
... Developers are going to get fed up and jump ship with their releases to the 360. No one will buy the software until they have the hardware. You get this sort of chicken / egg situation... no one wants the hardware until there are great, 'must have' games, but those games will not be released until a reasonable amount of hardware units have been sold to create a market for the game....
Here is a little interesting article on this subject:
"Developers are faced with optimistically twice the cost to write a game for the PS3 as the 360 and only a fifth the market to sell it in to. It doesn't take a genius to figure out that the second generation of PS3 games will have a lot more ROI calculations done on them before they get a green light. Many won't get that green light.
This is far more than a theoretical problem though, in talking to several game developers, the death spiral for Sony has already begun. Many are telling me they are not writing Cell code any more, just farming it out, the 360 is the development target now.
The problem there is that the 360 will be utilized fully and optimized for. If there are special features of the 360, they will get used, and every tweak and hack explored as well. This will then be shoveled off to some poor third party who has to make it work on the PS3, a very different architecture with a very different set of strengths and weaknesses.
What you end up with is a fully utilized 360 and the 'same' game on the PS3 with all the weaknesses of the 360 and all the weaknesses of the PS3. Add in very little budget to optimize the resultant PS3 code, and you get a B-list version of an A-list title. This will be readily apparent to even the most blatantly paid for game reviewer.
Can you guess the result? Slower software sales, slower hardware sales, and higher costs. Those dollars end up going somewhere, people want to play games. So they buy a 360, it has all the cool games. This drives up unit sales, lowers cost, and makes MS very happy.
In the end, the better the games, and the more exclusive the games, the more consoles you sell. The more consoles you sell, the less they cost to make, and the more people buy. Why do they buy? Good games and low cost. Why is the cost low? Good games and lots sold. Why are the games good? Lots of potential customers. It is a positively reinforcing feedback loop.
The flip side of this is that if the good games are not there, you don't sell many consoles. This drives costs up and sales down. Why don't they buy? Bad games and high cost. Why is the cost high? Bad games and few sales. Why are the games bad? Few customers makes it not worth the effort. This is the classic death spiral. "
rdtx2002
Mar 15th, 2007, 10:12 PM
I also love how Sony always quotes "shipped to retailers" vs sold to consumers numbers by Nintendo. It's almost a 2:1 trouncing.
MS does the same thing.. Only Nintendo reports the actual sold number.. MS and Sony post the shipped numbers
rdtx2002
Mar 15th, 2007, 10:13 PM
Just like Folding@Home on ATI cards, its a good option to have, but a majority of the users are simply not going to care for it. :|
thats too bad... seeing that Folding@home is for a good cause
sfu_lifer
Mar 15th, 2007, 10:17 PM
MS does the same thing.. Only Nintendo reports the actual sold number.. MS and Sony post the shipped numbers
Absolutely. And they're both off-base when quoting actual installed base. I think Sega also did what Nintendo does and reported sold to consumers numbers.
And while Sony will be hard up for exclusives this time around (they'll need to rely on their first party even more this gen to differentiate), I know of the larger publishers have done all they can via internal R&D to make it much easier to port from one console to another (PS3 development costs will come down from that 2x the current cost, it'll likely never be as easy as the 360). You can bet they'll be hedging their bets this go-round since it's very pricey commiting to just one platform.
rdtx2002
Mar 15th, 2007, 10:55 PM
Absolutely. And they're both off-base when quoting actual installed base. I think Sega also did what Nintendo does and reported sold to consumers numbers.
Well.. to be fair.. i think Sony/MS are just doing that to appease their stockholders.. whereas Nintendo actually makes money.. do they can report their sold numbers. just my 2 cents on that though.
And while Sony will be hard up for exclusives this time around (they'll need to rely on their first party even more this gen to differentiate), I know of the larger publishers have done all they can via internal R&D to make it much easier to port from one console to another (PS3 development costs will come down from that 2x the current cost, it'll likely never be as easy as the 360). You can bet they'll be hedging their bets this go-round since it's very pricey commiting to just one platform.
true.. but a GDC Sony did introduce their "best practices" for coding the Ps3.. 'maybe' that will ease the complaints.
we shall see what happens... Sony still has major franchises locked up for exclusivity (cept for GTA)..
Mgz
Mar 16th, 2007, 12:38 AM
why do you keep posting crap from the inquirer?
they were using firmware version 1.50, which is an even OLDER revision than the one currently out (1.54). it's v1.6 that willl be included in the EU PS3's and the one that fixes most of the BC issues.
i don't even know why they posted that when they knew they were using old firmware. i guess i shouldn't be surprised, because the inquirer always posts crap.
why do you keep posting crap from www.cynamite.de?
they were using firmware version 1.50, which is an even OLDER revision than the one currently out (1.54). it's v1.6 that willl be included in the EU PS3's and the one that fixes most of the BC issues.
i don't even know why they posted that when they knew they were using old firmware. i guess i shouldn't be surprised, because www.cynamite.de always posts crap.
fix'ed for ya. ;)
PLAYSTATION 3 kiosk units have "a feature" that cause them to freeze.
Apparently if you play a game on a PS3 in a store and it freezes or switches off, it does not mean that the machine is broken, or bad.
According to www.destructoid.com, the move is all part of a cunning marketing plan by the maker of exploding batteries, Sony.
Someone at Sony thought it would be a good idea to release demo kiosk machines that lock up so that punters wouldn’t come into the shop and play it all day. After all, why would you spend a lot of cash on expensive machine if you can just pop into Best Buy and play it for free?
The result is that some shop assistants think that the machine is broken and do not turn it on. Those that do play test it to see if they want to buy it, think that it is unreliable and don't buy it. Another brilliant idea from SONY :lol:
welcome to 3 months ago??
both the wii and PS3 are just a few months old, give'em a break, the real deal will happen once both of them reach mature state, about 1 year or so since their launch date.
sfu_lifer
Mar 16th, 2007, 12:49 AM
Well.. to be fair.. i think Sony/MS are just doing that to appease their stockholders.. whereas Nintendo actually makes money.. do they can report their sold numbers. just my 2 cents on that though.
true.. but a GDC Sony did introduce their "best practices" for coding the Ps3.. 'maybe' that will ease the complaints.
we shall see what happens... Sony still has major franchises locked up for exclusivity (cept for GTA)..
Hahaha. That's a joke (best practices). The tools are still POS. I know a few folks developing on the PS3 and based on what Sony first party have shown, their internally developed tools perform better than Sony's. Yes they went to GDC to work :). Sony still has a very long road ahead of them to match what Microsoft has for the 360.
Whatever happened to honesty in the gaming industry. Sega and Nintendo always reported conservative estimates on what their hardware could do (blast processing aside but that was marketing). Since the PS1 Sony's been reporting theoretical numbers that were never reached in-game. MS has been guilty of this as well...
rdtx2002
Mar 16th, 2007, 09:40 AM
Hahaha. That's a joke (best practices). The tools are still POS. I know a few folks developing on the PS3 and based on what Sony first party have shown, their internally developed tools perform better than Sony's. Yes they went to GDC to work :). Sony still has a very long road ahead of them to match what Microsoft has for the 360.
Whatever happened to honesty in the gaming industry. Sega and Nintendo always reported conservative estimates on what their hardware could do (blast processing aside but that was marketing). Since the PS1 Sony's been reporting theoretical numbers that were never reached in-game. MS has been guilty of this as well...
Well, i won't argue the merits of the Playstation 3 best practices since i'm no developer.
honesty and [insert here] industry should never be said in the same sentence. We all know this.
Though PS1/Ps2 have reported Shipped numbers, it's still a marvel that both of them shipped over 100 million consoles a piece. (not knowing the actual sold numbers, but one can guess it is past 100 million)
numb555
Mar 16th, 2007, 10:20 AM
Anyone downloaded Hot Shot Golf demo from Japan?
Here are the instructions to create a Japanese account : http://blogs.ign.com/xheavenxsentx/2006/12/09/39684/
rdtx2002
Mar 16th, 2007, 10:33 AM
Anyone downloaded Hot Shot Golf demo from Japan?
Here are the instructions to create a Japanese account : http://blogs.ign.com/xheavenxsentx/2006/12/09/39684/
interesting..
Hot Shots will kick some ass
CFRTim
Mar 16th, 2007, 10:54 AM
Though PS1/Ps2 have reported Shipped numbers, it's still a marvel that both of them shipped over 100 million consoles a piece. (not knowing the actual sold numbers, but one can guess it is past 100 million)
I was just reading in Metro that the PS2 is second in sales in Canada (low price is the main factor), with the Wii at #1. Not bad for such an old system.
rdtx2002
Mar 16th, 2007, 11:55 AM
I was just reading in Metro that the PS2 is second in sales in Canada (low price is the main factor), with the Wii at #1. Not bad for such an old system.
in my estimation.. Ps2 will have at least 2 more years of shelf life.
joshmxpx
Mar 16th, 2007, 01:39 PM
in my estimation.. Ps2 will have at least 2 more years of shelf life.
hope people are looking forward to playing 2 years of old games then, since gow2 is the last big new game for the ps2
BaconMunch
Mar 16th, 2007, 02:30 PM
hope people are looking forward to playing 2 years of old games then, since gow2 is the last big new game for the ps2
With the install base of over 100 million and the low system cost to the consumer, I really don't see why developers wouldn't keep pushing hits out. That combined with the lower PS2 game development costs relative to XBOX360 and PS3 will make the PS2 competitive with the next-gen consoles for more than you would think possible.
ATLien69
Mar 16th, 2007, 04:22 PM
Nice dude...thanks for the heads up...d/l'ing it now from my jap account...(this is the same way I got the ridge racer demo way before it was in the US store)... is the hot shots demo any good?? I love the Hot Shots series... hopefully this has raised the stakes...in fact back in 2001, Hot Shots 2 was the reason I bought a PS2. :) I played a demo in Futueshop and I was sold...dropped $449 on the PS2 back then. :!:
Anyone downloaded Hot Shot Golf demo from Japan?
Here are the instructions to create a Japanese account : http://blogs.ign.com/xheavenxsentx/2006/12/09/39684/
kingsley
Mar 16th, 2007, 04:26 PM
...dropped $449 on the PS2 back then. :!:
damn....were ps2s that much back then? PS3s are a steal then relatively speaking
ATLien69
Mar 16th, 2007, 04:31 PM
Yes sir! That was the launch price and till 2002 sometime where it dropped to $299....mind you GT3 also sold me....but now having fun with PS3 and Motorstorm/F1 (such great games!)
damn....were ps2s that much back then? PS3s are a steal then relatively speaking
Yesdear
Mar 16th, 2007, 04:35 PM
Just picked up Gods of War 2. :eek: :eek: :eek:
This game is amazing and it looks great using progression & widescreen on the PS3 via HDMI.
numb555
Mar 16th, 2007, 04:36 PM
I love Hot Shot Golf on the PSP, never played it on the PS2 surprisingly. I will download the PS3 version after work tonight, saw a clip of it on youtube (looks sweet).
Yep the PS2 was 399+ tax when i got it, friggin insane.
Anyone seen next gen Ratchet yet? Well here's a little sneak peak!
http://img254.imageshack.us/img254/9198/ratchetexplosionsrw1.gif
joshmxpx
Mar 16th, 2007, 05:54 PM
With the install base of over 100 million and the low system cost to the consumer, I really don't see why developers wouldn't keep pushing hits out. That combined with the lower PS2 game development costs relative to XBOX360 and PS3 will make the PS2 competitive with the next-gen consoles for more than you would think possible.
I agree completely, yet there have been no major titles announced for the ps2 after GoW2, besides multiplatform titles.
Mgz
Mar 16th, 2007, 07:12 PM
hope people are looking forward to playing 2 years of old games then, since gow2 is the last big new game for the ps2
there is no modchip for PS3 yet, so PS2 is here to stay for a while dude :)
even there is a modchip for PS3 announced, it took at least 2 months to reach consumer and there several more months for the modchip to mature and get it right/set thing straight.
PS2 will end its shelf time once the PSX2 team completed their PS2 emu for PC (hit gold/1.00), and that would take at least another year of development too.
sfu_lifer
Mar 16th, 2007, 08:11 PM
there is no modchip for PS3 yet, so PS2 is here to stay for a while dude :)
even there is a modchip for PS3 announced, it took at least 2 months to reach consumer and there several more months for the modchip to mature and get it right/set thing straight.
PS2 will end its shelf time once the PSX2 team completed their PS2 emu for PC (hit gold/1.00), and that would take at least another year of development too.
It sounds like Sony made the same security mistakes as the PSP for the PS3. So it's likely an ISO loader of some sort.
As for the PS2, if the PS1 is of any indication, the PS2 will still be bought for another few years. Sure the games will slow to a crawl but the Wii will be the PS2's best friend for the next little while for publishers trying to make a quick buck.
joshmxpx
Mar 16th, 2007, 08:30 PM
there is no modchip for PS3 yet, so PS2 is here to stay for a while dude :)
even there is a modchip for PS3 announced, it took at least 2 months to reach consumer and there several more months for the modchip to mature and get it right/set thing straight.
PS2 will end its shelf time once the PSX2 team completed their PS2 emu for PC (hit gold/1.00), and that would take at least another year of development too.
What's your point, is a console useless unless it has a modchip?
All I meant was that there are no more exclusive titles announced for the ps2 any more, that has nothing to do with modchips.
When good games do eventually start coming out for the ps3, are you going to use your modchip to play them on your ps2?
Having a easily installable and available mod chip sure helps, but it doesn't mean the console is useless without it.
The ISO loader for the ps3 will be out soon enough anyway, and then the homebrew scene will really take off...
sfu_lifer
Mar 16th, 2007, 08:44 PM
Does anyone know if Virtua Tennis 3 will have a demo on PSN?
Comes out next week on retail ...
ATLien69
Mar 16th, 2007, 09:02 PM
Gotta say Hot Shots 5 is a HUGE dissapointment... it's like Hots Shots Golf 4 at 720p ....... ugh....back to Motorstorm for me...
GunnerX
Mar 16th, 2007, 09:25 PM
Gotta say Hot Shots 5 is a HUGE dissapointment... it's like Hots Shots Golf 4 at 720p ....... ugh....back to Motorstorm for me...
So it's not gonna sell Millions?
sfu_lifer
Mar 16th, 2007, 11:20 PM
Gotta say Hot Shots 5 is a HUGE dissapointment... it's like Hots Shots Golf 4 at 720p ....... ugh....back to Motorstorm for me...
I don't see how they can improve it. I mean it's always been about super-deformed unrealistic characters with goofy golf shots and cheese-tastic announcers :lol:
kevin01
Mar 17th, 2007, 12:20 AM
It sounds like Sony made the same security mistakes as the PSP for the PS3. So it's likely an ISO loader of some sort.
As for the PS2, if the PS1 is of any indication, the PS2 will still be bought for another few years. Sure the games will slow to a crawl but the Wii will be the PS2's best friend for the next little while for publishers trying to make a quick buck.
yeah ISO loader should come out soon, but if youve upgraded past 1.51 then youre screwed. Im still at 1.32, and im going to do the firmware bypass hack soon
ATLien69
Mar 17th, 2007, 07:49 AM
Easy...I was hoping for some kind of spectacular outside lighting/rendering system (a la Motorstorm, GRAW, etc...), etc...it's just the same looking stuff...
I don't see how they can improve it. I mean it's always been about super-deformed unrealistic characters with goofy golf shots and cheese-tastic announcers :lol:
sfu_lifer
Mar 17th, 2007, 08:57 AM
yeah ISO loader should come out soon, but if youve upgraded past 1.51 then youre screwed. Im still at 1.32, and im going to do the firmware bypass hack soon
That's more a workaround than a hack really IMO. Can't wait for the 'scene' to deliver then the whole firmware upgrade war starts anew, sigh.
Can't wait for Singstar. I so prefer that over Karaoke Revolution. Shame the 360 don't have any such offering announced yet. I don't think it'll sell PS3 in droves but Singstar should at least get your significant other to game on the PS3 as opposed to her tut-tutting you on the expensive purchase.
kevin01
Mar 17th, 2007, 11:38 AM
Finally the PS3 is having HIGH hopes now. Its only a matter of time until the homebrew scene erupts.
sfu_lifer
Mar 17th, 2007, 11:58 AM
Finally the PS3 is having HIGH hopes now. Its only a matter of time until the homebrew scene erupts.
Until they deliver on the software, it's still only hope. I'm looking and the 360 still has better exclusives coming over the next year.
The PS3 doesn't need homebrew since Linux is right there for you to download and install (unless you consider homebrew = piracy). So right off the bat you have your emulators available to you via Linux. Same with a media player type of software as well.
kevin01
Mar 17th, 2007, 01:04 PM
Anyone know where i can get FW 1.5 and 1.51? I need these to do the firmware bypass, as i cant do it with 1.32 right now.
EDIT: I got it to work, but now i cant even sign into the PSN.
jerryhussain
Mar 17th, 2007, 11:43 PM
UNCHARTED: Drake's Fortune
(Naughty Dog Game)
Note: These are scans, not direct screen caps.
http://i15.tinypic.com/4chnn9c.jpg
http://i15.tinypic.com/2ag20cl.jpg
http://i13.tinypic.com/47n747l.jpg
Copy pasted from NeoGAF:
-Release is "winter 2007"
-single player only it seems
"After hearing about the game's cinematic story, seeing the technology that backs up the exciting plotline, and playing the game for ourselves, we're sure about one thing. This is one title that should give hold-outs against the pricey PS3 a reason to pause and look again."
They want an emotional story, and so far there's fifty minutes of cinematics.
They have an awesome animation scheme that allows for over 1,200 different unique ways of doings things like taking cover. There's nine screens of Drake taking cover behind a pillar...all of them completely different stances. Freaking awesome. (the final game will have 3,000)
Sixaxis allows for some tilting moments, like crossing a narrow log and balancing, Kratos-style.
More on the unique animations: if Drake is running across an open field, he will visibly become more and more out of breath, his entire body shaking if he runs enough. His face will show all these emotions as well.
Everything in the jungle shifts and sways, with dynamic shadowing, and high-dynamic range lighting.
Soundtrack is also dynamic
Graphics are really, really good looking. I can't imagine how this thing is gonna look in real time...crazy.
And that's it...most of the time was spent on the tech and the story, less so with gameplay...which sounds like it's still a ways off.
MORE INFO:
While much of the article explains how great the story will be while not actually getting into details, the opening paragraph gives us a nice clue:
"Sir Francis Drake had a wealth of titles to his name by the time he died at sea in the winter of 1596. To his English Countrymen, he was a hero...an explorer who circumnavigated the globe, a sea captain who sunk dozens of ships in the Spanish Armada, and a knight by Queen Elizabeth's own hand. To his enemies, he was the worst sort of villain...a marauder that heartlessly destroyed their ports and colonies, a pirate that ceaselessly stole their chests of gold, spices and jewels. Whatever people called him, his infamous adventuring career came to an end when his body was tipped over the side of his ship off the coast of Panama some 400 years ago. But what if that lead coffin held no body? What if there was instead a mysterious book that hinted at his last great adventure? What if you found that book?"
The Audio Director speaks: "If I could have a metric for how well the game is doing sound-wise, it would be how far I can get through this game with my eyes closed."
While vehicles aren't a main focus in the game, they'll be there. One concept screen shows a jeep with you in the turret seat, another level has you piloting a jetski navigating submerged buildings and looking for clues. Still another has white-water rapids in another chase scene.
Naughty Dog (paraphrasing here): "With PS1, we had to go very simplistic...cartoonish. With PS2, we could take it up a notch with Jak but not quite human yet. With the PS3, we can finally do full-on human gaming while taking all of our great gameplay from past games we've done into this."
All cinematics are motion-captured with a director on the set...it's like a real movie (a la Heavenly Sword).
You won't be alone, as the girl in the mag cover shows (like Half-Life 2 in a way).
GI sums up the game: It's Die Hard meets Indiana Jones, with gameplay that goes back to Prince of Persia and Tomb Raider and gun segments like Gears of War. Ultimately however, it's a new genre that's unclassifiable at this point.
Oh, and graphics are Blue Steel, but will be Magnum in videos and when it comes out much later in the year for sure.
FINAL INFO:
Here's the part where GI gets some hands on time with the game:
"Control of the action was in our hands in the level that followed. Nathan finds himself in a stunning moss-covered forest, with a streaming waterfall nearby. Climbing the rocks, we ascended up out of the basin. A wide gap between the cliffs above required a wild leap to the opposing ledge. Barely grasping the far edge, Nathan banged hard against the hard rock wall, knocking his breath away before we pulled up and over onto the far side.
A downed tree in the next area served to illustrate one of the game's uses of the Sixaxis controller. As we walked Nathan across the narrow beam, we controlled his balance by twisting the controller from side to side, which unsurprisingly resulted in him tumbling belly first onto the log before we managed to inch him across.
Once there, we heard the shouted arrival of enemy pirates, soon to be followed by whizzing bullets. As Nathan instinctively ducked, we ran him for cover behind a nearby boulder. Leaning out amid heavy returning fire, a few wild shots from Nathan's pistol dropped his foes, and we ran forward to a hanging vine to continue our climb.
Next, we saw the first signs of the strange, misplaced Spanish ruins of the island as more scruffy pirates arrived to attack us. Diving from rock to tree amid a hail of gunfire, we occasionally scurried aside at the sound of a grenade dropping by our feet.
Standing still for very long is almost never an option, as enemies are constantly flanking for a better position. With another wave of pirates defeated, we platformed from one ruined Spanish wall to another to reach an ancient metal grate. A button press event sent it spinning off its rusted hinges, and beyond, another troop of pirates poured over an old wall as the music swelled into high gear."
jerryhussain
Mar 18th, 2007, 12:02 AM
LAIR
http://photos.digitalrave.net/images/8225biggerlair.jpg
Badman
Mar 18th, 2007, 12:31 AM
Lair is becoming more and more impressive.
Whens it coming out?
sfu_lifer
Mar 18th, 2007, 12:38 AM
Lair looks pretty good but the color scheme bugs me (too brown/gray).
Still the best looking ocean water around ...
GunnerX
Mar 18th, 2007, 12:39 AM
What happened to the ultra realistic water. The graphics seem to be quite a step down from the previous pictures released.
sfu_lifer
Mar 18th, 2007, 12:42 AM
What happened to the ultra realistic water. The graphics seem to be quite a step down from the previous pictures released.
What? I still see it (just scaled way up). I'm sure if they close in, you'll see it...
rahzel
Mar 18th, 2007, 12:59 AM
Until they deliver on the software, it's still only hope. I'm looking and the 360 still has better exclusives coming over the next year.
depends who you ask. i prefer the PS3's upcoming exclusives over the 360's. (to be released in 2007) Heavenly Sword, Killzone (possibly), Ratchet and Clank, Uncharted, Lair, Hot shots golf 5, DMC4, Ninja Gaiden Sigma, Warhawk, Wardevil, MLB The Show.
sfu_lifer
Mar 18th, 2007, 01:18 AM
depends who you ask. i prefer the PS3's upcoming exclusives over the 360's. (to be released in 2007) Heavenly Sword, Killzone (possibly), Ratchet and Clank, Uncharted, Lair, Hot shots golf 5, DMC4, Ninja Gaiden Sigma, Warhawk, Wardevil, MLB The Show.
Good for you. Here's what's appealing to me for the 360 all coming in '07:
Halo 3, Blue Dragon, Lost Odyssey (sounds like they're doing a parallel translation and voicework is done in english), Too Human, Mass Effect, Eternal Sonata, and a few other games that may or may not come out in 2007. I'm RPG starved at the moment :D.
things I'm looking forward to for the PS3 over the next year: Lair, DMC4, Singstar, PS@Home and that's pretty much it since I already played Ninja Gaiden Black (that's prolly all my budget can stand anyhow :))
Wii: sports games, Super Smash and Super Mario Galaxy
rahzel
Mar 18th, 2007, 02:39 AM
...
hey, i wasn't trying to start anything. i'm just saying not everyone shares your opinion.
sfu_lifer
Mar 18th, 2007, 03:08 AM
hey, i wasn't trying to start anything. i'm just saying not everyone shares your opinion.
No don't be offended. I just shared mine (and believe me, many others as well as the market is bearing that out). I'm just pointing out the joys of being a multi-platform owner :cheesygri
If you like what the PS3 offers enough that you can handle it being your primary (and maybe only) console, who am I to say that's wrong?
Firestorm
Mar 19th, 2007, 11:50 PM
Today's not a good day for the PS3. Anyway, if you want one, get it now. Starting in either April or May, the PS3s in North America and Japan will not have the PS2 Emotion Engine. This means we'll have the European backward compatibility thing.
http://www.psu.com/node/8983
jonkaho
Mar 19th, 2007, 11:54 PM
Today's not a good day for the PS3. Anyway, if you want one, get it now. Starting in either April or May, the PS3s in North America and Japan will not have the PS2 Emotion Engine. This means we'll have the European backward compatibility thing.
http://www.psu.com/node/8983
i wonder if its going to be cheaper?
Strummer12
Mar 19th, 2007, 11:57 PM
It's amazing how PS3 fans are touting HOME as their savior along with LBP when they spent years bashing Nintendo's "kiddie" games.
Firestorm
Mar 19th, 2007, 11:58 PM
i wonder if its going to be cheaper?
It won't be. Remember they lose $250 - $350 dollars on the console. This just helps them minimize losses.
rahzel
Mar 20th, 2007, 09:03 AM
It's amazing how PS3 fans are touting HOME as their savior along with LBP when they spent years bashing Nintendo's "kiddie" games.
it wasn't just the Sony fans bashing the Nintendo's "kiddie" games. and the reason people labeled Nintendo systems as "kiddie" systems, is because the majority of their games are targeted for kids. yes the ps3 and 360 have SOME, but they have a lot of other games as well.
not saying i'm one of the people who bash Nintendo systems because of this... i'm just saying.
as for the recent loss of DMC4, yeah it sucks, but not a big deal. it's going to be difficult for Sony to secure exclusives while its user base is comparatively small. once it's user base grows, they will secure more exclusives, and may even steal some more (they've already got a few, like Saints Row, GRAW2 etc).
in other news, Sony is now at 1782/2451 as far as BC for the European launch.
http://threespeech.com/blog/?p=346#comments
t seems that Sony really have been striving to make up for all the love lost with early compatibility fears. Whilst standing by their original comments that backwards compatibility will not be the focus going forward, the early launch of its compatibility site reveals that 1,782 of the 2,451 PS2 titles (in the SCEE region) available will work on your PS3.
sfu_lifer
Mar 20th, 2007, 11:42 AM
WTF, background downloading is half-assed for FW 1.6.
You can't use the disc drive when downloading or else it'll stop the download.
LAME. 360 you can play games (so long as you're not on Live) and watch movies from the drive while downloading in the background. Oh well at least it'll resume (unlike currently) but still feature ********.
http://www.kotaku.com/gaming/firmware/ps3-16-firmware-details-confirmed-245524.php
rdtx2002
Mar 20th, 2007, 11:58 AM
WTF, background downloading is half-assed for FW 1.6.
You can't use the disc drive when downloading or else it'll stop the download.
LAME. 360 you can play games (so long as you're not on Live) and watch movies from the drive while downloading in the background. Oh well at least it'll resume (unlike currently) but still feature ********.
http://www.kotaku.com/gaming/firmware/ps3-16-firmware-details-confirmed-245524.php
good idea for firmware 1.61 ;)
rdtx2002
Mar 20th, 2007, 11:59 AM
Today's not a good day for the PS3. Anyway, if you want one, get it now. Starting in either April or May, the PS3s in North America and Japan will not have the PS2 Emotion Engine. This means we'll have the European backward compatibility thing.
http://www.psu.com/node/8983
well.. considering that Sony is making strides in their software emulation.. i'm sure we'll have a good amount of compatible titles when the non-emotion engine ones make it to North America.
sfu_lifer
Mar 20th, 2007, 12:05 PM
good idea for firmware 1.61 ;)
Yeah, they're probably just waiting for Paradox to release the iso loader then (hopefully) they'll spring an improved background downloading scheme for the next FW update along with the security patch ;)
Say, do we know if they support upscaling of the PS2 games? That'd be awesome if they did.
I wish MS would do what Sony has done. Release the emulator despite some games being buggy ( I see quite a bit of titles out there with 1 or 2 bars).
Check out the entire Final Fantasy X games. Yikes. 1 bar(!!!)
http://faq.eu.playstation.com/bc
rollen
Mar 20th, 2007, 12:43 PM
does this mean that if i do the firmware upgrade to 1.6-whatever that the current games (which i hear is 98% compatible) and currently using the emotion engine will no longer work?
that's kinda stupid and backwards if you ask me. they should give us the option of either using the emotion engine OR software emulation when a PS1 or PS2 game is loaded.
rdtx2002
Mar 20th, 2007, 01:16 PM
does this mean that if i do the firmware upgrade to 1.6-whatever that the current games (which i hear is 98% compatible) and currently using the emotion engine will no longer work?
that's kinda stupid and backwards if you ask me. they should give us the option of either using the emotion engine OR software emulation when a PS1 or PS2 game is loaded.
no.. you still have compatibility due to the emotion engine chip.. i think the software emulation is for only machines that don't have the EE cpu
CFRTim
Mar 20th, 2007, 01:51 PM
The European launch of the Playstation 3 has been marred by many set backs, including a considerable four-month delay over the arrival of US and Japanese systems, and no "emotion" engine.
Now it seems European punters expecting a plethora of high quality games will have to wait even further, as the launch will incur a considerable dirth of titles from the likes of Ubisoft and Vivendi Games.
Ubisoft's Splinter Cell: Double Agent is due a week after launch, while Bethesda's Elder Scrolls IV: Oblivion won't be released until April 27.
Ghost Recon Advanced Warfighter 2, currently at number two in the charts, has been put on hold until June, while a spring date has been mooted for the PS3's rendition of Rainbow Six: Vegas.
All of these titles are currently available for Microsoft's Xbox 360 console.
Ubisoft is left with only Blazing Angels: Squadrons of WWII and Enchanted Arms for the launch day of Sony's Playstation 3.
Vivendi Games has also put back the release of the Playstation 3 version of F.E.A.R. - the title will not arrive for European PS3s until April 20.
The PS3 is launched at the end of the week in Europe on the Friday 23rd of March at a price of £425 +vat (about $1000 canadian, OUCH!!)
Emancipated
Mar 20th, 2007, 01:58 PM
The European launch of the Playstation 3 has been marred by many set backs, including a considerable four-month delay over the arrival of US and Japanese systems, and no "emotion" engine.
Now it seems European punters expecting a plethora of high quality games will have to wait even further, as the launch will incur a considerable dirth of titles from the likes of Ubisoft and Vivendi Games.
Ubisoft's Splinter Cell: Double Agent is due a week after launch, while Bethesda's Elder Scrolls IV: Oblivion won't be released until April 27.
Ghost Recon Advanced Warfighter 2, currently at number two in the charts, has been put on hold until June, while a spring date has been mooted for the PS3's rendition of Rainbow Six: Vegas.
All of these titles are currently available for Microsoft's Xbox 360 console.
Ubisoft is left with only Blazing Angels: Squadrons of WWII and Enchanted Arms for the launch day of Sony's Playstation 3.
Vivendi Games has also put back the release of the Playstation 3 version of F.E.A.R. - the title will not arrive for European PS3s until April 20.
The PS3 is launched at the end of the week in Europe on the Friday 23rd of March at a price of £425 +vat (about $1000 canadian, OUCH!!)
Haha. Ouch, indeed.
This is reason enough to just run out there and buy an Xbox360.
Sheky
Mar 20th, 2007, 02:37 PM
well.. considering that Sony is making strides in their software emulation.. i'm sure we'll have a good amount of compatible titles when the non-emotion engine ones make it to North America.
http://faq.eu.playstation.com/bc
FFX, XII, MGS3, don't work. I'm too disappointed to check more. These are flag ship titles for god's sake. :mad:
rdtx2002
Mar 20th, 2007, 03:20 PM
Haha. Ouch, indeed.
This is reason enough to just run out there and buy an Xbox360.
No Ouch required because the European price point for consoles is usually the most expensive of all the regions.
sfu_lifer
Mar 20th, 2007, 06:26 PM
does this mean that if i do the firmware upgrade to 1.6-whatever that the current games (which i hear is 98% compatible) and currently using the emotion engine will no longer work?
that's kinda stupid and backwards if you ask me. they should give us the option of either using the emotion engine OR software emulation when a PS1 or PS2 game is loaded.
Ya, that would be nice to have that option. I would love to try software emulation esp if we're allowed to upscale the graphics. That would reduce the notorious PS2 jaggies a tad.
jeffyjaixx
Mar 20th, 2007, 06:37 PM
Ya, that would be nice to have that option. I would love to try software emulation esp if we're allowed to upscale the graphics. That would reduce the notorious PS2 jaggies a tad.
Yeah, I wish too.
Did you see the pic of an upscaled Final Fantasy 12? It looks niiiiice.
sfu_lifer
Mar 20th, 2007, 07:15 PM
Yeah, I wish too.
Did you see the pic of an upscaled Final Fantasy 12? It looks niiiiice.
I'm kind of doubting that pic now since Sony didn't announce anything regarding upscaling. Easy to photoshop things esp when you can rip it off the PC emulator which DOES hardware scaling.
Engadget/Joystiq did a check versus a database of known PAL titles:
http://www.joystiq.com/2007/03/20/breaking-down-the-euro-ps3s-backward-compatiblity/#comments
Ouch indeed. TONS of games not listed (hopefully they'll work anyways but according to the FAQ, they won't even run).
rahzel
Mar 20th, 2007, 10:13 PM
true background downloading will be available in the 1.6 update. you can download while playing games offline. if you go online, it will pause.
http://ps3.ign.com/articles/774/774165p1.html
UPDATE: We've received word from Sony that you will indeed be able to play games while downloading content in the background. Similar to how downloads on the Xbox 360 works, you'll be able to play games offline while downloads work in the background, and if you hop online your queue will simply pause until you disconnect.
The update is set for release on this coming Thursday, March 22nd.
sfu_lifer
Mar 20th, 2007, 10:28 PM
true background downloading will be available in the 1.6 update. you can download while playing games offline. if you go online, it will pause.
http://ps3.ign.com/articles/774/774165p1.html
Great news. I hope it's true. I guess we'll find out. I'm not sure if I want to update just yet. The Paradox loader may not support that version firmware.
I welcome all the changes but I guess I'll wait it out for a week and see :D
kevin01
Mar 20th, 2007, 11:04 PM
Great news. I hope it's true. I guess we'll find out. I'm not sure if I want to update just yet. The Paradox loader may not support that version firmware.
I welcome all the changes but I guess I'll wait it out for a week and see :D
lol it will not. Maybe another one in the future will, but not the Paradox one. Just do the firmware check bypass, works perfectly.
Sheky
Mar 20th, 2007, 11:28 PM
Yeah, I wish too.
Did you see the pic of an upscaled Final Fantasy 12? It looks niiiiice.
Link for that pic? http://www.l2guru.com/forum/images/smilies/l2/elf1_7.GIF
jeffyjaixx
Mar 21st, 2007, 01:27 AM
Link for that pic? http://www.l2guru.com/forum/images/smilies/l2/elf1_7.GIF
Supposedly these are upscaled to 1080p with 4xAA. :D
http://www.tsurugi.co.uk/misc/ps2/ffxii/highres1.jpg
http://www.tsurugi.co.uk/misc/ps2/ffxii/highres2.jpg
http://www.tsurugi.co.uk/misc/ps2/ffxii/highres3.jpg
Sheky
Mar 21st, 2007, 02:42 AM
Supposedly these are upscaled to 1080p with 4xAA. :D
http://www.tsurugi.co.uk/misc/ps2/ffxii/highres1.jpg
http://www.tsurugi.co.uk/misc/ps2/ffxii/highres2.jpg
http://www.tsurugi.co.uk/misc/ps2/ffxii/highres3.jpg
http://www.l2guru.com/forum/images/smilies/l2/dw2_12.gif http://www.l2guru.com/forum/images/smilies/l2/elf2_5.gif http://www.l2guru.com/forum/images/smilies/l2/delf2_19.gif http://www.l2guru.com/forum/images/smilies/l2/elf2_12.gif http://www.l2guru.com/forum/images/smilies/l2/hu2_19.gif http://www.l2guru.com/forum/images/smilies/l2/dw2_5.gif !!!
FFXII has such nice art. Sometimes I wish it was made for the PS3 instead. But playing it upscaled with AA and AF wouldn't be bad either.
sfu_lifer
Mar 21st, 2007, 02:54 AM
I really really wish Square would go back to their original art where men are men and not metrosexual weenies.
Check this out (screencaps from the pcsx2 emu):
http://www.pcsx2.net/screenshots.php
Holy crap people. If you care about PS2 BC at all, you may just want to bite the bullet and spring for a PS3 RIGHT NOW.
This was released by a Sony official to 1up:
As 1UP pointed out, a number of high-profile games aren't compatible[with the software emulation backward compatibility]. Metal Gear Solid 3, for example, will run on software emulation, but Metal Gear Solid 2 won't. Will that change? Probably not, says Sony. "We are pleased with the number we have been able to make playable for the European launch, but as we have made clear before, our focus going forward will be on innovative new applications and services for PS3 rather than on backwards compatibility," said Nick Sharples, director of corporate communications at SCEE.
"We will test all forthcoming PS2 titles, but it would be unrealistic to expect significant increases in the number of playable PS2 titles in future firmware upgrades given the above. Whilst J&D and MGS are not listed as playable, their successors MGS3 and Jak and Daxter 2 are playable," Sharples continued.
That's lame. They should open-source the emulator and let the homebrew community take a good whack at it if they're unwilling to put in the effort. It's THEIR hardware. They should know how to create a perfect emulator unless it's a matter of the right hand not knowing what the left hand is doing (seems to be the norm at Sony based on Krazy Ken's behavior).
rollen
Mar 21st, 2007, 04:08 AM
Supposedly these are upscaled to 1080p with 4xAA. :D
wow, those screenshots look sick...software emulation does this? DO IT UP!
sfu_lifer
Mar 21st, 2007, 04:20 AM
wow, those screenshots look sick...software emulation does this? DO IT UP!
You can do that on your PC already via PCSX2 (and running images off the HD).
If you look at the BC list, a ton of very important games don't run properly (or at all) and from what it sounds like, Sony won't be spending too much more effort getting them to eventually play properly. So no, upscaling is not a good substitute for losing functionality (i.e. compatibility).
ttt
Mar 21st, 2007, 04:22 AM
The Paradox loader may not support that version firmware.
i hope paradox releases the loader this week.. i bought a 60gb ps3 last week and am waiting for the iso loader before opening the box.. :razz:
sfu_lifer
Mar 21st, 2007, 05:43 AM
i hope paradox releases the loader this week.. i bought a 60gb ps3 last week and am waiting for the iso loader before opening the box.. :razz:
Open it and play PS2 games in the meantime (and blu-ray movies) ;)
Do they still have the Talladega Nights in the latest PS3's (not that you're missing much if it's not there)?
Sheky
Mar 21st, 2007, 11:54 AM
I really really wish Square would go back to their original art where men are men and not metrosexual weenies.
Check this out (screencaps from the pcsx2 emu):
http://www.pcsx2.net/screenshots.php
Holy crap people. If you care about PS2 BC at all, you may just want to bite the bullet and spring for a PS3 RIGHT NOW.
This was released by a Sony official to 1up:
As 1UP pointed out, a number of high-profile games aren't compatible[with the software emulation backward compatibility]. Metal Gear Solid 3, for example, will run on software emulation, but Metal Gear Solid 2 won't. Will that change? Probably not, says Sony. "We are pleased with the number we have been able to make playable for the European launch, but as we have made clear before, our focus going forward will be on innovative new applications and services for PS3 rather than on backwards compatibility," said Nick Sharples, director of corporate communications at SCEE.
"We will test all forthcoming PS2 titles, but it would be unrealistic to expect significant increases in the number of playable PS2 titles in future firmware upgrades given the above. Whilst J&D and MGS are not listed as playable, their successors MGS3 and Jak and Daxter 2 are playable," Sharples continued.
That's lame. They should open-source the emulator and let the homebrew community take a good whack at it if they're unwilling to put in the effort. It's THEIR hardware. They should know how to create a perfect emulator unless it's a matter of the right hand not knowing what the left hand is doing (seems to be the norm at Sony based on Krazy Ken's behavior).
I'm debating whether to get the PS3 right now. However, I'm concerned that you might not get the option to opt out of software emulation down the road if their newer firmware doesn't allow you to. Would the firmware allow a choice? Also, would those with the BC hardware not be able to upscale their games with later firmware?
GunnerX
Mar 21st, 2007, 11:57 AM
I really don't see any reason why they would kill the PS3s that have the Emotion Engine in them.
ttt
Mar 21st, 2007, 12:33 PM
Do they still have the Talladega Nights in the latest PS3's (not that you're missing much if it's not there)?
i didn't see anything about talladega night on the box. i guess it's a no..
sfu_lifer
Mar 21st, 2007, 02:23 PM
I really don't see any reason why they would kill the PS3s that have the Emotion Engine in them.
Easier to manage firmware testing I'm guessing. They'd better NOT kill my hardware emulation :@
ATLien69
Mar 21st, 2007, 07:31 PM
Hey guys, regarding the upscaling of the PS2 software emulation on the PS3, is it even technically possible to do the same type of scaling on the current hardware chip??? Cuz those upscaled screen shots of FFXII look crazy nice comparaed to the current stuff.....
irave2002
Mar 21st, 2007, 08:06 PM
I am also hoping they allow us to have the option have selecting which type of emulation we wanna use, whether hardware or software. They better not screw over the early-adopters by not allowing them to use software-emulation, LOL. But I don't see this upscaling feature coming anytime soon though?
kevin01
Mar 21st, 2007, 10:45 PM
I am also hoping they allow us to have the option have selecting which type of emulation we wanna use, whether hardware or software. They better not screw over the early-adopters by not allowing them to use software-emulation, LOL. But I don't see this upscaling feature coming anytime soon though?
What is the difference between hardware and software emulation?
irave2002
Mar 21st, 2007, 10:58 PM
What is the difference between hardware and software emulation?
Hardware's based on the Emotion Engine (without upscaling) and software-based is SUPPOSEDLY going to upscale the PS2 games.
sfu_lifer
Mar 21st, 2007, 11:36 PM
Hardware's based on the Emotion Engine (without upscaling) and software-based is SUPPOSEDLY going to upscale the PS2 games.
They should reward us early adopters by giving us that option (hardware or software). I don't want them messing with my singstar/FF/Karaoke Rev/Guitar Hero. They all work ok (some glitches in Singstar but that's very minor).
Basically with hardware, we get just about an entire PS2 within the PS3 hardware wise, the actual main chips are there. With the software based PS3's in Europe (and soon in N.America), they have to emulate everything other than the graphics chip since that's cheap for Sony to make and keep within the PS3.
Timing, etc is much harder to emulate which is why they're having all these problems. Software emulation supposedly allows an option to upscale (Sony hasn't mentioned that at all so I'm now doubtful).
jeffyjaixx
Mar 21st, 2007, 11:39 PM
Hey guys,
If I was to replace my PS3, is there some way to recover the games that have been downloaded to the harddrive (such as Tekken 5:DR etc.) and also the PS2/3 memory cards?
sfu_lifer
Mar 21st, 2007, 11:43 PM
Hey guys,
If I was to replace my PS3, is there some way to recover the games that have been downloaded to the harddrive (such as Tekken 5:DR etc.) and also the PS2/3 memory cards?
Can't you transfer it to a usb stick or flash card.
I know a friend that installed Linux and he transferred everything off, then back again after he's installed linux and he claims everything is there.
Waiwai
Mar 22nd, 2007, 12:04 AM
Hey guys,
If I was to replace my PS3, is there some way to recover the games that have been downloaded to the harddrive (such as Tekken 5:DR etc.) and also the PS2/3 memory cards?
You can:
- swap the hard drive
- redownload the games
I don't know about the saves. Have you tried looking in the instruction manual?
Vertigo
Mar 22nd, 2007, 03:58 AM
PS3 Update 1.60 has been released.
"We've received word from Sony that you will indeed be able to play games while downloading content in the background."
http://ps3.ign.com/articles/774/774165p1.html
irave2002
Mar 22nd, 2007, 05:01 AM
They should reward us early adopters by giving us that option (hardware or software). I don't want them messing with my singstar/FF/Karaoke Rev/Guitar Hero. They all work ok (some glitches in Singstar but that's very minor).
Basically with hardware, we get just about an entire PS2 within the PS3 hardware wise, the actual main chips are there. With the software based PS3's in Europe (and soon in N.America), they have to emulate everything other than the graphics chip since that's cheap for Sony to make and keep within the PS3.
Timing, etc is much harder to emulate which is why they're having all these problems. Software emulation supposedly allows an option to upscale (Sony hasn't mentioned that at all so I'm now doubtful).
Yea, I certainly hope they don't screw early adopters over, that would really suck. But I think I saw some press release of some kind mentioning software emulation would allow upscaling, however they said not to expect the library of BC titles to expand all that much though. I guess that's cool with me if they let us keep the hardware emulation for games that don't support software emulation, LOL.
HUH
Mar 22nd, 2007, 08:23 AM
Hey guys,
If I was to replace my PS3, is there some way to recover the games that have been downloaded to the harddrive (such as Tekken 5:DR etc.) and also the PS2/3 memory cards?
Use the Backup Utility in the System Settings, it'll backup all the demos you've downloaded and game saves. Afterwards just use the restore function to bring everything back. You need a pretty big usb flash drive tho, or just use an external hdd, since the demos are not small.
I did that when I want to install YDL
sfu_lifer
Mar 22nd, 2007, 09:50 AM
Anyone upgrade to 1.6 yet?
I had to upgrade yesterday to 1.54 since the Resistance update required it. Yea I know about the workaround but i couldn't be bothered.
I'm curious if you can finally play blu-ray at 720p ...
Shame the PS3 still can't access the xmb from the friggin' in-game menu.
jhardy
Mar 22nd, 2007, 11:39 AM
Anyone upgrade to 1.6 yet?
...
I'm curious if you can finally play blu-ray at 720p ...
:mad: :mad:
GunnerX
Mar 22nd, 2007, 02:58 PM
It's nice to see the PS3's huge success with the Euro Launch. Every event was filled up with hundreds of people. I guess MS, Nintendo and even the HD DVD group are quivering with fear as their days are definitely numbered. ;)
sfu_lifer
Mar 22nd, 2007, 03:23 PM
:mad: :mad:
So I take that as a no? Ugh, no point to update then. Background dloads and resume would be nice but not all that essential.
I love these guys:
http://www.ukresistance.co.uk/
AlphaTwo
Mar 22nd, 2007, 06:43 PM
It's nice to see the PS3's huge success with the Euro Launch. Every event was filled up with hundreds of people. I guess MS, Nintendo and even the HD DVD group are quivering with fear as their days are definitely numbered. ;)
Can't seem to find any Euro Launch coverage, but the Australian one is here, and it's not that positive:
http://kotaku.com/gaming/ps3-launch/australian-ps3-launch-shindig-246437.php
Emancipated
Mar 22nd, 2007, 09:52 PM
Sony gave away a 46" HDTV with the purchase of a PS3 at the London launch.
Desperation or what?
http://kotaku.com/gaming/top/london-ps3-launch-gives-out-tvs-to-all-246473.php
It's like Microsoft saying, buy any Xbox360 and we'll pay you $100 + the price of the console. Thanks for coming.
Granted, it's only for the first 100 but it's still cries of desperation.
coeternity
Mar 22nd, 2007, 10:30 PM
update regarding iso loader from paradox : http://ps3news.com/
|sPECIAL nOTE: |
| |
|Some bad news and good news You euro guys should all be |
|pretty lucky and very lucky! Trust me! Since Euro ps3's |
|ship with 1.50 firmware. The bad news is the big bug is fixed |
|in firmware 1.54 :-( But remember legends dont die, they just |
|need time to sort some stuff out What a talented guy |
|called Dark_Alex did with a psp can be done with a ps3 too! The |
|big question to all right now is, where do we need to look? |
|Isn't it? We suggest why not have a look in multiple SPEs? Since |
|they use shared memory for tasks! couldnt there be a bug in that |
|part? and what about LS size limitation? Enough for now! |
STREET JUSTICE
Mar 22nd, 2007, 10:37 PM
Sony gave away a 46" HDTV with the purchase of a PS3 at the London launch.
Desperation or what?
http://kotaku.com/gaming/top/london-ps3-launch-gives-out-tvs-to-all-246473.php
It's like Microsoft saying, buy any Xbox360 and we'll pay you $100 + the price of the console. Thanks for coming.
Granted, it's only for the first 100 but it's still cries of desperation.
That's just sad.
I would bring my PS3 back the next day and trade it in for a 360 and Wii.
Sprite_TM
Mar 22nd, 2007, 10:58 PM
wow free TV, i'll take 10!
GunnerX
Mar 22nd, 2007, 11:19 PM
Updated to 1.6. The background downloading is nice. Haven't tried it with any games yet. It sucks you can't watch a BR movie while downloading though. Stupid! I couldn't care less about Folding@Home because I would have to turn down my heater as the PS3 will generate enough heat for the house.
jeffyjaixx
Mar 22nd, 2007, 11:27 PM
Updated to 1.6. The background downloading is nice. Haven't tried it with any games yet. It sucks you can't watch a BR movie while downloading though. Stupid! I couldn't care less about Folding@Home because I would have to turn down my heater as the PS3 will generate enough heat for the house.
Use the PS3 as the heater :D.
rfdghost
Mar 23rd, 2007, 12:24 AM
waiting in london for ps3 only 3 people in line 36hrs in advance looking sad.
http://kotaku.com/assets/resources/2007/03/retitsukat.jpg
found out he just got a free 46" tv for lining up face
http://kotaku.com/assets/resources/2007/03/bbcps3.jpg
guess it equals out for them that they get a crippled console, wish i got a tv for lining up for 36hrs in the cold...
rfdghost
Mar 23rd, 2007, 12:42 AM
http://kotaku.com/gaming/britain/easing-tired-bums-at-the-uk-ps3-launch-246470.php
Easing Tired Bums At The UK PS3 Launch
Loyal Kotakuite John just got home from the PS3 launch at Virgin in London. Seems there were around 50 or so people there for the bash, but in the midst of a cold, British night, conditions weren't ideal. Luckily, some friendly chaps were on-hand giving out free camping chairs to the tired, would-be customers.
http://kotaku.com/assets/resources/2007/03/PS3seats.jpg
How thoughtful. Until you actually visit the URL.
Cheeky bastards. Luke Plunkett
www.shkyw.org
AlphaTwo
Mar 23rd, 2007, 12:46 AM
http://kotaku.com/gaming/britain/easing-tired-bums-at-the-uk-ps3-launch-246470.php
Easing Tired Bums At The UK PS3 Launch
Loyal Kotakuite John just got home from the PS3 launch at Virgin in London. Seems there were around 50 or so people there for the bash, but in the midst of a cold, British night, conditions weren't ideal. Luckily, some friendly chaps were on-hand giving out free camping chairs to the tired, would-be customers.
http://kotaku.com/assets/resources/2007/03/PS3seats.jpg
How thoughtful. Until you actually visit the URL.
Cheeky bastards. Luke Plunkett
www.shkyw.orgBetween the 360 boat and this...geez. Someone felt like playing dirty... :P
Strummer12
Mar 23rd, 2007, 01:18 AM
Man Sony is boned, that's all I gotta say. Oh well, they brought it upon themselves.
Now Sony fans can go through what Nintendo fans did for over 10 years. It's going to be one hell of a ride for you folks lol.
AlphaTwo
Mar 23rd, 2007, 01:30 AM
Man Sony is boned, that's all I gotta say. Oh well, they brought it upon themselves.
Now Sony fans can go through what Nintendo fans did for over 10 years. It's going to be one hell of a ride for you folks lol.Too early for doom and gloom, don't you think?
sfu_lifer
Mar 23rd, 2007, 02:12 AM
Updated to 1.6. The background downloading is nice. Haven't tried it with any games yet. It sucks you can't watch a BR movie while downloading though. Stupid! I couldn't care less about Folding@Home because I would have to turn down my heater as the PS3 will generate enough heat for the house.
YOu can't watch movies while downloading? What kind of BS firmware is this?
Sure the background downloading is nice (but that's expected) but I fully expect to be able to watch movies while downloading a-la 360. And where exactly is the DVD upscaler? And what about 720p blu-ray playback? Sheesh. Sony screwed up by not including a proper hardware scaler in this thing from the outset.
bembol
Mar 23rd, 2007, 02:26 AM
I never understood why people expect Sony to keep their promise about Upscaling DVD's? Why would Sony want your typical J6P to see how great Upconverted DVD's and skip out on/see there's no need to pay $10+ for BD?
I'm happy with this upgrade...wasn't surprised Sony left us hanging, again!
Now with Virtua Tennis 3, wasn't really following up on it but I can't believe there no on-line and reading the reviews it looks like 360 again got the better end of it. I gave up my 360 for this?!?! Looks like I'll be getting the Rev.2 (Black, 120GB/HDMI).
jhardy
Mar 23rd, 2007, 02:33 AM
...Sony screwed up by not including a proper hardware scaler in this thing from the outset.
I thought that they actually did?
sfu_lifer
Mar 23rd, 2007, 02:36 AM
Look at the piss-poor centralized Sony service they call online.
Motorstorm had no friends list until today. Putting online play in a PS3 game is a huge PITA esp if you don't have your own dedicated servers (Sega could've used their PSO bandwidth/servers for this ;)).
If people want to see doom and gloom:
PS2 launch in France:
http://www.youtube.com/watch?v=VgZl0zlka08
PS3 launch in France (this was close to the front of the line):
http://www.jeux-france.com/Webmasters/Images/10editeurs20070323_012703_13_big.jpg
sfu_lifer
Mar 23rd, 2007, 02:39 AM
I thought that they actually did?
It was a hacked version of one according to my friends doing graphics programming on this abomination. The 360 one is simple (they have a dedicated chip for this) in comparison and works pretty well out of the box.
rahzel
Mar 23rd, 2007, 05:03 AM
http://www.stuff.co.nz/4003077a28.html
also, the ps3 has already become the number 1 platform for folding@home.
the site is currently being updated, but its being discussed here.
http://forum.beyond3d.com/showthread.php?t=39635&page=4
sfu_lifer
Mar 23rd, 2007, 05:27 AM
http://www.stuff.co.nz/4003077a28.html
also, the ps3 has already become the number 1 platform for folding@home.
the site is currently being updated, but its being discussed here.
http://forum.beyond3d.com/showthread.php?t=39635&page=4
New Zealand is #1 Sonyland in the world. The PSP is beating the Nintendo DS handily in that country. I do appreciate what Sony has done with folding@home. I'm still not sure what good it's done so far out of all those CPU cycles donated thru the years. If only my PS3 won't sound like my xbox 360 after 20 minutes of doing the folding (sadly i decided to update to FW 1.6 foolishly hoping for a 720p blu-ray fix), I would gladly contribute my unused cpu cycles (well that and the fact you can bet it's sucking up more than 200 Watts thanks to the Cell running full-bore). Or is my PS3 busted? The fans start going nuts soonafter the folding is started. I'd rather donate my efficient laptop's unused CPU vs killing off electricity and shortening the life of this expensive PS3.
Oh and I found the French launch debacle especially funny (same with the bust at the Sydney launch):
I can't believe MS sent the Xboat to heckle Sony. Even the French press had a laugh. Sony execs were not amused.
http://blog.wiisteria.com/wp-content/uploads/2007/03/xboat.gif
sfu_lifer
Mar 23rd, 2007, 06:14 AM
Anecdotal evidence says it seems like it's selling well in Germany, Spain and Sweden. Relative lack of interest in other countries.
Hopefully someone provides numbers.
Sgt_Strider
Mar 23rd, 2007, 06:41 AM
I never understood why people expect Sony to keep their promise about Upscaling DVD's? Why would Sony want your typical J6P to see how great Upconverted DVD's and skip out on/see there's no need to pay $10+ for BD?
I'm happy with this upgrade...wasn't surprised Sony left us hanging, again!
Now with Virtua Tennis 3, wasn't really following up on it but I can't believe there no on-line and reading the reviews it looks like 360 again got the better end of it. I gave up my 360 for this?!?! Looks like I'll be getting the Rev.2 (Black, 120GB/HDMI).
Sony never gave an ETA for DVD upscaling.
Ixidor
Mar 23rd, 2007, 09:53 AM
Oh and I found the French launch debacle especially funny (same with the bust at the Sydney launch):
I can't believe MS sent the Xboat to heckle Sony. Even the French press had a laugh. Sony execs were not amused.
http://blog.wiisteria.com/wp-content/uploads/2007/03/xboat.gif
2 Questions. What exactly is this "folding@home"? I'm out of the loop it seems.
Did Microsoft really send the Xboat? If so, rofl.
Kurtz7834
Mar 23rd, 2007, 10:33 AM
Question: Does the PS3 work fine with any LCD monitor through HDMI? I am just talking about playing games, not about Blu Ray. I assume the HDCP requirement of the PS3 doesn't affect game output, is this correct?
jhardy
Mar 23rd, 2007, 11:10 AM
The hdmi or dvi connection on the monitor needs to have hdcp.
sfu_lifer
Mar 23rd, 2007, 02:10 PM
MS did send the Xboat (more like Xbarge really) down the Seine during the PS3 midnight launch at champs-elysees. They also texted the game journalists they knew would be there.
Here's a video:
http://www.dailymotion.com/video/x1inxu_bateau-xbox-au-lancement-ps3
http://media.ps3scene.com/images/paris-launch/ps3_frlaunch_09.jpg
if you google folding@home, the Stanford researchers have written up this distributive computing program to help with protein modeling (very complex stuff). The PS3's Cell processor absolutely kicks ass in this program as shown in the folding results.
As for HDCP, as previous poster has said, I found out that you need LCD monitors that support HDCP. If it don't, you're screwed gaming and movie playing-wise. None of my current monitors worked and I had to spring for a Samsung to get it to display via HDMI-DVI cable.
jeffyjaixx
Mar 23rd, 2007, 02:21 PM
New Zealand is #1 Sonyland in the world. The PSP is beating the Nintendo DS handily in that country. I do appreciate what Sony has done with folding@home. I'm still not sure what good it's done so far out of all those CPU cycles donated thru the years. If only my PS3 won't sound like my xbox 360 after 20 minutes of doing the folding (sadly i decided to update to FW 1.6 foolishly hoping for a 720p blu-ray fix), I would gladly contribute my unused cpu cycles (well that and the fact you can bet it's sucking up more than 200 Watts thanks to the Cell running full-bore). Or is my PS3 busted? The fans start going nuts soonafter the folding is started. I'd rather donate my efficient laptop's unused CPU vs killing off electricity and shortening the life of this expensive PS3.
Oh and I found the French launch debacle especially funny (same with the bust at the Sydney launch):
I can't believe MS sent the Xboat to heckle Sony. Even the French press had a laugh. Sony execs were not amused.
http://blog.wiisteria.com/wp-content/uploads/2007/03/xboat.gif
They already are working on this at Stanford for the next client release. It will just run in the background as the lowest priority service so it does not affect the game, much like the Linux flavor.
jeffyjaixx
Mar 23rd, 2007, 02:25 PM
Btw, for people interested in the PS3 stats for folding@Home.
http://i61.photobucket.com/albums/h56/pacific808/Picture3.png
Awesome!
Kurtz7834
Mar 23rd, 2007, 02:44 PM
The hdmi or dvi connection on the monitor needs to have hdcp.
So the PS3 will only display games on a HDCP enabled monitor? Not any standard PC monitor?
Can anyone else confirm this? If true, it pretty much rules out me ever buying a PS3.
sfu_lifer
Mar 23rd, 2007, 02:46 PM
So the PS3 will only display games on a HDCP enabled monitor? Not any standard PC monitor?
Can anyone else confirm this? If true, it pretty much rules out me ever buying a PS3.
Completely true. See my post above. No HDCP = no display.
Kurtz7834
Mar 23rd, 2007, 02:50 PM
Completely true. See my post above. No HDCP = no display.
Thanks guys for the info.
BTW, is VGA support for the PS3 in the works? Will there be an official VGA cable like there is for the 360? Excuse my ignorance, but HDCP is only a technology that works with HDMI or DVI, right? It doesn't work with VGA, or does it?
I assume the PS3 will not officially support VGA, or is this assumption incorrect?
jhardy
Mar 23rd, 2007, 02:57 PM
You could use component sans hdcp. And no hdtv means you can only use up to 480p for now anyway?
And I would be surprised if M$ doesn't do the same thing for x360 v2.
sfu_lifer
Mar 23rd, 2007, 03:02 PM
Thanks guys for the info.
BTW, is VGA support for the PS3 in the works? Will there be an official VGA cable like there is for the 360? Excuse my ignorance, but HDCP is only a technology that works with HDMI or DVI, right? It doesn't work with VGA, or does it?
I assume the PS3 will not officially support VGA, or is this assumption incorrect?
There is no VGA cable for the PS3 (I very highly doubt Sony is big on unprotected analog connections so no I don't think that's coming). HDCP is a digital only thing hence HDMI/DVI.
But I believe you can get a component-VGA connector (pricey) and hopefully output that at the resolution you want. But I haven't done this nor know of anyone who has so YMMV :D
Kurtz7834
Mar 23rd, 2007, 03:06 PM
You could use component sans hdcp. And no hdtv means you can only use up to 480p for now anyway?
And I would be surprised if M$ doesn't do the same thing for x360 v2.
Thanks for the info.
If you have no HDTV capable display (TV or monitor) you can only use 480i, not even 480p.
The thing is my Dell 22" widescreen monitor (the $299 RFD deal one) works fine with my 360 displaying 720p. I don't think this monitor has HDCP support. If a PS3 won't work with this display (and it sounds like it won't) then I won't be buying one for a long time.
So a PS3 VGA cable isn't happening I guess.
Kurtz7834
Mar 23rd, 2007, 03:11 PM
There is no VGA cable for the PS3 (I very highly doubt Sony is big on unprotected analog connections so no I don't think that's coming). HDCP is a digital only thing hence HDMI/DVI.
But I believe you can get a component-VGA connector (pricey) and hopefully output that at the resolution you want. But I haven't done this nor know of anyone who has so YMMV :D
Thanks very much for the info. I'm lazy, cheap and not a tech wiz so I wouldn't want to try this.
I'll just enjoy my 360 at 720p on my monitor and not buy a PS3.
jhardy
Mar 23rd, 2007, 03:13 PM
If you have no HDTV capable display (TV or monitor) you can only use 480i, not even 480p....
EDTV monitors can do it. And maybe some others not described as such, but that have component in.
Kurtz7834
Mar 23rd, 2007, 03:15 PM
EDTV monitors can do it. And maybe some others not described as such, but that have component in.
I didn't know this, thanks. I get all my tech knowledge from RFD these days as you guys know more than I do and I always learn something. So thanks to everyone.
sfu_lifer
Mar 23rd, 2007, 03:19 PM
Thanks very much for the info. I'm lazy, cheap and not a tech wiz so I wouldn't want to try this.
I'll just enjoy my 360 at 720p on my monitor and not buy a PS3.
I found it aggravating too then I figured I was due for a new monitor anyway and sprung for a Samsung with HDCP :cheesygri
The thing that really ticks me off is even with an HDCP monitor, I cannot play Blu-Ray movies at 720p (1080i works fine but this is an LCD monitor, has no scaler and my old HDTV don't like 1080i all that much due to a sucky scaler) so I'm left playing them back at 480p since Sony is too cheap to support it (thanks for not including a nice free/simple hardware scaler in there) so movies look like crap. Sigh, I can't wait to have enough saved up for a new HDTV set. This is the Sony trap.
jhardy
Mar 23rd, 2007, 03:29 PM
My samsung supports 1080p, sort of, but it's not optimal, so I have to switch back to 780p after watching a bd. It may not be so bad if there was a way to switch resolutions on the fly, but sony likes to use the long winded process.
"Are you sure that you're sure you want to quit?" :|
sfu_lifer
Mar 23rd, 2007, 05:26 PM
My samsung supports 1080p, sort of, but it's not optimal, so I have to switch back to 780p after watching a bd. It may not be so bad if there was a way to switch resolutions on the fly, but sony likes to use the long winded process.
"Are you sure that you're sure you want to quit?" :|
I know. Even installing FW updates are a HUGE PITA. Forcing you to scroll thru endless disclaimers and a Yes/No question at every point NOT to mention having to always plug in your wireless controller via USB. That's draconian. Look at the 360, it just asks you to update and once you hit yes, that's all she wrote. You can cancel at pretty much anytime before the installation occurs. I'm sure they just want to cover their butts but there is no need for any of that garbage.
joshmxpx
Mar 23rd, 2007, 08:42 PM
if you google folding@home, the Stanford researchers have written up this distributive computing program to help with protein modeling (very complex stuff). The PS3's Cell processor absolutely kicks ass in this program as shown in the folding results.
On the 1upshow today, there was a rep from sony R&D, and he said that the ps3 is 20-30X more powerful than a pc at running the folding calculations, and then went on to brag about the cell ability to do floating point calculations and so on.
doesn't look that way, thought, from the chart posted above.
jerryhussain
Mar 23rd, 2007, 09:01 PM
On the 1upshow today, there was a rep from sony R&D, and he said that the ps3 is 20-30X more powerful than a pc at running the folding calculations, and then went on to brag about the cell ability to do floating point calculations and so on.
doesn't look that way, thought, from the chart posted above.
If you look closely at that chart, there are fewer amount of PS3 CPUs compared to PC CPUs doing the calculations. In terms of Folding, yeah the CBE is 10x faster than PC CPUs. However ATI GPUs are almost 3x as fast PS3's CBE or 30x faster than PC CPUs. :cheesygri
rfdghost
Mar 23rd, 2007, 09:17 PM
Thanks for the info.
If you have no HDTV capable display (TV or monitor) you can only use 480i, not even 480p.
The thing is my Dell 22" widescreen monitor (the $299 RFD deal one) works fine with my 360 displaying 720p. I don't think this monitor has HDCP support. If a PS3 won't work with this display (and it sounds like it won't) then I won't be buying one for a long time.
So a PS3 VGA cable isn't happening I guess.
what model is your dell 22" monitor, because if it is ths one
http://accessories.dell.com/sna/productdetail.aspx?c=ca&l=en&s=dhs&cs=CADHS1&sku=320-5205
it does have hdcp support.
GunnerX
Mar 23rd, 2007, 09:18 PM
Isn't the PS3 with NVIDIA and the 360 with ATI?
jhardy
Mar 23rd, 2007, 09:58 PM
:arrowu: Yes. Why do you ask?
GunnerX
Mar 24th, 2007, 12:33 AM
:arrowu: Yes. Why do you ask?
Sorry, I forgot to quote. :)
If you look closely at that chart, there are fewer amount of PS3 CPUs compared to PC CPUs doing the calculations. In terms of Folding, yeah the CBE is 10x faster than PC CPUs. However ATI GPUs are almost 3x as fast PS3's CBE or 30x faster than PC CPUs.
jerryhussain
Mar 24th, 2007, 03:11 AM
Isn't the PS3 with NVIDIA and the 360 with ATI?
Yes, but Microsoft hasnt provided an API to make use of 360 for Folding@Home purposes. Also I think ATI's GPUs with good Folding power are R520 and up, Xenos = R400.
sfu_lifer
Mar 24th, 2007, 07:39 AM
On the 1upshow today, there was a rep from sony R&D, and he said that the ps3 is 20-30X more powerful than a pc at running the folding calculations, and then went on to brag about the cell ability to do floating point calculations and so on.
doesn't look that way, thought, from the chart posted above.
It's true (well older PC CPUs anyways when they did these tests). That's what the Cell is amazing at (I can't wait till someone makes a divx/xvid encoder that uses the Cell, it would scream through guaranteed). Unfortunately, it sucks at games. Poor integer calcs (fixed points), lack of cache for the actual PPC core, non-traditional design makes it sucky at games since most games relegated floating point specialization to the GPU anyways. It took a herculean effort to get the output we already have and these are some of the industry's best designing these engines for publishers etc. I'd donate my PS3 time once they iron out the initial bugs for the folding client when I'm watching a movie or something. I hate having my room get so warm (and noisy).
Anyone setup a RFD folding team yet? I'd like to join in.
That said, the ATI GPU folding client is pretty insane. More than double the PS3's.
jeffyjaixx
Mar 24th, 2007, 01:17 PM
Thanks for the info.
If you have no HDTV capable display (TV or monitor) you can only use 480i, not even 480p.
The thing is my Dell 22" widescreen monitor (the $299 RFD deal one) works fine with my 360 displaying 720p. I don't think this monitor has HDCP support. If a PS3 won't work with this display (and it sounds like it won't) then I won't be buying one for a long time.
So a PS3 VGA cable isn't happening I guess.
If you're talking about the Dell E228WFP (the $299 boxing day deal one), it does have HDCP support. It works with the PS3.
I tried it with mine and it works great :).
bembol
Mar 24th, 2007, 05:34 PM
I picked up Virtua Tennis 3.
Great game, 1080p looks stunning...too bad there no on-line! :mad:
rfdghost
Mar 24th, 2007, 10:49 PM
does the new firmware update change the ps2 compatibility?
GunnerX
Mar 24th, 2007, 10:54 PM
Yes, but Microsoft hasnt provided an API to make use of 360 for Folding@Home purposes. Also I think ATI's GPUs with good Folding power are R520 and up, Xenos = R400.
Actually, Folding@Home gave the PS3 a 6 month exclusive for consoles. There's a big controversy on it right now on the Folding@Home forums as it doesn't make any sense to give anyone an exclusive when you're trying to find a cure for cancer. However, I think another version will be coming out on the 360.
jeffyjaixx
Mar 24th, 2007, 11:25 PM
Actually, Folding@Home gave the PS3 a 6 month exclusive for consoles. There's a big controversy on it right now on the Folding@Home forums as it doesn't make any sense to give anyone an exclusive when you're trying to find a cure for cancer. However, I think another version will be coming out on the 360.
I don't think it will come out on Xbox 360... for one... I do not believe many 360 owners would feel very comfortable leaving their 360 on due to overheating issues.
BoxsterS
Mar 25th, 2007, 12:19 AM
It's true (well older PC CPUs anyways when they did these tests). That's what the Cell is amazing at (I can't wait till someone makes a divx/xvid encoder that uses the Cell, it would scream through guaranteed). Unfortunately, it sucks at games. Poor integer calcs (fixed points), lack of cache for the actual PPC core, non-traditional design makes it sucky at games since most games relegated floating point specialization to the GPU anyways. It took a herculean effort to get the output we already have and these are some of the industry's best designing these engines for publishers etc. I'd donate my PS3 time once they iron out the initial bugs for the folding client when I'm watching a movie or something. I hate having my room get so warm (and noisy).
Anyone setup a RFD folding team yet? I'd like to join in.
That said, the ATI GPU folding client is pretty insane. More than double the PS3's.
Seriously, WTF are you talking about? Do you even realize how idiotic it is to claim that the Cell poor at games? I could understand your argument if you were a 360 developer that was trying to port a game to the PS3 because you probably have no concept of parallel processing and trying to learn a new programming paradigm is just too difficult. The real processing power of the Cell lies in the SPE's and games that are ported to the PS3 rarely use any of the SPE's and rely solely on the PPE. Developers that do not know how to use the SPE's have no business developing games on the PS3. It's that simple. If they can't comprehend the Cell architecture then they should stick to 360 / PC development.
Incidentally, do you even know what the main purpose of the PPE is because I really doubt you do. Its main purpose is to act as a controller for the other 7 SPE's. I was reading an article that compared the performance of several Linux benchmarks between a PS3 and a PowerPC based G5 and the G5 beat the Cell in the majority of the tests. The reviewer then proclaimed that the PowerPC based G5 was more powerful than the Cell. In reality, the person that conducted this comparison was an idiot because he didn't understand that the power of the Cell lies in the usage of its SPE's. The version of Linux he ran on the PS3 was not optimized for the SPE's and was executed solely on the PPE. To give you an idea of how silly this comparison was, think of the Cell as an Octopus and chop off 7 of it's tentacles. How effective do you think this octopus will be? Not very.
The theoretical performance of the Cell will never be reached, but with the recently announced tools by SCE at the 2007 GDC, more and more developers can start to produce results attained by Sony's first party titles. Developing for the Cell is not a "herculean" effort. It's simply a matter of wrapping your head around a new development paradigm and always keeping your SPE's occupied.
BoxsterS
Mar 25th, 2007, 12:28 AM
That said, the ATI GPU folding client is pretty insane. More than double the PS3's.
You are aware that the PS3 also has a GPU right? How do you think the RSX GPU would fare against the ATI GPU's? Although, it would be rather difficult viewing your folding in real time (as you can only on a PS3) when your ATI GPU is doing nothing but calculating protein folds. If you think the ATI GPU folding is impressive, just think about the combined performance of the Cell and RSX in folding - because it wouldn't even be a contest (but then you wouldn't be able to see those pretty real time animations of protein folding). One more thing, you do realize that the Cell would even be faster if it didn't have to work with the RSX to display the computationally intensive graphic rendering, right?
GunnerX
Mar 25th, 2007, 12:30 AM
I don't think it will come out on Xbox 360... for one... I do not believe many 360 owners would feel very comfortable leaving their 360 on due to overheating issues.
I left my PS3 on running Folding@Home for 4 hours on Friday night. When I got home, the fan on the PS3 was blaring quite loudly. I made sure I left my entertainment unit wide open for it but there was definitely a LOT of heat that was generated. This is the main reason why I don't think I will be running it ever again. However, if it was released on the PS3, I don't doubt that it will be released for the 360. I have never had any overheating issues with my 360.
jeffyjaixx
Mar 25th, 2007, 01:30 AM
I left my PS3 on running Folding@Home for 4 hours on Friday night. When I got home, the fan on the PS3 was blaring quite loudly. I made sure I left my entertainment unit wide open for it but there was definitely a LOT of heat that was generated. This is the main reason why I don't think I will be running it ever again. However, if it was released on the PS3, I don't doubt that it will be released for the 360. I have never had any overheating issues with my 360.
Yeah... this is why I leave my PS3 out in the open where it gets plenty of airflow. It doesn't really get that hot for mine because mine's sitting on top of a shelf with no space containment around it.
The xbox 360 has had many overheating complaints, I guess it's just to see if you were lucky enough to get one of the better ones.
CFRTim
Mar 25th, 2007, 04:22 PM
Seriously, WTF are you talking about? Do you even realize how idiotic it is to claim that the Cell poor at games? .................................................. .................................................. .................................................. .................................................. .................................................. .................................... If they can't comprehend the Cell architecture then they should stick to 360 / PC development.
Another prime example of wrong attitude that leads most developers towards the PC & 360.
blues45
Mar 25th, 2007, 04:36 PM
so im trying to get rid of my 360 finally
always been a Sony fan
what do i need to know
what is this hdcp? does my LCD TV need to have hdcp if its through hdmi?
im through with the 360, never really like xbox
but there r still only so few games im interested in purchasing
right now motostorm is at the top of my list
when will there be a slew of new releases coming out?
jeffyjaixx
Mar 25th, 2007, 04:43 PM
so im trying to get rid of my 360 finally
always been a Sony fan
what do i need to know
what is this hdcp? does my LCD TV need to have hdcp if its through hdmi?
im through with the 360, never really like xbox
but there r still only so few games im interested in purchasing
right now motostorm is at the top of my list
when will there be a slew of new releases coming out?
I'm pretty sure your LCD TV can take the PS3 since it has a HDMI input.
The HDCP is for monitors.
blues45
Mar 25th, 2007, 04:55 PM
well that LCD is only available for me during a part of the year
will a 2007fpw work well with the ps3? the 2005 does not support hdcp right?
jeffyjaixx
Mar 25th, 2007, 05:16 PM
well that LCD is only available for me during a part of the year
will a 2007fpw work well with the ps3? the 2005 does not support hdcp right?
Yes, the 2007fpw will work with the PS3 if you get a gold plated HDMI-DVI converter.
blues45
Mar 25th, 2007, 05:57 PM
what is this Playstation Home? a game that will need to be bought or something to be intergrated into an update? not like Live with no monthly or yearly fees?
is this the same as Folding@Home i keep hearing about
and whats the difficulty with mulitpalyer on the PSN?
ie Virtual Tennis has no mulitplayer?
and didnt Motostrom not even have split screen?
sorry if i got any of my facts wrong
sfu_lifer
Mar 25th, 2007, 06:11 PM
what is this Playstation Home? a game that will need to be bought or something to be intergrated into an update? not like Live with no monthly or yearly fees?
is this the same as Folding@Home i keep hearing about
and whats the difficulty with mulitpalyer on the PSN?
ie Virtual Tennis has no mulitplayer?
and didnt Motostrom not even have split screen?
sorry if i got any of my facts wrong
For Playstation Home, think of it as second life "game" on the PC (social MMORPG type) and Sims but it is a program that you can launch from the XMB (i.e. cross media bar). It's a separate and completely optional download. It's basically an addition to the PSN and it is somewhat integrated with future games so instead of achievement points accumulating like in the 360, you earn decorations/minigames which you can decorate your PSHome room instead.
Folding@Home has nothing to do with Playstation Home. That's a program to help predict protein structures to hopefully someday help in curing genetic diseases.
Reason online sucks on the PS3 right now is that it takes time to build the proper infrastructure (MS has been doing it for the past 5 years) and Sony's still building it at the moment. There are games that use online but basically they're using their servers and there's no cross communication between servers.
Supposedly there will be no fees for the Playstation online network (so far so good). Hopefully Sony keeps that promise or there'll be hell to pay guaranteed.
jeffyjaixx
Mar 25th, 2007, 06:15 PM
what is this Playstation Home? a game that will need to be bought or something to be intergrated into an update? not like Live with no monthly or yearly fees?
is this the same as Folding@Home i keep hearing about
and whats the difficulty with mulitpalyer on the PSN?
ie Virtual Tennis has no mulitplayer?
and didnt Motostrom not even have split screen?
sorry if i got any of my facts wrong
Playstation Home will be this virtual world and will be integrated in an update. For the basic things such as your own "Home" in this world will be free. You will need to pay more for premium items such as pictures or wallpapers you would like to put in your home, game t-shirts for your "Home" character, TV's, Sofa's that you would like to decorate your "Home" with etc. The basic system though would be free.
No, Folding@Home is an integrated software in Firmware 1.60 that allows all PS3's around the world to be connected to a world-wide network to crunch numbers and fold proteins for Stanford University that can contribute to scientific research.
I'm not sure what you mean by difficulty with PSN. I'm not really sure why VT 3 for the PS3 has no online though :\
Yes, Motorstorm does not have offline splitscreen, but may be included in an update in the future.
sfu_lifer
Mar 25th, 2007, 06:26 PM
Seriously, WTF are you talking about? Do you even realize how idiotic it is to claim that the Cell poor at games? I could understand your argument if you were a 360 developer that was trying to port a game to the PS3 because you probably have no concept of parallel processing and trying to learn a new programming paradigm is just too difficult. The real processing power of the Cell lies in the SPE's and games that are ported to the PS3 rarely use any of the SPE's and rely solely on the PPE. Developers that do not know how to use the SPE's have no business developing games on the PS3. It's that simple. If they can't comprehend the Cell architecture then they should stick to 360 / PC development.
Incidentally, do you even know what the main purpose of the PPE is because I really doubt you do. Its main purpose is to act as a controller for the other 7 SPE's. I was reading an article that compared the performance of several Linux benchmarks between a PS3 and a PowerPC based G5 and the G5 beat the Cell in the majority of the tests. The reviewer then proclaimed that the PowerPC based G5 was more powerful than the Cell. In reality, the person that conducted this comparison was an idiot because he didn't understand that the power of the Cell lies in the usage of its SPE's. The version of Linux he ran on the PS3 was not optimized for the SPE's and was executed solely on the PPE. To give you an idea of how silly this comparison was, think of the Cell as an Octopus and chop off 7 of it's tentacles. How effective do you think this octopus will be? Not very.
The theoretical performance of the Cell will never be reached, but with the recently announced tools by SCE at the 2007 GDC, more and more developers can start to produce results attained by Sony's first party titles. Developing for the Cell is not a "herculean" effort. It's simply a matter of wrapping your head around a new development paradigm and always keeping your SPE's occupied.
I'm not going to get into a pissing contest with you because I don't program for the PS3, my friends do and I doubt you have even gotten anywhere NEAR a dev kit (i.e. armchair programmer, like me ;) ). These are PS2 vets we're talking about here so it's not like they're n00bs at "irregular" programming architectures. Let me know when you're getting paid 150K Cdn a year developing 3D engines. If you want the last word (like your past history of posting suggests), go for it. I'm not gonna throw names since they'll get in trouble. A lot of the games out there in NA ARE using the SPEs, it's probably not as optimized when you look back at it even a year from now but hey, that's programming for you.
The new tools help a lot but they're still bitching about it so I know it's not perfect.
BigBadBoo
Mar 25th, 2007, 07:54 PM
...I could understand your argument if you were a 360 developer that was trying to port a game to the PS3 because you probably have no concept of parallel processing and trying to learn a new programming paradigm is just too difficult...
...Developers that do not know how to use the SPE's have no business developing games on the PS3. It's that simple...
...If they can't comprehend the Cell architecture then they should stick to 360 / PC development...
... It's simply a matter of wrapping your head around a new development paradigm and always keeping your SPE's occupied...
Wow. You make Jon Lai look like a saint with your claims. "Its that simple?" "Its simply a matter of keeping SPUE's occupied?" Way to overkill on the simplification. Yes the key is to keep the SPEs fed, but thats not an easy matter in itself.
And for your information, its not 7 SPEs, its 6. Sony needs the 7th one for their system, just like MS needs one hardware thread for their own systems. You would know that if you know a developer or are one (I highly doubt both).
BoxsterS
Mar 25th, 2007, 08:51 PM
Wow. You make Jon Lai look like a saint with your claims. "Its that simple?" "Its simply a matter of keeping SPUE's occupied?" Way to overkill on the simplification. Yes the key is to keep the SPEs fed, but thats not an easy matter in itself.
And for your information, its not 7 SPEs, its 6. Sony needs the 7th one for their system, just like MS needs one hardware thread for their own systems. You would know that if you know a developer or are one (I highly doubt both).
If you know what you're doing and you fully understand the Cell architecture and the programming paradigm involved in getting the most of the Cell then it really is that simple. In fact it's as simple as knowing the difference between "its" and "it's" - hypothetically speaking, of course. But you would know that if you knew an English major or were one (I highly doubt both).
As for the number of SPE's you have access to. Well, there's this little underground operating system called Linux (or so I'm told) and you can apparently access and exploit all 7 SPE's. You would probably know that if you were a developer or knew one (I highly doubt both).
And although I don't develop on the Cell, rumor has it that there's this company that developed the Broadway, Cell and Xenon CPU's that I may be affiliated with and because of this affiliation I've conversed and met with several people that may or may not have worked on the Cell and Cell tools in Austin.
BigBadBoo
Mar 25th, 2007, 09:01 PM
If you know what you're doing and you fully understand the Cell architecture and the programming paradigm involved in getting the most of the Cell then it really is that simple. In fact it's as simple as knowing the difference between "its" and "it's" - hypothetically speaking, of course. But you would know that if you knew an English major or were one (I highly doubt both).
As for the number of SPE's you have access to. Well, there's this little underground operating system called Linux (or so I'm told) and you can apparently access and exploit all 7 SPE's. You would probably know that if you were a developer or knew one (I highly doubt both).
And although I don't develop on the Cell, rumor has it that there's this company that developed the Broadway, Cell and Xenon CPU's that I may be affiliated with and because of this affiliation I've conversed and met with several people that may or may not have worked on the Cell and Cell tools in Austin.
Aww, you picked on my grammar. I am hurt now.
6 SPEs if you want to be TCR compliant. 7 if you wanna be a linux haxor my boxor.
Good for you that you 'know' people tho worked on the CPUs. I am sure that makes you know all about game development. You just sound like a pompous ass to me.
BoxsterS
Mar 25th, 2007, 09:14 PM
I'm not going to get into a pissing contest with you because I don't program for the PS3, my friends do and I doubt you have even gotten anywhere NEAR a dev kit (i.e. armchair programmer, like me ;) ). These are PS2 vets we're talking about here so it's not like they're n00bs at "irregular" programming architectures. Let me know when you're getting paid 150K Cdn a year developing 3D engines. If you want the last word (like your past history of posting suggests), go for it. I'm not gonna throw names since they'll get in trouble. A lot of the games out there in NA ARE using the SPEs, it's probably not as optimized when you look back at it even a year from now but hey, that's programming for you.
The new tools help a lot but they're still bitching about it so I know it's not perfect.
Why would I want to get near a crippled and underpowered PS3 when I can get access to a Cell blade? I doubt you or your "friends" have gotten anywhere near a non crippled Cell. But, I do wish your "friends" well while they work on their handicapped Cell.
As for your assertion that your PS2 veteran "friends" are not strangers to "irregular" programming architectures. Perhaps you could enlighten me on how this experience translates to the parallel development paradigm required by the Cell. And please don't bring up those lame VU's on the PS2 (providing you know what I'm even talking about). I would also like to believe your statement about your "friends" developing game engines for 150K, but I seriously doubt any of the engines they worked on were for the PS3. Also, if they are only making 150K CDN developing game engines then they're either lying or severely underpaid. Seriously, you're spewing a lot of bull-**** and you just can't back it up. Like I said before, the only people complaining about Cell development are lame developers that do nothing but port games to the PS3 from the 360.
By the way, I'm not sure which company your "friends" write game engines for, but it would be really embarrassing if it was the same company that licensed the Unreal 3 engine because their Criterion engine (yet another external game engine acquisition because they didn't have the talent to do one better) wasn't doing the job. And if it is indeed the company I'm thinking about then I really doubt they're doing any engine development whatsoever.
Incidentally, had you simply said that the Cell is difficult for new developers to work with then I wouldn't have had any issue at all because it's factually true. But to imply that the Cell is bad for game development is just sheer ignorance. You only need to look at the folding at home numbers to see how powerful the Cell alone is. The Cell is already accounting for over 65% of the TFLOPS achieved with only a very small fraction of the install base even participating.
BoxsterS
Mar 25th, 2007, 09:21 PM
Aww, you picked on my grammar. I am hurt now.
6 SPEs if you want to be TCR compliant. 7 if you wanna be a linux haxor my boxor.
Good for you that you 'know' people tho worked on the CPUs. I am sure that makes you know all about game development. You just sound like a pompous ass to me.
I didn't pick on your grammar. I just said that you weren't an English major nor did you know one. You sound bitter, though. I mean, you thought you had your argument made with the 6 SPE assertion only to learn that you can access all 7 SPE's via Linux. Any real developer would know that, after all.
But nice comeback, though. I mean it really shows what a little man you are. Try and add some worthwhile content next time. And if you really own a PS3, try installing Linux on it someday.
BigBadBoo
Mar 25th, 2007, 11:35 PM
I would also like to believe your statement about your "friends" developing game engines for 150K, but I seriously doubt any of the engines they worked on were for the PS3. Also, if they are only making 150K CDN developing game engines then they're either lying or severely underpaid.
And therein lies the simple fact that you have no connection to any developer. 150K for engine development is the higher end. Game developers usually don't make much over 100K so 150K is exceptional.
And then people wonder why game developers are hating on the PS3. They aren't paid enough to be working harder for no good reason other than to fuel Sony's marketing.
BoxsterS
Mar 26th, 2007, 12:50 AM
And therein lies the simple fact that you have no connection to any developer. 150K for engine development is the higher end. Game developers usually don't make much over 100K so 150K is exceptional.
And then people wonder why game developers are hating on the PS3. They aren't paid enough to be working harder for no good reason other than to fuel Sony's marketing.
Did I say I had a connection to a PS3 game developer or claim to be one? Is it possible to install Linux on a PS3 and do Cell development? Absolutely. In fact the need for the RSX for GPU required operations has been mitigated somewhat by the development of a high performance graphics library that makes extensive use of the SPE's. It's a good start, but it's only a matter of time before the Hypervisor is compromised and the RSX is opened up to Linux.
As for engine development, 150K CDN is very low considering the complexity of the job and the scarcity of resources capable of developing game engines for the PS3. If you really think 150K CDN is exceptional, pick up a copy of Game Developer magazine and view all of the want ads seeking developers. I'm sure they would have no problem easily exceeding 150K CDN. Some companies also have profit sharing such as Epic, I believe so it gets even more attractive. And did I mention that Epic is trying everything they can to staff up?
As for developers hating the PS3, well we all know the real competent PS3 developers are all in Japan and the UK (with Insomniac being the exception).
By the way, there's a great article in IEEE Spectrum about Insomniac and the development of Resistance: FOM. It's a great read because it details how a AAA development company approached development on the PS3.
http://www.spectrum.ieee.org/dec06/4745
veejam
Mar 26th, 2007, 03:02 AM
i just got resistance (i know im a bit late) and i bought motorstorm a week ago...my ps3 is finally being put to use after i got it in january....
i'm actually having fun with the system now! its a great feeling...
BigBadBoo
Mar 26th, 2007, 08:16 AM
Did I say I had a connection to a PS3 game developer or claim to be one? Is it possible to install Linux on a PS3 and do Cell development? Absolutely. In fact the need for the RSX for GPU required operations has been mitigated somewhat by the development of a high performance graphics library that makes extensive use of the SPE's. It's a good start, but it's only a matter of time before the Hypervisor is compromised and the RSX is opened up to Linux.
As for engine development, 150K CDN is very low considering the complexity of the job and the scarcity of resources capable of developing game engines for the PS3. If you really think 150K CDN is exceptional, pick up a copy of Game Developer magazine and view all of the want ads seeking developers. I'm sure they would have no problem easily exceeding 150K CDN. Some companies also have profit sharing such as Epic, I believe so it gets even more attractive. And did I mention that Epic is trying everything they can to staff up?
As for developers hating the PS3, well we all know the real competent PS3 developers are all in Japan and the UK (with Insomniac being the exception).
By the way, there's a great article in IEEE Spectrum about Insomniac and the development of Resistance: FOM. It's a great read because it details how a AAA development company approached development on the PS3.
http://www.spectrum.ieee.org/dec06/4745
First off, we are talking about game development here, not linux on PS3 as that does not provide the full access to PS3 needed for game development. While you never said you had a connection to any developer, the overall tone of your posts do suggest otherwise. There is more to game development than writing the best engine to take care of the hardware. There is a lot of business politics in the way to that ideal goal. Game developers are not incompetent. When they are told to write a system in two weeks which should really take two months, they work late hours, and weekends to get it done. This is how the industry works right now, and this is especially why game developers prefer the easier path of development for their game.
Secondly regarding salaries, just ask any game developer. 150K is the higher bracket for engine development. You will of course have exceptional individuals who make well over that, but thats rare. Profit sharing in game development is no longer the norm. Especially with the exponential rise in game development costs, companies are struggling to even keep up with the rest of the sofware industry in terms of salaries. Ofcourse Epic can now afford considering Gears was a hit, and they have a multiplatform game in the works, as well as the licensing of UE3 is a huge success.
Funny that you mention Japan and UK as places which have the real programmers. I remember that a handful of those companies actually have licensed the Unreal engine. R:FOM might be great, but it never looked as great as Gears does. I got bored of R:FOM while Gears kept me playing till the end. When I was playing, I didn't care how awesome either engine was. This is the sad truth of the industry. If developers focussed on the engine, then they end up with a nice tech demo. If they focussed on the game, then they might end up with a neat game. Epic had the lucky fortune of being able to focus on both at the same time.
Anyway, my assumption was correct. You have no clue about game development. Thanks for the IEEE article though. I have already read the postmortem on R:FOM from the last game developer magazine so this should go well with it.
BigBadBoo
Mar 26th, 2007, 08:56 AM
http://www.gamecareerguide.com/features/266/are_you_in_demand_2006_game_.php?page=2
I will get another salary report from game developer magazine later today.
rdtx2002
Mar 26th, 2007, 09:34 AM
BBB seems to really get irked when it comes to topics that deal with programming.
CFRTim
Mar 26th, 2007, 11:16 AM
BBB seems to really get irked when it comes to topics that deal with programming.
That's because BigBadBoo knows a lot more about programming than BoxterS would like to admit; and btw this was about game programming on the PS3, and not Linux. Who cares about Linux on a PS3, I can get my old PII to run a distro, but than again I don't care about Linux anymore, so why is BoxterS even talking about Linux on the PS3; what's next, running BASIC on a PS3?
rdtx2002
Mar 26th, 2007, 11:32 AM
Here are the latest Japanese console hardware sales for the week of March 12 - 18:
NDS Lite - 121,471 [1,718,359] units
Wii - 67,070 [915,039] units
PSP - 43,769 [603,928] units
PlayStation 3 - 21,635 [316,475] units
PlayStation 2 - 13,321 [223,953] units
Xbox 360 - 2,910 [71,632] units
GB Micro - 727 [14,449] units
GBA SP - 557 [11,988] units
GameCube - 367 [5,039] units
NDS - 159 [1,236] units
GBA - 9 [474] units
Kurtz7834
Mar 26th, 2007, 11:42 AM
If you're talking about the Dell E228WFP (the $299 boxing day deal one), it does have HDCP support. It works with the PS3.
I tried it with mine and it works great :).
Thanks, didn't realize this. It is that monitor so it should work.
BTW, has anyone seen the 20 GB PS3 available in the GTA in the past few days? If so, where?
BoxsterS
Mar 26th, 2007, 03:00 PM
First off, we are talking about game development here, not linux on PS3 as that does not provide the full access to PS3 needed for game development. While you never said you had a connection to any developer, the overall tone of your posts do suggest otherwise. There is more to game development than writing the best engine to take care of the hardware. There is a lot of business politics in the way to that ideal goal. Game developers are not incompetent. When they are told to write a system in two weeks which should really take two months, they work late hours, and weekends to get it done. This is how the industry works right now, and this is especially why game developers prefer the easier path of development for their game.
Secondly regarding salaries, just ask any game developer. 150K is the higher bracket for engine development. You will of course have exceptional individuals who make well over that, but thats rare. Profit sharing in game development is no longer the norm. Especially with the exponential rise in game development costs, companies are struggling to even keep up with the rest of the sofware industry in terms of salaries. Ofcourse Epic can now afford considering Gears was a hit, and they have a multiplatform game in the works, as well as the licensing of UE3 is a huge success.
Funny that you mention Japan and UK as places which have the real programmers. I remember that a handful of those companies actually have licensed the Unreal engine. R:FOM might be great, but it never looked as great as Gears does. I got bored of R:FOM while Gears kept me playing till the end. When I was playing, I didn't care how awesome either engine was. This is the sad truth of the industry. If developers focussed on the engine, then they end up with a nice tech demo. If they focussed on the game, then they might end up with a neat game. Epic had the lucky fortune of being able to focus on both at the same time.
Anyway, my assumption was correct. You have no clue about game development. Thanks for the IEEE article though. I have already read the postmortem on R:FOM from the last game developer magazine so this should go well with it.
First of all, we're talking about development on the Cell. And believe it or not you can develop a somewhat competent game using the Cell without the need to access the RSX. As I eluded to in my earlier post to you there has already been an OpenGL library developed and optimized for the Cell. As to why you think you need to be a authorized game developer with your own game Dev kit to develop for the PS3 is still a mystery. But it's evident you are not aware of Linux PS3 development nor of the tools IBM provides.
Also, don't try to put words in my mouth or use a lame excuses like the tone of my voice implied I was a commercial PS3 developer. I mean, is that the best you can come up with to fuel your other lame accusations? Would you like to know what the tone of your voice and level of knowledge allows me to infer? I mean, do you really want to go there? As for your dissertation on the what it takes to develop a game - did you rip that from "An Idiots Guide to Game Development" because it sure sounds like it came from there. Did you really think you were educating me with that drivel?
But, let's do talk about commercial game development on the PS3. Why don't you enlighten us with your experience developing on the PS3? Because you're trying so hard to convey that you know what you're talking about so it should be rather easy for you. The thing is, though, you haven't presented anything of value that supports your claims.
As for salaries for game engine programmers. Why don't you enlighten us with the PS3 game engine developers you've conversed with. I'm sure you're such buddies, that they'll have no issues talking about their salary to you. After all, you just have to talk to any game developer to find that out, right? As for competent developers and companies - yes, I did elude to that there were exceptions such as Insomniac. But there are certainly other companies such as Naughty Dog and Epic that are also elite developers. As for the Unreal 3 engine. You are aware that the engine was first demonstrated using the Cell and RSX at the PS3 tech demo, I assume, so GOW visuals on the PS3 isn't an issue because it's already been demonstrated with Unreal 3 for the PS3 (which probably exceeds the visuals of GOW due to the extra development time).
As for your assumption about my knowledge of game development. I think it's clear that you have no technical knowledge of Cell development or development of any kind on any platform. If you do, then you seem to be handicapped by your inability to express such technical knowledge.
But, that's OK, I mean, you still know the "Business Politics" of game development, right? So that should be worth something.
BoxsterS
Mar 26th, 2007, 03:11 PM
That's because BigBadBoo knows a lot more about programming than BoxterS would like to admit; and btw this was about game programming on the PS3, and not Linux. Who cares about Linux on a PS3, I can get my old PII to run a distro, but than again I don't care about Linux anymore, so why is BoxterS even talking about Linux on the PS3; what's next, running BASIC on a PS3?
Really? Do you think you could send him a memo telling him to brush up on his technical knowledge? Because I'm not seeing any of it. He does like to quote from the "Idiot's Guide to Game Development" virtual book, but that's about it. I so want him to school me on the "business politics" of game development on the PS3. As for Linux on the PS3. Have you ever heard of XNA for the 360? Well, Linux allows you to do the same thing albeit with less support from Sony, but then you're not forced to use managed languages like C#. Also you're not encumbered by the XNA sandbox Microsoft likes to put you in (like not being able to access the networking features of the 360 from XNA).
And if you don't know about Linux on the PS3 or that you can develop apps and games for the PS3 under Linux, then I've just wasted 5 minutes.
kevin01
Mar 26th, 2007, 04:14 PM
That's because BigBadBoo knows a lot more about programming than BoxterS would like to admit; and btw this was about game programming on the PS3, and not Linux. Who cares about Linux on a PS3, I can get my old PII to run a distro, but than again I don't care about Linux anymore, so why is BoxterS even talking about Linux on the PS3; what's next, running BASIC on a PS3?
You'll care in a few weeks/months. Once all the great homebrew comes out, you'll realize why everyone loves it.
rahzel
Mar 26th, 2007, 05:00 PM
http://www.mcvuk.com/news/26261/Record-breaking-165000-PS3s-sold-at-UK-launch
Record-breaking 165,000 PS3s sold at UK launch
18:45, Mar 26th 2007 by Neil Long
New format becomes fastest-selling home console ever over its debut weekend.
ChartTrack has confirmed that 165,000 PS3 units were sold during the console's launch weekend.
The figure is three quarters of the total 220,000 UK launch stock for day one, and makes PS3 second only to PSP in the overall launch weekend sales stakes. The Sony handheld shifted 185,000 in its opening weekend back in September 2005.
PS3’s record-breaking debut for a home console comfortably beats the previous top seller Nintendo Wii, which sold 105,000 after its frantic launch weekend in December last year. Fellow format rival Xbox 360 racked up an estimated 70,000 at launch in December 2005.
The figure also means that Sony has not sold all of its opening weekend stock, something the platform holder claims is part of its overall strategy at retail.
BigBadBoo
Mar 26th, 2007, 05:47 PM
...bunch of uninformed and false crap...
Wow! All that talk just shows how much knowledge you lack when it comes to game development. Its too bad I can't truly school you on that without getting myself in trouble with my workplace as its all confidential.
So where is your counter to my link about game programmer salary? Ignored that did we?
BigBadBoo
Mar 26th, 2007, 05:52 PM
Really? Do you think you could send him a memo telling him to brush up on his technical knowledge? Because I'm not seeing any of it. He does like to quote from the "Idiot's Guide to Game Development" virtual book, but that's about it. I so want him to school me on the "business politics" of game development on the PS3. As for Linux on the PS3. Have you ever heard of XNA for the 360? Well, Linux allows you to do the same thing albeit with less support from Sony, but then you're not forced to use managed languages like C#. Also you're not encumbered by the XNA sandbox Microsoft likes to put you in (like not being able to access the networking features of the 360 from XNA).
And if you don't know about Linux on the PS3 or that you can develop apps and games for the PS3 under Linux, then I've just wasted 5 minutes.
XNA is nothing compared to the lame Sony Linux support for the PS3. Please don't talk about stuff you have no idea about. I have actually worked with XNA since its release and know what its fully capable of. You are given full access to the Xbox console except for networking. The networking support will be coming later as MS wanted to secure it, and make it platform agnostic with the Live for Windows version. MS only 'forces' to use managed languages in order to enforce security as they don't want people breaking their console. You can still write code in native C++. Sigh, such uninformed BS.
tonychau
Mar 26th, 2007, 06:57 PM
why are ripped blu-ray games iso are on BT?
Can u dl and play them? anybody tried?
BoxsterS
Mar 26th, 2007, 07:08 PM
Wow! All that talk just shows how much knowledge you lack when it comes to game development. Its too bad I can't truly school you on that without getting myself in trouble with my workplace as its all confidential.
So where is your counter to my link about game programmer salary? Ignored that did we?
I think the only association you have with game developers is the free subscription you get to Game Developer magazine (of which, you probably falsified your information to receive). I also think that the only comprehension you have about game development are the few select articles that you can understand without getting discombobulated on the technical details.
If you really knew anything about game development then you wouldn't be defending someone that claimed the Cell was bad for game development because it wasn't an out of order CPU or that it's branch prediction wasn't as robust as its Intel counterparts (of course he used much simpler excuses). With best practices applied, these lame excuses by PC developers have been discredited to say the least. In case you missed the memo, the Cell was designed by IBM, Sony and Toshiba for gaming and multimedia.
As for schooling me, dude, you still can discern the difference between "it's" and "its". If anyone got schooled it was you.
Ixidor
Mar 26th, 2007, 07:38 PM
I think the only association you have with game developers is the free subscription you get to Game Developer magazine (of which, you probably falsified your information to receive). I also think that the only comprehension you have about game development are the few select articles that you can understand without getting discombobulated on the technical details.
I've been reading this banter on the sidelines (As I know next to nothing about programming) but one thing I've noticed is you always like to take personal jabs at them. Him saying you're uninformed (wether or not it's true) is pretty neutral. But you outright calling him a liar and telling him he's an idiot is a pretty ridiculous way to go about winning an arguement. If you are correct, you shouldn't need to resort to douchebaggery tactics to win the arguement.
As for schooling me, dude, you still can discern the difference between "it's" and "its". If anyone got schooled it was you.
So you admit he's always known the difference between the two words and it was a simple typo? I don't understand how that equals him being schooled. Maybe you meant to say "can't", but that would be too much poetic justice for the interwebz to handle.
PS: I'm going to go out on a limb here and say he full well knows the difference between "it's" and "its". The thing with posting is you often don't pay full attention to what you're typing and you rarely, if ever, proofread. Another possible reason for his slip could be that he simply typo'd it.
Seriously though, if you're going to argue keep it on topic, picking apart posts is what people who have no arguement resort to.
BoxsterS
Mar 26th, 2007, 07:40 PM
XNA is nothing compared to the lame Sony Linux support for the PS3. Please don't talk about stuff you have no idea about. I have actually worked with XNA since its release and know what its fully capable of. You are given full access to the Xbox console except for networking. The networking support will be coming later as MS wanted to secure it, and make it platform agnostic with the Live for Windows version. MS only 'forces' to use managed languages in order to enforce security as they don't want people breaking their console. You can still write code in native C++. Sigh, such uninformed BS.
Please don't talk about Linux or Cell development on the PS3. It's obvious you know nothing about it. You consistently keep embarrassing yourself with your lack of knowledge regarding anything technical. As for XNA, well the only people that develop using XNA are little league developers that don't have the talent to make it to the show. I mean, have you seen the garbage spewed out by XNA? Yes, it is quite embarrassing.
One more thing. Do you even understand what the XNA framework is? It's a set of managed .NET libraries based on .NET. Do you know what .NET is? I'm guessing you don't because if you did then you would have realized what your code, regardless of the managed language you choose, is running on a CLR implementation on the 360 and the CLR is a JIT compiler. If you're ignorant enough to think that you're actually executing native C++ code on the 360 then you have issues understanding technology and how it works.
So what are you developing with XNA? Is it a game about "business politics"?
BoxsterS
Mar 26th, 2007, 07:54 PM
I've been reading this banter on the sidelines (As I know next to nothing about programming) but one thing I've noticed is you always like to take personal jabs at them. Him saying you're uninformed (wether or not it's true) is pretty neutral. But you outright calling him a liar and telling him he's an idiot is a pretty ridiculous way to go about winning an arguement. If you are correct, you shouldn't need to resort to douchebaggery tactics to win the arguement.
You must be new to the Internet tubes. He's attacking me, I'm attacking him. It's all in good fun.
So you admit he's always known the difference between the two words and it was a simple typo? I don't understand how that equals him being schooled. Maybe you meant to say "can't", but that would be too much poetic justice for the interwebz to handle.
I don't think you get it. He wanted to school me, but how can you school someone when you repeatedly keep misusing "it's" and "its". Don't you think that if you claim that you're going to school someone that you should at least know the difference. As a student that is going to be "schooled" I would hope that my "instructor" would at least know that.
PS: I'm going to go out on a limb here and say he full well knows the difference between "it's" and "its". The thing with posting is you often don't pay full attention to what you're typing and you rarely, if ever, proofread. Another possible reason for his slip could be that he simply typo'd it.
I'm not sure on that since it's habitual. But if you're going to use terminology like "schooled" then at least make an effort.
BigBadBoo
Mar 26th, 2007, 08:01 PM
Please don't talk about Linux or Cell development on the PS3. It's obvious you know nothing about it. You consistently keep embarrassing yourself with your lack of knowledge regarding anything technical. As for XNA, well the only people that develop using XNA are little league developers that don't have the talent to make it to the show. I mean, have you seen the garbage spewed out by XNA? Yes, it is quite embarrassing.
One more thing. Do you even understand what the XNA framework is? It's a set of managed .NET libraries based on .NET. Do you know what .NET is? I'm guessing you don't because if you did then you would have realized what your code, regardless of the managed language you choose, is running on a CLR implementation on the 360 and the CLR is a JIT compiler. If you're ignorant enough to think that you're actually executing native C++ code on the 360 then you have issues understanding technology and how it works.
So what are you developing with XNA? Is it a game about "business politics"?
Do you mean crap like this: http://youtube.com/watch?v=DkCj1YD8tUc
That was by someone using XNA and he has been working on it since January of this year.
Do you want to let all the people on this site know how ****** XNA is? http://creators.xna.com/
Or how about telling these guys who are working on a commercial game using XNA here http://www.torpexgames.com/
I know full well what XNA is. I have only been working with it since it was released last August.
I mentioned that you can use native C++ to code against .Net for people who don't want to use C# or any other MS-specific language since that was your initial point.
You can say all you want to say about my technical knowledge. Your method of argument is basically an endless banter of insults, and use of ad hominem and straw man.
Anyways, you will probably just take this post and come up with a bunch of useless and off-track counters. And a line about how technical incompetent I am, and maybe about my grammar as well. I think we all know who the bitter one is.
Ixidor
Mar 26th, 2007, 08:18 PM
You must be new to the Internet tubes. He's attacking me, I'm attacking him. It's all in good fun.
Maybe I missed something but it just seemed like your posts were wayyy more vicous/personally insulting.
I don't think you get it. He wanted to school me, but how can you school someone when you repeatedly keep misusing "it's" and "its". Don't you think that if you claim that you're going to school someone that you should at least know the difference. As a student that is going to be "schooled" I would hope that my "instructor" would at least know that.
I don't think YOU get it. I was poking fun at you because you typed "can" when you obviously meant to say "can't", in the middle of a rant against someone for doing an equivalently (sp) silly mistake and using "its" instead of "it's".
What if Albert Entstein wrote up his theory of relativity and mispelled a word? Would that invalidate everything he had to say? I'm going to go out on a limb and say no. Making a typo != You're a moron.
I'm not sure on that since it's habitual. But if you're going to use terminology like "schooled" then at least make an effort.
School'd is pretty borderline internet lingo. As long as his words are clear enough that you understand the meaning (and indeed you do, as you understood it enough to point out the error) than I really don't see the need to dwell on it.
kevin01
Mar 26th, 2007, 08:27 PM
why are ripped blu-ray games iso are on BT?
Can u dl and play them? anybody tried?
Paradox has been releasing a few. They say an ISO loader will be released in the coming months.
numb555
Mar 26th, 2007, 08:39 PM
http://www.mcvuk.com/news/26261/Record-breaking-165000-PS3s-sold-at-UK-launch
From reading on forums and blog sites, I thought the PS3 was dead in Europe. :twisted:
BoxsterS
Mar 26th, 2007, 09:00 PM
Do you mean crap like this: http://youtube.com/watch?v=DkCj1YD8tUc
That was by someone using XNA and he has been working on it since January of this year.
Do you want to let all the people on this site know how ****** XNA is? http://creators.xna.com/
Or how about telling these guys who are working on a commercial game using XNA here http://www.torpexgames.com/
I know full well what XNA is. I have only been working with it since it was released last August.
I mentioned that you can use native C++ to code against .Net for people who don't want to use C# or any other MS-specific language since that was your initial point.
You can say all you want to say about my technical knowledge. Your method of argument is basically an endless banter of insults, and use of ad hominem and straw man.
Anyways, you will probably just take this post and come up with a bunch of useless and off-track counters. And a line about how technical incompetent I am, and maybe about my grammar as well. I think we all know who the bitter one is.
I had my doubts about XNA, but that annoying platformer and geometry wars rip-off convinced me that XNA is definitely ready for prime time. Also, isn't it a bit hypocritical to claim that I attacked you instead of addressing the topic when you did the exact same?
BoxsterS
Mar 26th, 2007, 09:05 PM
Maybe I missed something but it just seemed like your posts were wayyy more vicous/personally insulting.
I don't think YOU get it. I was poking fun at you because you typed "can" when you obviously meant to say "can't", in the middle of a rant against someone for doing an equivalently (sp) silly mistake and using "its" instead of "it's".
What if Albert Entstein wrote up his theory of relativity and mispelled a word? Would that invalidate everything he had to say? I'm going to go out on a limb and say no. Making a typo != You're a moron.
Actually, it's you that doesn't get it. My point was that if you're going to use words like "schooled" than at least make an effort to not repeatedly make the same errors time after time.
As for "Albert Entstein". I think he did my taxes.
BigBadBoo
Mar 26th, 2007, 09:28 PM
Actually, it's you that doesn't get it. My point was that if you're going to use words like "schooled" than at least make an effort to not repeatedly make the same errors time after time.
As for "Albert Entstein". I think he did my taxes.
I take it that you give up since you haven't come up with new off-track counters. I pretty much countered almost every one of your points no matter how hard you tried squeezing your way out of them. You can't even see the technical details in that Dishwasher game to see the potential with XNA.
*patiently awaits for BoxsterS's new arguments packed with insults and grammar corrections while sending all his posts to my colleagues to laugh our asses off"
BoxsterS
Mar 26th, 2007, 09:53 PM
I take it that you give up since you haven't come up with new off-track counters. I pretty much countered almost every one of your points no matter how hard you tried squeezing your way out of them. You can't even see the technical details in that Dishwasher game to see the potential with XNA.
*patiently awaits for BoxsterS's new arguments packed with insults and grammar corrections while sending all his posts to my colleagues to laugh our asses off"
Not only are you technically void of any knowledge related to game development or development in general, you're also delusional. You haven't countered anything because you just don't have the intellectual capital to do so. I mean, do you even have a degree in Computer Science? Because I really doubt you even have a post secondary education at this point. Your message content is, well, rather embarrassing for someone who claims to be a game developer.
And please pass along my messages (but we both know that's a lie) because hopefully they'll see you for what you really are - a phony.
BigBadBoo
Mar 26th, 2007, 09:56 PM
Not only are you technically void of any knowledge related to game development or development in general, you're also delusional. You haven't countered anything because you just don't have the intellectual capital to do so. I mean, do you even have a degree in Computer Science? Because I really doubt you even have a post secondary education at this point. Your message content is, well, rather embarrassing for someone who claims to be a game developer.
And please pass along my messages (but we both know that's a lie) because hopefully they'll see you for what you really are - a phony.
LOL!
BoxsterS
Mar 26th, 2007, 09:58 PM
LOL!
Another brilliant counter.
BigBadBoo
Mar 26th, 2007, 10:00 PM
Another brilliant counter.
Thanks. :twisted:
rahzel
Mar 26th, 2007, 10:04 PM
From reading on forums and blog sites, I thought the PS3 was dead in Europe. :twisted:
nope. the only countries in europe that did "poorly" were maybe France and Australia, and even then, they weren't THAT bad. overall, i'd say Sony did pretty good in Europe.
joshmxpx
Mar 26th, 2007, 10:22 PM
Not only are you technically void of any knowledge related to game development or development in general, you're also delusional. You haven't countered anything because you just don't have the intellectual capital to do so. I mean, do you even have a degree in Computer Science? Because I really doubt you even have a post secondary education at this point. Your message content is, well, rather embarrassing for someone who claims to be a game developer.
And please pass along my messages (but we both know that's a lie) because hopefully they'll see you for what you really are - a phony.
Lay off with the personal attacks and try to keep it on topic in here, you're not making yourself look any better by constantly using personal attacks as part of your arguement...
Ixidor
Mar 26th, 2007, 10:41 PM
Actually, it's you that doesn't get it. My point was that if you're going to use words like "schooled" than at least make an effort to not repeatedly make the same errors time after time.
Yeah, I got that part of it. I was just confused because you quoted a part of my post that had very little to do with that.
My counterpoint, if you cared to read or understand it, was that schooled really isn't that sophisticated a word and is on par with other internet slang such as "wtf", "owned", "pwned", etc. If I say "I freakin' pwned your FACE" and happened to mispell a word... nobody would spaz on it because it's pretty obvious I'm not super cereal anyways.
As for "Albert Entstein". I think he did my taxes.
Omfg, someone on the interwebz got two letters backwards. Call the wahhhhmbulance!
PS: Let's keep the racism out of this thread. Don't make me report you for implying all jewish people are accountants.
BoxsterS
Mar 26th, 2007, 10:44 PM
Lay off with the personal attacks and try to keep it on topic in here, you're not making yourself look any better by constantly using personal attacks as part of your arguement...
Dude, WTF are you talking about? We know each other. We work in adjacent cubicles.
BoxsterS
Mar 26th, 2007, 10:45 PM
Yeah, I got that part of it. I was just confused because you quoted a part of my post that had very little to do with that.
My counterpoint, if you cared to read or understand it, was that schooled really isn't that sophisticated a word and is on par with other internet slang such as "wtf", "owned", "pwned", etc. If I say "I freakin' pwned your FACE" and happened to mispell a word... nobody would spaz on it because it's pretty obvious I'm not super cereal anyways.
Omfg, someone on the interwebz got two letters backwards. Call the wahhhhmbulance!
PS: Let's keep the racism out of this thread. Don't make me report you for implying all jewish people are accountants.
Um, ok. So do you want to play MotorStorm online?
BigBadBoo
Mar 26th, 2007, 10:47 PM
Dude, WTF are you talking about? We know each other. We work in adjacent cubicles.
I don't work in a cubicle.
BoxsterS
Mar 26th, 2007, 10:52 PM
I don't work in a cubicle.
We all work in virtual cubicles.
BigBadBoo
Mar 27th, 2007, 07:41 AM
Yeah, I got that part of it. I was just confused because you quoted a part of my post that had very little to do with that.
My counterpoint, if you cared to read or understand it, was that schooled really isn't that sophisticated a word and is on par with other internet slang such as "wtf", "owned", "pwned", etc. If I say "I freakin' pwned your FACE" and happened to mispell a word... nobody would spaz on it because it's pretty obvious I'm not super cereal anyways.
It's obvious he didn't have anything else to counter with. When arguing over the internet, the first person to attack grammar is the one with either weak or no valid counter arguments. Hence why I didn't bother going into it as it would have sent the argument offtopic. This dude is as sfu_lifer puts it an 'armchair programmer.' We were talking about Cell on the PS3 and he goes into Linux and how he has access to a Blade server (bragging). What the heck does either of them have to do with game development? Does he seriously think any sane programmer would use the Linux on the PS3 to make worthwhile homebrew games without access to the GPU (applications maybe)? Then he attacks sfu_lifer on the salary of game engine programmers which I countered with a valid link. No comment from him there. After that, he brings in XNA for some reason and I don't see how that relates to PS3, and consequently I own him on that topic as well with further links. He of course dismisses a sick looking platformer (check out the water shader in that game? thats with full access to the GPU), and a company that is really making a mini-spore/flow type game for the Live Arcade.
Well I think those were the highlights. Sorry BoxsterS, you have been defeated. I am sure you won't accept it or will try to bring the argument back to life again somehow but its over. Thats it for me on this episode. Till next time same PS3 thread, same PS3 beef.
ps: I dare you to come talk about the 360 in the 360 thread.
rdtx2002
Mar 27th, 2007, 09:56 AM
man.. this thread has turned into a BigBadBoo ego trip
GunnerX
Mar 27th, 2007, 10:19 AM
Ego trip? You sure you got the right person?
rdtx2002
Mar 27th, 2007, 10:20 AM
Ego trip? You sure you got the right person?
nah.. just a personal opinion of BBB as it pertains to anything Carmack and development he talks about
BoxsterS
Mar 27th, 2007, 12:47 PM
It's obvious he didn't have anything else to counter with. When arguing over the internet, the first person to attack grammar is the one with either weak or no valid counter arguments. Hence why I didn't bother going into it as it would have sent the argument offtopic. This dude is as sfu_lifer puts it an 'armchair programmer.' We were talking about Cell on the PS3 and he goes into Linux and how he has access to a Blade server (bragging). What the heck does either of them have to do with game development? Does he seriously think any sane programmer would use the Linux on the PS3 to make worthwhile homebrew games without access to the GPU (applications maybe)? Then he attacks sfu_lifer on the salary of game engine programmers which I countered with a valid link. No comment from him there. After that, he brings in XNA for some reason and I don't see how that relates to PS3, and consequently I own him on that topic as well with further links. He of course dismisses a sick looking platformer (check out the water shader in that game? thats with full access to the GPU), and a company that is really making a mini-spore/flow type game for the Live Arcade.
Well I think those were the highlights. Sorry BoxsterS, you have been defeated. I am sure you won't accept it or will try to bring the argument back to life again somehow but its over. Thats it for me on this episode. Till next time same PS3 thread, same PS3 beef.
ps: I dare you to come talk about the 360 in the 360 thread.
On the contrary. I would like to have a technical discussion with you, but you can't seem to reply in a manner that's relevant to the topic. I keep waiting for you to "school" me, but all you seem to do is post lame XNA game links and claim that you can't reveal too much technical information because you would be breaking the NDA you have with your fantasies. It's evident that you're not knowledgeable in the PS3, the Cell nor Linux for that matter. I mean, why do you consistently try to ignore the obvious facts when they're presented in front of you? Are you so myopic that you fail to realize that it is possible to develop cell based applications and games using Linux on the PS3 and the high performance Cell optimized OpenGL library? I mean, what does it take to get this simple fact into your head?
As I've stated before, I just don't get the vibe from the content of your replies that you know anything about game development or development in general. I would really like to have a technical discussion with you, but you just don't deliver and this happens reply and reply.
As for XNA, it must have been embarrassing that I knew more about the framework than you did. After all, you claimed it was your domain, yet you didn't seem to know how it worked. As for being defeated, come back here when you earn a Computer Science degree. Hopefully, you'll have the proper knowledge to know what you're talking about.
And as for posting in the 360 thread, dude, just quit it. You bore me.
blues45
Mar 27th, 2007, 12:49 PM
quick question
DVI-HDMI cable will work for monitors?
or is a HDMI-HDMI cable plus HDMI-DVI adaptor needed instead inorder to play on monitor?
Emancipated
Mar 27th, 2007, 01:08 PM
The PS3 has an HDMI output. You need HDMI > DVI which most monitors and large LCD displays have.
Got mine at CC for $30.
As for the jibber jabber between BoxterS and BBB, I think it's time to call it quits. Neither of you are willing to back down unless you're trying to impress everyone with your grandiloquence. I don't mean to offend, but it's white noise and esoteric to most of us.
GunnerX
Mar 27th, 2007, 01:55 PM
Make sure your monitor is HDCP compliant otherwise it won't work.
CFRTim
Mar 27th, 2007, 02:06 PM
nope. the only countries in europe that did "poorly" were maybe France and Australia, and even then, they weren't THAT bad. overall, i'd say Sony did pretty good in Europe.
WTF?!?!? Australia is a country in Europe??!!? I hope SONY did better than you ever did in geography.
....blah, blah, blah....And as for posting in the 360 thread, dude, just quit it. You bore me.
The only boring thing in here, is having to scroll past your long and useless posts on this thread
jerryhussain
Mar 27th, 2007, 02:24 PM
nope. the only countries in europe that did "poorly" were maybe France and Australia, and even then, they weren't THAT bad. overall, i'd say Sony did pretty good in Europe.
You also have to consider that the launch was delayed which meant Sony had the best launch library ever. No doubt they had a really good start, the challenge is if they can keep it going.
BoxsterS
Mar 27th, 2007, 02:55 PM
The only boring thing in here, is having to scroll past your long and useless posts on this thread
You should check out the ignore user feature. In fact, I think I'll use it on you.
BoxsterS
Mar 27th, 2007, 06:55 PM
Some comments about Ninja Gaiden Sigma from its director Yosuke Hayashi:
# About graphics: "we more or less are recreating Ninja Gaiden with the most up-to-date graphic techniques in order to take advantage of the hardware...One of the best ways to do that was to have a game that runs at a 1080p with a constant 60 fps, and utilizes real-time self-shadowing. No other game as accomplished all three of these goals at once."
# About enemy AI: "it's about making sure they have goals they are fulfilling and that they can work together with existing enemies. That's really our philosophy. As far as A.I. goes people have played our game before will see that we've made some subtle improvements. A lot of it has to do with using all the Cell's SPU processors."
# New dual-wield swords? "We've succeeded in making a weapon that has a ton of moves and is as useful as the single sword you start the game with. We wanted the dual swords to be the second standard weapon. You don't start out with them, but acquire them early on."
# Difficult to develop for PS3? "The developers that say it's too hard to develop for and complain about it are missing the point. It sounds like an excuse to the consumer to us...If we can do it then other people will be able to do it as well."
rahzel
Mar 27th, 2007, 07:16 PM
WTF?!?!? Australia is a country in Europe??!!? I hope SONY did better than you ever did in geography.
oops. i was talking about all the countries the ps3 launched in on the European launch day.
on that topic, the ps3 sold 600,000 ps3's in europe on launch day.
http://news.bbc.co.uk/2/hi/technology/6499841.stm
The PlayStation 3 console has broken UK sales records with more than 165,000 machines sold in the first two days of release, say analysts Chart Track.
More than a million consoles were shipped across Europe on launch day last week with 600,000 sold.
numb555
Mar 27th, 2007, 07:41 PM
Some comments about Ninja Gaiden Sigma from its director Yosuke Hayashi:
# About graphics: "we more or less are recreating Ninja Gaiden with the most up-to-date graphic techniques in order to take advantage of the hardware...One of the best ways to do that was to have a game that runs at a 1080p with a constant 60 fps, and utilizes real-time self-shadowing. No other game as accomplished all three of these goals at once."
# About enemy AI: "it's about making sure they have goals they are fulfilling and that they can work together with existing enemies. That's really our philosophy. As far as A.I. goes people have played our game before will see that we've made some subtle improvements. A lot of it has to do with using all the Cell's SPU processors."
# New dual-wield swords? "We've succeeded in making a weapon that has a ton of moves and is as useful as the single sword you start the game with. We wanted the dual swords to be the second standard weapon. You don't start out with them, but acquire them early on."
# Difficult to develop for PS3? "The developers that say it's too hard to develop for and complain about it are missing the point. It sounds like an excuse to the consumer to us...If we can do it then other people will be able to do it as well."
Japanese Programmers don't count, try again...
kthanx
jeffyjaixx
Mar 27th, 2007, 07:57 PM
Japanese Programmers don't count, try again...
kthanx
Why don't they count...
numb555
Mar 27th, 2007, 08:01 PM
Why don't they count...
Because they are not lazy PC-entric programmers! that is why... ;)
BoxsterS
Mar 27th, 2007, 08:02 PM
Japanese Programmers don't count, try again...
kthanx
Your lame reply doesn't count. But here's another:
http://blogs.guardian.co.uk/games/archives/2006/01/27/possession_and_the_art_of_ps3_programming.html
First of all, as with Killzone developer Guerrilla in a recent online Q&A sesh, they were happy to point out that PS3 is not as complicated to write for as we've all been led to believe. Apparently, the machine's use of Open GL as its graphics API means that anyone who's ever written games for the PC will be intimately familiar with the set-up. In fact, PS3 employs a cut-down version named Open GL ES, which is even simpler - as Volatile's lead PS3 programmer, Lyndon Homewood explained:
"ES is designed for things like set-top boxes and mobile phones, where you want the fundamental graphics but don't need some of the fringe stuff that Open GL has. Because you've got that on PS3, it's going to be much easier than the PS2 to get something up and running - there are hundreds of books out there for it, so you can do your background reading. All the documentation is there."
numb555
Mar 27th, 2007, 08:11 PM
I hope this will end how many SPUs the PS3 has.
The PS3's eight parallel CPUs (one primary "PPU" and seven Cell processors) give it potentially far more computing power than the three parallel CPUs in the Xbox 360. Just about any tech programmer will tell you that the PS3's CPUs are significantly more powerful. The problem is that it has been challenging thus far to take advantage of the Cell's parallel architecture.
From Insomniac Brian Hastings: Kotaku (http://kotaku.com/gaming/ps3/insomniac-exec-praises-ps3-downplays-wii-fad-247542.php)
rahzel
Mar 27th, 2007, 08:20 PM
I hope this will end how many SPUs the PS3 has.
From Insomniac Brian Hastings: Kotaku (http://kotaku.com/gaming/ps3/insomniac-exec-praises-ps3-downplays-wii-fad-247542.php)
keyword, "thus far". Sony just released the PlayStation Edge dev tools, and from developers or people who've worked on games before that regularly post in the beyond3d messageboards, they say that the new dev tools are very good.
BoxsterS
Mar 27th, 2007, 09:40 PM
keyword, "thus far". Sony just released the PlayStation Edge dev tools, and from developers or people who've worked on games before that regularly post in the beyond3d messageboards, they say that the new dev tools are very good.
Here's a link to a 3 1/2 minute demo of the PS3 EDGE tools:
http://www.gameklip.net/v/2711/
The demo was put together by 2 programmers and 1 artist in 2 weeks.
GunnerX
Mar 28th, 2007, 12:23 PM
If anyone is looking for the 20GB version, I saw 2 boxes last night at the Hwy 7 and Woodbine Costco. They were selling it for $549.99.
Emancipated
Mar 28th, 2007, 02:10 PM
If anyone is looking for the 20GB version, I saw 2 boxes last night at the Hwy 7 and Woodbine Costco. They were selling it for $549.99.
Is supply still scarce? Haven't checked out the threads since Christmas when I got mine. Unlike those torturous days preceding it when I did so daily. Haha!
Ixidor
Mar 28th, 2007, 02:17 PM
Is supply still scarce? Haven't checked out the threads since Christmas when I got mine. Unlike those torturous days preceding it when I did so daily. Haha!
I could very well be wrong but it's my understanding that they're "phasing out" the 20GB model so it could be very hard to find.
GunnerX
Mar 28th, 2007, 02:57 PM
They are quite hard to find. I was surprised to see them there. However, it looked like they were opened before and could be returns. So buyer beware. :D
rdtx2002
Mar 29th, 2007, 11:46 AM
Kotaku is reporting that Sony filed for an additional patent for an 80Gb version of the Ps3.
bembol
Mar 29th, 2007, 03:07 PM
Just read that kids are throwing tantrums that Capcom went multi-plaform and releasing Devil May Cry 4 on XBOX 360! LMAO
Petitions and Boycotting are in the works.
I don't even want to image what will happen if Konami gives in. RIOTS! :cheesygri
kingsley
Mar 29th, 2007, 04:15 PM
Kotaku is reporting that Sony filed for an additional patent for an 80Gb version of the Ps3.
Does it have more RAM this time?
rahzel
Mar 29th, 2007, 10:17 PM
Does it have more RAM this time?
no, and nor does it need any more ram. it has the same 512mb of total system ram. the only advantage the 360 has, is its OS uses less memory (32mb vs 64mb+32mb on the ps3). Sony most likely reserved an excess amount of ram for the OS just in case. they can lower the amount if needed, just as they did on the PSP.
i don't know if it was confirmed yet, but they will most likely discontinue the 20GB, make the 80GB as the new "60GB" model and lower the price of the 60GB.
BaconMunch
Mar 29th, 2007, 11:10 PM
What advantage would a PS3 elite have over the current premium, with xbox you have an hdmi and a larger harddrive that is expensive due to specificity.
All PS3 HDD's are easily upgradable, so 20gig extra harddrive space with no other upgrades seems useless at this point. Sony was happy that Xbox360 had to make an elite, because they were playing into Sony's hand about the consumer needing something more expensive to math the PS3 as a luxury, why is Sony trying to 1up microsoft again with another elite.
ShadowVlican
Mar 29th, 2007, 11:43 PM
Kotaku is reporting that Sony filed for an additional patent for an 80Gb version of the Ps3.
why is a patent needed for that.... http://www.freesmileys.org/emo/confused002.gif (http://www.freesmileys.org)
BoxsterS
Mar 30th, 2007, 01:43 AM
There isn't going to be a 3rd PS3 SKU. What I think is going to happen is that they're going to upgrade the 60GB PS3 to 80GB because the 60GB HDD is being phased out by their suppliers. There will also be no increase in price. I'm also guessing that the 80GB PS3 may make an appearance with the 65nm Cell.
formalentity
Mar 30th, 2007, 07:40 AM
Bump Consoles Suck!:razz: :lol:,
rdtx2002
Mar 30th, 2007, 07:41 AM
why is a patent needed for that.... http://www.freesmileys.org/emo/confused002.gif (http://www.freesmileys.org)
patent is probably the wrong wording.. it's just that they requested a change to the design of the Ps3 with the FCC
kingsley
Mar 30th, 2007, 09:46 AM
no, and nor does it need any more ram. it has the same 512mb of total system ram. the only advantage the 360 has, is its OS uses less memory (32mb vs 64mb+32mb on the ps3). Sony most likely reserved an excess amount of ram for the OS just in case. they can lower the amount if needed, just as they did on the PSP.
i don't know if it was confirmed yet, but they will most likely discontinue the 20GB, make the 80GB as the new "60GB" model and lower the price of the 60GB.
didn't the guys that made Resistance say the PS3 lacked RAM that's why they didn't make the game in 1080p?
jeffyjaixx
Mar 30th, 2007, 12:09 PM
didn't the guys that made Resistance say the PS3 lacked RAM that's why they didn't make the game in 1080p?
No, I've never heard of that.
Link?
blues45
Mar 30th, 2007, 02:14 PM
finally got a ps3, just wondering how do u make the web browser stop asking if u want the "plugin embedded on this page" question?
kingsley
Mar 30th, 2007, 02:32 PM
No, I've never heard of that.
Link?
http://www.digg.com/gaming_news/Resistance_Fall_of_Man_NOT_1080p_only_720p
rdtx2002
Mar 30th, 2007, 03:04 PM
http://www.digg.com/gaming_news/Resistance_Fall_of_Man_NOT_1080p_only_720p
doesn't really outright mention that there is not enough ram.
kingsley
Mar 30th, 2007, 04:00 PM
doesn't really outright mention that there is not enough ram.
It says right there, not enough vram
BoxsterS
Mar 30th, 2007, 07:07 PM
didn't the guys that made Resistance say the PS3 lacked RAM that's why they didn't make the game in 1080p?
I think the reasoning why Resistance isn't 1080p is because they would have had to sacrifice environment and character details to fit within the RAM constraints imposed by rendering at 1080p.
tonychau
Apr 1st, 2007, 09:14 AM
is it worth downloading them? If you don't have a blu-ray burner?
Paradox has been releasing a few. They say an ISO loader will be released in the coming months.
BaconMunch
Apr 1st, 2007, 10:24 AM
is it worth downloading them? If you don't have a blu-ray burner?
http://www.bestbuy.ca/catalog/proddetail.asp?logon=&langid=EN&sku_id=0926INGFS10082098&catid=20236
So it'll take you 12 burned games to make up for the purchase of the drive alone? Any early adopters? I heard blu-ray disc media going for $15-$30 a disc?
bmaz
Apr 1st, 2007, 12:11 PM
http://www.bestbuy.ca/catalog/proddetail.asp?logon=&langid=EN&sku_id=0926INGFS10082098&catid=20236
So it'll take you 12 burned games to make up for the purchase of the drive alone? Any early adopters? I heard blu-ray disc media going for $15-$30 a disc?
Actually you can get one for $500 (http://www.futureshop.ca/catalog/proddetail.asp?sku_id=0665000FS10081707&logon=&langid=EN).
CFRTim
Apr 4th, 2007, 12:17 PM
SALES OF THE Sony PlayStation 3 dropped off by a gargantuan 80 per cent in the second week of availability, according to industry watchers ChartTrack.
Whilst Sony reported better-than-expected sales of 165,000 consoles in the first week on sale - including the 100 or so chaps that got free tellies at the London launch - second week sales were in the region of 33,000 consoles, which is, well, a pretty significant drop off.
Sales of PS3 games also fell by 60 per cent, despite a number of hot new releases hitting the shelves, including Virtua Fighter 5 and Virtua Tennis 3.
Sony shipped 220,000 (ish) consoles to British shores for the PS3 launch, meaning that there is plentiful stock available for anyone who wants to snap one up. There are even websites that have been keeping track of the ample supply in a bid to discourage any notion that PS3 may have 'sold out'.
With that said, sales of the Casino Royale Blu-ray disc have put it at the most popular HD disc ever shipped on either format, marking something of a milestone.
Whilst there are no official figures available, we rather suspect that the DVD release did about 100x better, but that's not to take away from the fact that, no doubt, almost every Casino Royale B-R buyer must have been a PS3 owner.
BoxsterS
Apr 4th, 2007, 01:07 PM
SALES OF THE Sony PlayStation 3 dropped off by a gargantuan 80 per cent in the second week of availability, according to industry watchers ChartTrack.
Whilst Sony reported better-than-expected sales of 165,000 consoles in the first week on sale - including the 100 or so chaps that got free tellies at the London launch - second week sales were in the region of 33,000 consoles, which is, well, a pretty significant drop off.
Sales of PS3 games also fell by 60 per cent, despite a number of hot new releases hitting the shelves, including Virtua Fighter 5 and Virtua Tennis 3.
Sony shipped 220,000 (ish) consoles to British shores for the PS3 launch, meaning that there is plentiful stock available for anyone who wants to snap one up. There are even websites that have been keeping track of the ample supply in a bid to discourage any notion that PS3 may have 'sold out'.
With that said, sales of the Casino Royale Blu-ray disc have put it at the most popular HD disc ever shipped on either format, marking something of a milestone.
Whilst there are no official figures available, we rather suspect that the DVD release did about 100x better, but that's not to take away from the fact that, no doubt, almost every Casino Royale B-R buyer must have been a PS3 owner.
So if I understand you correctly, what you're really trying to say is that not every week is launch week.
BoxsterS
Apr 4th, 2007, 01:57 PM
http://www.n4g.com/ps3/NewsCom-33982.aspx#Comments
IBM Interactive Ray-tracer (iRT) using three Sony Playstation3s (PS3) to render a model that is 75x more complex then those used in today's games. Ray-tracing is the rendering technique used by the film industry and is considered to complex for today's game systems. The code was written using IBM Cell SDK 2.0 on Linux. The iRT is totally scalable and only requires one Cell SPE to run. More PS3s = More SPEs = Higher client frame rates. All images are at least 720p 4x multi-sampled, with dynamic light sources, procedurally generated atmosphere, and dynamic shadows
The impressive part of this demo is that it isn't using the RSX at all and it's running under the IBM Cell SDK 2.0 for Linux. Only 3 PS3's were used, but more could have been added. For those unaware, ray tracing is a process that can usually takes minutes to render a single frame on even the most powerful desktop systems.
GunnerX
Apr 4th, 2007, 02:20 PM
So I need to buy 2 more PS3s to play games at 1080p @ 120fps in 4D? With all the great releases on the PS3 coming up. I'd better start lining up at BB for PS3s.
CFRTim
Apr 4th, 2007, 02:43 PM
http://www.n4g.com/ps3/NewsCom-33982.aspx#Comments
The impressive part of this demo is that it isn't using the RSX at all and it's running under the IBM Cell SDK 2.0 for Linux. Only 3 PS3's were used, but more could have been added. For those unaware, ray tracing is a process that can usually takes minutes to render a single frame on even the most powerful desktop systems.
Are you sure IBM is not just trying to take a stance against Intel ?
Intel hires Quake 4 Ray-Trace guy
A WHILE AGO, we published an article about Ray-Trace projects using Quake 3 and Quake 4 game engines. Daniel Pohl, the boy-genius behind the project, recently completed his degree at Erlangern University, in cooperation with Saarland Uni. Then Daniel went searching for a job in the gaming industry, armed with some interesting ideas supplementing this one.
Pohl's ideas about how physics and collision calculations could be done using rays of light fell on deaf ears in a multitude of companies, but for the biggest one. La Intella hired Daniel to work in Applications Research Lab, exploring the feasibility of Ray-Tracing as a replacement for raster graphics and enabling greater interactivity inside a virtual world.
Does this means that sooner or later, Intel discrete graphics products such as Larrabee and its successors just might kill off Nvidia and AMD, or force a radical change of thinking? It remains to be seen. But one thing is certain, this business is extremely volatile and subject to radical changes overnight. For all we know, Ray-Trace chips could be just around the corner.
Naturally, We wish Daniel all the best in his future job
BoxsterS
Apr 4th, 2007, 02:56 PM
So I need to buy 2 more PS3s to play games at 1080p @ 120fps in 4D? With all the great releases on the PS3 coming up. I'd better start lining up at BB for PS3s.
Just wondering - do you know what ray tracing is?
BoxsterS
Apr 4th, 2007, 03:00 PM
Are you sure IBM is not just trying to take a stance against Intel ?
Intel hires Quake 4 Ray-Trace guy
I'm sure IBM could care less about that as I really don't see the relevance. IBM is simply promoting the Cell (and only the Cell) by displaying the combined power of Cells working in parallel. IBM has displayed a number of demo's demonstrating this and they go as far back to the initial terrain demo they displayed at the IEEE event which introduced the Cell to the public.
GunnerX
Apr 4th, 2007, 03:19 PM
Just wondering - do you know what ray tracing is?
Sure do. Just wondering what this has to do with gaming on the PS3. I couldn't care less about linux mumbo jumbo and all that other BS.
rahzel
Apr 4th, 2007, 03:35 PM
SALES OF THE Sony PlayStation 3 dropped off by a gargantuan 80 per cent in the second week of availability, according to industry watchers ChartTrack.
Whilst Sony reported better-than-expected sales of 165,000 consoles in the first week on sale - including the 100 or so chaps that got free tellies at the London launch - second week sales were in the region of 33,000 consoles, which is, well, a pretty significant drop off.
Sales of PS3 games also fell by 60 per cent, despite a number of hot new releases hitting the shelves, including Virtua Fighter 5 and Virtua Tennis 3.
Sony shipped 220,000 (ish) consoles to British shores for the PS3 launch, meaning that there is plentiful stock available for anyone who wants to snap one up. There are even websites that have been keeping track of the ample supply in a bid to discourage any notion that PS3 may have 'sold out'.
With that said, sales of the Casino Royale Blu-ray disc have put it at the most popular HD disc ever shipped on either format, marking something of a milestone.
Whilst there are no official figures available, we rather suspect that the DVD release did about 100x better, but that's not to take away from the fact that, no doubt, almost every Casino Royale B-R buyer must have been a PS3 owner.
33k/week in the UK is still very good. if they sold the same numbers every week, they would sell over 4m in the UK alone by the end of 2007. a drop in sales in the second week was inevitable.
BoxsterS
Apr 4th, 2007, 03:45 PM
Sure do. Just wondering what this has to do with gaming on the PS3. I couldn't care less about linux mumbo jumbo and all that other BS.
Likewise, we could do without your lame regurgitated PS3 replies (4D - how original). The IBM Cell SDK 2, under Linux, is being used as the development platform to render interactive real time ray tracing without the need for the RSX. Try and infer the possibilities on home brew development.
rdtx2002
Apr 4th, 2007, 03:51 PM
80% drop after launch week.. tell me why i'm not surprised?
Oh right.. not every week is a launch week for a console!! WHAT A REVELATION!! CFRTrim.. you have made me a smarter man!
;)
GunnerX
Apr 4th, 2007, 03:52 PM
http://www.gunnerx.net/techresources/images/smilies/n_yawn.gif There goes that word again. "Possibilities" Talk about regurgitating. :D
GunnerX
Apr 4th, 2007, 03:54 PM
So if I understand you correctly, what you're really trying to say is that not every week is launch week.
80% drop after launch week.. tell me why i'm not surprised?
Oh right.. not every week is a launch week for a console!! WHAT A REVELATION!! CFRTrim.. you have made me a smarter man!
;)
I guess the word for the day is: Regurgitate
BoxsterS
Apr 4th, 2007, 03:57 PM
I guess the word for the day is: Regurgitate
Just wondering what this has to do with gaming on the PS3. I couldn't care less about all this word of the day mumbo jumbo and all that other BS.
CFRTim
Apr 4th, 2007, 04:55 PM
80% drop after launch week.. tell me why i'm not surprised?
Oh right.. not every week is a launch week for a console!! WHAT A REVELATION!! CFRTrim.. you have made me a smarter man!
;)
You guys can make all the smart-ass remarks you want, but a 80% drop in sales after 1 week is a lot.
rdtx2002
Apr 4th, 2007, 05:01 PM
You guys can make all the smart-ass remarks you want, but a 80% drop in sales after 1 week is a lot.
whatever man.... 75%-80% drop in sales is not out of the ordinary after launch week.
even if the Ps3 sold 150k units in launch week, the next week based on calculations is about 30k units. Come back to me when 3rd week sales drop another 80% and then i'll buy your argument.
Now, i know this is an extreme example.. but PS2 launched and sold 500k units.. after that Ps2's were scare in supply and no one had stock... by estimations, the week after, Ps2 sales number dropped over 90%.. but no one mentioned that.. did they?
CFRTim
Apr 4th, 2007, 05:31 PM
whatever man.... 75%-80% drop in sales is not out of the ordinary after launch week.
even if the Ps3 sold 150k units in launch week, the next week based on calculations is about 30k units. Come back to me when 3rd week sales drop another 80% and then i'll buy your argument.
Now, i know this is an extreme example.. but PS2 launched and sold 500k units.. after that Ps2's were scare in supply and no one had stock... by estimations, the week after, Ps2 sales number dropped over 90%.. but no one mentioned that.. did they?
First off, I don't know about you, but I am NOT trying to make an argument.
Out of stock -----> sale drop = expected
In stock ------> sale drop = not very good
rdtx2002
Apr 4th, 2007, 05:46 PM
First off, I don't know about you, but I am NOT trying to make an argument.
Out of stock -----> sale drop = expected
In stock ------> sale drop = not very good
the problem is that an 80% drop is not out of the ordinary.
jerryhussain
Apr 4th, 2007, 06:00 PM
The drop is so big because they had a record breaking launch week. You cannot expect the momentum to keep going unless the console is priced $249 or named Wii. :cheesygri
BigBadBoo
Apr 4th, 2007, 08:23 PM
I guess the word for the day is: Regurgitate
LOL! Best way to deal with Boxyboy is to just ignore his posts altogether. ;)
BigBadBoo
Apr 4th, 2007, 08:25 PM
The drop is so big because they had a record breaking launch week. You cannot expect the momentum to keep going unless the console is priced $249 or named Wii. :cheesygri
Agreed. I was surprised by the launch week numbers though.
BoxsterS
Apr 4th, 2007, 09:01 PM
LOL! Best way to deal with Boxyboy is to just ignore his posts altogether. ;)
Yet another disappointing retort void of any content. We should handle this like men and have a programming challenge.
BigBadBoo
Apr 4th, 2007, 10:23 PM
Yet another disappointing retort void of any content. We should handle this like men and have a programming challenge.
Sure, lets write a raytracer this weekend and we can compare on monday. The winner gets a +5 added to his e-penis, and the looser can go home in shame.
rahzel
Apr 4th, 2007, 10:23 PM
First off, I don't know about you, but I am NOT trying to make an argument.
Out of stock -----> sale drop = expected
In stock ------> sale drop = not very good
its the same situation everywhere else. Sony is supplying plenty of ps3's. like Mark Rein said, Sony supplies enough ps3's and its a bad thing. if there were no ps3's on the shelves, its a bad thing. which one is it? they had about 1m on launch, and they supplied more after. as long as the sales numbers keep up, then who cares how many are in stock.
BigBadBoo
Apr 4th, 2007, 10:25 PM
its the same situation everywhere else. Sony is supplying plenty of ps3's. like Mark Rein said, Sony supplies enough ps3's and its a bad thing. if there were no ps3's on the shelves, its a bad thing. which one is it? they had about 1m on launch, and they supplied more after. as long as the sales numbers keep up, then who cares how many are in stock.
He was just reporting a news about the PS3 in a PS3 thread. He said so himself that he wasn't trying to make an argument.
BoxsterS
Apr 4th, 2007, 10:52 PM
Sure, lets write a raytracer this weekend and we can compare on monday. The winner gets a +5 added to his e-penis, and the looser can go home in shame.
Sounds good. We can even use the language you use to make all of your commercial games - Visual Basic.
CFRTim
Apr 5th, 2007, 01:10 AM
He was just reporting a news about the PS3 in a PS3 thread. He said so himself that he wasn't trying to make an argument.
THX; I just thought the sell numbers from UK were interesting, but it seems hard to post some info without being verbally attacked, and it's mostly by the same members.
rahzel
Apr 5th, 2007, 03:16 AM
THX; I just thought the sell numbers from UK were interesting, but it seems hard to post some info without being verbally attacked, and it's mostly by the same members.
i wasn't attacking you.
you said that if the sales drop and there is still some in stock, its a bad thing. and all i said was, that necessarily isn't true if the supply is very good.
BigBadBoo
Apr 5th, 2007, 07:33 AM
Sounds good. We can even use the language you use to make all of your commercial games - Visual Basic.
Nah, I use HTML.
CFRTim
Apr 5th, 2007, 11:03 AM
When are the new PS3 suxaxis-brators coming out? Can all the PS3s support them?
Ethos
Apr 5th, 2007, 12:56 PM
When are the new PS3 suxaxis-brators coming out? Can all the PS3s support them?
You cry about being attacked a few posts ago, and then you write this?
jeffyjaixx
Apr 5th, 2007, 02:28 PM
You cry about being attacked a few posts ago, and then you write this?
HAH QFT.
numb555
Apr 5th, 2007, 03:48 PM
So many 360 trolls on this thread ... Its kinda amusing to read.
Can PS3 trolls invade the other threads?? Its really getting a bit bland now on this thread.
bembol
Apr 6th, 2007, 06:13 PM
LOL
Just finished a record of 14 Deuces to Match Point win with me (Roddick/Hingis) vs Sharapova/Federer in Hard Mode in Virtua Tennis 3
coeternity
Apr 6th, 2007, 11:52 PM
anyone knows when the duck game available for purchase in US store?
just dwl the demo from eu store. not bad :razz:
blues45
Apr 9th, 2007, 10:47 PM
Question
so I just got the 2007fpw for my PS3
optimal resolution for the Monitor is 1680x1050
when i plug my ps3, there will be no picture since my PS3 inot set to that resolution, but with no picture on my PS3, I cannot go into the PS3 interface to change the picture...
what happens now?
and also can I connect my composite cables to a 3.5mm jack adapter to my speakers for the audio and use HDMI to DVI-D for my picture
thanks
kevin01
Apr 9th, 2007, 11:10 PM
Question
so I just got the 2007fpw for my PS3
optimal resolution for the Monitor is 1680x1050
when i plug my ps3, there will be no picture since my PS3 inot set to that resolution, but with no picture on my PS3, I cannot go into the PS3 interface to change the picture...
what happens now?
and also can I connect my composite cables to a 3.5mm jack adapter to my speakers for the audio and use HDMI to DVI-D for my picture
thanks
When you are turning your PS3 on, hold the power button for like 10 seconds, or until you hear another beep. So u press it, first beep, keep your finger on the power button and youll hear another one. Then you'll be able to see video
jerryhussain
Apr 11th, 2007, 03:41 PM
http://img443.imageshack.us/img443/1010/96444gtaivnikobellicblort2.jpghttp://img364.imageshack.us/img364/1908/96449gtaivnikobellicbloke2.jpg
http://img73.imageshack.us/img73/6783/96450gtaivnikobellicblolj0.jpghttp://img364.imageshack.us/img364/1963/96451gtaivnikobellicbloqz8.jpg
http://img264.imageshack.us/img264/281/96457gtaivnikobellicblocm5.jpghttp://img405.imageshack.us/img405/1892/96464gtaivnikobellicblocy9.jpg
http://img76.imageshack.us/img76/3162/96465gtaivnikobellicblorb0.jpghttp://img49.imageshack.us/img49/2779/96469gtaivnikobellicbloco7.jpg
http://img251.imageshack.us/img251/8436/96474gtaivnikobellicbloin6.jpg
The protagonist's name is Niko Bellic - an Eastern European immigrant who has come to Liberty City to live the "American Dream."
The GTA 4 equivalent of the Statue of Liberty is called the Statue of Happiness, and DUMBO (Down Under the Manhattan Bridge Overpass) is known as BOABO (Beneath the Offramp of the Algoquin Bridge Overpass).
In Grand Theft Auto IV, Rockstar have recreated 4 of the 5 boroughs in New York, as well as part of New Jersey. Broker is the GTA IV equivalent of Brooklyn, Manhattan is now called Algonquin, Queens is now Dukes, the Bronx is Bohan, and New Jersey is Alderney.
The map is smaller than San Andreas, but considerably more detailed. No countryside or desert we are led to believe.
Pedestrians are far more realistic in GTAIV than in previous GTA games - they sit on benches, smoke cigarettes, read books and carry out various other activities.
The screenshots in the preview are not representative of the final quality of graphics. The game will only look better as the release draws closer..
Niko was persuaded to move to Liberty City by his cousin Roman, who claimed to have two beautiful women, fast cars, and lots of money etc, but he was infact telling a lie in order to hide his own failures. Roman is the only person you know in Liberty City at the beginning of the game, and he becomes one of your major connections from the start. Niko is a tough character whereas Roman is friendly. Roman is heavily in debt and a lot of people are after him - he needs Niko's support. They are constantly bickering.
The demo (which was played on Xbox 360) begins with Bellic standing inside of the taxi depot, which Roman operates in the borough of Broker in a converted industrial garage. Roman works at a cluttered desk in a shabby environment, and it this point the graphical improvements are extremely evident. Bellic walks to a brownstone house in Broker, where he pushes open the door and pulls out his pistol - the house however, is it not occupied.
Variations in the terrain cause the walking animation to change. The physics have also improved and character movements are more realistic.
Multiplayer in Grand Theft Auto 4 is set to be announced...
You can use a cellphone to call your contacts.
Apparently there are no planes because there is only one city in the game.
You have a lot of choice over what you want to do. You still have to take orders from people during missions, but you can also choose how you want to spend your time, e.g "I want to hang out with him, or her... I want to go see this guy 'cause he always has something to do..."
The story unfolds in a number of different ways. R* is giving people more freedom, more choice and more sense of control over their destiny - the structure of the storyline is quite different to previous games.
Emancipated
Apr 11th, 2007, 03:49 PM
Gratuitous violence just got a whole new look. There is going to be mayhem this fall and you can experience it all in HD.
I'm looking forward to cracking open the skull of some hooker and see her grey matter ooze out. Joy! >:(
jeffyjaixx
Apr 11th, 2007, 05:08 PM
Why couldn't they make it for Toronto :(
Xon
Apr 11th, 2007, 06:02 PM
Time to make sure I clear out my schedule for October/November.
Shoryuken
Apr 11th, 2007, 06:23 PM
not speculation... official sony announcement saying "NO MORE 20GBs!"
http://www.dailytech.com/Sony+Confirms+20GB+PS3+as+Discontinued/article6883.htm
aflyingcow
Apr 11th, 2007, 06:25 PM
GTA4 will have some kind of multiplayer.. but probably not massively mutiplayer.
In response to jerryhussain's cool pics/info.
http://www.gamespot.com/news/6168906.html?om_act=convert&om_clk=multimodule&tag=multimodule;picks;title;1
Beradon
Apr 12th, 2007, 08:49 AM
Why couldn't they make it for Toronto :(Hahahaha...Toronto? Some of the ghetto 'hoods in the US would make the ones in TO look like Disneyland.
rdtx2002
Apr 15th, 2007, 04:31 PM
1up.com has January 1, 2008 as the release date for....
Final Fantasy VII
take it for what it's worth
AlphaTwo
Apr 15th, 2007, 05:14 PM
1up.com has January 1, 2008 as the release date for....
Final Fantasy VII
take it for what it's worthUntil anybody else other than 1up, take it with:
http://www432.pair.com/linton/hugg/grainsalt.jpg
Badman
Apr 15th, 2007, 05:38 PM
what ever happened to the ps3 being cracked? I thought since the euro launch they were bringing something out
kevin01
Apr 15th, 2007, 11:19 PM
what ever happened to the ps3 being cracked? I thought since the euro launch they were bringing something out
Paradox keeps saying that they are having problems with the Euro PS3s, and it probably wont be released until they fix it. I was waiting and waiting, and now i dont even know what to believe anymore.
GunnerX
Apr 18th, 2007, 10:02 AM
http://www.ps3center.net/story-394.html?PHPSESSID=b74f8a842e7af06576dbccea5054cf3 5
Square Enix Confirms FFXIII Is Not Exclusive To PS3
by Michal Birecki on 17/04/2007 Views: 14858
In news that is sure to rock the gaming world it has been confirmed that Final Fantasy XIII, the blockbuster RPG highly anticipated by millions of fans of the series, will not be an exclusive game for the PlayStation 3 console.
The Final Fantasy XIII project as of right now consists of two games for the PlayStation 3 as well as a mobile game. Motomu Toriyama of Square Enix has come out and made the confirmation that other consoles will be receiving Final Fantasy XIII on top of the PlayStation 3.
jeffyjaixx
Apr 18th, 2007, 10:17 AM
http://www.ps3center.net/story-394.html?PHPSESSID=b74f8a842e7af06576dbccea5054cf3 5
Watch it be some side-story games ... 360 virtually has no SE support... I'm betting it's going to go to the wii or DS or PSP. Highly doubt it's going to the 360.
CFRTim
Apr 18th, 2007, 10:52 AM
Sony is brooding on changing the specs of its PS3 games console.
According to Reuters one of the things that is certainly going to be upgraded is the hard-drive which at 60GB is considered too small for heavy users.
Sony Computer Entertainment spokesman Satoshi Fukuoka would not say how big the drive was going to be, but it is only one of the changes he is considering.
Core components and functions such as the Cell, RSX, Blu-ray drive and network capability will stay the same but the sky was the limit on other changes, he said.
http://www.reuters.com/article/technologyNews/idUST30129620070417
tomme35
Apr 18th, 2007, 03:09 PM
Can someone let me know where to buy a play adapter that allows the Guitar Hero 2 played on PS3. Thanks.
GunnerX
Apr 18th, 2007, 03:28 PM
Can someone let me know where to buy a play adapter that allows the Guitar Hero 2 played on PS3. Thanks.
Don't bother. It works with every peripheral out there EXCEPT the GH guitars.
GunnerX
Apr 18th, 2007, 09:06 PM
Katamari Damacy Scans.
http://images.xboxyde.com/gallery/public/5235/1241_0001.jpg
http://images.xboxyde.com/gallery/public/5235/1241_0002.jpg
http://images.xboxyde.com/gallery/public/5235/1241_0003.jpg
coeternity
Apr 19th, 2007, 12:46 AM
fw 1.70 is out
"You can now download PlayStation format software from the PlayStation Store and play it on the PS3 system.
You can now use saved data for PlayStation format software on the PSP system.
You can now use the vibration function of accessories that are for use with PlayStation and PlayStation 2 format software"
rahzel
Apr 19th, 2007, 04:10 AM
http://www.ps3center.net/story-394.html?PHPSESSID=b74f8a842e7af06576dbccea5054cf3 5
false rumor. discussion here.
http://forums.gametrailers.com/showthread.php?t=89807
CFRTim
Apr 23rd, 2007, 02:31 PM
WHILE THE LINUX community is pretty chuffed that Sony lets them stick their fave operating system on the PS3 there's one hitch that is giving them the heebie-jeebies.
Sony provides partitioning tools to allow the console to be dual booted and to setup a Linux as the one to boot from.
Terrasoft produces a custom distro of Yellow Dog Linux for the console. and versions of Fedora, Gentoo, an Ubuntu have all be seen running n the box.
But the Penguinistas have run into the problem that all versions running on the PS3 have no access to RSX, the Nvidia-sourced GPU.
Access is blocked by the Hypervisor chip so there is no chance of getting around it without Sony's approval. And, naturally, Sony doesn't want geeks producing 3D games under Linux and undermining its investment. It flogs the console in order to make mountains of wonga on the highly-priced games folk play on it.
"Do they think people will code Gears of War 2 at home?" asks our Penguin-friendly course, who notes that the actual performance in Linux is "bloody awful" because of the block.
So now there's a a petition online asking Sony to open up the RSX. It's here:
http://www.petitiononline.com/RSX/petition.html
Will Sony listen? If it looks like its cash flow would be hit by such a move then that's highly unlikely, we suggest. But it's worth a shot
AlphaTwo
Apr 24th, 2007, 10:14 PM
http://kotaku.com/assets/resources/2007/04/ps3_80gb_spy.jpg
http://kotaku.com/gaming/playstation-3/rumor-ps3-80gb-already-in-the-wild-255036.php
Then this shot, of which we are rightly suspicious but believe to be (gulp!) real, shows up in my mailbox showing a new model number (98004) and a larger hard drive spec (80 gigabytes/80 gigaoctets). According to the box, virtually nothing has changed save the HDD, and based on the dual-language descriptors, it looks to be a Canadian model.
???
qam
Apr 25th, 2007, 12:34 AM
I'm guessing they ran out of 60 GB drives so they moved up to 80 GB which probably doesn't cost them much more and might give them some media attention.
GunnerX
Apr 26th, 2007, 07:19 PM
PSN Update today.
SCEA on Thursday will launch several new PLAYSTATION®3 (PS3™) game demos and trailers on the PLAYSTATION®Store, including a demo for the PS3 exclusive, Ninja Gaiden Sigma.
In other news, sales figures published this week by Home Media Research showed that Blu-ray Disc sales accounted for 70 percent of high-definition film purchases in Q1 2007. Blu-ray also became the first high-definition format to sell more than a million discs, achieving the feat in less than a year.
Below are the details of the exciting new offerings from the PLAYSTATION Store:
Ninja Gaiden Sigma Demo (free): Play as Master Ninja, Ryu Hayabusa and infiltrate your way into the Vigoor Empire destroying evil ninjas and demons as you attempt to overthrow the Empire, exact revenge on your enemies, and reclaim the Dark Dragon Blade.
Virtua Tennis Demo (free): The fun, addicting, award-winning series continues with Virtua Tennis 3. With ultra-realistic graphics and precise player control, gamers will hit the court and play as or against today’s tennis elite including Federer, Sharapova, Roddick, Nadal, and Williams.
Gauntlet II Video (free): Check out this video for Gauntlet II, where you can re-experience the classic dungeon crawler and play as the Warrior, Valkyrie, Elf, or Wizard!
The Wheelman Trailer (free): Vin Diesel is The Wheelman, who must prove himself to the Barcelona underworld using his incredible driving skill.
Stranglehold™ Trailer (free): Continue the story of John Woo’s influential action film, Hard Boiled, engaging your enemies in intense cinematic gun battles.
The Godfather Trailer (free): Experience the excitement of the legendary films and work toward becoming a Don in America’s most powerful criminal organization—the Corleone Family.
rahzel
Apr 26th, 2007, 09:21 PM
servers must be really busy... i've been stuck at 79%-81% for like 20 minutes now.
bembol
Apr 26th, 2007, 09:25 PM
Thanks! Forgot all about it... *turns-on PS3*
jeffyjaixx
Apr 26th, 2007, 11:15 PM
The NG Sigma demo is awesome. I downloaded off the Japanese PSN @ 2 PM today.
mark_in_2k
Apr 27th, 2007, 09:00 AM
The NG Sigma demo is awesome. I downloaded off the Japanese PSN @ 2 PM today.I did the same last night, but haven't got around to trying it yet.
I also got the Hot Shots Golf demo from the Japanese PSN. Even though it's just 3 holes, it's still good fun.
gengis
Apr 27th, 2007, 11:44 AM
Hi guys
I can finally play online my psn ID is : gengis :)
CFRTim
Apr 27th, 2007, 01:56 PM
Sony has recently declared that Ken Kutaragi, the so-called 'Father of PlayStation', will be retiring from Sony in June and will be taking an honorary role as Chairman. His main duty will be offering guidance to Sir Howard Stringer, the CEO of Sony, kind of like a man-sized strategy guide.
Kutaragi is credited with inventing the first two models of the PlayStation, two of the most successful consoles of all time and which still hold a presence in the hearts and bedrooms of gamers worldwide.
Unfortunately, sales of the PS3 have been disappointing and the company is now reportedly dealing with losses of up to $2 billion in its video games division accumulated over the last year.
Kaz Hirai, another prominent figure at Sony, will be promoted to CEO of Sony Computer Entertainment Inc., while remaining in position as company President.
Kutaragi released a statement through Sony, saying he has decided to continue his work on projects beyond PlayStation and "accelerate his network vision"
"I am happy to graduate from Sony Computer Entertainment Inc. after introducing four platforms to the PlayStation family," said Kutaragi to press.
ledorky
Apr 27th, 2007, 06:53 PM
Sony has recently declared that Ken Kutaragi, the so-called 'Father of PlayStation', will be retiring from Sony in June and will be taking an honorary role as Chairman. His main duty will be offering guidance to Sir Howard Stringer, the CEO of Sony, kind of like a man-sized strategy guide.
Kutaragi is credited with inventing the first two models of the PlayStation, two of the most successful consoles of all time and which still hold a presence in the hearts and bedrooms of gamers worldwide.
Unfortunately, sales of the PS3 have been disappointing and the company is now reportedly dealing with losses of up to $2 billion in its video games division accumulated over the last year.
Kaz Hirai, another prominent figure at Sony, will be promoted to CEO of Sony Computer Entertainment Inc., while remaining in position as company President.
Kutaragi released a statement through Sony, saying he has decided to continue his work on projects beyond PlayStation and "accelerate his network vision"
"I am happy to graduate from Sony Computer Entertainment Inc. after introducing four platforms to the PlayStation family," said Kutaragi to press.
pushed out is more likely. he has improved gaming however so he deserves lots of kudos for that. he has expanded the amount of 'hardcore' gamers out there. shame he went senile PR-wise.
CFRTim
May 3rd, 2007, 08:53 PM
May 3, 2007 - Lately we've seen several examples of publishers and developers favoring the Xbox 360 over the PlayStation 3. Some developers have complained that the PS3 is difficult to develop for, and top publishers have been making previously Sony-exclusive games available on Microsoft's console, where the install base is much higher. But one high-profile developer is sticking up for the PS3.
An interview with the UK's Official PlayStation Magazine reveals that Rockstar's creative VP Dan Houser believes the 360 is impairing the development of Grand Theft Auto IV. According to the magazine's online partner, Computer and Videogames, Houser says the lack of a guaranteed hard drive and the smaller storage space of the DVD format is limiting the game's progress. In contrast, all PS3s have a built-in hard drive and the console's Blu-Ray format can hold about five times as much content as DVD.
Houser does admit that of the two consoles, "both have enormous challenges," and "both have their own particular pleasures and pains."
"To be honest with you we haven't solved all those riddles yet," Houser explained.
GTAIV is scheduled to ship simultaneously for the 360 and PS3 on October 17.
Source : http://ps3.ign.com/articles/785/785344p1.html
Emancipated
May 4th, 2007, 01:18 AM
pushed out is more likely. he has improved gaming however so he deserves lots of kudos for that. he has expanded the amount of 'hardcore' gamers out there. shame he went senile PR-wise.
Read on another forum that he was credited for creating some sound/graphic chip for the original NINTENDO?
Ben31
May 4th, 2007, 01:43 AM
Read on another forum that he was credited for creating some sound/graphic chip for the original NINTENDO?
The SPC700 the 8-bit sound chip was created by Ken Kutaragi for the Super Famicom/SNES and also I believe the 16-bit DSP(digital signal processor) for the SNES...if I remember correctly....correct me if I'm wrong.
jeffyjaixx
May 4th, 2007, 01:52 AM
PS1 Games work finally:
Jumping Flash
Jet Moto
Crash Bandicoot
Tekken 2
Syphon Filter
Wipeout
Destruction Derby
2Xtreme
Rally Cross
Medievil
Gauntlet II and Super Rub Dub also came out yesterday, along with a trailer for Rampart, Pirates 3, Super Stardust HD, and BlackSite Area 51.
earthman
May 7th, 2007, 02:08 AM
has any one figured out how to play burnt games on PS3?:confused:
LeeJoonKee
May 7th, 2007, 12:20 PM
lol burnt ps3 game. do you know how much is a blu ray burner and a blank blu ray disk? even if you can play it, the cost of getting both of this crap is going to be pretty close to the price of a ps3 20g.
BoxsterS
May 9th, 2007, 11:24 PM
Anyone interested in putting together a small group to pay for downloadable games such as Calling All Cars, Tekken 5, etc?
jeffyjaixx
May 9th, 2007, 11:41 PM
Anyone interested in putting together a small group to pay for downloadable games such as Calling All Cars, Tekken 5, etc?
I'm down for it.
Emancipated
May 9th, 2007, 11:57 PM
Anyone interested in putting together a small group to pay for downloadable games such as Calling All Cars, Tekken 5, etc?
And do what? Send it over to each other? Isn't it locked into the harddrive/console?
BoxsterS
May 10th, 2007, 12:14 AM
And do what? Send it over to each other? Isn't it locked into the harddrive/console?
No. Games downloaded are allowed to be shared between 5 PS3's. We'll create a PSN ID and share it between us. One person will purchase the game, complete his download and then inform the next person in the group that it's their turn to download the game. As a group, we'll decide on the games we want and pay our share of the cost using either Paypal or EFT. Depending on the game, people in the group can either opt in or out because not all of us will want every game available on the PSN. But, when you have 5 people participating, it's kind of hard to turn down the opportunity to pay $2 or Calling All Cars or $5 for Tekken 5.
Emancipated
May 10th, 2007, 12:16 AM
So an even split between 5 people is how much? I'm not a real fan of Tekken, however. Any other options?
jeffyjaixx
May 10th, 2007, 12:22 AM
I paid $3.99 for Tekken 5: DR :lol:
BoxsterS
May 10th, 2007, 12:22 AM
So an even split between 5 people is how much? I'm not a real fan of Tekken, however. Any other options?
It depends on the cost of the game. Ideally, it would be nice to be unanimous on our game decisions otherwise the person/people opting out can always use our ID to download games we paid for and they didn't.
Actually, I guess we can change the password for each game so not all 5 need to be in agreement, but it would be nice as it reduces the cost of the game.
mark_in_2k
May 10th, 2007, 08:10 AM
BoxsterS, put my name in there. Like you say, it's hard to turn down almost any game for a coupla' bucks!
numb555
May 10th, 2007, 12:00 PM
I'm in for game share, please PM me the details!
CFRTim
May 10th, 2007, 01:14 PM
I'm in for game share, please PM me the details!
Sharing, eh? Now there is a word I bet SONY likes to hear a lot :lol:
blues45
May 10th, 2007, 01:42 PM
i'm in, but we gotta get new PSN ID's to get this working?
or are we sharing one id, then once its dl'ed on our PS3, we can play it from our regular id
just PM me when u guys go through with this
ATLien69
May 10th, 2007, 03:47 PM
I'm def. in for the sharing thing! msg me once it's all set up and figured out... love to get Tekken, Flow and Calling All Cars for cheap! :)
BoxsterS
May 10th, 2007, 07:01 PM
Looks like we have our 5:
jeffyjaixx, mark_in_2k, numb555, blues45 and me. Calling All Cars was just posted to the PSN tonight and I assume you all want it. It's $10.99 CDN so it will be about $2.20 each. You should also be aware that the game may be tied to your PS3 SN so if you ever get a new PS3 to replace your current one you may not be able to re-install the games you paid for - although, a quick call to Sony should allow you to re-install if this ever happens.
Did anyone want to initiate the ID and password creation? We may also want to get together on Google Talk to talk about the specifics.
blues45
May 10th, 2007, 09:03 PM
whatever it takes
but i only have paypal just to let everyone know,
PC Bank does not allow of EMT:confused:
u should prob initiate the account n stuff
numb555
May 10th, 2007, 09:39 PM
GREAT!!! Calling all cars looks like a lot of fun ... and now we have a RFD group to play with. Just PM me whenever it is setup, I'll be ready to send money through Paypal...Will that be okay?
jeffyjaixx
May 10th, 2007, 09:55 PM
It's posted? Okay... who wants to initiate... lol.
amicus
May 10th, 2007, 10:04 PM
if ur doing gameshare don't delete the user account that u associated the group sharing psn account with. it will disabled the downloaded games.
but thats a good idea if u have a regular 5 ppl, that share the game. so u don't have like 10 different users on ur ps3 from like 9 different game shares.
i'd be interested in being in a game share group if we can get another 5 ppl. or if someone doesn't want CAC from the group above.
mark_in_2k
May 10th, 2007, 10:35 PM
BoxsterS, jeffyjaixx, numb555, blues45, I sent you guys a PM with the PSN id that I've setup.
amicus
May 10th, 2007, 11:23 PM
well so far i have one person who has expressed interest in doing a sharing group. so hopefully theres more ppl out there.
just curious does the psn charge pst and gst? if so we need an albertan in our group. but i guess however many % the pst is divided by 5 isn't that much...
how are you guys splitting the cost? paypal and email transfers aren't worth it for 2$.
for paypal, its 2.9% + .30USD per transaction for the receiver. so for 4 transfers of 2.20 you lose almost 2$ of the $8.80 that u take in.
CFRTim
May 11th, 2007, 12:21 PM
THQ sent out a press release today, announcing that the PlayStation 3 version of Saints Row, the free roaming GTA-alike developed by Volition, has been cancelled. Although the game was confirmed for a spring release earlier for this year, meaning the game must have been close to completion, it seems the publisher has had a change of heart.
The sequel, Saints Row 2, is still planned for a multi-platform release at some point next year and THQ has confirmed that that title will launch on both Xbox 360 and PlayStation 3 despite the cancellation of the first game.
Rumours abound about why the port has been scrapped when it must have been close to going gold, but THQ CEO Brian Ferrel reportedly gave the following reasons to analysts:
"We think the most important thing for the Saints Row franchise is to have a simultaneous ship into a larger installed base next year. We think the bigger opportunity is a multiplatform launch."
"Larger installed base next year"? It sounds like he's essentially saying that the PS3 hasn't sold enough units for it to bother shipping a title for it yet. Ouch, that's got to smart Sony.
Source:
http://www.bit-tech.net/news/2007/05/11/saints_row_for_ps3_cancelled/1
amicus
May 11th, 2007, 04:06 PM
i have one spot free in a psn game sharing group.
pm me.
BoxsterS
May 11th, 2007, 06:34 PM
well so far i have one person who has expressed interest in doing a sharing group. so hopefully theres more ppl out there.
just curious does the psn charge pst and gst? if so we need an albertan in our group. but i guess however many % the pst is divided by 5 isn't that much...
how are you guys splitting the cost? paypal and email transfers aren't worth it for 2$.
for paypal, its 2.9% + .30USD per transaction for the receiver. so for 4 transfers of 2.20 you lose almost 2$ of the $8.80 that u take in.
I don't think so. The price you see is what you pay. As for the service fee's, we'll certainly need to compensate the receiver accordingly and tack on the 2.9% + .30USD. In the case of Calling all Cars, $2.60 should cover it.
BoxsterS
May 11th, 2007, 06:49 PM
THQ sent out a press release today, announcing that the PlayStation 3 version of Saints Row, the free roaming GTA-alike developed by Volition, has been cancelled. Although the game was confirmed for a spring release earlier for this year, meaning the game must have been close to completion, it seems the publisher has had a change of heart.
The sequel, Saints Row 2, is still planned for a multi-platform release at some point next year and THQ has confirmed that that title will launch on both Xbox 360 and PlayStation 3 despite the cancellation of the first game.
Rumours abound about why the port has been scrapped when it must have been close to going gold, but THQ CEO Brian Ferrel reportedly gave the following reasons to analysts:
"We think the most important thing for the Saints Row franchise is to have a simultaneous ship into a larger installed base next year. We think the bigger opportunity is a multiplatform launch."
"Larger installed base next year"? It sounds like he's essentially saying that the PS3 hasn't sold enough units for it to bother shipping a title for it yet. Ouch, that's got to smart Sony.
Source:
http://www.bit-tech.net/news/2007/05/11/saints_row_for_ps3_cancelled/1
The PS3 install base doesn't have anything to do with the cancellation of Saints Row. It's just a logical economic decision. Why would you pour money down the drain and continue development on an old 360 port when it will be slaughtered by GTA IV this fall? It's better to spend your money and focus your resources on the evolution your IP. To put it another way, which game would you buy if you saw GTA IV and Saint's Row sitting on the shelf together? Unless Saint's Row was bargain bin priced, I doubt they would move many copies.
BoxsterS
May 12th, 2007, 02:37 AM
Spoken like a true Sony Fanboy
So let me get this straight, you post a negative article in a PS3 thread and you call the first person that responds to it a Fanboy. You then post a message on the Xbox 360 thread stating that you're a new 360 user and then proceed to defend the crappy graphics of Forza 2. So it would seem you're a Troll in the PS3 thread and a Fanboy on the 360 thread.
CFRTim
May 13th, 2007, 12:20 AM
So let me get this straight, you post a negative article in a PS3 thread and you call the first person that responds to it a Fanboy. You then post a message on the Xbox 360 thread stating that you're a new 360 user and then proceed to defend the crappy graphics of Forza 2. So it would seem you're a Troll in the PS3 thread and a Fanboy on the 360 thread.
Troll, negative article?!?! I guess, if you say so; I thought it was just another PS3 article. I just copy and paste, it was not my article or opinion. It's not my fault that most PS3 articles are negative. :lol: I think you jump to conclusions too fast, and get very offensive, hence the label fanboy.
BTW I'm not a new 360 user, just never had the original XBOX; and I wasn’t defending the Forza2 graphics, I just emphasized on game-play over graphics in any game on any console, maybe because I am not a negative person in general; so pay a little more attention to what you read, and maybe you won't be so negative in the future.
BoxsterS
May 13th, 2007, 01:18 AM
Troll, negative article?!?! I guess, if you say so; I thought it was just another PS3 article. I just copy and paste, it was not my article or opinion. It's not my fault that most PS3 articles are negative. :lol: I think you jump to conclusions too fast, and get very offensive, hence the label fanboy.
BTW I'm not a new 360 user, just never had the original XBOX; and I wasn’t defending the Forza2 graphics, I just emphasized on game-play over graphics in any game on any console, maybe because I am not a negative person in general; so pay a little more attention to what you read, and maybe you won't be so negative in the future.
Your positive response is positively refreshing. Does this mean you'll stop posting negative articles about consoles you don't own in threads dedicated to consoles you don't own? We thank you for your cooperation.
Sgt_Strider
May 13th, 2007, 01:34 AM
Looks like we have our 5:
jeffyjaixx, mark_in_2k, numb555, blues45 and me. Calling All Cars was just posted to the PSN tonight and I assume you all want it. It's $10.99 CDN so it will be about $2.20 each. You should also be aware that the game may be tied to your PS3 SN so if you ever get a new PS3 to replace your current one you may not be able to re-install the games you paid for - although, a quick call to Sony should allow you to re-install if this ever happens.
Did anyone want to initiate the ID and password creation? We may also want to get together on Google Talk to talk about the specifics.
So let me get this straight. The game will be connected to that account and if you guys want to play it, you'll need to log on to that account to play? Or you guys are logging on to transfer the game to a different account? Can multiple people log on to the account to play at the same time?
BoxsterS
May 13th, 2007, 01:49 AM
So let me get this straight. The game will be connected to that account and if you guys want to play it, you'll need to log on to that account to play? Or you guys are logging on to transfer the game to a different account? Can multiple people log on to the account to play at the same time?
I think the shared ID is just needed to download the game because you're able to play the game with whatever other ID you have on your PS3. Sony allows for 5 unique PS3's to download a game so there shouldn't be an issue with any of us being online at the same time.
amicus
May 13th, 2007, 02:04 AM
to game share, u need to create a new user to connect to a psn, to d/l the game that then can be used by all users on that ps3 until the user that was created to d/l the game is removed.
by having a common shared psnid, all game purchases can be made on that account, and users only have to create one extra id. the only time you would use that user and that psn account is to d/l the game. which you would have to do one at a time, cuz only one person can be logged on at once.
that being said. still looking for one person that wants to join in my psn game sharing group to split the cost of these games.
Sgt_Strider
May 13th, 2007, 02:35 AM
I think the shared ID is just needed to download the game because you're able to play the game with whatever other ID you have on your PS3. Sony allows for 5 unique PS3's to download a game so there shouldn't be an issue with any of us being online at the same time.
Okay so let's say that I'm one of the member in your little group. There are 2 PS3s in my house. Would I be able to log on to the account and download the game into both my PS3s? Or the account will remember which 5 PS3s are registered to the account?
rahzel
May 13th, 2007, 02:38 AM
The PS3 install base doesn't have anything to do with the cancellation of Saints Row. It's just a logical economic decision. Why would you pour money down the drain and continue development on an old 360 port when it will be slaughtered by GTA IV this fall? It's better to spend your money and focus your resources on the evolution your IP. To put it another way, which game would you buy if you saw GTA IV and Saint's Row sitting on the shelf together? Unless Saint's Row was bargain bin priced, I doubt they would move many copies.
i agree. why bother releasing an old game 1 month prior to the release of GTA4? i don't think the install base had nothing to do with it, but i don't think it had much to do with it. focusing on SR2 would be the smart thing to do. even if the ps3's install base was ~10m, SR would still sell poorly, mainly because the release is so close to GTA4'.
amicus
May 13th, 2007, 03:14 AM
Okay so let's say that I'm one of the member in your little group. There are 2 PS3s in my house. Would I be able to log on to the account and download the game into both my PS3s? Or the account will remember which 5 PS3s are registered to the account?
ps3's aren't linked to an individual psn id. you can log on as any psn id. likewise, u can log onto a psn id from as many ps3s as u want. but only one at a time.
in terms of sharing, you would require 2 of the 5 downloads to get the games on both of your ps3s. and hence take up 2 ppl.
Sgt_Strider
May 13th, 2007, 03:16 AM
ps3's aren't linked to an individual psn id. you can log on as any psn id. likewise, u can log onto a psn id from as many ps3s as u want. but only one at a time.
in terms of sharing, you would require 2 of the 5 downloads to get the games on both of your ps3s. and hence take up 2 ppl.
So even if BoxsterS' group have more than 5 people wanting the game, anyone else can still log on with their PS3s and download the game provided they have the PSN and password?
mark_in_2k
May 13th, 2007, 08:56 AM
So even if BoxsterS' group have more than 5 people wanting the game, anyone else can still log on with their PS3s and download the game provided they have the PSN and password?Sony says that only 5 unique PS3's can download the game. We haven't tested it yet, but so far 4 of our gamesharing group has downloaded the game.
I'm guessing if a 6th person tried to download the game using the same ID, you'd just get a message saying that you would have to re-purchase the game.
All I can say, it's a great deal $3 for Calling All Cars!
BoxsterS
May 13th, 2007, 02:07 PM
The following is from NeoGAF and explains what game sharing is all about.
Anyway, here's a guide about sharing games for the people who want to do it. If you can add this post to the original post skrew, that would be cool. If anyone has any questions, I'll add to the guide:
INSTRUCTIONS/FAQ ON GAME SHARING
For the "sender":
1. Purchase and download a game from the Playstation Store
2. Go to account management for the account and delete the billing information from your personal information if the PS3 saved your credit card info
3. Change your password temporarily for the share
4. Give login info (email address and password) to the receiver
5. When the share is completed, change the password
For the "receiver":
1. In the PS3 XMB menu, add a new user account on your PS3 and sign in to it
2. Select the network on the XMB and create an existing Playstation Network account
3. Use the login information given from the "sender" to create the existing account
4. Login into the account
5. Enter into the Playstation store
6. Click on "Download List" on the upper right near the person's userID and select the game you wish to download and hit download
7. After game is downloaded, notify the "sender" that the download is complete so they can change the password to the account
8. Enjoy!
Q/A:
Q: Should I worry about misuse for my account?
A: If you taken the steps to delete your credit card/billing information and changed your password temporary, it should be safe. If you're paranoid about someone stealing your account, only share with people that you really, really trust
Q: Can't I just make a sub-account and use that to share the games?
A: Not sure if this is allowed, but someone could try and report the results
Q: I just received the game from the sender and the game won't play, help!
A: In order to play the game on your PS3, the game must be activated AND the user account that was used to download the game must stay on your PS3. For example, say you created user account "User1" on your local Playstation 3 and you downloaded a full version of Lemmings. After you download the game, you MUST keep "User1" on your Playstation 3 in order for the game to run on your PS3. If you somehow delete the user account, you must relogin with the sender's account and redownload the game. If the game is still on your HDD, simply redownload then cancel to re-authorize the game.
Q: Do I have to login with the sender's account to play the game?
A: No, it just needs to be authorized on your PS3. You can play the game using your account thereafter. Just do not delete the user account as mentioned above or else the game will be locked out.
Q: I'm trying to download the game from the Playstation store but it is not appearing in the store. Where is it?
A: Games that are purchased disappear from the store. You have to download the game going through the "Download List" screen on the upper right of the Playstation Store.
Q: How many times can I share a game?
A: The store says you can share up to 5 different Playstation 3's.
Sgt_Strider
May 13th, 2007, 06:08 PM
Sony says that only 5 unique PS3's can download the game. We haven't tested it yet, but so far 4 of our gamesharing group has downloaded the game.
I'm guessing if a 6th person tried to download the game using the same ID, you'd just get a message saying that you would have to re-purchase the game.
All I can say, it's a great deal $3 for Calling All Cars!
Interesting and if you have a chance to try a sixth PS3 on your account, let me know on the result.
CFRTim
May 14th, 2007, 01:22 PM
A leaked beta footage of Playstation Home :
http://www.joystiq.com/2007/05/11/playstation-home-footage-is-beta-than-second-life/
amicus
May 14th, 2007, 04:43 PM
my static game sharing group is looking for a 5th member.
so far we've purchased Calling all Cars and Flow.
pm me if interested.
BaconMunch
May 14th, 2007, 08:08 PM
my static game sharing group is looking for a 5th member.
so far we've purchased Calling all Cars and Flow.
pm me if interested.
Damn lurkers! or pure coincidence?
http://www.gamestooge.com/2007/05/13/ps3-users-sharing-downloaded-games-illegal-unethical/
Apparently, some PS3 users are buying downloadable games such as flOw and Calling All Cars and then allowing friends and even strangers to also download a copy for free through some clearly questionable online exploits which they refer to as “sharing.”
amicus
May 15th, 2007, 12:18 AM
but who would want share rampart... the psn like the ps3 library doesn't have much currently.
skule123
May 23rd, 2007, 10:13 AM
Some good news on the PS3's media capabilities: I may have to look into how capable this makes it of replacing the 360's Media Center capabilities, since the Media Center Extender acts up a lot.
----
Latest PLAYSTATION 3 Firmware Update Provides PlayStation, PlayStation 2 and DVD Upscaling Remote Play on PSP (PlayStation Portable) via the Internet and DLNA transfer of media content also enabled London, 24 May 2007 – Sony Computer Entertainment Europe (SCEE) announced today availability of the latest version of the PLAYSTATION®3 (PS3™) firmware. Version 1.80 features upscaling of PlayStation® and PlayStation 2 games, and DVD movies up to full 1080p HD resolution when viewed on a compatible HD TV set.
The capability to upscale DVDs to HD quality is a feature normally only associated with top range DVD players, and its inclusion in the latest firmware upgrade now allows PS3 owners with an existing DVD collection to dramatically enhance the viewing pleasure of their DVD collection when viewed through a compatible HD TV set1. Not only can DVD movies be enhanced to full 1080p HD quality but so too will PlayStation 2 and PlayStation games be upscaled to provide much improved gaming pleasure.
In a comprehensive update to PS3’s already impressive capabilities, Version 1.80 also allows users to enjoy Remote Play on their PSP across the internet, allowing them to access their PS3 anywhere in the world where a broadband internet connection is available2.
Version 1.80 also allows users on a home network to seamlessly view and play rich media content such as images, music and video on their PS3, that is stored on their DLNA3 enabled devices such as PCs and laptops elsewhere in the house, reinforcing PS3’s credentials as a home entertainment hub that truly deserves pride of place in the Living Room.
A host of other enhancements include the ability to print photo images stored on PS3’s hard disk or inserted storage media to a selection of Epson printers.
PS3 owners will be able to upgrade their PS3 with the latest Version 1.80 firmware from 24th May 2007.
numb555
May 23rd, 2007, 11:21 AM
^^ Thats Hot!
GunnerX
May 23rd, 2007, 11:43 AM
I'm not as excited. Still no Upscaling of PS3 games.
BaconMunch
May 23rd, 2007, 11:47 AM
I'm not as excited. Still no Upscaling of PS3 games.
That's....ironic. So I'm curious to know how dvd upscaling on the PS3 compares with other dvd upscalers. Many people mentioned how dvd upscaling on the PS3 is going to hurt them in the long run, as people won't need to buy blueray discs as the picture difference between the two would become less obvious.
GunnerX
May 23rd, 2007, 11:52 AM
That's....ironic. So I'm curious to know how dvd upscaling on the PS3 compares with other dvd upscalers. Many people mentioned how dvd upscaling on the PS3 is going to hurt them in the long run, as people won't need to buy blueray discs as the picture difference between the two would become less obvious.
Um.. not buy BR discs?? I highly doubt it. Upconverted DVDs don't even come close to the Hi Def discs.
sfu_lifer
May 23rd, 2007, 02:12 PM
Um.. not buy BR discs?? I highly doubt it. Upconverted DVDs don't even come close to the Hi Def discs.
Hear hear. But I love improvements and this is a very good update.
I guess I'm blind but my most-wanted feature is still not there (720p playback of blu-ray media).
mark_in_2k
May 23rd, 2007, 03:15 PM
If you want to check out the differences between upscaled 1080p and native 1080p, take a look at this link (http://xylon.haloapplications.com/hddvd/harrypotter/04/).
There's a few more images too if you tweak the URL.
On the subject of the DLNA server, I wouldn't expect there to be any xvid / divx support, just like there isn't any on the PSP and 360. More than likely, xvid's will have to be re-encoded to MP4 formats :(
skule123
May 23rd, 2007, 03:20 PM
I won't lie: I know little about the DNLA world, so I'm wondering what can be done with it, and if the Linux side of the PS3 will or won't help open things up.
edit: Wait, isn't tversity DNLA-compliant?
ATLien69
May 23rd, 2007, 03:44 PM
Yeah what is up with that? They still can't make this happen??? I'm sick of watching Blu-Ray movies at 480 only! Just like DVD quality... If they bring in 720p support, I'd maybe even watch Taladega Nights once.
Hear hear. But I love improvements and this is a very good update.
I guess I'm blind but my most-wanted feature is still not there (720p playback of blu-ray media).
skule123
May 23rd, 2007, 03:46 PM
I think that whenever the 720P fix comes in, it'll be one of those stealth unannounced fixes. I wouldn't be shocked to see it rolled into tomorrow's change, or failing that, the rumored 2.0 firmware update.
But with all the upscaling-type fixes, 1.8 seems like a pretty good fit. :)
GunnerX
May 23rd, 2007, 03:50 PM
I'm sick of only being able to play the games at 480P!!!! Now that's even more lame.
BaconMunch
May 23rd, 2007, 04:16 PM
If you want to check out the differences between upscaled 1080p and native 1080p, take a look at this link (http://xylon.haloapplications.com/hddvd/harrypotter/04/).
There's a few more images too if you tweak the URL.
On the subject of the DLNA server, I wouldn't expect there to be any xvid / divx support, just like there isn't any on the PSP and 360. More than likely, xvid's will have to be re-encoded to MP4 formats :(
I'm definately all for jumping on the HD/BR bandwagon, it's just a matter of time. But there is a sizeable difference compared to an 1080p TV scaled DVD output as opposed to an external upconverting DVD player like the Oppo series that I'm really on the line about.
I'd definately would love to see that kind of comparison as I'm assuming the link provided is just 480p upscaled to 1080p via the TV Scaler.
kevin01
May 23rd, 2007, 04:25 PM
im gonna go buy a game this week... what games are good to buy right now? I havent played my PS3 in 2 months because of school so I dont know what is good or what isnt. I was thinking about MLB but i dont know. Without the rumble it feels weird when you pitch.
sfu_lifer
May 23rd, 2007, 04:28 PM
I think that whenever the 720P fix comes in, it'll be one of those stealth unannounced fixes. I wouldn't be shocked to see it rolled into tomorrow's change, or failing that, the rumored 2.0 firmware update.
But with all the upscaling-type fixes, 1.8 seems like a pretty good fit. :)
I'm crossing my fingers that'll happen tomorrow. That's a big deal item IMO but it'd BETTER be in the 2.0 update coming in the fall with Home etc.
The Cell has the horsepower to do all the BR functions plus software scaling plus a helluva lot more, dunno why it's taking so long.
Hey Gunner, which games are giving you problems? Is your HDTV 1080i only?
As for good ps3 games, if you have the time Oblivion is highly recommended.
CFRTim
May 23rd, 2007, 08:54 PM
Let me see if I get this right. The PS3 can only do 1080p still ???? So if your TV can't accept the 1080p signal, you're still ****/crap out of luck for games or video??? :lol: :lol:
I thought they fixed that awhile back; wtf is wrong with SONY.
jeffyjaixx
May 23rd, 2007, 09:44 PM
Let me see if I get this right. The PS3 can only do 1080p still ???? So if your TV can't accept the 1080p signal, you're still ****/crap out of luck for games or video??? :lol: :lol:
I thought they fixed that awhile back; wtf is wrong with SONY.
No... if your TV only support 480i/p and 1080i, then games will go down to 480p and blu-ray will play @ 1080i.
With the new update, you can upscale PS1, 2 games and DVD to 1080i.
skule123
May 23rd, 2007, 09:56 PM
Let me see if I get this right. The PS3 can only do 1080p still ???? So if your TV can't accept the 1080p signal, you're still ****/crap out of luck for games or video??? :lol: :lol:
I thought they fixed that awhile back; wtf is wrong with SONY.
I don't think that was ever the case, so I'm not sure how they fixed it a while back. Link?
sfu_lifer
May 23rd, 2007, 09:59 PM
I don't think that was ever the case, so I'm not sure how they fixed it a while back. Link?
If the game is only 720p, it won't scale to 1080i or 1080p in the beginning (nor today).
DVD has always been 480p.
Blu-Ray was 1080i/p only or else it'll drop you to 480p. That's been there from the beginning via HDMI.
The blu-ray being unable to do 720p is mind-boggling.
skule123
May 23rd, 2007, 10:01 PM
Yeah, I was definitely aware of the bizarre 720p issue. Good luck to all you guys with that problem, and having it covered by a stealth fix ASAP!
I was just trying to promote responsible, fact-checked threadcrapping. :)
GunnerX
May 23rd, 2007, 10:12 PM
Hey Gunner, which games are giving you problems? Is your HDTV 1080i only?
As for good ps3 games, if you have the time Oblivion is highly recommended.
I have Oblivion for the 360 but was never able to get into it. I got the LE version too. The only game I bought for the PS3 was VF5 but that was because I forgot to check the resolution it supported. It turned out it was 720p so it shows up as 480p on my TV. And yes, my HDTV does not show 720p so I'm SOL. The other games that I am interested in (Resistance & Motorstorm) are also 720p so I never bothered getting them. However, I could be upgrading my TV soon. :D
CFRTim
May 23rd, 2007, 10:54 PM
If the game is only 720p, it won't scale to 1080i or 1080p in the beginning (nor today).
DVD has always been 480p.
Blu-Ray was 1080i/p only or else it'll drop you to 480p. That's been there from the beginning via HDMI.
The blu-ray being unable to do 720p is mind-boggling.
Stranger than I thought.
BoxsterS
May 23rd, 2007, 11:16 PM
http://www.blogsmithmedia.com/www.ps3fanboy.com/media/2007/05/dvd_en.jpg
http://www.blogsmithmedia.com/www.ps3fanboy.com/media/2007/05/dlna_client_en.jpg
http://www.blogsmithmedia.com/www.ps3fanboy.com/media/2007/05/game_en.jpg
From AVSforums:
Blu-ray can now be displayed in 720p
Support for 1080p at 24Hz
PS1/PS2 Upscaling
PS1/PS2 Smoothing
BoxsterS
May 23rd, 2007, 11:48 PM
Firmware 1.8 is up. Fast download too.
rollen
May 24th, 2007, 12:11 AM
just did it, so far so good...god of war never looked sweeter!
sfu_lifer
May 24th, 2007, 12:18 AM
Holy ****!
Sony delivered.
720p blu-ray goodness. I love my PS3 now and the DVD upscaler results seem to be better than my 360s.
Now we just need games but this'll do. THe new coat of paint on some of the ps2 titles is pretty amazing.
bembol
May 24th, 2007, 01:00 AM
Updating...
I want to see how PS3's Upcoverting go against Toshiba's HD-XA2.
BoxsterS
May 24th, 2007, 01:47 AM
Also from AVSforums/GAF:
I have just completed the HQV tests on the PS3 on firmware 1.8. The good news is that the PS3 now passes ALL the tests on the DVD, cadence, interlacing, artifacting. The output is clearly superior over my Denon 3930CI DVD player. The PS3 extracts more detail from standard DVDs over anything else I have seen.
For those of you that dont know, the 3930CI is widely accepted as one of the top upscaling DVD players in existance today. It also carries a hefty price tag! SONY has done an excellent job with this update!
This is turning out to be the best firmware update ever.
Beradon
May 24th, 2007, 01:54 AM
This is turning out to be the best firmware update ever.
Hey, where are all the 360 fanboys?
:lol:
BoxsterS
May 24th, 2007, 02:00 AM
Hey, where are all the 360 fanboys?
:lol:
Who cares. These firmware updates are like opening christmas presents. And 2.0 is just around the corner.
rollen
May 24th, 2007, 02:02 AM
Who cares. These firmware updates are like opening christmas presents. And 2.0 is just around the corner.
agreed...now i can play final fantasy XII without cringing... :cheesygri
sfu_lifer
May 24th, 2007, 02:22 AM
Also from AVSforums/GAF:
This is turning out to be the best firmware update ever.
Agreed. This IS the best FW update I've ever done to my consoles :).
Now we just need that xmb integration and we're all set. Let the games begin!
BoxsterS
May 24th, 2007, 02:33 AM
Agreed. This IS the best FW update I've ever done to my consoles :).
Now we just need that xmb integration and we're all set. Let the games begin!
After the ingame XMB I can't really think of what else we would want. They've pretty much under promised and over delivered on this one.
JayPatel
May 24th, 2007, 02:48 AM
just wow.
Some Ps2 games look amazing when upscaled.
Full Range HDMI rocks btw
rahzel
May 24th, 2007, 02:56 AM
just wow.
Some Ps2 games look amazing when upscaled.
Full Range HDMI rocks btw
when i set the RGB to full, it seems to remove some black details. like when you're in the display settings menu, i can't see the icons for the videos, music, pictures etc in the xmb, whereas if i set it to "Limited" i can. also, when i played the NGS demo, the game looks darker.
also, this update seems to have fixed the flashing issue with some of the westinghouse sets. Sony pretty much covered everything with this update.
sfu_lifer
May 24th, 2007, 06:16 AM
I guess it's not all roses :).
Some nitpicks:
- seems to be a very minor frame lag when upscaling (noticed it playing some fighters)
- via wmp11, it takes FOREVER to get a listing of media and then it refuses to stream non-mpeg2 videos which is kind of a big waste, hopefully next update will fix that (on 360 it's near-instant when I'm accessing videos/mp3s on the dashboard or even when gameplaying, this stuff is connected via crossover cable since the media is in my laptop and I have no wifi)
Otherwise two BIG thumbs up to Sony. I think I'll start building up my blu-ray collection thanks to this (only have 4 bd movies so far).
CFRTim
May 24th, 2007, 08:43 AM
Sorry to rain on your parade, but why all the excitement over a FW update. Did it come with some must have, really good games, or is old PS2 games and movie playback the main function of the PS3 now???
rahzel
May 24th, 2007, 09:07 AM
Sorry to rain on your parade, but why all the excitement over a FW update. Did it come with some must have, really good games, or is old PS2 games and movie playback the main function of the PS3 now???
-they fixed the HDMI flashing issues with some of the westinghouse sets
-ps3 will now upconvert DVD's to the highest output possible on your display (up to 1080p)
-ps3 will now upconvert ps2 games up to 1080p and theres an option to smooth the image a tad which removes a lot of jaggies.
-you can now stream media from a pc/notebook if its on a home network
-blu-ray movies will now scale to 720p (if you de-select 1080i/p in the display settings)
-fixes blacker than black issues
plus a bunch of other little things. the ones i mentioned were pretty much all of the things people complained about before, and sony, for the most part, delivered. so for us PS3 owners, this is great news.
bembol
May 24th, 2007, 09:21 AM
It's pretty close, against the mighty Toshiba HD-XA2!!! I'm VERY impressed with the Upconverting.
Is this a risk for Sony? I understood why they didn't include from the beginning.
Why should your J6P bother spending $5, $10 more for Blu-ray Disc when DVD's look this good?
rahzel
May 24th, 2007, 09:47 AM
It's pretty close, against the mighty Toshiba HD-XA2!!! I'm VERY impressed with the Upconverting.
Is this a risk for Sony? I understood why they didn't include from the beginning.
Why should your J6P bother spending $5, $10 more for Blu-ray Disc when DVD's look this good?
to me, blu-ray still looks quite better than upconverted DVD's. and like how DVD's started out, the IQ will only improve with Blu-Ray.
skule123
May 24th, 2007, 09:49 AM
Hopefully the PQ, too. :)
Marlek
May 24th, 2007, 10:50 AM
People in the AVS forums are raving about the upconverting capabilities of the latest update. They are saying it is about on par, if not better than the HD-A1 and Oppo 971. Looks like I might be able to free up a component on my rack :)
rdtx2002
May 24th, 2007, 11:30 AM
People in the AVS forums are raving about the upconverting capabilities of the latest update. They are saying it is about on par, if not better than the HD-A1 and Oppo 971. Looks like I might be able to free up a component on my rack :)
Just read on German website HDTV Praxis:
"With this upgrade, Sony renders all existing standalone Blu-ray players obsolete."
(got it from AVS also)
Marlek
May 24th, 2007, 11:35 AM
Just read on German website HDTV Praxis:
"With this upgrade, Sony renders all existing standalone Blu-ray players obsolete."
(got it from AVS also)
True enough. This single update has made the PS3 just about the best value for money on next gen players. And it's a console.
I'd say that the PS3's value as a gaming system is still a tricky proposition. For home theater nuts, however, it's a steal.
I'm still waiting to hear whether BD 1080p24 output to a display that supports it actually yields a noticeable improvement in PQ though.
heapbag
May 24th, 2007, 11:44 AM
Does DVD/PS2/PS1 upscaling work with component, or do you need HDMI?
rdtx2002
May 24th, 2007, 11:49 AM
The upscaling feature is terrific as well. DVDs look better than on the Xbox 360 Elite over HDMI at 1080p. It’s fairly well known the 360 DVD player isn’t that good, and I’ve preferred the look from the PS3 for DVDs even before the upscaling. Now they look even better. Doesn’t match the level of my Oppo Digital reference player, but that isn’t expected from a console. Either way, it does come close, and I will be using the PS3 as my main DVD player. As an extra bonus, all videos you downloaded from the PlayStation Store will now upscale to your maximum resolution. Videos that once showed at 720p are now running at 1080p on my HDTV. On the games avenue, it’s like breathing new life into your old games. God of War looks fantastic in 1080p. Here’s a bit more good news: the upscaling works on the PS1 Classics you download from the PlayStation Store. I fired up Crash Bandicoot from my hard drive to see it rocking out in 1080p. Kudos on that one, Sony.
Overall, I think this is a terrific update for the PS3.
http://loot-ninja.com/2007/05/24/ps3-firmware-update-v180-impressions/
Marlek
May 24th, 2007, 12:00 PM
Does DVD/PS2/PS1 upscaling work with component, or do you need HDMI?
From what I understand, PS2/PS1 scaling can be component or HDMI. The DVD upscaling is HDMI only (this is a studio imposed limitation).
Badman
May 24th, 2007, 05:18 PM
Sorry to rain on your parade, but why all the excitement over a FW update. Did it come with some must have, really good games, or is old PS2 games and movie playback the main function of the PS3 now???
The excitement behind all this is that its all free. In just one update it went and beat every other movie player out there.
Bravo Sony. Something to really help itself out during this drought of games and lack of hardware sales. Hopefully things only get better from here.
sfu_lifer
May 24th, 2007, 07:53 PM
Sorry to rain on your parade, but why all the excitement over a FW update. Did it come with some must have, really good games, or is old PS2 games and movie playback the main function of the PS3 now???
Also, this proves Sony has been listening. Many (I'd say most) of us bought the PS3 not just as a gaming machine. So all these fixes/enhancements are very much welcome. Let's see how MS counters. They're the ones that haven't been doling much customer PR love firmware-wise. They update stuff that most customers don't want (see MSN integration).
tonychau
May 24th, 2007, 08:39 PM
Sony has launched a larger 80gb hdd version for the S. Korean. Plus, rumor has a Dualshocksixaxis controller version is in plan coming this Fall. I doubt earlier adapters of PS3 are going to be happy.
Also, this proves Sony has been listening. Many (I'd say most) of us bought the PS3 not just as a gaming machine. So all these fixes/enhancements are very much welcome. Let's see how MS counters. They're the ones that haven't been doling much customer PR love firmware-wise. They update stuff that most customers don't want (see MSN integration).
sfu_lifer
May 24th, 2007, 08:57 PM
Sony has launched a larger 80gb hdd version for the S. Korean. Plus, rumor has a Dualshocksixaxis controller version is in plan coming this Fall. I doubt earlier adapters of PS3 are going to be happy.
Actually I don't mind this one bit. It's the price you pay for being an early adopter (just like when the DS Lite launched I wasn't pissed at all). I've been waiting for the sixaxis rumble version for a while now. I still only have two controllers :cheesygri
CFRTim
May 24th, 2007, 11:04 PM
Maybe things are going to start turning around for the PS3. Some exclusive games and a price drop would help even more.
BoxsterS
May 24th, 2007, 11:53 PM
Sony has launched a larger 80gb hdd version for the S. Korean. Plus, rumor has a Dualshocksixaxis controller version is in plan coming this Fall. I doubt earlier adapters of PS3 are going to be happy.
On the contrary. The PS3 you'll end up buying will be the one without the Emotion Engine. Your backward compatibility will be reduced to about 75% and the PS3 will have to work a bit harder because PS1/PS2 emulation is going to be handled by software. If you're on the fence about getting a PS3, I suggest you get one before the European motherboard revisions start showing up in North America.
As for rumble, I hate rumble and it's one of the first things I turn off because it's abused in games. I never quite understood how a vibrating controller was supposed to immerse you in a game.
bmaz
May 25th, 2007, 01:13 AM
...As for rumble, I hate rumble and it's one of the first things I turn off because it's abused in games. I never quite understood how a vibrating controller was supposed to immerse you in a game.
Uhm, when you are 'driving' a car around a racetrack you want some kind of indicator that you are going off course.
Or when you are being clipped by a car thats behind you, you want to know which side you are being clipped from, also when you have a flat tire.
That's just a few examples from one genre.
BoxsterS
May 25th, 2007, 02:17 AM
Uhm, when you are 'driving' a car around a racetrack you want some kind of indicator that you are going off course.
Or when you are being clipped by a car thats behind you, you want to know which side you are being clipped from, also when you have a flat tire.
That's just a few examples from one genre.
Let me put it to you another way, vibrating devices only have one use and it's not for game controllers. When my tires are on the rumble strip, I want to hear the sound tires make when they go over the rumble strips, not some little gamepad buzzing. I prefer auditory cues as they immerse me into the experience more than vibration. When my car is being clipped from a certain side, I want to hear the contact and have my car react to the collision.
GunnerX
May 25th, 2007, 02:31 AM
XBLA Poker vibrates the controller when it's your turn. Vibration lets you know that you are successful in picking a lock in Splinter Cell. Playing late at night, I can't always turn the volume up. Vibration helps during this time. If vibration was useless, why would SONY bother working out a deal with Immersion.
skule123
May 25th, 2007, 07:42 AM
The Warhawk beta is an early version, so it is prone to crashes: but it is still a sweet game. Really digging this.
BoxsterS
May 25th, 2007, 10:30 AM
XBLA Poker vibrates the controller when it's your turn. Vibration lets you know that you are successful in picking a lock in Splinter Cell. Playing late at night, I can't always turn the volume up. Vibration helps during this time. If vibration was useless, why would SONY bother working out a deal with Immersion.
And this makeup between Sony and Immersion is supposed to make me like vibration? The first thing I would probably do is turn it off in the XMB. Besides, Sony is just trying to appease people that like vibrating controllers. I prefer visual and auditory cues. Vibrating controllers just never did it for me.
nfnx
May 25th, 2007, 11:00 AM
if i buy a ps3 and dont have hdmi do i lose out on the quality???
Marlek
May 25th, 2007, 11:26 AM
if i buy a ps3 and dont have hdmi do i lose out on the quality???
It depends on your gear and a variety of other factors. But overall, I would say "no", you wouldn't lose out on much quality if any.
Primetyme
May 25th, 2007, 11:32 AM
if i buy a ps3 and dont have hdmi do i lose out on the quality???
yes you lose quality of dvd upscaling as hdmi is the only way you can get it. DVD's don't upconvert thru component.
jeffyjaixx
May 25th, 2007, 11:34 AM
I never liked rumble either. I will probably turn it off if they add it in.
Now if only the next update will implement the ability to access xmb in-game and upscale PS3 games to the TV's highest resolution. :D
uddinf
May 25th, 2007, 05:07 PM
yes you lose quality of dvd upscaling as hdmi is the only way you can get it. DVD's don't upconvert thru component.
I am using PS3 HDMI with a DVI adapter to connect to the DVI port on my 720p LCD.
Will I be able to view DVD movies upscaled to 720p?
joshmxpx
May 25th, 2007, 05:30 PM
Let me put it to you another way, vibrating devices only have one use and it's not for game controllers. When my tires are on the rumble strip, I want to hear the sound tires make when they go over the rumble strips, not some little gamepad buzzing. I prefer auditory cues as they immerse me into the experience more than vibration. When my car is being clipped from a certain side, I want to hear the contact and have my car react to the collision.
Turn your volume up then...the vibration is an accompaniment to the audio, its not meant to be the sole indicator of an error or collision, it helps immersion in the game. Sometimes you don't something coming up behind you or that you're slowly veering into the grass until that rumble alerts you, along with the auditory clues.
warpdrive
May 25th, 2007, 10:23 PM
Thanks Sony
This is the most exciting FW update so far for me.
I can ditch my regular DVD player now, and also ditch my need to buy something like the Oppo.
Now I'm going to look into the best solutions for DLNA/UPnP server software so I can stream all the types of video/audio into the PS3
sfu_lifer
May 26th, 2007, 01:43 AM
Thanks Sony
This is the most exciting FW update so far for me.
I can ditch my regular DVD player now, and also ditch my need to buy something like the Oppo.
Now I'm going to look into the best solutions for DLNA/UPnP server software so I can stream all the types of video/audio into the PS3
I'm using Nero. It works very well even transcoding :cheesygri
sfu_lifer
May 26th, 2007, 01:45 AM
I am using PS3 HDMI with a DVI adapter to connect to the DVI port on my 720p LCD.
Will I be able to view DVD movies upscaled to 720p?
Yes you can. That's my current setup and the DVI has to support HDCP. If it doesn't you're screwed.
As for rumble, I like it. Auditory cues are a must as well but to me, the more senses are involved, the more immersed I am.
jeffyjaixx
May 26th, 2007, 11:48 AM
I am using PS3 HDMI with a DVI adapter to connect to the DVI port on my 720p LCD.
Will I be able to view DVD movies upscaled to 720p?
Yes. You have to click 480i/p, 720p in display settings (don't click 1080i/p).
commie
May 26th, 2007, 01:21 PM
I am trying to setup my laptop as a media server for the PS3...and having some problems.
I dl WMP11, click on tools, library, 'sharing'...and the only setting I see is a box that checks off 'allow sharing'...then when I click 'OK', WMP just freezes for a while...then I have to hit cancel to get out of the popup window....next time I am in the configure sharing, that checkbox is still set to not allow.
I tried using the PS3 to check for media server, and it saids none found....
The laptop I am using is on the same wireless router as the PS3.
thanks.
warpdrive
May 26th, 2007, 02:16 PM
The quality of the DVD upscaling/deinterlacing is indeed very good. It definitely beats the one in my TV and is at least as good as my DCDi Panasonic S97 from my visual comparisons. Who would thought that the PS3 turns out to be the best HT component I have.
jeffyjaixx
May 26th, 2007, 02:34 PM
I am trying to setup my laptop as a media server for the PS3...and having some problems.
I dl WMP11, click on tools, library, 'sharing'...and the only setting I see is a box that checks off 'allow sharing'...then when I click 'OK', WMP just freezes for a while...then I have to hit cancel to get out of the popup window....next time I am in the configure sharing, that checkbox is still set to not allow.
I tried using the PS3 to check for media server, and it saids none found....
The laptop I am using is on the same wireless router as the PS3.
thanks.
Is your laptop also wireless? That may be the problem. Try hard-wiring first.
Download Windows Media Connect or Nero Media Home. I use Nero Media Home. It rocks.
sfu_lifer
May 26th, 2007, 04:05 PM
Is your laptop also wireless? That may be the problem. Try hard-wiring first.
Download Windows Media Connect or Nero Media Home. I use Nero Media Home. It rocks.
Windows Media Connect will further add to your troubles. Don't install that if you already have WMP11.
BoxsterS
May 26th, 2007, 04:48 PM
Sony on the 1.8 Fimrware update as it applies to BC:
This upgrade focused on upscaling and there were no significant backward compatibility enhancements. As we have pointed out on many occasions, our engineer's focus is now on innovative applications and services for PS3 and not B/C, so you are not going to see major changes in future updates.
Like I've said before, if you're on the fence about buying a PS3, I would do it before the redesigned (sans EE) motherboards starting showing up later this year.
blues45
May 26th, 2007, 05:34 PM
which types of media formats are support by the PS3 Media sharing
so far I've only been able to play .wma audio files and .JPG pictures...
none of my mp3's showed up... i do not understand this as the PS3 does not recognize any of my mp3's on WPM11
some .wmv displayed, but did not play
EDIT: Found my problem
the PS3 is only recognizing the files found in the folders My Documents> My Music or My Pictures, etc...
so its not really recognizing all the files from WMP11 but only those from those folders... I had the exact same problem with my 360 when I tried media sharing and i somehow fixed it, but i don't remember how...
anyone?
Musiq Soulchild
May 26th, 2007, 08:53 PM
I'm looking to buy a ps3 60gb but i just heard they launched their 80gbs in Korea. Do you guys think i should wait?
Thanks
uddinf
May 26th, 2007, 09:08 PM
Has anyone loaded Linux on their ps3? Which version of linux is the best (yellow dog, gentoo, etc?)
Does it work well to play xvid/divx files directly off of discs using VLC media player (or other media player)?
rdtx2002
May 26th, 2007, 09:58 PM
I'm looking to buy a ps3 60gb but i just heard they launched their 80gbs in Korea. Do you guys think i should wait?
Thanks
why wait?..
just buy one now.. and if you need a bigger HDD.. you can buy any SATA 2.5" big capacity HDD.
rdtx2002
May 26th, 2007, 09:59 PM
French Gaming magazine Joypad has a 3 page interview with Kazunori Yamauchi about GT5.The juicy bits.
-All cars and tracks from GT4 will be included in GT5
-More cars and tracks should be downloadable
-4 driving views
-damage for the race cars
-All Ferrari+ F1 cars
-New city tracks
-online drivers 12-20
-changing weather during races.
rahzel
May 26th, 2007, 10:04 PM
French Gaming magazine Joypad has a 3 page interview with Kazunori Yamauchi about GT5.The juicy bits.
-All cars and tracks from GT4 will be included in GT5
-More cars and tracks should be downloadable
-4 driving views
-damage for the race cars
-All Ferrari+ F1 cars
-New city tracks
-online drivers 12-20
-changing weather during races.
i saw a video somewhere of GT5, and they showed a cockpit view.
rdtx2002
May 26th, 2007, 10:14 PM
i saw a video somewhere of GT5, and they showed a cockpit view.
we are all assuming it's cockpit view.. since there were only 3 other views before GT5:
2 outside views and a front of the car view.
sfu_lifer
May 27th, 2007, 12:42 AM
which types of media formats are support by the PS3 Media sharing
so far I've only been able to play .wma audio files and .JPG pictures...
none of my mp3's showed up... i do not understand this as the PS3 does not recognize any of my mp3's on WPM11
some .wmv displayed, but did not play
EDIT: Found my problem
the PS3 is only recognizing the files found in the folders My Documents> My Music or My Pictures, etc...
so its not really recognizing all the files from WMP11 but only those from those folders... I had the exact same problem with my 360 when I tried media sharing and i somehow fixed it, but i don't remember how...
anyone?
that's cos you're not sharing those folders.
Do this:
Click on Library -> Add to Library -> Select the Folders to Monitor then add those folders of yours that you want monitored. It should scan and share those that aren't "Hidden".
As for Linux I have Yellow Dog in mine. It's more of a proof of concept (for me) since it runs slower than my laptop Linux machine, I'd prefer to boot off my lappy.
Musiq Soulchild
May 27th, 2007, 12:52 AM
why wait?..
just buy one now.. and if you need a bigger HDD.. you can buy any SATA 2.5" big capacity HDD.
cause it might have new features that the 60gb doesn't have?
kevin01
May 27th, 2007, 01:50 AM
I'm looking to buy a ps3 60gb but i just heard they launched their 80gbs in Korea. Do you guys think i should wait?
Thanks
ource: Next-Gen
"Sony revealed that an 80GB version of their PlayStation 3 will be released in South Korea. However, they have also disclosed some additional information that PS3 fans might be disappointed to hear: there are no plans to release this version in the US for now."
BoxsterS
May 27th, 2007, 01:59 AM
I'm looking to buy a ps3 60gb but i just heard they launched their 80gbs in Korea. Do you guys think i should wait?
Thanks
I would wait for the super secret 120GB PS3 to hit $400 before I buy it.
BoxsterS
May 27th, 2007, 02:01 AM
Cockpit view for GT5 has already been confirmed:
http://www.youtube.com/watch?v=QsvUC7dW8EQ
rdtx2002
May 27th, 2007, 10:29 AM
cause it might have new features that the 60gb doesn't have?
the only new feature is that it had a bigger HDD and 'perhaps' the rumble Sixaxis.. actually.. you might be losing out on a feature because the first gen Ps3s use Hardward Backwards compatibility.. the future ones won't.
rdtx2002
May 27th, 2007, 10:36 AM
- RUMOR: PlayStation Magazine reported that Sony will release a new Sixaxis controller with built-in Rumble function in November 2007. Sony has not confirmed or denied the report.
blues45
May 27th, 2007, 01:58 PM
that's cos you're not sharing those folders.
Do this:
Click on Library -> Add to Library -> Select the Folders to Monitor then add those folders of yours that you want monitored. It should scan and share those that aren't "Hidden".
As for Linux I have Yellow Dog in mine. It's more of a proof of concept (for me) since it runs slower than my laptop Linux machine, I'd prefer to boot off my lappy.
U got it
thanks
blues45
May 27th, 2007, 04:03 PM
Was able to get .avi and other video files to play on the PS3 with this tutorial
dunno how many of u will find this useful, but the majority of my videos were in .avi
Taken from this tread
http://forums.gametrailers.com/showthread.php?t=102592&page=1
Introduction
----------------------------------------------------------------------
With the advent of Firmware Update 1.8, we are now given the opportunity to stream media from UPnP and DLNA enabled devices/servers. This is a very powerful tool and absolutely indispensable for any media center device in the household.
Prior to firmware update 1.8, users had to copy files one-by-one from storage devices to the Playstation 3, the worst part being that the video formats compatible were few and uncommon. Mp4 and MPEG-2 converters were the best tools available at the time.
Now, with firmware update 1.8, we can now stream photos, music and video from our UPnP and DLNA enabled devices! One in particular Nero Ultra Edition 7 enables the users to share folders on the network via a UPnP service named Nero MediaHome. The power of NMH is that it can transcode video files on-the-fly, as well as music/audio files. What this provides the user is the ability to stream their Avi and other format video files LIVE on their Playstation 3. What NMH does is encodes the source file (i.e. .avi) into a Playstation 3 comaptible format (auto-detected) on-the-fly.
Steps to get Nero MediaHome Running
----------------------------------------------------------------------
Note: This guide pertains to Nero Ultra Edition 7, build 7.8.5.0. All other subsequent versions or previous versions may differ and may not offer the exact same features/menus.
1. Purchase/Obtain a copy of Nero Ultra Edition 7
2. Install Nero Ultra Edition 7 using Typical settings, if you choose not to include all the applications, make sure you at least have all the media-related applications (transcoders, streamers, MediaHome, Scout).
3. Nero MediaHome and Nero Scout are MUST INSTALLS.
4. Once the installation is complete run Nero Scout.
5. In Nero scout, select the folders you wish to share on Nero MediaHome, once selected, make sure to hit Index Now from the Indexing menu.
6. Once the indexing is complete, run Nero MediaHome.
7. Check to see if the shared directories are OK.
8. Options can be changed to your liking.
9. Network: Check the network interface which you computer and Playstation 3 belong to.
10. Devices: Make sure your Playstation 3(UPnP/1.0) is turned on, and that it has Allow Access shaded off. (It means it's allowed)
11. Transcoding: No changes needed.
12. Click on Start Server
13. Browse your media from your Playstation 3 and Enjoy!
Sgt_Strider
May 27th, 2007, 04:40 PM
the only new feature is that it had a bigger HDD and 'perhaps' the rumble Sixaxis.. actually.. you might be losing out on a feature because the first gen Ps3s use Hardward Backwards compatibility.. the future ones won't.
It won't have the rumble sixaxis. If Sony is going to release a rumble sixaxis, it'll be in the future and not with the 80GB PS3 bundle.
kevin01
May 27th, 2007, 04:40 PM
- RUMOR: PlayStation Magazine reported that Sony will release a new Sixaxis controller with built-in Rumble function in November 2007. Sony has not confirmed or denied the report.
so that just screws over the people who bought rumbleless remotes... like me
Sgt_Strider
May 27th, 2007, 05:08 PM
so that just screws over the people who bought rumbleless remotes... like me
It was like that for the PSX as well. Sony released the dual shock controller some years after the original controller without the analog sticks.
rdtx2002
May 27th, 2007, 05:08 PM
It won't have the rumble sixaxis. If Sony is going to release a rumble sixaxis, it'll be in the future and not with the 80GB PS3 bundle.
of course not.. they'll most likely release it as an addon.
sfu_lifer
May 27th, 2007, 05:41 PM
so that just screws over the people who bought rumbleless remotes... like me
Price we all pay as an early adopter. If you didn't miss rumble before you won't miss it all of a sudden once this comes out ;)
Canadianpsycho
May 27th, 2007, 06:23 PM
so that just screws over the people who bought rumbleless remotes... like me
All rumble does is eat up your batteries.
Beradon
May 27th, 2007, 06:32 PM
so that just screws over the people who bought rumbleless remotes... like meWell you do have a couple of advantages for being an early adopter:
1. your ps3 will play ps2 games with a hardware chip instead of the newer ones that will only achieve this task thru software. This is a good thing as there's no guarantee the ps2 software emulation will be compatible with all ps2 titles.
2. hacks and modchips have a better chance of working with older ps3 units. Sony in the past have counteracted these modchips with changes to the hardware on newer units.
Sgt_Strider
May 27th, 2007, 07:50 PM
All rumble does is eat up your batteries.
I really don't get why some people are going crazy over this. I don't think it makes games anymore realistic than it already is. I think if people really want to increase the realism and immersion with the game, then they should upgrade their display and sound system.
To me, rumble has always been a gimmick and I have had this notion since its introduction with Starfox 64.
Sgt_Strider
May 27th, 2007, 07:53 PM
Well you do have a couple of advantages for being an early adopter:
1. your ps3 will play ps2 games with a hardware chip instead of the newer ones that will only achieve this task thru software. This is a good thing as there's no guarantee the ps2 software emulation will be compatible with all ps2 titles.
I agree; I rather have a hardware feature than a software feature. The only advantage of buying a PS3 later on would be a discounted price.
2. hacks and modchips have a better chance of working with older ps3 units. Sony in the past have counteracted these modchips with changes to the hardware on newer units.
I don't think this will be a major problem. Despite the PS2 having over 13 revisions, each and everyone has been hacked. DRM and "hack-proof" technologies are never fully secure. It's inevitable that they'll be hacked.
kevin01
May 27th, 2007, 08:08 PM
I really don't get why some people are going crazy over this. I don't think it makes games anymore realistic than it already is. I think if people really want to increase the realism and immersion with the game, then they should upgrade their display and sound system.
To me, rumble has always been a gimmick and I have had this notion since its introduction with Starfox 64.
Some games really need it. Like MLB 2K7, without rumble you have no idea when you are out of the strikezone unless you want the person you are playing to see your pitch.
Sgt_Strider
May 27th, 2007, 08:10 PM
Some games really need it. Like MLB 2K7, without rumble you have no idea when you are out of the strikezone unless you want the person you are playing to see your pitch.
I don't play baseball games. In hockey games, I don't find force-feedback to bring any benefits.
BoxsterS
May 27th, 2007, 08:39 PM
I really don't get why some people are going crazy over this. I don't think it makes games anymore realistic than it already is. I think if people really want to increase the realism and immersion with the game, then they should upgrade their display and sound system.
To me, rumble has always been a gimmick and I have had this notion since its introduction with Starfox 64.
The amusing part is that they try to convince people that hate vibration that it's really good by giving them examples of how vibration helps in specific games. Yet, they fail to realize that the very act of a game controller vibrating in their hands is the very reason they hate it. If you want immersion in a driving game then buy a wheel with resistance feedback and a chasis to mount it on instead of trying to justify the immersion properties of a vibrating controller.
BTW, I actually riped out the motors in my xbox controller because certain games wouldn't even give you the option to turn it off.
GunnerX
May 28th, 2007, 12:58 AM
The amusing part is that they try to convince people that hate vibration that it's really good by giving them examples of how vibration helps in specific games. Yet, they fail to realize that the very act of a game controller vibrating in their hands is the very reason they hate it. If you want immersion in a driving game then buy a wheel with resistance feedback and a chasis to mount it on instead of trying to justify the immersion properties of a vibrating controller.
BTW, I actually riped out the motors in my xbox controller because certain games wouldn't even give you the option to turn it off.
No one's telling you to like vibration. You're the one that's so adamant about it being useless. People are giving you examples of what makes vibration useful to MOST people. If you don't like it, then that's your choice. But obviously most people prefer it. Which is why SONY decided to put it back.
BoxsterS
May 28th, 2007, 01:47 AM
No one's telling you to like vibration. You're the one that's so adamant about it being useless. People are giving you examples of what makes vibration useful to MOST people. If you don't like it, then that's your choice. But obviously most people prefer it. Which is why SONY decided to put it back.
Then why continue to provide examples for a feature I personally said I dislike? If I tell you I dislike tea and you respond by telling me how to make tea is that supposed to convince me to like tea? However, if I say that the introduction of vibration on the PS3 is worthless, then your examples are perfectly valid because you're replying to a blanket statement directed to the PS3.
As for Sony putting it back in, well, what did you expect? Although, I suspect the majority will just shut it down to conserve battery life.
Sgt_Strider
May 28th, 2007, 02:25 AM
No one's telling you to like vibration. You're the one that's so adamant about it being useless. People are giving you examples of what makes vibration useful to MOST people. If you don't like it, then that's your choice. But obviously most people prefer it. Which is why SONY decided to put it back.
I don't think a poll was done to quantify how many people want force-feedback technology to be back. I'm not saying that there aren't a lot of people that don't want rumble back, but I would disagree with using the word "most".
rollen
May 28th, 2007, 03:00 AM
i like the added weight the motors/rumble gives the controller...the sixaxis controllers feel so light when i'm playing :cheesygri
GunnerX
May 28th, 2007, 08:54 AM
Then why continue to provide examples for a feature I personally said I dislike? If I tell you I dislike tea and you respond by telling me how to make tea is that supposed to convince me to like tea? However, if I say that the introduction of vibration on the PS3 is worthless, then your examples are perfectly valid because you're replying to a blanket statement directed to the PS3.
As for Sony putting it back in, well, what did you expect? Although, I suspect the majority will just shut it down to conserve battery life.
I was replying to this little comment of yours.
Let me put it to you another way, vibrating devices only have one use and it's not for game controllers.
That did not specify it was only for yourself but rather a blanket statement towards vibration in general.
CFRTim
May 28th, 2007, 11:17 AM
Better to have something you think you don't need, than to need it and not have it. This is why SONY will bring back the vibrations. I like the rumble feature, but I guess some people don't.
Then why continue to provide examples for a feature I personally said I dislike?
I don't think GunnerX is on a mission to change your feelings about the rumble, this thread is for everyone that's why is not called "BoxsterS's PLAYSTATION 3"
Speaking of PS3, it seems that HL2: Orange Box might be delayed on it :
http://www.bit-tech.net/news/2007/05/25/half-life_2_orange_box_for_ps3_delay/1
BoxsterS
May 28th, 2007, 12:10 PM
I was replying to this little comment of yours.
That did not specify it was only for yourself but rather a blanket statement towards vibration in general.
Which was a personal opinion of what I thought about the technology.
kevin01
May 28th, 2007, 04:31 PM
i like the added weight the motors/rumble gives the controller...the sixaxis controllers feel so light when i'm playing :cheesygri
yeah i hate that lol.... it feels weird.
When they release the new controller i think that they should make the joysticks less loose. They are pretty loose right now and i dont like it.
crimsona
May 28th, 2007, 07:04 PM
Anybody tried Odin Sphere with upscaling on a PS3 yet?
I was wondering if the PS3 can mitigate the overwhelming slowdown on Gwen's final boss, which runs at 25-50% speed on a PS2 due to all the lighting effects and mobs on the screen...
sfu_lifer
May 28th, 2007, 07:57 PM
Anybody tried Odin Sphere with upscaling on a PS3 yet?
I was wondering if the PS3 can mitigate the overwhelming slowdown on Gwen's final boss, which runs at 25-50% speed on a PS2 due to all the lighting effects and mobs on the screen...
I'm not that far but Odin Sphere is gorgeous upscaled.
crimsona
May 28th, 2007, 08:03 PM
I'm not that far but Odin Sphere is gorgeous upscaled.
Thanks, let me know when you do get that far. It's single-handedly the slowest part of the game so far, and I'm up to Act 4 in the next arc.
I must have died three times due to the lag and overall choppiness.
Funny how 1.8 firmware might be the only thing making me consider a PS3, to play on my Westinghouse LCD...
Waiwai
May 28th, 2007, 08:08 PM
Thanks, let me know when you do get that far. It's single-handedly the slowest part of the game so far, and I'm up to Act 4 in the next arc.
I must have died three times due to the lag and overall choppiness.
Funny how 1.8 firmware might be the only thing making me consider a PS3, to play on my Westinghouse LCD...
Slowdown was present during the dragon boss fight, Belial I think? So, no, it doesn't help.
BoxsterS
May 28th, 2007, 08:19 PM
Thanks, let me know when you do get that far. It's single-handedly the slowest part of the game so far, and I'm up to Act 4 in the next arc.
I must have died three times due to the lag and overall choppiness.
Funny how 1.8 firmware might be the only thing making me consider a PS3, to play on my Westinghouse LCD...
Is that because FW 1.8 addressed issues having to do with Westinghouse LCD's?
joshmxpx
May 29th, 2007, 07:37 AM
Is that because FW 1.8 addressed issues having to do with Westinghouse LCD's?
Probably because it now upscales ps1 and ps2 games better than the previous firmwares.
crimsona
May 29th, 2007, 01:22 PM
Is that because FW 1.8 addressed issues having to do with Westinghouse LCD's?
1.8 addressed the HDMI handshaking issue with (as far as I know) all Westinghouse units. According to some guys in the know at AVS, the PS3 HDMI handshake timed out too quickly for the link to be established. Or something to that effect
Also, 1.8 introduced PS1/PS2 1080P upscaling, which is the major thing for me, really.
Musiq Soulchild
May 29th, 2007, 08:17 PM
how much do you guys think a mint ps3 60gb with 2 games(NBA 2K7, MLB something 2007) and 1 ps2 game be worth?
pgfreak
May 29th, 2007, 09:28 PM
No one's telling you to like vibration. You're the one that's so adamant about it being useless. People are giving you examples of what makes vibration useful to MOST people. If you don't like it, then that's your choice. But obviously most people prefer it. Which is why SONY decided to put it back.
it actually is pretty useless man.. an object in your hands is shaking/vibrating ... i can feel the rush of excitement and realism now [insert yawn here]
kevin01
May 29th, 2007, 11:31 PM
how much do you guys think a mint ps3 60gb with 2 games(NBA 2K7, MLB something 2007) and 1 ps2 game be worth?
$600
Musiq Soulchild
May 29th, 2007, 11:49 PM
$600
Some guy was selling that for $560....We had a deal and i asked him if i could test it out. He said bring a portable TV even though we were meeting up at his house and could have used his TV to test it.
rollen
May 30th, 2007, 12:06 AM
Some guy was selling that for $560....We had a deal and i asked him if i could test it out. He said bring a portable TV even though we were meeting up at his house and could have used his TV to test it.
lol :lol: WTF
BoxsterS
May 30th, 2007, 01:24 AM
Some guy was selling that for $560....We had a deal and i asked him if i could test it out. He said bring a portable TV even though we were meeting up at his house and could have used his TV to test it.
Don't do it. I would continue to hold out for a BNIB 60GB PS3 for $400. You've waited this long, don't abandon the mission now. Besides, its been unboxed by the hands of a stranger.
BaconMunch
May 30th, 2007, 09:34 AM
Don't do it. I would continue to hold out for a BNIB 60GB PS3 for $400. You've waited this long, don't abandon the mission now. Besides, its been unboxed by the hands of a stranger.
Are you serious? You would have to wait YEARS for that price drop unless your buying stock that fell of the truck.
What I think is stupid is that they raised the canadian price MSRP to $699 due to the currency exchange earlier in the year, now we are approaching par, why am I not surprised that they're not adjusting the price.
crimsona
May 30th, 2007, 11:26 AM
Are you serious? You would have to wait YEARS for that price drop unless your buying stock that fell of the truck.
What I think is stupid is that they raised the canadian price MSRP to $699 due to the currency exchange earlier in the year, now we are approaching par, why am I not surprised that they're not adjusting the price.
Currency had nothing to do with it. Sony Canada's cost price is like $710 for FS/BBY (staff purchase 'discount' checked out to around $800, which is cost price+10%)
At $659, that meant a loss of $50, before credit card fees. At $699, it's closer now.
The Wii price increase was for similar reasons.
Other stores just followed.
BaconMunch
May 30th, 2007, 11:30 AM
Currency had nothing to do with it. Sony Canada's cost price is like $710 for FS/BBY (staff purchase 'discount' checked out to around $800, which is cost price+10%)
At $659, that meant a loss of $50, before credit card fees. At $699, it's closer now.
The Wii price increase was for similar reasons.
Other stores just followed.
For some reason I am not satisfied, how come it is selling for $599US in the states. Are you saying retailers in the states are willing to take more of a loss?
Also I was led to believe based on spreadsheets floating on the net that the Wii was making retailers a few bucks on every purchase, they could raise it $10 because it's still selling out regardless of price.
BoxsterS
May 30th, 2007, 12:02 PM
Are you serious? You would have to wait YEARS for that price drop unless your buying stock that fell of the truck.
What I think is stupid is that they raised the canadian price MSRP to $699 due to the currency exchange earlier in the year, now we are approaching par, why am I not surprised that they're not adjusting the price.
With phrases such as "don't abandon the mission" and "it's been unboxed by the hands of a stranger" - not really.
On a serious note - Have you checked out the Future Shop PS3 ad recently? They're including a free game and a free Blu-ray movie so $699 is well worth it.
Marlek
May 30th, 2007, 12:41 PM
With phrases such as "don't abandon the mission" and "it's been unboxed by the hands of a stranger" - not really.
On a serious note - Have you checked out the Future Shop PS3 ad recently? They're including a free game and a free Blu-ray movie so $699 is well worth it.
As a Blu-Ray player, it's worth it. They still need to improve the number of quality game titles drastically.
crimsona
May 30th, 2007, 12:45 PM
For some reason I am not satisfied, how come it is selling for $599US in the states. Are you saying retailers in the states are willing to take more of a loss?
Also I was led to believe based on spreadsheets floating on the net that the Wii was making retailers a few bucks on every purchase, they could raise it $10 because it's still selling out regardless of price.
SUre, if a console makes a retailer $5, how much of that is eaten away from Credit card charges? Assuming 2.5%, that's $7. At 2%, that's 5.60
You can be as unsatisfied as you want. Wholesale prices here are higher than the ones in the US. For example, a Westinghouse 47 inch LCD was on sale at Bestbuy.com for $1439 USD... my employee purchase price at BBY Canada at the time was sitting at $2k CAD.
If you really refuse to pay the money, I heartily suggest Craigslist, as the open market rate for a PS3 is sitting at around $600 right now
zerocool24
May 30th, 2007, 01:15 PM
On a serious note - Have you checked out the Future Shop PS3 ad recently? They're including a free game and a free Blu-ray movie so $699 is well worth it.
I picked it up, at best buy, as a price match, good bundle the pirates movie looks amazing (i got curse of the black pearl). F1 is decent.
BoxsterS
May 30th, 2007, 01:53 PM
As a Blu-Ray player, it's worth it. They still need to improve the number of quality game titles drastically.
Let's give them at least a year and then asses the number of quality titles.
Musiq Soulchild
May 30th, 2007, 05:05 PM
Don't do it. I would continue to hold out for a BNIB 60GB PS3 for $400. You've waited this long, don't abandon the mission now. Besides, its been unboxed by the hands of a stranger.
Trying to be funny eh? Its not working :twisted:
BoxsterS
May 30th, 2007, 06:02 PM
Trying to be funny eh? Its not working :twisted:
What are you talking about? Statistics indicate that if you lowball enough BNIB 60GB PS3 for sale ads you're bound to hit the jackpot. Stay with the program. You're in too deep to bail now. That $400 BNIB 60GB PS3 is just around the corner.
Musiq Soulchild
May 30th, 2007, 06:29 PM
What are you talking about? Statistics indicate that if you lowball enough BNIB 60GB PS3 for sale ads you're bound to hit the jackpot. Stay with the program. You're in too deep to bail now. That $400 BNIB 60GB PS3 is just around the corner.
lol you can't even read right..Its $450 bud.
BoxsterS
May 30th, 2007, 07:27 PM
lol you can't even read right..Its $450 bud.
There's no way I'd pay that much for a BNIB 60GB PS3. I may go $425 for a sealed BNIB 60GB PS3, but for $450 it better have at least 2 games (and sealed ones at that).
rahzel
May 30th, 2007, 10:40 PM
i think hes trying to be funny...
Badman
May 31st, 2007, 05:34 PM
i think hes trying to be funny...
I Hope So:|
pgfreak
May 31st, 2007, 09:00 PM
As a Blu-Ray player, it's worth it. They still need to improve the number of quality game titles drastically.
in your opinion
i like the games out very much.. and its not like i buy every game for every system anyway
sfu_lifer
May 31st, 2007, 11:02 PM
in your opinion
i like the games out very much.. and its not like i buy every game for every system anyway
I think it MANY gamer's opinion, the library is lacking (not counting PS2/PS2 of course).
Anyone try the PSP remote play yet (requires FW3.50). I prefer to keep my homebrew thank-you-very-much. Here's to DarkAlexx and his 3.50OE ;)
BoxsterS
Jun 1st, 2007, 12:31 AM
So I pick up my PS3 with Formula 1 CE 3 weeks ago for $649 ($50 off $500 coupon applied) and I see that this weeks FS sale includes F1 and 1 of 2 Blu-ray movies. I go back and the CSR tells me to select any 2 Blu-ray movies so I select Pirates of the Caribbean 1 & 2. I then realize that I could have probably gotten Planet Earth, but didn't want to press my luck. So PS3, Formula 1 and Pirates of the Caribbean 1 & 2 for $649.
Emancipated
Jun 1st, 2007, 07:16 AM
Nice deal.
Has Sony flooded the market with new PS3s with software emulation yet?
BoxsterS
Jun 1st, 2007, 01:55 PM
Just downloading the Folk Lore demo from the Japanese PSN. For those wondering how to setup a Japanese account:
http://blogs.ign.com/xheavenxsentx/2006/12/09/39684/
The Japan PSN also has the Hot Shots Golf 5 demo.
BoxsterS
Jun 1st, 2007, 01:55 PM
Nice deal.
Has Sony flooded the market with new PS3s with software emulation yet?
It will probably happen this fall.
nfnx
Jun 1st, 2007, 03:30 PM
i still want one haha but waiting... lol yet still i went out and bought season tickets to raptors and put myself on the fc waiting list
Musiq Soulchild
Jun 1st, 2007, 07:11 PM
How much should a ps3 60gb with extra controller and game (god father) be worth?
Skidz
Jun 1st, 2007, 11:27 PM
how much do you guys think a mint ps3 60gb with 2 games(NBA 2K7, MLB something 2007) and 1 ps2 game be worth?
$600
How much should a ps3 60gb with extra controller and game (god father) be worth?guess :|
zerocool24
Jun 7th, 2007, 06:24 PM
So I pick up my PS3 with Formula 1 CE 3 weeks ago for $649 ($50 off $500 coupon applied) and I see that this weeks FS sale includes F1 and 1 of 2 Blu-ray movies. I go back and the CSR tells me to select any 2 Blu-ray movies so I select Pirates of the Caribbean 1 & 2. I then realize that I could have probably gotten Planet Earth, but didn't want to press my luck. So PS3, Formula 1 and Pirates of the Caribbean 1 & 2 for $649.
thats a nice deal. i only got one movie when pm'ing at bestbuy.
Sprite_TM
Jun 8th, 2007, 12:05 AM
thats a good deal i say. u get F1 and a blu ray movie
So I pick up my PS3 with Formula 1 CE 3 weeks ago for $649 ($50 off $500 coupon applied) and I see that this weeks FS sale includes F1 and 1 of 2 Blu-ray movies. I go back and the CSR tells me to select any 2 Blu-ray movies so I select Pirates of the Caribbean 1 & 2. I then realize that I could have probably gotten Planet Earth, but didn't want to press my luck. So PS3, Formula 1 and Pirates of the Caribbean 1 & 2 for $649.
gilboman
Jun 8th, 2007, 10:56 AM
How much should a ps3 60gb with extra controller and game (god father) be worth?
450 if you are lucky
BoxsterS
Jun 8th, 2007, 03:39 PM
thats a good deal i say. u get F1 and a blu ray movie
I think FS got confused as they gave me free reign to pick any 2 Blu-ray movies. Still kicking myself for not getting Planet Earth.
kevin01
Jun 8th, 2007, 05:15 PM
Breaking News: Blu-Ray backups bootable, not playable yet. The video is there, just go down a little. That is a DVD-R in the movie but thats because COD3 fits on a DVD-R (http://www.ps3news.com)
CFRTim
Jun 15th, 2007, 01:43 PM
Looks like this thread, much like the PS3, needs some more life; so here is another take on some old news about the PS3 force feedback controller:
Following the settlement between Sony and Immersion, the two companies entered into a business agreement to work on future PS3 products and rumours indicated that Sony was working on re-integrating the force feedback features into the PS3 SixAxis controller. One may ask how a SixAxis motion sensitive controller can also feature force feedback, a problem which Sony claimed was the original reason it removed force feedback from the SixAxis.
Our suggestion; Ask Nintendo.
Inner Bits has posted insider information however that indicates the rumble may be returning to the PS3 soon, though Sony hasn't officially confirmed the rumour as fact or fiction.
"We can now confirm that this is the case." Writes Inner Bits "We've heard from two independent sources at Sony that they have been working on prototypes for several months."
It's not as easy as it sounds however, running a motion sensitive, wireless controller which has force feedback has left Sony with apparent battery life woes.
"Officially, the corporate line is still "no comment". Unofficially, Sony is facing some difficulties with battery life; i.e. Between the rumble and the wireless support, the batteries are draining too fast to be acceptable for consumers."
We hope that Sony can find a work-around to the problem which doesn't cut back or compromise on other features - that or just give us a decent length of cable; wires aren't really that bad. Are they?
The bad part may be if the re-adoption of this new feature pushes development of new titles back further, as developers try to take advantage of these new features. That's without counting the cost for gamers to buy a new controller, though we imagine PS3 owners must have deeper pockets than most gamers anyway.
http://www.bit-tech.net/news/2007/06/15/sony_will_change_the_ps3_controller/1
http://www.innerbits.com/blog/2007/06/14/ps3-controller-with-rumble-in-development/
Badman
Jun 15th, 2007, 04:51 PM
firmware 1.81 is out. Im getting it right now.
sfu_lifer
Jun 15th, 2007, 07:25 PM
Give us back rumble with the option to turn it off on the controller itself.
I'm not surprised they're having battery life woes. Rumble is the main killer for battery life though the 360 controller seems to be doing just fine with that regards (of course having no motion control helps matters :)).
Is it worth it to upgrade to 1.81 (I hate lugging out that damn USB cable)? I haven't noticed any of those video issues.
rdtx2002
Jun 15th, 2007, 10:18 PM
Give us back rumble with the option to turn it off on the controller itself.
I'm not surprised they're having battery life woes. Rumble is the main killer for battery life though the 360 controller seems to be doing just fine with that regards (of course having no motion control helps matters :)).
Is it worth it to upgrade to 1.81 (I hate lugging out that damn USB cable)? I haven't noticed any of those video issues.
Settings:
- The method of setting [RGB Full Range (HDMI)] under [Display Settings] has been improved.
Other:
- The stability of the network connection used during gameplay has been improved for some PlayStation 2 format software titles that support online gaming.
not really 'worth' it
kevin01
Jun 18th, 2007, 11:46 AM
Im thinking about selling my PS3 and just getting a 360 elite.
20GB
NBA 2K7
Motorstorm
Madden 07
Def Jam Icon
2 wireless controllers
1 blu ray remote
$600? Is it a good deal?
BoxsterS
Jun 18th, 2007, 12:23 PM
Give us back rumble with the option to turn it off on the controller itself.
I'm not surprised they're having battery life woes. Rumble is the main killer for battery life though the 360 controller seems to be doing just fine with that regards (of course having no motion control helps matters :)).
Is it worth it to upgrade to 1.81 (I hate lugging out that damn USB cable)? I haven't noticed any of those video issues.
The PS3 controller is super light. If they are having battery run down issues with the "next-gen" Immersion rumble technology, then increase the battery size. There's also talk about Sony possibly offering a trade in program for people that bought the original controller which I think would be a nice peace offering. As for rumble, there's no doubt they'll offer a way to switch it off because some people do prefer extended battery life over rumble.
BoxsterS
Jun 18th, 2007, 12:24 PM
Im thinking about selling my PS3 and just getting a 360 elite.
20GB
NBA 2K7
Motorstorm
Madden 07
Def Jam Icon
2 wireless controllers
1 blu ray remote
$600? Is it a good deal?
I think it is. But, you should sell me Motorstorm :)
zerocool24
Jun 18th, 2007, 12:41 PM
Is it worth it to upgrade to 1.81 (I hate lugging out that damn USB cable)? I haven't noticed any of those video issues.
how do you charge your controllers then?
Vertigo
Jun 18th, 2007, 01:15 PM
how do you charge your controllers then?
Ch...arge? You mean they're not one-time use? o.O
CFRTim
Jun 18th, 2007, 01:35 PM
Can't you charge the PS3 controllers with a computer as well?
sfu_lifer
Jun 18th, 2007, 01:37 PM
Can't you charge the PS3 controllers with a computer as well?
Yes you can. And I have a pretty good wall USB charger from my ipod that seems to charge it a little faster.
zerocool24
Jun 18th, 2007, 01:44 PM
Yes you can. And I have a pretty good wall USB charger from my ipod that seems to charge it a little faster.
ahh, ok, i also recall seeing the dual charger for 2 controllers, i figured that was what you used.
bembol
Jun 18th, 2007, 01:53 PM
Has anyone here seen a PS3 installed in the car.
I'm considering it. BD Playback, MP3 and Wi-Fi Internet. :cheesygri :cheesygri
BoxsterS
Jun 18th, 2007, 02:11 PM
Can't you charge the PS3 controllers with a computer as well?
Yup. You can also use your PS3 controller on your PC. I believe Windows XP and Vista pick it up via plug and play and install the necessary drivers.
GunnerX
Jun 18th, 2007, 02:23 PM
No drivers needed. It just uses a powered USB 2.0 to charge.
BoxsterS
Jun 18th, 2007, 02:37 PM
No drivers needed. It just uses a powered USB 2.0 to charge.
Doesn't it need the drivers installed to be able to use it as a PC controller?
GunnerX
Jun 18th, 2007, 02:50 PM
You can use it as a controller? I connect it to my laptop to charge and it did no such thing. It just charges it.
jeffyjaixx
Jun 18th, 2007, 02:53 PM
Has anyone here seen a PS3 installed in the car.
I'm considering it. BD Playback, MP3 and Wi-Fi Internet. :cheesygri :cheesygri
That's pretty sick. :lol:
Get one of those 23" Samsung's and you're good to go.
BoxsterS
Jun 18th, 2007, 02:59 PM
You can use it as a controller? I connect it to my laptop to charge and it did no such thing. It just charges it.
Yup.
Link (http://dl.qj.net/SIXAXIS-driver-for-PC-PlayStation-3/pg/12/fid/11679/catid/518)
GunnerX
Jun 18th, 2007, 03:16 PM
Ah, but that requires that specific driver to be installed.
CFRTim
Jun 18th, 2007, 05:58 PM
Any reason as to way DiRT for the PS3 is not out until September?
sfu_lifer
Jun 18th, 2007, 06:00 PM
Any reason as to way DiRT for the PS3 is not out until September?
Probably because the 360 was the target platform. Ports to PS3 take time.
Emancipated
Jun 18th, 2007, 10:08 PM
Yup.
Link (http://dl.qj.net/SIXAXIS-driver-for-PC-PlayStation-3/pg/12/fid/11679/catid/518)
That's pretty touch and go. I haven't been able to get it to work on my system and reading various forums, others seem to be experiencing the same thing.
BoxsterS
Jun 19th, 2007, 02:47 AM
That's pretty touch and go. I haven't been able to get it to work on my system and reading various forums, others seem to be experiencing the same thing.
I got it to work in 5 minutes. I even play Geometry Wars on XP with it. Did you install the libusb-win32-filter-bin-0.1.10.1.exe application first?
Skidz
Jun 19th, 2007, 03:11 AM
I could never get it to work either :confused:
HUH
Jun 19th, 2007, 08:32 AM
When it doesn't show up, try the following:
1. Open up Game Controller under control panel
2. Run the ps3sixaxis_en.exe again
3. Push the PS button on the controller
4. Check if the buttons work
If the controller still does not response, try the above steps again. You'll need to run the above steps every time you connect it or reboot the computer.
Emancipated
Jun 19th, 2007, 01:53 PM
When it doesn't show up, try the following:
1. Open up Game Controller under control panel
2. Run the ps3sixaxis_en.exe again
3. Push the PS button on the controller
4. Check if the buttons work
If the controller still does not response, try the above steps again. You'll need to run the above steps every time you connect it or reboot the computer.
That's pretty much what the various support forums recommend but the buttons never respond.
Does anyone know of a third party controller like the sixaxis which is wired? I really like the pressure sensitive buttons for racers.
GunnerX
Jun 19th, 2007, 02:00 PM
I just bought the MS Wireless adapter for the PC and with that I can use all my Xbox 360 accessories.
Emancipated
Jun 19th, 2007, 02:21 PM
I got that too but in GTR2, the wireless Xbox controller is way too finicky. It's hard to control as hell.
BoxsterS
Jun 20th, 2007, 08:10 PM
Looks like GTA IV exclusive content may be coming to the PS3 after all.
Next-Gen contacted Wedbush Morgan Securities analyst Michael Pachter, who further explained the deal. "What Microsoft did was pay a $50 million advance," he said, much in the same way a big-name author receives a payment in advance of his or her next book.
In other words, Microsoft is confident that Take-Two's portion of the revenue generated by GTA IV content downloads will surpass the $50 million advance paid.
"Microsoft basically said that it's happy to pay [Take-Two] in advance $50 million in revenue that [Take-Two] is going to receive from GTA IV downloads," he said.
Microsoft takes about a 30 percent cut from Xbox Live Marketplace content sales, according to Pachter.
Taking that 70/30 split (publisher/Microsoft) and the $50 million advance into account, Microsoft is apparently confident that GTA IV download revenues over Xbox Live will be at least $70 million.
If revenues don't meet that figure, Take-Two will have to return some of the advance, according to Pachter. But he said that there's no reason to believe Take-Two would actually miss that revenue target.
He also stated, "By giving this advance, Microsoft did extract from Take-Two the promise to make [GTA IV content] exclusive. But there will not be any downloadable content for PS3, at least for some time. My guess is at least for a year."
BoxsterS
Jun 20th, 2007, 08:16 PM
We all knew it was true and now its been confirmed.
According to a recent Geoff Keighley interview on GameTrailers yesterday, this rumor was proven true; Unreal Tournament 3 will be a timed console exclusive.
The reason? Well, Keighley said it's because Sony is allowing user-created mods for the game, and Microsoft thinks it could be used to "undermine" their Xbox Live service. The 360 version will come out at a later date after "they resolve some issues."
Badman
Jun 20th, 2007, 09:27 PM
some good news for the 2 games i'm looking forward to.
BoxsterS
Jun 21st, 2007, 10:48 AM
Probably because the 360 was the target platform. Ports to PS3 take time.
The PC is their target platform. Their new engine, NEON, was built from the ground up on it.
BoxsterS
Jun 21st, 2007, 11:16 AM
Remember ANA? This was the chip that Microsoft claimed was the hardware scaler inside of the 360. Well, it turns out they were lying. The ANA isn't a hardware scaler, but merely a video output chip. All of the scaling is done using their Xenos GPU.
Well there you have it. The 360 has no dedicated hardware scaler in it whatsoever and Microsoft finally came clean when Eurogamer called them on it.
Eurogamer reviewing XB360 Elite:
The only other major change under the bonnet is the new HANA video display chip, replacing the old ANA version in the classic 360. This chip has erroneously been described as the silicon that deals with the 360's inbuilt hardware scaling. In truth, Microsoft has now confirmed to us that it's merely a video output chip - a means of transferring the framebuffer into all of the different signals: composite, s-video, RGB SCART, component, VGA and - the key addition with HANA - HDMI. Scaling itself is actually performed by the Xenos GPU (most likely using a variation of Lanczos resizing) so in that respect the Elite performs identically to the original Xbox 360.
Here's their original statement from Greenberg, of Microsoft, during their dog and pony show of the ANA chip in the ArsTechnica interview:
"We call it Ana. This is the scaling chip that's in the 360," he tells me. It's odd to see it—a tiny little chip—but this may be one of the secret weapons the 360 has against the PS3. The PS3 has no internal hardware scaler, which means games that are 720p native can only be shown in 720p or 480p; there is no scaling up to 1080p or 1080i. This causes people with older HDTVs to have issues with the available resolutions, and keeps them from playing the games in anything but 480p. It's a vexing problem for a system that's supposed to be HD, and this issue is one of the most challenging that Sony faces. I ask the Microsoft guys how important it was for them to include a scaler in the 360.
"It was a critical design decision; we wanted the 360 to be high-definition, not just 1080p or some other standard. That's why we included component cables in the box; there is no HDTV that doesn't have a component in," said Greenberg.
To call this a massive embarrassment would be an understatement.
GunnerX
Jun 21st, 2007, 12:10 PM
I'm confused. You post PS3 stuff in the 360 thread and 360 stuff in the PS3 thread. Is your only goal to start off flame wars??
aelam
Jun 21st, 2007, 12:16 PM
I'm confused. You post PS3 stuff in the 360 thread and 360 stuff in the PS3 thread. Is your only goal to start off flame wars??
:lol: pwned! :lol:
BoxsterS
Jun 21st, 2007, 12:47 PM
I'm confused. You post PS3 stuff in the 360 thread and 360 stuff in the PS3 thread. Is your only goal to start off flame wars??
I'm sure the 360 trolls have polluted this thread more than the other way around. Besides, this story has to do with Microsoft lying about their hardware capabilities and attacking Sony for potentially not having an internal hardware scaler. Looks like it's the other way around now.
GunnerX
Jun 21st, 2007, 01:21 PM
I'm playing all of my 360 games in 1080p through component. I've yet to see this with my PS3 game. What's this being the other way around?
ATLien69
Jun 21st, 2007, 02:22 PM
WARNING: *off-topic*
Wondeing if you can use the MS wireless wheel on pc racing games with the MS wireless adapter???
I just bought the MS Wireless adapter for the PC and with that I can use all my Xbox 360 accessories.
BoxsterS
Jun 21st, 2007, 04:05 PM
I'm playing all of my 360 games in 1080p through component. I've yet to see this with my PS3 game. What's this being the other way around?
No, you're playing 720p games upscaled to 1080p via interpolation. Can you name me a native 1080p 360 game? I can name quite a few 1080p native PS3 games.
CFRTim
Jun 21st, 2007, 04:56 PM
No, you're playing 720p games upscaled to 1080p via interpolation. Can you name me a native 1080p 360 game? I can name quite a few 1080p native PS3 games.
Virtua Tennis 3
rdtx2002
Jun 21st, 2007, 05:21 PM
Virtua Tennis 3
also NBA Street Homecourt
CFRTim
Jun 21st, 2007, 06:00 PM
An extra 200 software titles and 180 download titles will be released for the Playstation 3 in Sony's current financial year.
There's only about 60 titles available right now.
So said Kazuo Hira, CEO and president of Sony in an interview with Nikkei.net
The primary goal of the boss is to make the Playstation 3 more popular than the Playstation 2, Hira told the newspaper. Other plans for the PS3 include a video sharing service and better collaboration with the software devs
http://www.nni.nikkei.co.jp/AC/TNKS/Nni20070620D20JFA09.htm
Good intentions, now let's see if SONY can deliver.
Skidz
Jun 21st, 2007, 10:08 PM
No, you're playing 720p games upscaled to 1080p via interpolation. Can you name me a native 1080p 360 game? I can name quite a few 1080p native PS3 games.
Virtua Tennis 3
also NBA Street Homecourt
Rayman Raving rabbids,Lost Planet,GRAW 2,Armored Core 4 ,GH2 .I dont have any native 1080p games for PS3 except for Playstation Store bought ones (I did own NBA 2K7 for a minute):|
sfu_lifer
Jun 21st, 2007, 11:41 PM
I'm playing all of my 360 games in 1080p through component. I've yet to see this with my PS3 game. What's this being the other way around?
That's a good thing too that the 360 can upscale all those games to 1080p unlike the PS3.
There are very few native 1080p games that aren't simplistic on either platform.
I'd gladly trade in more effects and background objects for 720p and a locked in 30fps.
jeffyjaixx
Jun 21st, 2007, 11:49 PM
That's a good thing too that the 360 can upscale all those games to 1080p unlike the PS3.
There are very few native 1080p games that aren't simplistic on either platform.
I'd gladly trade in more effects and background objects for 720p and a locked in 30fps.
Indeed, IMO 1080p is not needed this gen. Maybe next-gen when people actually have 1080p sets.
BoxsterS
Jun 22nd, 2007, 12:02 AM
Indeed, IMO 1080p is not needed this gen. Maybe next-gen when people actually have 1080p sets.
I agree. The 720p vs 1080p is sort of irrelevant to me because it's not discernible. I place more relevance on games that are 30 fps vs 60 fps.
GunnerX
Jun 22nd, 2007, 09:32 AM
No, you're playing 720p games upscaled to 1080p via interpolation.
That's exactly my point. UPSCALING. The 360 always had from the start. My previous HDTV does not support 720p but I can still play 360 games in 1080i. However, PS3 games are DOWNSCALED to 480p.
Wondeing if you can use the MS wireless wheel on pc racing games with the MS wireless adapter???
I believe that's the idea.
GunnerX
Jun 22nd, 2007, 11:12 AM
An extra 200 software titles and 180 download titles will be released for the Playstation 3 in Sony's current financial year.
There's only about 60 titles available right now.
So said Kazuo Hira, CEO and president of Sony in an interview with Nikkei.net
The primary goal of the boss is to make the Playstation 3 more popular than the Playstation 2, Hira told the newspaper. Other plans for the PS3 include a video sharing service and better collaboration with the software devs
http://www.nni.nikkei.co.jp/AC/TNKS/Nni20070620D20JFA09.htm
Good intentions, now let's see if SONY can deliver.
They changed their minds already.
http://www.gamesindustry.biz/content_page.php?aid=26024
Sony has promised PlayStation 3 owners that at least 145 titles are on the way to the US, which includes approximately 40 PSN titles and more than 105 boxed games.
skule123
Jun 22nd, 2007, 12:16 PM
They changed their minds already.
http://www.gamesindustry.biz/content_page.php?aid=26024
From that article, if he was citing international figures in the first place, would he really be changing his mind?
GunnerX
Jun 22nd, 2007, 01:09 PM
Kaz is full of hot air and keeps blowing it out. SONY themselves have been busy doing damage control. Do you really believe that they will have 380 games out by March 2008??
rdtx2002
Jun 22nd, 2007, 01:15 PM
Kaz is full of hot air and keeps blowing it out. SONY themselves have been busy doing damage control. Do you really believe that they will have 380 games out by March 2008??
Worldwide? yes.. i can see that figure.
sfu_lifer
Jun 22nd, 2007, 01:31 PM
"Riiiiiiddge Raccerrrr" is what Kaz will forever be known for.
Sorry couldn't resist :cheesygri
Anyhow, 45 PSN titles is a snorefest (how big is the PS1 library again?).
And PS3 titles keep getting pushed back. I doubt they'll hit their numbers but I hope they do. I'd like to know how many retail games you guys have for your PS3.
I only have 2: Resistance and Motorstorm. At this point with the 360 last year, I had 8.
skule123
Jun 22nd, 2007, 01:59 PM
I only have Resistance, plus Calling All Cars. Motorstorm is all right, but I hate racing games as a matter of personal taste. May get Ninja Gaiden Sigma after a few months if I see it cheap.
It's nice to have the 360, Wii, DS, and PSP to keep gaming during the summer dry spells. Many thanks to the EB Games trade-in deals for the chance to get a PS3, PSP, and DS cheap. :)
Not really much that I plan to get up until the first and second party titles start coming out, but I'm honestly looking forward to Ratchet and Clank the most out of the fall line-up. Not that I'm not looking forward to the GTAs and Mass Effect and everything, but R&C is the franchise that made me get a PS2 and join up with the last generation of gaming.
BoxsterS
Jun 22nd, 2007, 02:04 PM
Kaz is full of hot air and keeps blowing it out. SONY themselves have been busy doing damage control. Do you really believe that they will have 380 games out by March 2008??
So 105 boxed games and 40 PSN games aren't enough for you? That's an average of about 10-12 boxed PS3 games per month and about 4-5 PSN games per month. I'm fine with that.
BTW, have you thought about updating your Xbox 360 blog with your PS3 anger issues?
GunnerX
Jun 22nd, 2007, 02:20 PM
So 105 boxed games and 40 PSN games aren't enough for you? That's an average of about 10-12 boxed PS3 games per month and about 4-5 PSN games per month. I'm fine with that.
BTW, have you thought about updating your Xbox 360 blog with your PS3 anger issues?
Most of those 105 games will most likely be on the 360 so that's what I'll be getting it for. Gotta have my Achievements. As for PS3 exclusives, Ratchet and Clank is looking good. Not much else I'm interested in.
As for the 360 blog, that's for my 360 to decide since it's the one that generates it. But the 360 and PS3 are on different shelves so they haven't been introduced to each other yet.
As for my anger issues, they're actually disappointment at empty promises. 8 months later, there's still only 2 good games for the PS3, broken online network and no upscaling of ps3 games. If you're happy with that after spending the money then good for you. But if people don't make any noise, things won't get done.
BoxsterS
Jun 22nd, 2007, 02:31 PM
Most of those 105 games will most likely be on the 360 so that's what I'll be getting it for. Gotta have my Achievements. As for PS3 exclusives, Ratchet and Clank is looking good. Not much else I'm interested in.
As for the 360 blog, that's for my 360 to decide since it's the one that generates it. But the 360 and PS3 are on different shelves so they haven't been introduced to each other yet.
As for my anger issues, they're actually disappointment at empty promises. 8 months later, there's still only 2 good games for the PS3, broken online network and no upscaling of ps3 games. If you're happy with that after spending the money then good for you. But if people don't make any noise, things won't get done.
Well, let's give Sony until November because the console is still less than 1 year old. I'm looking forward to Lair, MGS 4 (Best Buy $39 pre-order :)), Heavenly Sword, Warhawk, Drake's Fortune. Also, I paid for a console and a Blu-ray player and the inclusion of a HD player was really the deciding factor - I was fine with paying a premium for it because it will be the future home movie format.
In the meantime, have you played Warhawk? If not then you should really try it out. Yes, it's a closed Beta, but then I wasn't exactly invited so I invited myself.
Badman
Jun 22nd, 2007, 03:11 PM
In the meantime, have you played Warhawk? If not then you should really try it out. Yes, it's a closed Beta, but then I wasn't exactly invited so I invited myself.
How did you do that. Could you invite me? or how do I invite myself?
Musiq Soulchild
Jun 22nd, 2007, 10:51 PM
How did you do that. Could you invite me? or how do I invite myself?
mee too!
BoxsterS
Jun 22nd, 2007, 11:37 PM
How did you do that. Could you invite me? or how do I invite myself?
I can't specifically say how I did it since it's not exactly proper. But, all the information you need is available on PS3News.com
Vertigo
Jun 23rd, 2007, 01:27 AM
I can't specifically say how I did it since it's not exactly proper. But, all the information you need is available on PS3News.com
I would be very wary of using the methods posted on PS3News to get illegitimate copies of games/betas on your PS3. It's a possibility that Sony will ban users that do this, so unless you're willing to risk the online capability of PS3, I'd be very careful. ^^
Emancipated
Jun 23rd, 2007, 05:42 AM
I have 2 for the PS3 which should really be one since I never play R:FOM.
For the Xbox, I have somewhere between 15-20 but checking my game status, I usually play one or two that I like while the rest just sits there for times of desperation.
BoxsterS
Jun 23rd, 2007, 12:10 PM
I would be very wary of using the methods posted on PS3News to get illegitimate copies of games/betas on your PS3. It's a possibility that Sony will ban users that do this, so unless you're willing to risk the online capability of PS3, I'd be very careful. ^^
I guess anything is a possibility. Incognito and Sony could easily put together a list of who was invited and who wasn't. I also tried the same for Home, but couldn't log in due to security restrictions. You're taking a chance, but damn is Warhawk ever fun. One of the best games so far - yes, it's that good.
GunnerX
Jun 28th, 2007, 08:46 AM
SWEET!! I just got this email this morning.
WELCOME TO THE WARHAWK ONLINE BETA TEST
Attention pilot,
Your patience has paid off--you've been accepted to the Warhawk(TM) beta test!
Starting today, you'll be able to download the Warhawk beta from the
PLAYSTATION(R)Store using your PLAYSTATION(R)Network Sign-In ID.
Simply click on the "Featured Items" tab on the PLAYSTATION(R)Store and
you'll find the download waiting for you.
So we'll see what all this hoopla is about. Just in time too since I now have a 52" LCD with 1080p.
rdtx2002
Jun 28th, 2007, 09:03 AM
The latest version of PSM magazine have also revealed some details on what the expectations of the next “big” firmware update for the ps3 will consist of. Read on.
Accoring to the magazine, this is some of the rumored features that we could very well see in the Ps3 firmware 2.0 update.
- Password user
- Equalizer (music)
- Management of flow RSS
- Addition of topics (bottom of screen and saver of screen)
- Accessible XMB during the play
- Possibility of opening several sessions of chat
- New types of diaporama(visualisations )
Badman
Jun 28th, 2007, 11:30 AM
I "got into" the warhawk beta as well. I tried it out and it is fun but not as much as some people claim it is. I mainly only like driving the planes.
I also got my first payed game. Super rub a dub. Hate it or like it but i find it addictive.
Also i thought its today that they are bringing out the ps3 firmware?
GunnerX
Jun 28th, 2007, 11:45 AM
v1.82 is out today. Support of h.264 added. Not much else.
zerocool24
Jun 28th, 2007, 06:36 PM
how do i get into the beta?
sfu_lifer
Jun 28th, 2007, 06:40 PM
how do i get into the beta?
As Boxster posted before, there are ways of getting in by spoofing a demo download of something else (do a search on it in the ps3nfo forums). I still don't see the big deal with Warhawk.
Has anyone made use of the transformers spam that Sony's been sending out? What special extras do they give out?
zerocool24
Jun 28th, 2007, 08:02 PM
As Boxster posted before, there are ways of getting in by spoofing a demo download of something else (do a search on it in the ps3nfo forums). I still don't see the big deal with Warhawk.
Has anyone made use of the transformers spam that Sony's been sending out? What special extras do they give out?
well id like to get one legit, wasnt that how he got it without being invited?
jeffyjaixx
Jun 28th, 2007, 08:04 PM
The Darkness: I give it 8.2/10. It has AA issues in some areas and FPS drops but the beautiful textures and environments make up for it. All in all, quite an entertaining game (I'm not finished yet, only got about 3 hours in)! :D.
Some pics:
http://img.photobucket.com/albums/v619/jeffyjaixx/DSCF1840.jpg
http://img.photobucket.com/albums/v619/jeffyjaixx/DSCF1893.jpg
http://img.photobucket.com/albums/v619/jeffyjaixx/DSCF1885.jpg
http://img.photobucket.com/albums/v619/jeffyjaixx/DSCF1884.jpg
http://img.photobucket.com/albums/v619/jeffyjaixx/DSCF1877.jpg
http://img.photobucket.com/albums/v619/jeffyjaixx/DSCF1873.jpg
http://img.photobucket.com/albums/v619/jeffyjaixx/DSCF1857.jpg
http://img.photobucket.com/albums/v619/jeffyjaixx/DSCF1847.jpg
BoxsterS
Jun 28th, 2007, 08:44 PM
The Darkness: I give it 8.2/10. It has AA issues in some areas and FPS drops but the beautiful textures and environments make up for it. All in all, quite an entertaining game (I'm not finished yet, only got about 3 hours in)! :D.
The game looks incredible. But we need to get together and buy Super Stardust HD. Who's in within our group?
dragonduck
Jun 28th, 2007, 09:08 PM
when was ninja gaiden released???? i just saw 3 copies at walmart
rahzel
Jun 28th, 2007, 09:13 PM
when was ninja gaiden released???? i just saw 3 copies at walmart
are you sure you saw ninja gaiden SIGMA for PS3? or Ninja Gaiden for Xbox? NGS doesn't get released until July 3rd iirc.
dragonduck
Jun 28th, 2007, 09:22 PM
are you sure you saw ninja gaiden SIGMA for PS3? or Ninja Gaiden for Xbox? NGS doesn't get released until July 3rd iirc.
lol yes im 100% sure. maybe the manager put out early by mistake?
jeffyjaixx
Jun 28th, 2007, 09:58 PM
when was ninja gaiden released???? i just saw 3 copies at walmart
You should have bought 2! (One for me :D).
blues45
Jun 28th, 2007, 11:07 PM
The game looks incredible. But we need to get together and buy Super Stardust HD. Who's in within our group?
i'm down for StarDust
I finally got Madden for the PS3 and I love it
I had Madden06 for the 360, but that did not keep my attention, 07 definitely does...
gonna go rent Darkness and buy Vegas even tho I already had it for the 360 for a few months
nice to see a recent surge of games get released for the PS3
Yesdear
Jun 29th, 2007, 07:36 PM
Picked up The Bigs yesterday. It's a really fun game.
http://ps3.ign.com/articles/799/799008p1.html
Emancipated
Jun 29th, 2007, 08:57 PM
[QUOTE=jeffyjaixx;5277934]The Darkness: I give it 8.2/10. It has AA issues in some areas and FPS drops but the beautiful textures and environments make up for it. All in all, quite an entertaining game (I'm not finished yet, only got about 3 hours in)! :D.
Some pics:
QUOTE]
So what was the deciding factor that made you pick the PS3 version over the Xbox?
I really like the controller and rumble of the Xbox. It feels much more tactile as well; not surprising since I play the Xbox 95% of the time.
GunnerX
Jun 30th, 2007, 01:20 AM
Plus the Achievements. :D That's always a factor for me with multi platform games.
sfu_lifer
Jul 2nd, 2007, 07:03 AM
Plus the Achievements. :D That's always a factor for me with multi platform games.
Ya I know. Until Sony gets their "trophy" room in place for Home (achievements are still far simpler since it's an immediate aggregate number vs a "what furniture/clothes did he get this week") thing, I'll keep buying the 360 version.
On another note, as someone mentioned previously, Ninja Gaiden seems to be out at Walmart Langley. No pricetag and I was in a rush so I don't know how much they are scanning for.
drdrma
Jul 2nd, 2007, 10:33 AM
Plus the Achievements. That's always a factor for me with multi platform games.
I see no value in them. Clearly you do, so I'm curious, what do you do your with Achievements?
To the main topic, I have all the current consoles, and I play the ps3 the least in terms of game, but I use frequently -- it's a fantastic multimedia center. I believe that the games will come. I can't wait for the new sigma gaiden.
I'm offended that every little thing about the 360 is designed to sell you something. All the accessories, the ubiquitous market place all over the menus. yuck.
jeffyjaixx
Jul 2nd, 2007, 11:14 AM
So what was the deciding factor that made you pick the PS3 version over the Xbox?
I really like the controller and rumble of the Xbox. It feels much more tactile as well; not surprising since I play the Xbox 95% of the time.
I don't have an Xbox 360 lol. I often play the 360 only at my friend's house and vice versa.
It's an awesome game.
GunnerX
Jul 2nd, 2007, 12:55 PM
I see no value in them. Clearly you do, so I'm curious, what do you do your with Achievements?
Achievements to me get quite addictive. It actually gives you that extra incentive to complete a game or do something that you normally wouldn't bother with. If it was so useless, why would SONY even bother announcing they were going to do something similar?
I'm offended that every little thing about the 360 is designed to sell you something. All the accessories, the ubiquitous market place all over the menus. yuck.
I have no clue what you are talking about. In terms of accessories, the PS3 has just as many. As for the marketplace, at least for the Xbox Live Arcade games, ALL of them let you play a demo so you can decide if you like the game or not. It's not quite the same with the PS3.
sfu_lifer
Jul 2nd, 2007, 01:13 PM
Actually, it's not quite true that the Achievements don't mean anything.
If you were lucky enough to participate in the Gilette promo a couple of months ago, you could've earned a free Tshirt and XBLA games as well as some Marketplace points depending on your current gamerscore and how much you've upped it since you signed up (and within the given time period).
I do hate how MS designed the 360 Marketplace to be so darned expensive. Based on the Resistance maps pack, it seems like Sony is learning this awful (for consumers) lesson.
drdrma
Jul 2nd, 2007, 01:58 PM
Achievements to me get quite addictive. It actually gives you that extra incentive to complete a game or do something that you normally wouldn't bother with. If it was so useless, why would SONY even bother announcing they were going to do something similar?
i'm just saying i don't get it. i'm trying to understand from someone who actually cares about it.
I have no clue what you are talking about. In terms of accessories, the PS3 has just as many. As for the marketplace, at least for the Xbox Live Arcade games, ALL of them let you play a demo so you can decide if you like the game or not. It's not quite the same with the PS3.
some examples of what i mean:
- just about every in the menus tries to get you to buy something or join live
- core systems requires additional purchase of microsoft product to be useful
- video streaming requires a higher end of windows (not to mention it requires windows in the first place which locks me out)
- hard disk must be microsoft branded. ditto memory unit. (both of which I find absurdly priced)
- wireless controller requires microsoft branded cable for wired
- "customize" with pricey plastic face plates
to *me* it seems that MS doesn't care about the consumer experience
bembol
Jul 2nd, 2007, 09:30 PM
Who is getting Ninja Gaiden Sigma here?
It got 9.3 on IGN.
http://ps3.ign.com/articles/800/800565p1.html
It's the second reason (behind BD playback) why I picked up the PS3! LOL
I expected a higher rating/review, even a perfect 10 since the XBOX version was so close. This is my favorite game of All-Time!
sfu_lifer
Jul 3rd, 2007, 12:28 AM
It's the second reason (behind BD playback) why I picked up the PS3! LOL
I expected a higher rating/review, even a perfect 10 since the XBOX version was so close. This is my favorite game of All-Time!
If I didn't play NG:Black on the Xbox 1/360, I would buy this but since I did, I'll pass since I don't see that many new appealing content for it.
Brownbear
Jul 3rd, 2007, 01:06 AM
not to mention it was extremely difficult, right? haha.
CFRTim
Jul 4th, 2007, 10:58 AM
The PlayStation 3 is having a very tough time as of late. The Church of England is opposing it on one side, while gamers throughout the rest of Europe continue to rage about how they've been neglected by Sony. Even the Orcs aren't best pleased with Sony right now.
Still, maybe if Sony bought up some cool exclusive games then it may be able to salvage something from the ruins?
Nope, apparently that just isn't how it works anymore.
In a recent interview with PSM magazine, Jack Tretton explained just why the PlayStation 3 has been getting fewer exclusives than expected;
"We have a very different approach to exclusives than some of our competitors. We don't buy exclusivity. We don't fund development. We don't, for the lack of a better term, bribe somebody to only do a game on our platform."
So, encouraging users to buy your console by ensuring it gets good games is counted as 'bribery' now? Sounds fine to us, but then we're pretty solidly against the idea of console exclusives in general.
"We earn it by saying 'you can build a better game on our platform. If you focus your development on our platform, you will ultimately be more successful. We can try to partner up with you from a technological standpoint. We can try to partner up with you from a marketing standpoint. But just economically and technologically, this is the system that makes the most sense for you.' "
Hmm. Methinks Sony must not be working hard enough then because, as pointed out by Game|Life, there are a fair few games out there which could have been exclusive, but which somehow slipped through Sony's grasp - games like GTA IV, Assassin's Creed are now showing up on 360 despite the original desire from developers for these titles to have been PS3 exclusives.
Meanwhile, games like Beautiful Katamari are rumoured to be trashing PS3 versions and focusing only on the Xbox 360.
http://www.bit-tech.net/news/2007/07/04/sony_won_t_buy_exclusive_games/1
http://blog.wired.com/games/2007/07/sonys-lost-excl.html
jeffyjaixx
Jul 4th, 2007, 11:20 AM
The PlayStation 3 is having a very tough time as of late. The Church of England is opposing it on one side, while gamers throughout the rest of Europe continue to rage about how they've been neglected by Sony. Even the Orcs aren't best pleased with Sony right now.
Still, maybe if Sony bought up some cool exclusive games then it may be able to salvage something from the ruins?
Nope, apparently that just isn't how it works anymore.
In a recent interview with PSM magazine, Jack Tretton explained just why the PlayStation 3 has been getting fewer exclusives than expected;
"We have a very different approach to exclusives than some of our competitors. We don't buy exclusivity. We don't fund development. We don't, for the lack of a better term, bribe somebody to only do a game on our platform."
So, encouraging users to buy your console by ensuring it gets good games is counted as 'bribery' now? Sounds fine to us, but then we're pretty solidly against the idea of console exclusives in general.
"We earn it by saying 'you can build a better game on our platform. If you focus your development on our platform, you will ultimately be more successful. We can try to partner up with you from a technological standpoint. We can try to partner up with you from a marketing standpoint. But just economically and technologically, this is the system that makes the most sense for you.' "
Hmm. Methinks Sony must not be working hard enough then because, as pointed out by Game|Life, there are a fair few games out there which could have been exclusive, but which somehow slipped through Sony's grasp - games like GTA IV, Assassin's Creed are now showing up on 360 despite the original desire from developers for these titles to have been PS3 exclusives.
Meanwhile, games like Beautiful Katamari are rumoured to be trashing PS3 versions and focusing only on the Xbox 360.
http://www.bit-tech.net/news/2007/07/04/sony_won_t_buy_exclusive_games/1
http://blog.wired.com/games/2007/07/sonys-lost-excl.html
It's not they "won't", it's they "can't." :lol:
Anyone get Ninja Gaiden Sigma yet? Heard it's awesome, better than the first two.
CFRTim
Jul 4th, 2007, 11:24 AM
It's not they "won't", it's they "can't." :lol:
Are you sure?
Peter Moore shocked the world at E3 last May when he announced that GTAIV would appear day-and-date on Xbox 360 and PS3. Months later, Newsweek reported that Take Two had wanted to continue its long-standing practice of giving Sony a lengthy timed exclusivity on the game, but they didn't want it.
Toronto
Jul 4th, 2007, 11:38 AM
some examples of what i mean:
- just about every in the menus tries to get you to buy something or join live
- core systems requires additional purchase of microsoft product to be useful
- video streaming requires a higher end of windows (not to mention it requires windows in the first place which locks me out)
- hard disk must be microsoft branded. ditto memory unit. (both of which I find absurdly priced)
- wireless controller requires microsoft branded cable for wired
- "customize" with pricey plastic face plates
to *me* it seems that MS doesn't care about the consumer experience
I agree with you on this. You are given a very limited selection of gamer pics to choose from and if you want a decent one you even have to pay for those. To download any extras for each game you need to pay for those as well such as map packs, some themes, guides etc. Don't forget you also need to pay to play your games online. People may argue that server costs must be accounted for, etc. then why is it I have to pay to play Rainbow 6 vegas online for my 360 but not for my PS3?
pennywize
Jul 4th, 2007, 11:40 AM
"We don't buy exclusivity. We don't fund development. We don't, for the lack of a better term, bribe somebody to only do a game on our platform."
http://www.bit-tech.net/news/2007/07/04/sony_won_t_buy_exclusive_games/1
http://blog.wired.com/games/2007/07/sonys-lost-excl.html
Hmmmm, maybe Sony should start.
shannn
Jul 4th, 2007, 12:45 PM
This isn't my opinion, but I read it from somewhere...and I think its quite true
The problem with buying exclusives is that you begin to start bidding wars for games. I know Microsoft has been doing a lot of buying recently of exclusives / exclusive content (ala GTAIV), and I know Sony did a lot of that in the days of the PS1 (I think when they were first starting out), but if Sony were to do that now, they'd be in a bidding war with Microsoft for games...
And correct me if I'm wrong, but Sony's pockets are much shallower than Microsoft's. So if a company were to offer a game exclusive to Sony, then go to Microsoft for a counter offer...Sony would be losing out anyway.
And considering it cost $50 Million just for bonus content for GTAIV, how much would it have cost to make the game exclusive? And to have several games in that range (but probably higher) exclusive, thats hundreds of millions of dollars on games that are not guaranteed to succeed (except for maybe GTAIV)
And if Sony did make GTAIV exclusive, I'm sure a lot of people would have been even more Anti-Sony since RockStar doesn't have the best reputation out there (with all the controversy associated with the GTA series anyway, and now Manhunt)
Anyway, thats just my view on the whole exclusiveness of games...
And can someone enlighten me, I still don't understand what achievements are used for on the XBOX360? Is it like the in game achievements games like Resistance and RB6V have (i.e. the ribbons you get for doing certain things).
CFRTim
Jul 4th, 2007, 01:07 PM
And can someone enlighten me, I still don't understand what achievements are used for on the XBOX360? Is it like the in game achievements games like Resistance and RB6V have (i.e. the ribbons you get for doing certain things).
These Achievement points are awarded for the completion of game-specific challenges, such as beating a level or amassing a specified number of wins against other players in Xbox Live matches.
Larry Hryb (aka Major Nelson) coined the term for individuals who played games explicitly for the purpose of unlocking achievements to add to their score: Gamerscore Whores.
You can use them to compare your game play with other players :
"I have many friends who LOVE achievements. They love the bragging rights, they love being able to compare achievements they obtained to other people ... "
No, you can't buy any groceries with them, but there were a few contests where prizes were awarded for having unlocked a number of achievment points within a set time.
So there you have it....
If you still need more info:
http://en.wikipedia.org/wiki/Xbox_Live
Vertigo
Jul 4th, 2007, 01:32 PM
Ooooooooooooo-k. Maybe we could have a bit of discussion about a PS3 game now. ;)
Has anyone picked up R6:Vegas for their PS3? I was just wondering what the online environment is like. Are the servers barren (like the PC version), or are there usually a bunch of people playing? And yes, I've familiarized myself with several of the issues, which are outlined on the Ubisoft forums (repeating gun sound, lack of a lobby, etc.)
If the PC version had a decent amount of people online, I'd pick it up for sure. Unfortunately, that appears not to be the case. :(
blues45
Jul 4th, 2007, 03:14 PM
Ooooooooooooo-k. Maybe we could have a bit of discussion about a PS3 game now. ;)
Has anyone picked up R6:Vegas for their PS3? I was just wondering what the online environment is like. Are the servers barren (like the PC version), or are there usually a bunch of people playing? And yes, I've familiarized myself with several of the issues, which are outlined on the Ubisoft forums (repeating gun sound, lack of a lobby, etc.)
If the PC version had a decent amount of people online, I'd pick it up for sure. Unfortunately, that appears not to be the case. :(
very interested in the answer to this as well
played and beat the 360 version and the online play was my favorite for any 360 game, but i've since gotten rid of my 360 and am looking at getting this for the PS3
this was definitely my favorite game for the 360 and hopefully it flourishes on the PS3
CFRTim
Jul 4th, 2007, 03:51 PM
This isn't my opinion, but I read it from somewhere...and I think its quite true
The problem with buying exclusives is that you begin to start bidding wars for games.And correct me if I'm wrong, but Sony's pockets are much shallower than Microsoft's. So if a company were to offer a game exclusive to Sony, then go to Microsoft for a counter offer...Sony would be losing out anyway.
Nonsense, ever heard of a contract. For example, anyone can approach a game developer, and make a contract to have a "work in progress game" avail. exclusively on a platform for 6 or 12mths, hoping they make money back from console sales. That's that, no bidding war or nothing after, because that would break the contract. However, the game could stink, and that could be trouble. It's not like, lets say Rockstar, goes around saying they're going to make a Grand Theft Boat game, and who wants to pay them more money for exclusivity, that would be a bidding war.
BoxsterS
Jul 4th, 2007, 04:13 PM
I agree with you on this. You are given a very limited selection of gamer pics to choose from and if you want a decent one you even have to pay for those. To download any extras for each game you need to pay for those as well such as map packs, some themes, guides etc. Don't forget you also need to pay to play your games online. People may argue that server costs must be accounted for, etc. then why is it I have to pay to play Rainbow 6 vegas online for my 360 but not for my PS3?
Choices save you money. Live gives you choices. You can be online or offline - it's your choice. If you like to be online, then you pay for it. If not, then you've just saved yourself money. The same goes for HD movies and the Hard Drive. The 360 gives you a choice of buying an HD player and a Hard Drive while the PS3 just includes it as standard. So you just saved $150 and $100 respectively because you had a choice. It's all about choice.
BoxsterS
Jul 4th, 2007, 04:24 PM
This isn't my opinion, but I read it from somewhere...and I think its quite true
The problem with buying exclusives is that you begin to start bidding wars for games. I know Microsoft has been doing a lot of buying recently of exclusives / exclusive content (ala GTAIV), and I know Sony did a lot of that in the days of the PS1 (I think when they were first starting out), but if Sony were to do that now, they'd be in a bidding war with Microsoft for games...
And correct me if I'm wrong, but Sony's pockets are much shallower than Microsoft's. So if a company were to offer a game exclusive to Sony, then go to Microsoft for a counter offer...Sony would be losing out anyway.
And considering it cost $50 Million just for bonus content for GTAIV, how much would it have cost to make the game exclusive? And to have several games in that range (but probably higher) exclusive, thats hundreds of millions of dollars on games that are not guaranteed to succeed (except for maybe GTAIV)
And if Sony did make GTAIV exclusive, I'm sure a lot of people would have been even more Anti-Sony since RockStar doesn't have the best reputation out there (with all the controversy associated with the GTA series anyway, and now Manhunt)
Anyway, thats just my view on the whole exclusiveness of games...
And can someone enlighten me, I still don't understand what achievements are used for on the XBOX360? Is it like the in game achievements games like Resistance and RB6V have (i.e. the ribbons you get for doing certain things).
Third parties are really extortionists. Take 2 and Ubisoft came to Sony and gave them the 'opportunity' to make GTA 4 and Assassin's Creed timed exclusives for the PS3. I can only guess how much they wanted for this exclusivity deal, but Sony obviously didn't like the financial figure these companies were trying to extort. Sony has a strong first and second party stable so they have nothing to worry about. Microsoft, on the other hand, is totally reliant on third party titles and will pay the fee's these companies try to extort.
As for achievements - think of it as your Xbox gaming score card. The more things you achieve the more points you get. It's a metric for measuring how much better you are at playing the game than your friends. They have no monetary value, but there have been promotions that have been tied to them.
I personally prefer the Trophy and Trophy room metaphor that Sony uses.
shannn
Jul 4th, 2007, 04:35 PM
Nonsense, ever heard of a contract. For example, anyone can approach a game developer, and make a contract to have a "work in progress game" avail. exclusively on a platform for 6 or 12mths, hoping they make money back from console sales. That's that, no bidding war or nothing after, because that would break the contract. However, the game could stink, and that could be trouble. It's not like, lets say Rockstar, goes around saying they're going to make a Grand Theft Boat game, and who wants to pay them more money for exclusivity, that would be a bidding war.
I understand the whole contracting issue...I don't think I worded my statement correctly...
I meant bidding war as in, if Sony paid X amount of dollars for this exclusive, other 3rd party publishers will use that amount as a benchmark price for their other titles which they would offer to Sony and Microsoft later, and that could possibly (and probably) drive up the prices for further games to be exclusively published on one console, thus driving up the cost to secure a 3rd party exclusive.
Microsoft would know how much Sony paid, and would offer (or I would expect them to offer) more to secure other games, and thus Sony would have to start offering more, and it would cause a snowball effect, driving up the price of exclusiveness.
Sony would be better off using that money to publish better 1st and 2nd party games to attract more people to the console.
And I see, I thought acheivements were used to obtain stuff like videos and such...I looked on wikipedia but I must have skipped over it...thanks for the clarification
The Trophy concept seems interesting for Home...Can't wait to get those Metal Gear Solid trophies, hehe
ATLien69
Jul 4th, 2007, 05:52 PM
Is the Warhawk Beta working for anyone today??? I keep getting the network error message when tyring to join a game...
jeffyjaixx
Jul 4th, 2007, 06:06 PM
Is the Warhawk Beta working for anyone today??? I keep getting the network error message when tyring to join a game...
The beta's over from what I know.
BoxsterS
Jul 4th, 2007, 06:55 PM
Well, the Warhawk beta is over. I had a great time playing it. It's an automatic buy for me because it's one of the best games I've played on the PS3. I'm hoping we can use game sharing to buy the game, but regardless I'm paying for it either way. Once you get the grasp of flying the Warhawk and dogfighting the game just becomes so addictive that you lose track of time. It's also a well balanced game where the ground forces have just as much firepower as the Warhawk. In a 32 player match, with ground forces, if you so much as hover near your opponents area there's a good chance their anti-aircraft or RPG's will knock you out of the sky. The game may be called Warhawk, but the ground forces are just as much fun to play. With jeeps, tanks, RPG's, Anti-Aircraft guns and Missile Launchers this game is incredible from the air and land.
ATLien69
Jul 4th, 2007, 11:31 PM
lol...oh nice I find out about the exploit the same day it's over... nice...real nice.... haha... FCUK
The beta's over from what I know.
nfnx
Jul 5th, 2007, 12:54 AM
ok guys i finally bought my ps3.
hope you guys can answer a few questions for me so i dont have to start a new thread
1. whats game sharing? i see everyone talking about it... so how do we purchase games and share them?
2. of the downloadable games, which ones are wroth paying for?
3. im guessing we can download as much as we want of the demos and delete them when we dont want them ???
4. im running my ps3 with the vga cables they came with. my tv supports components but not hdmi. is it worth getting a new tv with hdmi? or will my tv support good quality gaming with components?
5. i read in earlier posts that the sony automatically upconverts regular dvds to higher quality, but is it only true if you are using hdmi ??? in that case, should i just get a hdmi cable???
6. i see analog is just not working as the pic quality is no better than ps2. how much do these cables cost??
7. finally, lets say i get a hdmi tv and cable, do the games automatically scale themselves to the correct resolution for the screen whether they support full 1080 or not?
you guys can add me to your buddy list, looking for some friendly gamers
snipezlphie is my username.
THANKS! im a nooby to this cuase ps3 seems impossible compared to ps2/
sfu_lifer
Jul 5th, 2007, 04:22 AM
I'm sfulifer in case anybody wants to play online (although I do barely go on).
nfnx
Jul 5th, 2007, 07:49 AM
arent componant cables able to project the game in high def? although not hdmi, i used to run my hd cable box through componant. the red, green and blue cables rather than the yellow, white adn red.
yesman
Jul 5th, 2007, 08:16 AM
with component the max output you can have playing a game is 1080p (if your tv supports 1080p thru component, like westinghouse), while watching bluray using component the max is 1080i.
if you have one for your ps2 you can use those.
nfnx
Jul 5th, 2007, 07:03 PM
now would it be better if i got a hdmi cable that had a dvi output? cause my tv can do dvi... which is better?
zerocool24
Jul 5th, 2007, 07:09 PM
yes that would work fine you'd just need an audio out cable, not sure if you'll have to use an optical cable or just the regular composite audio, i use an optical cable with an hdmi cable. The main benefit is that hdmi also carries audio.
Badman
Jul 5th, 2007, 07:12 PM
now would it be better if i got a hdmi cable that had a dvi output? cause my tv can do dvi... which is better?
dvi is basically the same as hdmi except it doesnt carry the audio. That would be a way better idea instead of spending alot of money on a new tv.
To get audio you just use back the av cable that the ps3 is hooked up with.
also what resolution can your tv support up to?
zerocool24
Jul 5th, 2007, 07:13 PM
with component the max output you can have playing a game is 1080p (if your tv supports 1080p thru component, like westinghouse), while watching bluray using component the max is 1080i.
if you have one for your ps2 you can use those.
as far as i know you cant upconvert dvds to 1080 using component.
nfnx
Jul 5th, 2007, 07:23 PM
dvi is basically the same as hdmi except it doesnt carry the audio. That would be a way better idea instead of spending alot of money on a new tv.
To get audio you just use back the av cable that the ps3 is hooked up with.
also what resolution can your tv support up to?
one of the reasons i want to get the new tv is the upconverting capabilities of the hdmi.
does the dvi take care of this since it gives the same video feed hdmi -> dvi?
also how do u check tv resolutions?
nfnx
Jul 5th, 2007, 07:49 PM
ok nevermind guys... i talked to the store and found out everything i need to know..
for others interested, it works like this...
if your tv isnt 1080p, the upconverting doenst even work whehter you have hdmi, component or dvi.... so essentially its useless to me either way.
but thanks a million to everyone who helped out..
NOW WHO WANTS TO GO IN WITH ME TO GET CHASING ALL CARS?? need 4 more people!
zerocool24
Jul 5th, 2007, 08:25 PM
ok nevermind guys... i talked to the store and found out everything i need to know..
for others interested, it works like this...
if your tv isnt 1080p, the upconverting doenst even work whehter you have hdmi, component or dvi.... so essentially its useless to me either way.
but thanks a million to everyone who helped out..
NOW WHO WANTS TO GO IN WITH ME TO GET CHASING ALL CARS?? need 4 more people!
im pretty sure mine is upconverting as the dvds look alot better in my ps3 than they did on my upconverting toshiba dvd player
Waiwai
Jul 5th, 2007, 08:33 PM
ok nevermind guys... i talked to the store and found out everything i need to know..
for others interested, it works like this...
if your tv isnt 1080p, the upconverting doenst even work whehter you have hdmi, component or dvi.... so essentially its useless to me either way.
but thanks a million to everyone who helped out..
NOW WHO WANTS TO GO IN WITH ME TO GET CHASING ALL CARS?? need 4 more people!
Well, someone told you wrong. You just need to play around with the settings.
I don't know if you need HDMI for sure (I use it, and it upconverts to 720p for my TV), I belive Component is supposed to work.
skule123
Jul 5th, 2007, 10:25 PM
http://www.neogaf.com/forum/showthread.php?t=169168
Won't be long before we find out if this is the truth or not.
maebach
Jul 5th, 2007, 11:37 PM
Because of the price drop, Im now thinking of getting one. I just had some questions:
1. Do I have to pay to play online? like xboxlive gold?
2. What cables does it come with?
3. Can I transfer AVI movies to the hdd, and play them?
4. How does the game lineup compare with the X360?
5. Can I play songs/pics off 1gb pro duo sticks? Do I have to make folders like the PSP and place the files in that?
jeffyjaixx
Jul 6th, 2007, 12:24 AM
ok nevermind guys... i talked to the store and found out everything i need to know..
for others interested, it works like this...
if your tv isnt 1080p, the upconverting doenst even work whehter you have hdmi, component or dvi.... so essentially its useless to me either way.
but thanks a million to everyone who helped out..
NOW WHO WANTS TO GO IN WITH ME TO GET CHASING ALL CARS?? need 4 more people!
The upconverting does work with HDMI. Before, my DVD's played @ 480p. Now they play @ 1080i (which is the highest setting on my TV). They also look significantly better.
Because of the price drop, Im now thinking of getting one. I just had some questions:
1. Do I have to pay to play online? like xboxlive gold?
2. What cables does it come with?
3. Can I transfer AVI movies to the hdd, and play them?
4. How does the game lineup compare with the X360?
5. Can I play songs/pics off 1gb pro duo sticks? Do I have to make folders like the PSP and place the files in that?
1) Nope, free. :)
2) Only the regular composite (yellow, white, red) cables but you can get an HDMI cable off monoprice for 6-10 bucks shipped.
3) You can do that and even better, I just stream all my videos off my computer via Nero Media Home to the PS3 over my network.
4) Right now, it can't compete with the 360's current library but the distance will shorten as Fall hits.
5) You can do that and even better, just stream music off your computer as well.
sfu_lifer
Jul 6th, 2007, 03:08 AM
The upconverting does work with HDMI. Before, my DVD's played @ 480p. Now they play @ 1080i (which is the highest setting on my TV). They also look significantly better.
5) You can do that and even better, just stream music off your computer as well.
It's a major pain compared to the speed of the 360's when playing music off the network. Almost lag-free.
Also be aware that the 20GB version (if you can find it) does not have a card reader. But with this HUGE impending pricedrop, who'd want to buy the 'tard pack anyways :D.
I wonder how the 360 can counter and even better, what the other Blu-Ray standalone manufacturers will do. I'm sure they're pissed with the PS3 undercutting them.
How the Wii will counter is also another theme. This is getting serious and exciting. As an early adopter I'm kind of pissed it's happening this fast but I'm happy since this will absolutely increase sales bigtime.
But even at $550, this will still only appeal to the hardcore and the videophiles. Mass market is around $300.
blainehamilton
Jul 6th, 2007, 06:09 AM
That's what I'm hoping. $299 premium, $399 elite...
and or
Jul 6th, 2007, 06:18 AM
That's what I'm hoping. $299 premium, $399 elite...
Why dream small?
Let's hope for $99/$149!
rdtx2002
Jul 6th, 2007, 08:28 AM
That's what I'm hoping. $299 premium, $399 elite...
there is a 360 thread you know.
rdtx2002
Jul 6th, 2007, 08:31 AM
I wonder how the 360 can counter and even better, what the other Blu-Ray standalone manufacturers will do. I'm sure they're pissed with the PS3 undercutting them.
Well, Ms already admitted they build a faulty Xbox360 with they new 3 year extended warranty for hardware failure, thus losing 1 billion dollars in the process.
as for BluRay standalones.. why would they be pissed?.. they are already overcharging.. forcing them to perhaps lower the price by 100 is a good thing.. more 'volume' sales.
But even at $550, this will still only appeal to the hardcore and the videophiles. Mass market is around $300.
perhpaps.. but i think there will be a jump in sales, but then again.. the 'real' games are still yet to come out
maebach
Jul 6th, 2007, 09:39 AM
IF I get the Core PS3 (20gb) and without the card reader, can I plug in a USB card reader?
Also, can I transfer pictures from my PC to PS3 like an external HDD? One of the things that bugs me about the X360 is taht you have to rip CD's, I cant just connect the 360 and click and drag the files like an mp3. Also, the 360 doesnt let you save pictures to the HDD, instead you can view the pics. So can I plug a card reader into the PS3, and then transfer the files to the PS3 HDD?
Someone said earler that I can put AVI files on the PS3 HDD, do I just use a USB to plug the PS3 to the PC and copy it over, or do I have to put the AVI's on a DVD and then rip them off onto the HDD?
One of the major atractions of the PS3, is how its a media centre, which I need because I watch alot of movies, and converting/burning AVI's takes a long time. SO if I can put them on the PS3, and then plug that into the TV, it'd be godly.
BTW: FS and BB only show a 60 GB Ps3 version. IS the 20gb cancelled or sold out?
gilboman
Jul 6th, 2007, 09:56 AM
Well, Ms already admitted they build a faulty Xbox360 with they new 3 year extended warranty for hardware failure, thus losing 1 billion dollars in the process.
as for BluRay standalones.. why would they be pissed?.. they are already overcharging.. forcing them to perhaps lower the price by 100 is a good thing.. more 'volume' sales.
perhpaps.. but i think there will be a jump in sales, but then again.. the 'real' games are still yet to come out
i wonder if this price cut means sony admits that the PS3 was DOA and they are salvaging what little they can before they fall into irrelevence after so much success with PS2 but completely drop the ball on the PS3.
with the drop in price, sony can sell the PS3 as a blu-ray player instead of a gamming console since it'll be easier to justify buying a blu-ray player rather than a console with no games to play.
yesman
Jul 6th, 2007, 10:03 AM
... a console with no games to play.
can you elaborate? coz i keep seeing this comment over and over again.
rdtx2002
Jul 6th, 2007, 10:15 AM
i wonder if this price cut means sony admits that the PS3 was DOA and they are salvaging what little they can before they fall into irrelevence after so much success with PS2 but completely drop the ball on the PS3.
like I said on the other thread... how is the PS3 DOA when it is helping Bluray win the next gen format war and the PS3 is outselling the PS2 based on 'pace'? It may be trailing badlly in the colsole war, but t's not really a 'DOA' console.
with the drop in price, sony can sell the PS3 as a blu-ray player instead of a gamming console since it'll be easier to justify buying a blu-ray player rather than a console with no games to play.
that is the most ignorant statement.. but then again.. coming from you, it ain't a surprise ;)
CFRTim
Jul 6th, 2007, 11:10 AM
Well, Ms already admitted they build a faulty Xbox360 with they new 3 year extended warranty for hardware failure, thus losing 1 billion dollars in the process.
Sony's claim its PS3 console stock is much more reliable, might have something to do with the fact it sits on a store shelf and never gets plugged in.
with the drop in price, sony can sell the PS3 as a blu-ray player instead of a gamming console since it'll be easier to justify buying a blu-ray player rather than a console with no games to play.
If Bluray becomes next gen HD, I might pick one up for this reason, I'll just wait for another price-drop
maebach
Jul 6th, 2007, 11:13 AM
can someone answer my questions from before?
IF I get the Core PS3 (20gb) and without the card reader, can I plug in a USB card reader?
Also, can I transfer pictures from my PC to PS3 like an external HDD? One of the things that bugs me about the X360 is taht you have to rip CD's, I cant just connect the 360 and click and drag the files like an mp3. Also, the 360 doesnt let you save pictures to the HDD, instead you can view the pics. So can I plug a card reader into the PS3, and then transfer the files to the PS3 HDD?
Someone said earler that I can put AVI files on the PS3 HDD, do I just use a USB to plug the PS3 to the PC and copy it over, or do I have to put the AVI's on a DVD and then rip them off onto the HDD?
One of the major atractions of the PS3, is how its a media centre, which I need because I watch alot of movies, and converting/burning AVI's takes a long time. SO if I can put them on the PS3, and then plug that into the TV, it'd be godly.
BTW: FS and BB only show a 60 GB Ps3 version. IS the 20gb cancelled or sold out?
gilboman
Jul 6th, 2007, 12:35 PM
like I said on the other thread... how is the PS3 DOA when it is helping Bluray win the next gen format war and the PS3 is outselling the PS2 based on 'pace'? It may be trailing badlly in the colsole war, but t's not really a 'DOA' console.
because the PS3 is #1 a GAMMING CONSOLE... the blu-ray is just a bonus. but as we have seen for the past 7+months... the only reason worth getting the PS3 is because of its bonus feature. its #1 priority has been badly missed, hence DOA CONSOLE
that is the most ignorant statement.. but then again.. coming from you, it ain't a surprise ;)
its the truth..the PS3 with the price drop helps sony salvage the PS3's usefulness by selling it as a cheap blu-ray player which is a bigger selling point than the actual main purpose of the console which was to play games that never came to be.
e.g.
A. "why did you buy the PS3 when it has no games? "
B. " I bought it cause it was the cheapest Blu-ray player, not to play games"
crimsona
Jul 6th, 2007, 12:44 PM
I will go with B.
I will use it for bluray first, DVD upscaling 2nd, ps2 upscaling third, and PS3 games a far fourth.
Anteros
Jul 6th, 2007, 12:49 PM
BTW: FS and BB only show a 60 GB Ps3 version. IS the 20gb cancelled or sold out?
I can't answer your other questions since I don't have a PS3 but I can answer this one - the 20GB model of the PS3 was discontinued in North America.
icecold2021
Jul 6th, 2007, 12:49 PM
i bought a ps3 to play gow2 and shadow of the collosus upscaled. now it just sits and collects dust as i enjoy my wii & 360
gilboman
Jul 6th, 2007, 01:00 PM
I will go with B.
I will use it for bluray first, DVD upscaling 2nd, ps2 upscaling third, and PS3 games a far fourth.
yup..with the price drop, the ps3 can market itself as a cheap blu-ray player as its primary function and playing games as a bonus feature. which hopefully will help it. i feel bad for sony since they really needed the ps3 to be somewhat sucessful for their company unlike msft which treats the xbox like a hobby to their main business
GunnerX
Jul 6th, 2007, 01:04 PM
http://www.gamesindustry.biz/content_page.php?aid=26445
rdtx2002
Jul 6th, 2007, 01:05 PM
http://www.gamesindustry.biz/content_page.php?aid=26445
not a surprise.. leak the rumors.. do some PR damage control.. then really drop the drop the price.
sfu_lifer
Jul 6th, 2007, 08:42 PM
not a surprise.. leak the rumors.. do some PR damage control.. then really drop the drop the price.
A shame someone 1up'ed Sony and stole their thunder. It would've made for some nice copy at E3 when they dropped the $100US pricedrop bombshell.
rdtx2002
Jul 6th, 2007, 08:43 PM
A shame someone 1up'ed Sony and stole their thunder. It would've made for some nice copy at E3 when they dropped the $100US pricedrop bombshell.
well.. you know how it is.. people always need to 1up each other.
maebach
Jul 8th, 2007, 06:47 PM
IF I get the Core PS3 (20gb) and without the card reader, can I plug in a USB card reader?
Also, can I transfer pictures from my PC to PS3 like an external HDD? One of the things that bugs me about the X360 is taht you have to rip CD's, I cant just connect the 360 and click and drag the files like an mp3. Also, the 360 doesnt let you save pictures to the HDD, instead you can view the pics. So can I plug a card reader into the PS3, and then transfer the files to the PS3 HDD?
Someone said earler that I can put AVI files on the PS3 HDD, do I just use a USB to plug the PS3 to the PC and copy it over, or do I have to put the AVI's on a DVD and then rip them off onto the HDD?
One of the major atractions of the PS3, is how its a media centre, which I need because I watch alot of movies, and converting/burning AVI's takes a long time. SO if I can put them on the PS3, and then plug that into the TV, it'd be godly.
rdtx2002
Jul 8th, 2007, 07:05 PM
IF I get the Core PS3 (20gb) and without the card reader, can I plug in a USB card reader?
Also, can I transfer pictures from my PC to PS3 like an external HDD? One of the things that bugs me about the X360 is taht you have to rip CD's, I cant just connect the 360 and click and drag the files like an mp3. Also, the 360 doesnt let you save pictures to the HDD, instead you can view the pics. So can I plug a card reader into the PS3, and then transfer the files to the PS3 HDD?
Someone said earler that I can put AVI files on the PS3 HDD, do I just use a USB to plug the PS3 to the PC and copy it over, or do I have to put the AVI's on a DVD and then rip them off onto the HDD?
One of the major atractions of the PS3, is how its a media centre, which I need because I watch alot of movies, and converting/burning AVI's takes a long time. SO if I can put them on the PS3, and then plug that into the TV, it'd be godly.
i think 20GB are obsolete now.
maebach
Jul 8th, 2007, 07:36 PM
What about playing movies on the PS3? Can I play AVI files straight off the PS3 HDD?
Waiwai
Jul 8th, 2007, 09:31 PM
What about playing movies on the PS3? Can I play AVI files straight off the PS3 HDD?
No, you cannot. I don't believe you can play AVI on 360 either unless it's converted. I believe there's a listing of the support file types in the online help manual (it's above the PlayStation Store I think).
rdtx2002
Jul 8th, 2007, 10:49 PM
New Version Of PlayStation 3 To Go On Sale In August; Sony Cuts Price On Older Model
AP - 7/8/2007 6:57 PM - Updated 7/8/2007 6:58 PM
Sony Corp. announced a revised PlayStation 3 console Monday with a bigger hard drive for storing downloaded content such as video games and high-definition movies.
The new $599 PS3 increases the system's storage capacity from 60 to 80 gigabytes and also includes a retail copy of the online racing title ``MotorStorm,'' a company spokesman said.
Starting Monday, the current 60 gigabyte model will cost $499 _ a $100 price drop.
The larger capacity machine won't be available in the United States and Canada until August.
It plays into the company's upcoming strategy of eventually offering downloaded high-definition movies, video games, movie trailers and demos, Sony spokesman David Karraker said.
Karraker said further details on high-def movies for download would be released at a later date.
The announcement comes two days before the E3 Media & Business Summit in Santa Monica, Calif., where dozens of industry heavyweights including Sony rivals Microsoft Corp. and Nintendo Co. are expected to show off their latest games and related products.
In April, Microsoft began selling a version of its Xbox 360 with a 120-gigabyte hard drive and a souped up high-definition video connection. Called Xbox 360 Elite, the black-colored system sells for $479.99.
Xbox gamers who already own the $399.99 20-gigabyte model can buy a snap-on 120-gigabyte hard drive for $179.99.
Karraker said Sony would use the E3 show to focus on two areas: ways to increase the number of consumers who own PS3s and other products such as the PlayStation Portable handheld system, and expanding the system's library of available games.
He said Sony would be releasing 100 new video games during the current fiscal year, including 15 titles that are exclusive to the PS3 such as the hack-and-slash action title ``Heavenly Sword.''
http://www.kotv.com/news/national/story/?id=131051
AlphaTwo
Jul 8th, 2007, 10:51 PM
The new $599 PS3 increases the system's storage capacity from 60 to 80 gigabytes and also includes a retail copy of the online racing title ``MotorStorm,'' a company spokesman said.
http://www.kotv.com/news/national/story/?id=131051
I can't figure out if this is a good or bad idea.
rdtx2002
Jul 8th, 2007, 10:53 PM
I can't figure out if this is a good or bad idea.
i can't either.
It's basically.. buy the 60GB now for $499.. or wait til August for the 80GB and Motorstorm (perhaps even the rumble controller) and buy it for $599
sfu_lifer
Jul 8th, 2007, 11:10 PM
Well $499 US right (not like we'll get the nice exchange rate from Sony distributors)?
You may/likely will get the no hardware BC PS3 as well come the larger HD units go on sale.
jeffyjaixx
Jul 8th, 2007, 11:10 PM
The 80GB model is so dumb imo... even more so than the Elite.
maebach
Jul 8th, 2007, 11:11 PM
The 60GB PS3 for $499 isnt that bad. But I dont understand how people need so much space. ive only used 10gb on my 20gb 360 HDD.
firehawk12
Jul 9th, 2007, 01:43 AM
They eliminate a SKU and add another SKU? I guess it's worth it if you want Motorstorm, but geez.
Oh, and it hasn't really appeared on BestBuy or FS. I guess they'll have to update it Monday or something. Too bad the BestBuy coupons are gone...
maebach
Jul 9th, 2007, 08:55 AM
I have one last question. If I put MPEG movies (which can be played on the PS3) on a flashdrive, and plugged that into a PS#, can I copy the files from the flash drive over?
jeffyjaixx
Jul 9th, 2007, 10:37 AM
I have one last question. If I put MPEG movies (which can be played on the PS3) on a flashdrive, and plugged that into a PS#, can I copy the files from the flash drive over?
Yes.
The good thing about the PS3 is that it reads everything I throw at it lol.
One time, I plugged in my dica into the PS3 after the party and my friends and I enjoyed a good slideshow of 200 photos reminiscing the past 5 hours spent.
sfu_lifer
Jul 9th, 2007, 01:15 PM
Yes.
The good thing about the PS3 is that it reads everything I throw at it lol.
You must have very limited files. Shame it'll never support mkv/divx/xvid/wmv/mjpeg (at least it wouldn't read my digicam's) natively without needing to transcode.
CHRoNiCWiLL
Jul 9th, 2007, 02:19 PM
The price drop has been confirmed and is at the sony website
M.D.
Jul 9th, 2007, 02:44 PM
does anyone know if the PS3 is region free with backward compatibility?
I want to play Initial D (PS2 / NTSC J) on the PS3 with the G25 :cheesygri
firehawk12
Jul 9th, 2007, 03:15 PM
I've been told that it's region locked for PS1/2 games.
jeffyjaixx
Jul 9th, 2007, 04:25 PM
You must have very limited files. Shame it'll never support mkv/divx/xvid/wmv/mjpeg (at least it wouldn't read my digicam's) natively without needing to transcode.
It read some of my wmv's perfectly. But not sure why some does not work or choke up.
Waiwai
Jul 9th, 2007, 05:41 PM
The 60GB PS3 for $499 isnt that bad. But I dont understand how people need so much space. ive only used 10gb on my 20gb 360 HDD.
Depends on what you do I suppose. Both Rainbow 6 map packs put me down around 1.5GB. Add some of your own music/videos, it can go really quickly. Also, the demos tend to hover around 1GB.
Although, I don't see the reason to put out a 80GB version since you can swap the HD yourself.
does anyone know if the PS3 is region free with backward compatibility?
I want to play Initial D (PS2 / NTSC J) on the PS3 with the G25
Unfortunately, backward compatibility is only for PS3 games. I would like to get some Japanese PS2 games as well...
rdtx2002
Jul 9th, 2007, 06:01 PM
Unfortunately, backward compatibility is only for PS3 games. I would like to get some Japanese PS2 games as well...
do you even know what you are talking about?
zerocool24
Jul 9th, 2007, 06:18 PM
im assuming it was meant to be region free (although im not sure if the ps3 games are).
maebach
Jul 9th, 2007, 11:11 PM
http://www.amazon.com/gp/movers-and-shakers/videogames/ref=pd_ts_mte/102-5429313-9396150
good start for the PS3
thats crazy
Sprite_TM
Jul 9th, 2007, 11:16 PM
its official, theres a 150 price drop (actually 100 price drop) on futureshop's website. a 60GB costs only 549.99
sfu_lifer
Jul 10th, 2007, 12:58 AM
do you even know what you are talking about?
Do YOU know what you're talking about. I have a NA PS3 and it refuses to read my UK and Japanese PS2 retail games saying it's not from the same region.
So yes to the original poster's question, region free ONLY for PS3 games.
Vertigo
Jul 10th, 2007, 03:20 AM
Do YOU know what you're talking about. I have a NA PS3 and it refuses to read my UK and Japanese PS2 retail games saying it's not from the same region.
So yes to the original poster's question, region free ONLY for PS3 games.
The post he quoted mistakenly stated "backward compatibility," not region free.
misunderstanding++;
sfu_lifer
Jul 10th, 2007, 08:36 AM
The post he quoted mistakenly stated "backward compatibility," not region free.
misunderstanding++;
Ah ok. My brain translated that differently :cheesygri
Let's see how the sales hold up. Hopefully better than the PSP pricedrop.
pennywize
Jul 10th, 2007, 08:58 AM
Straight from Konami's boss...
"I wonder if Sony can win back user support by the price cut of just $100," Kazumi Kitaue, the head of Konami's North American and European operations, told Reuters in an interview ahead of this week's E3 video game industry trade show.
"Since Metal Gear Solid was born for the PlayStation, we would like to keep it a PlayStation game. But we might have to take some steps," Kitaue said.
http://www.reuters.com/article/technologyNews/idUSN0924355620070710
A good indication that MGS4 will come out for the 360 or Wii?
rdtx2002
Jul 10th, 2007, 09:23 AM
Straight from Konami's boss...
http://www.reuters.com/article/technologyNews/idUSN0924355620070710
A good indication that MGS4 will come out for the 360 or Wii?
you sure know how to take something 'out of context'
sfu_lifer
Jul 10th, 2007, 09:27 AM
you sure know how to take something 'out of context'
I look at it more like "wriggle room" that all of our politicians make for themselves. I'm sure there's a contingency plan in place for Konami.
And really, so what if it comes to the 360 a bit later than the PS3 version? More for gamers to enjoy. If Sony is so confident in their first party titles, this shouldn't affect them very much.
I do agree with the Konami dude though. Even after a $100 pricecut, the PS3 is still not mass market.
pennywize
Jul 10th, 2007, 09:34 AM
you sure know how to take something 'out of context'
It's still all speculation at this point, but if Konami was so confident about the PS3 and keeping it exclusive, he would straight out say it. The article seems to suggest he has some doubt and "might have to take some steps."
So it *might* go multiplatform. How did I take it out of context?
rdtx2002
Jul 10th, 2007, 10:03 AM
I look at it more like "wriggle room" that all of our politicians make for themselves. I'm sure there's a contingency plan in place for Konami.
And really, so what if it comes to the 360 a bit later than the PS3 version? More for gamers to enjoy. If Sony is so confident in their first party titles, this shouldn't affect them very much.
I do agree with the Konami dude though. Even after a $100 pricecut, the PS3 is still not mass market.
i don't really care one way or another. MGS2 went multiplatform so it wouldn't be a surprise.
as for the drop in price, it will help in the short term
Neovingian
Jul 10th, 2007, 12:58 PM
Straight from Konami's boss...
http://www.reuters.com/article/technologyNews/idUSN0924355620070710
A good indication that MGS4 will come out for the 360 or Wii?So much for the exclusive...But thats stricktly a business decision, but can you blame Konami? They want their game sold to the largest user base possible. PS3's sales numbers just aren't cutting it right now...and Konami could potentially lose money on this title if its released too early or with a small user base.
From the sounds of the article, they are definitely exploring the possibility of multi platform release to cover their Development costs. I highly doubt the Wii would be capable of handling a game like MGS4. So it could be headed to 360 or PC.
sfu_lifer
Jul 10th, 2007, 03:32 PM
So much for the exclusive...But thats stricktly a business decision, but can you blame Konami? They want their game sold to the largest user base possible. PS3's sales numbers just aren't cutting it right now...and Konami could potentially lose money on this title if its released too early or with a small user base.
From the sounds of the article, they are definitely exploring the possibility of multi platform release to cover their Development costs. I highly doubt the Wii would be capable of handling a game like MGS4. So it could be headed to 360 or PC.
However, if they do a very cut down version for the Wii, they'll more than likely port it to the PS2 and PSP as well. That's money in the bank.
And hey, first gameplay shot of killzone 2:
http://www.gaming-age.com/previews/ps3/killzone2/1.jpg
rilhouse
Jul 10th, 2007, 08:10 PM
sony needs a killer exclusive, if they loose MGS4 that will hurt them. even a 1 year exclusive would help. what real exclusive do they have? FF?
joshmxpx
Jul 10th, 2007, 09:08 PM
http://www.amazon.com/gp/movers-and-shakers/videogames/ref=pd_ts_mte/102-5429313-9396150
good start for the PS3
And its gone. Its not hard to get 2500% when only 10 people were buying it initially. Now that its at a more realistic price, its easier for some people to bite the bullet and buy it.
skule123
Jul 10th, 2007, 09:52 PM
And its gone.
Am I missing the point of the movers and shakers list, or would virtually nothing would stay on it for 2 consecutive days, especially after making it to #1 in the sales rankings?
"The biggest gainers in Amazon.com sales rank over the past 24 hours."
Sorry, I'm not trying to throw down a debate over anything except the math of the list.
rdtx2002
Jul 10th, 2007, 10:15 PM
sony needs a killer exclusive, if they loose MGS4 that will hurt them. even a 1 year exclusive would help. what real exclusive do they have? FF?
Final Fantasy
Gran Turismo
Metal Gear Solid 4 (unconfirmed)
all of Sony 1st party (Jax, Rachet and Clank, Wipeout, Socom, Warhawk, Little Big Planet, etc..)
Firebot
Jul 10th, 2007, 11:44 PM
Final Fantasy
Gran Turismo
Metal Gear Solid 4 (unconfirmed)
all of Sony 1st party (Jax, Rachet and Clank, Wipeout, Socom, Warhawk, Little Big Planet, etc..)
Aside from the first three, how many of these are gonna be console sellers? And honestly? Gran Turismo 5 as of the last report is delayed until late 2008. Final Fantasy XIII won't be available in Japan until at the very least Mar 2008. While MGS4 may make it by Mar 2008, it's all but confirmed that Konami will make the game multi-platformed. There is no console seller on the horizon for almost a full year. Meanwhile, Microsoft has Gears of War, and will get Halo 3 in a few months (which already has more pre-orders then PS3's sold) along with a colossal list of games. Nintendo has the Wii controller itself as a console seller along with Wii Sports, Zelda, and Super Smash Brothers Brawl, Metroid Prime 3, Animal Crossing and Super Mario Galaxy all still scheduled for late 2007 and all are strong console sellers. The gap is only getting bigger and the PS3 needs help NOW. The price drop is nowhere near enough. It just turns a ridiculously overpriced console with no games, into an expensive console with no games.
Unless Sony drops a TON of money bags, it makes no business sense at all for Konami to keep MGS4 as an exclusive to the PS3 when there are less PS3's sold, then there were MGS3 copies sold. How can Konami expect to sell anywhere near the same amount of games, compared to 100+ million PS2's when MGS3 came out?
Heck, it makes no business sense for anyone at the moment to stick an exclusive to a failing platform.
sfu_lifer
Jul 11th, 2007, 04:07 AM
Wow. I was expecting to be underwhelmed by Killzone 2 but it looks like they're delivering (graphically speaking). Just like Motorstorm, it's not quite the pre-rendered trailer but definitely not bad and above any 360 game graphically based on the screenshots on IGN (currently). Hopefully they'll have the framerate and gameplay to match.
JayPatel
Jul 11th, 2007, 04:13 AM
http://ps3media.ign.com/ps3/image/article/803/803129/killzone-2-20070711010757606.jpg
http://ps3media.ign.com/ps3/image/article/803/803129/killzone-2-20070711010754763.jpg
http://ps3media.ign.com/ps3/image/article/803/803129/killzone-2-20070711010756169.jpg
rahzel
Jul 11th, 2007, 05:50 AM
wow... i just saw the trailer (SD only though) and it looks FAR better than i thought it would. the HD trailer should be up on PSN today at 3pm pst. you can watch the trailer here: http://www.gametrailers.com/player/21490.html
btw, i don't know about joshmxpx, but i still see the PS3 on top on amazon.com.
http://www.amazon.com/gp/bestsellers/videogames/ref=sv_vg_1/103-8845359-1525436
also ranked 1 on amazon.ca.
http://www.amazon.ca/gp/bestsellers/videogames/701-2252359-5999559
rdtx2002
Jul 11th, 2007, 08:53 AM
Aside from the first three, how many of these are gonna be console sellers? And honestly? Gran Turismo 5 as of the last report is delayed until late 2008. Final Fantasy XIII won't be available in Japan until at the very least Mar 2008.
so what?. they'll still be console sellers when they release. You can't just say that because it'll come out in 2010 that it won't be a console seller.
While MGS4 may make it by Mar 2008, it's all but confirmed that Konami will make the game multi-platformed.
Then it all comes back to Sony's marketing and their first party franchises to deliver the goods. Not to mention the sales of HDTVs will start to climb every year and from a consumer standpoint, would I buy a 360 that has no HD-capable media player or would I throw money at the PS3 that already has Bluray?
Unless Sony drops a TON of money bags, it makes no business sense at all for Konami to keep MGS4 as an exclusive to the PS3 when there are less PS3's sold, then there were MGS3 copies sold. How can Konami expect to sell anywhere near the same amount of games, compared to 100+ million PS2's when MGS3 came out?
MGS3 only sold about 2 million or so copies and last I heard, the PS3 userbase was vastly greater than 2 million.
Heck, it makes no business sense for anyone at the moment to stick an exclusive to a failing platform.
failing in your eyes, but a good platform to others. People see things differently
nfnx
Jul 11th, 2007, 01:16 PM
just watched a dvd on my ps3 last night and it looks great. i love my system even though i didnt play it for the last 2 days studying for exams.
first time im actually buying games instead of modding my system so i have to be super careful as to which ones to buy haha
maebach
Jul 11th, 2007, 01:30 PM
rdtx = PS3 Ninja
CFRTim
Jul 11th, 2007, 01:34 PM
Wow. I was expecting to be underwhelmed by Killzone 2 but it looks like they're delivering (graphically speaking). Just like Motorstorm, it's not quite the pre-rendered trailer but definitely not bad and above any 360 game graphically based on the screenshots on IGN (currently). Hopefully they'll have the framerate and gameplay to match.
Sony intends to exceed expectations formed from the 2005 trailer with the finished product:
It's a very important game because the anticipation was set so high, which we were conscious of - it was not accidental," Harrison told Eurogamer following a presentation of the game in Santa Monica. "It was important to demonstrate clearly that we have a real-time playable game that exceeds the expectations that we set for it," continued Harrison.
Now though, the game has re-emerged with a fresh trailer which is again supposedly made of actual gameplay. More importantly, this new trailer actually looks like actual gameplay, if only because it looks worse than the 2005 trailer and a careful eye can pick up texture flaws and edges to the polygons.
http://www.bit-tech.net/news/2007/07/11/killzone_2_deliberately_set_expectations/1
JayPatel
Jul 11th, 2007, 01:50 PM
the game was supposedly a pre-pre alpha.... even if its not its very impressive in its current form
rahzel
Jul 11th, 2007, 01:58 PM
the game was supposedly a pre-pre alpha.... even if its not its very impressive in its current form
agreed. GG said that the animations will be smoother and they will implement texture streaming, which should sharpen up some of the textures. looks very good already though and it will only get better.
Sheky
Jul 11th, 2007, 02:44 PM
http://ps3.ign.com/articles/803/803129p2.html
Killzone's lvls are around 2GB each. Yikes!
That trailer is mint.
sfu_lifer
Jul 11th, 2007, 03:45 PM
Sony intends to exceed expectations formed from the 2005 trailer with the finished product:
It's a very important game because the anticipation was set so high, which we were conscious of - it was not accidental," Harrison told Eurogamer following a presentation of the game in Santa Monica. "It was important to demonstrate clearly that we have a real-time playable game that exceeds the expectations that we set for it," continued Harrison.
Now though, the game has re-emerged with a fresh trailer which is again supposedly made of actual gameplay. More importantly, this new trailer actually looks like actual gameplay, if only because it looks worse than the 2005 trailer and a careful eye can pick up texture flaws and edges to the polygons.
http://www.bit-tech.net/news/2007/07/11/killzone_2_deliberately_set_expectations/1
There's no way they'll match the BS E3 trailer. It's pretty good they made it this far as it is. But I still remember Killzone 1. The screens and the CGI looked pretty good and they had this tech that supposedly rounds out the polys. We all saw how that turned out. I'll withhold judgment until the final product is in my hands. I'm quite hopeful though since the trailer was pretty good :). Now where are those PSN store demos :twisted:
Firebot
Jul 11th, 2007, 05:03 PM
so what?. they'll still be console sellers when they release. You can't just say that because it'll come out in 2010 that it won't be a console seller.
I don't recall ever stating they wouldn't be console sellers. They need console sales NOW though, not a year from now where most of the money ends up going to Microsoft and Nintendo. More consoles sold early = more games sold early. Sony makes their money from games. The console isn't selling, and as long as the console isn't selling, there's no games being sold.
Then it all comes back to Sony's marketing and their first party franchises to deliver the goods. Not to mention the sales of HDTVs will start to climb every year and from a consumer standpoint, would I buy a 360 that has no HD-capable media player or would I throw money at the PS3 that already has Bluray?
360 has an HD-DVD add-on. I'm not sure why you chose to ignore it. The Blu-Ray / HD-DVD debate is minor for gamers in any case, to the point where the PS3 having BluRay hinders sales of the PS3, due to the extreme high cost that came with it.
MGS3 only sold about 2 million or so copies and last I heard, the PS3 userbase was vastly greater than 2 million.
MGS3 sold just under 4 million, MGS2 sold over 7 million (check Wikipedia). PS3 is far below the 4 million mark. No matter how you spin it, MGS4, no matter what happens, will sell much less then its predecessors if it stays an exclusive.
failing in your eyes, but a good platform to others. People see things differently
There are a number of Atari Jaguars, Sega Saturn and 3D0 lovers too. Doesn't change economic reality.
CFRTim
Jul 11th, 2007, 05:21 PM
There are a number of Atari Jaguars, Sega Saturn and 3D0 lovers too. Doesn't change economic reality.
Ahhh...., memories, lol. That 3D0 was expensive as hell
maebach
Jul 11th, 2007, 05:57 PM
360 has an HD-DVD add-on. I'm not sure why you chose to ignore it. The Blu-Ray / HD-DVD debate is minor for gamers in any case, to the point where the PS3 having BluRay hinders sales of the PS3, due to the extreme high cost that came with it.
If you buy a X360 and then the HD-DVD player, it costs more than a PS3.
Waiwai
Jul 11th, 2007, 06:03 PM
MGS3 sold just under 4 million, MGS2 sold over 7 million (check Wikipedia). PS3 is far below the 4 million mark. No matter how you spin it, MGS4, no matter what happens, will sell much less then its predecessors if it stays an exclusive.
Aren't those numbers based on worldwide sales? Aren't you excluding the consoles that are sold worldwide then? Besides, these are totals, not during a specific time frame. MGS2 selling over 7 million over the course of 6 years, what's the say that MGS4 cannot do the same?
I guess that explains why games like Motorstorm and Resistance are tanking in sales...
kevin01
Jul 11th, 2007, 06:15 PM
I don't recall ever stating they wouldn't be console sellers. They need console sales NOW though, not a year from now where most of the money ends up going to Microsoft and Nintendo. More consoles sold early = more games sold early. Sony makes their money from games. The console isn't selling, and as long as the console isn't selling, there's no games being sold.
360 has an HD-DVD add-on. I'm not sure why you chose to ignore it. The Blu-Ray / HD-DVD debate is minor for gamers in any case, to the point where the PS3 having BluRay hinders sales of the PS3, due to the extreme high cost that came with it.
MGS3 sold just under 4 million, MGS2 sold over 7 million (check Wikipedia). PS3 is far below the 4 million mark. No matter how you spin it, MGS4, no matter what happens, will sell much less then its predecessors if it stays an exclusive.
There are a number of Atari Jaguars, Sega Saturn and 3D0 lovers too. Doesn't change economic reality.
Right now the PS3 is cheaper than the Elite+HD-DVD. HD-DVD is not doing as good as blu-ray. If the person was right, and some games have levels that are at 2GB each, well have fun with your 2 hours of gameplay on the 360 before passing the game. PS3 sales will change from 4 million to 5 million or maybe even more in the next 2 months. It is the cheapest blu-ray out there, and gaming is extra.
I say all this and i am still selling my ps3 lol.
sfu_lifer
Jul 11th, 2007, 06:19 PM
Aren't those numbers based on worldwide sales? Aren't you excluding the consoles that are sold worldwide then? Besides, these are totals, not during a specific time frame. MGS2 selling over 7 million over the course of 6 years, what's the say that MGS4 cannot do the same?
I guess that explains why games like Motorstorm and Resistance are tanking in sales...
You have to remember there are more titles competing for MGS4's sales by then.
I think MGS4 will be successful but if they hope to recoup the development costs (they sunk far far more into MGS4's development costs than on any of the other 3), their only hope is to multiplatform it.
aidzhsiah
Jul 11th, 2007, 06:25 PM
MGS3 only sold about 2 million or so copies and last I heard, the PS3 userbase was vastly greater than 2 million.This logic makes no sense. So because there's fewer PS3s, a larger percentage of them will want to buy MGS4?
MGS3 only sold like 4 million copies with 80 million PS2s sold. Given a similar percentage, MGS4 would sell about 200,000 copies (5% of 4 million PS3s).
There are a number of Atari Jaguars, Sega Saturn and 3D0 lovers too. Doesn't change economic reality.I <3 Sega Saturn! I think some of my best gaming memories are on Saturn.
rdtx2002
Jul 11th, 2007, 07:03 PM
MGS3 sold just under 4 million, MGS2 sold over 7 million (check Wikipedia). PS3 is far below the 4 million mark. No matter how you spin it, MGS4, no matter what happens, will sell much less then its predecessors if it stays an exclusive.
i don't call 3.7million 'far below' ;)
rdtx2002
Jul 11th, 2007, 07:04 PM
This logic makes no sense. So because there's fewer PS3s, a larger percentage of them will want to buy MGS4?
MGS3 only sold like 4 million copies with 80 million PS2s sold. Given a similar percentage, MGS4 would sell about 200,000 copies (5% of 4 million PS3s).
I <3 Sega Saturn! I think some of my best gaming memories are on Saturn.
this analogy is not really correct.. you should take MGS2 vs. sold numbers at that time imo.
rdtx2002
Jul 11th, 2007, 07:05 PM
I <3 Sega Saturn! I think some of my best gaming memories are on Saturn.
Sega Saturn and SegaCD where the best
rahzel
Jul 11th, 2007, 07:08 PM
MGS3 sold just under 4 million, MGS2 sold over 7 million (check Wikipedia). PS3 is far below the 4 million mark. No matter how you spin it, MGS4, no matter what happens, will sell much less then its predecessors if it stays an exclusive.
no spin needed because the amount of PS3's sold now has nothing to do with anything. do you think there will be no PS3's sold from now until Q1 2008? right now, its sitting at around 3.7m. they just dropped the price on Monday, some great games are coming out later this year (Uncharted, R&C, Heavenly Sword, Lair, Warhawk, GTA4, Assassins Creed) and of course the holiday season. not to mention how many people will buy PS3's for MGS4.
MGS4 will sell well... its the last game of the series and the first MGS on a next gen platform.
maebach
Jul 11th, 2007, 07:25 PM
Hopefully it lives up to its name. I dont think MGS has failed us yet, but theres a first for everything. MGS Twin Snakes was solid for the NGC.
aidzhsiah
Jul 11th, 2007, 08:44 PM
this analogy is not really correct.. you should take MGS2 vs. sold numbers at that time imo.
MGS2 sold 7 million copies worldwide.
At the end of 2001, there were about 25 million PS2s worldwide.
That's about 28%.
In order for it to match MGS3 in sales, Sony has to sell like 10 1/2 million more PS3s before March.
Vertigo
Jul 11th, 2007, 09:35 PM
You guys need to keep up (http://kotaku.com/gaming/e307/metal-gear-solid-4-is-ps3-exclusive-+-last-in-series-277361.php). ;)
xjohnx
Jul 11th, 2007, 09:37 PM
Konami announces Silent Hill V for 360, PS3
http://www.joystiq.com/2007/07/11/konami-announces-silent-hill-v-for-360-ps3/
shannn
Jul 11th, 2007, 09:52 PM
MGS2 sold 7 million copies worldwide.
At the end of 2001, there were about 25 million PS2s worldwide.
That's about 28%.
In order for it to match MGS3 in sales, Sony has to sell like 10 1/2 million more PS3s before March.
The thing is MGS2 sold 7 Million over its lifetime, you have to find out how many were sold that year (or whatever time frame you wish to compare the 25 million PS2's with)...Because that 7 Million represents how many were sold over a total of 110 Million PS2's are out now. (or maybe my logic is kinda messed up, I'm kinda tired)
I'm sure Konami would love to sell 7 million copies of MGS4, but I think they expect/hope for a million or two in the first few months/first year of its sales...then re-release it as greatest hits, and then again as MGS4 -----inence....then they'll reach a much higher number like MGS2 did
jeffyjaixx
Jul 11th, 2007, 10:33 PM
GT 5: Prologue. Looks photorealistic. :)
http://i13.tinypic.com/4tfw1tz.jpg
PGR What?
AlphaTwo
Jul 11th, 2007, 10:45 PM
GT 5: Prologue. Looks photorealistic. :)
[IM G]http://i13.tinypic.com/4tfw1tz.jpg[/IMG]
PGR What?PGR isn't exactly the game to compare, seeing it's more arcade racer than GT. Forza 2 is a much more valid comparison.
True, it still looks awesome.
gilboman
Jul 11th, 2007, 10:48 PM
PGR What?
too bad it most likely wont have a quarter of the online community of PGR4 or forza 2.
gilboman
Jul 11th, 2007, 10:50 PM
You guys need to keep up (http://kotaku.com/gaming/e307/metal-gear-solid-4-is-ps3-exclusive-+-last-in-series-277361.php). ;)
yup..we know its been delayed:D so that hopefully the PS3 can have a meaningful userbase for the game
rdtx2002
Jul 11th, 2007, 11:37 PM
i see gilboman is up to his trolling ways
jeffyjaixx
Jul 12th, 2007, 12:03 AM
http://gametrailers.com/player/21600.html
^ Awesome video of Killzone extended. I can't wait for this game, looks fast-paced!
thechampion116
Jul 12th, 2007, 12:04 AM
so far Sony had the best showing at E3, showed a lot of stuff.
Hopefully this will help improve Sony for the year, as I am looking into buying a PS3.
For the trolls, why are you always bashing Sony, is their some insecurity or something?
AlphaTwo
Jul 12th, 2007, 12:11 AM
I find it interesting that no one brought up echochrome, which was one of the most brilliant ideas that was shown throughout all 3 conferences. Can't wait to try it.
rdtx2002
Jul 12th, 2007, 12:17 AM
I find it interesting that no one brought up echochrome, which was one of the most brilliant ideas that was shown throughout all 3 conferences. Can't wait to try it.
i only know that it is a simple graphical game
AlphaTwo
Jul 12th, 2007, 12:19 AM
i only know that it is a simple graphical gameShould really look up the videos then. The simple MC Escher'ish puzzle design forces you to navigate stages (most likely with the sixaxis) by tilting and rotating the stages to finish the course. It's like Portal, but even more mind bending.
Vertigo
Jul 12th, 2007, 12:41 AM
Wow... The new KZ2 stuff looks amazing!! ^^
BoxsterS
Jul 12th, 2007, 01:16 AM
too bad it most likely wont have a quarter of the online community of PGR4 or forza 2.
Have they patched the graphics to make the game look next gen yet? Also, why is the damage model so, um, damaged? I was watching a video where some guy smashed his car into a concrete wall head on at 90 MPH and the bumper fell off. Now, that's what I call realistic.
As for the online community, well, considering network play is free on PSN, we'll have a greater base. Now, smash into a wall at 90 MPH, troll.
BoxsterS
Jul 12th, 2007, 01:24 AM
MGS2 sold 7 million copies worldwide.
At the end of 2001, there were about 25 million PS2s worldwide.
That's about 28%.
In order for it to match MGS3 in sales, Sony has to sell like 10 1/2 million more PS3s before March.
No it doesn't. Since MGS3 will be the last MGS game it will sell quite well during the lifespan on the PS3.
BoxsterS
Jul 12th, 2007, 01:28 AM
yup..we know its been delayed:D so that hopefully the PS3 can have a meaningful userbase for the game
Do you even think before you say stuff like that? I mean, wouldn't simple common sense dictate that a 2007 release of MGS4 would spur sales?
aidzhsiah
Jul 12th, 2007, 02:13 AM
No it doesn't. Since MGS3 will be the last MGS game it will sell quite well during the lifespan on the PS3.
Maybe, maybe not. Who knows? MGS3 sold half as many copies as MGS2 with 3-4 times the number of PS2s sold.
Maybe everyone will buy MGS4 for the sake of having a killer app... or maybe sales will keep declining because people don't care that much for MGS since MGS2...? It's all guesstimating right now. Just because it's the last game in a series doesn't mean that people will rush out to buy it.
Really, I'm just extrapolating numbers for the sake of countering rdtx2002's earlier argument.
sfu_lifer
Jul 12th, 2007, 03:45 AM
I change my mind after seeing the PSN HD trailer of Killzone 2 and then re-watching the E3 trailer from last year. It's not that great graphically. The models are pretty awful in comparison (I won't even mention the crappy textures), only the effective blurring kept it "similar" in parts.
Same problem with MGS as well. The textures are awful in some parts. I was much more impressed with MGS than Killzone :).
I do believe that Sony had the strongest showing but most of these software seems so far away :(.
rahzel
Jul 12th, 2007, 06:00 AM
I change my mind after seeing the PSN HD trailer of Killzone 2 and then re-watching the E3 trailer from last year. It's not that great graphically. The models are pretty awful in comparison (I won't even mention the crappy textures), only the effective blurring kept it "similar" in parts.
Same problem with MGS as well. The textures are awful in some parts. I was much more impressed with MGS than Killzone :).
I do believe that Sony had the strongest showing but most of these software seems so far away :(.
are you kidding me? head over to the beyond3d (a tech related site) messageboards and say that. you're honestly the first person i've seen say that its not that great looking. theres more to visuals than texture quality; art direction, the amount of polygons, anti-aliasing, anisotropic filtering, lighting, physics, animations. KZ2 has awesome lighting, smooth animations (with exception to some of the facial animations at the start when they were talking), at least 2xAA (looks like 4xAA), great particle effects, high number of polygons in the character models, nice smoke effects... it was very impressive imo. keep in mind that this is "PRE-pre-alpha" according to GG, but its still the best looking console game shown so far imo. the final game will use texture streaming whereas the trailer was not, so the textures should be sharpened up for the final release.
for me, i feel the opposite; i was far more impressed with the KZ trailer than the MGS4 trailer. i was actually a little disappointed with the MGS4 trailer. in its early stage, i think KZ2 is already the best looking console game shown so far. its scary how good this game is going to look when its done and the kind of things GG will do 3-5 years down the road with the PS3.
BigBadBoo
Jul 12th, 2007, 07:49 AM
I change my mind after seeing the PSN HD trailer of Killzone 2 and then re-watching the E3 trailer from last year. It's not that great graphically. The models are pretty awful in comparison (I won't even mention the crappy textures), only the effective blurring kept it "similar" in parts.
Same problem with MGS as well. The textures are awful in some parts. I was much more impressed with MGS than Killzone :).
I do believe that Sony had the strongest showing but most of these software seems so far away :(.
Hmm, I am still impressed that they got pretty close to their CG trailer. It makes you wonder if they really tried hard just to show for this E3, and that the rest of the levels in game look crappy.
I didn't care for the gameplay though, it looked pretty standard. Now COD4 looks great and the gameplay is somewhat above what is out there now.
Emancipated
Jul 12th, 2007, 08:44 AM
PGR isn't exactly the game to compare, seeing it's more arcade racer than GT. Forza 2 is a much more valid comparison.
True, it still looks awesome.
I think PGR stood a better chance in the comparison. Seriously, no damage is still the achille's heel for GT.
I can't wait to see some in car shots. These guys at Polyphon are sheer wizards. 3 months to do one car is crazy.
EDIT: The COD4 trailers/gameplay is amazing. Looks on par with the Killzone 2005 CGI but the developer said it's all gameplay just to quell any theories. And it's coming in in a few months. HOT DAMN!
marcopolo85
Jul 12th, 2007, 09:34 AM
I think PGR stood a better chance in the comparison. Seriously, no damage is still the achille's heel for GT.
I can't wait to see some in car shots. These guys at Polyphon are sheer wizards. 3 months to do one car is crazy.
EDIT: The COD4 trailers/gameplay is amazing. Looks on par with the Killzone 2005 CGI but the developer said it's all gameplay just to quell any theories. And it's coming in in a few months. HOT DAMN!
I personally hope they dont include dmg especially if its anything like forza 2. Going 60 into a wall and all that happens is a bumper falls off is hardly realistic.
PGR4 does indeed look good i just hope they include the cat and mouse mode online like in PGR3, god its so much fun.
This screen made me cream my pants (taken from neogaf http://www.neogaf.com/forum/showthread.php?t=170663)
http://i7.tinypic.com/4qp6r8m.jpg
maebach
Jul 12th, 2007, 10:37 AM
Since MGS4 is the last in the series, Im sure it will sell. MGS is one of the most popular series of games ever, and the expectations are big. Im sure the creators will go out with a bang, and make this the best so we remember them. Im not the biggest MGS fan, but I will certainly puchase this partially because it will be good, an partially in respect for the some of the greatest game developers ever.
Waiwai
Jul 12th, 2007, 10:55 AM
I find it interesting that no one brought up echochrome, which was one of the most brilliant ideas that was shown throughout all 3 conferences. Can't wait to try it.
I think you should try CRUSH for PSP if you haven't yet. That's what I got from it, but even more simplistic (well, the initial levels anyways). Some of the later levels looked to be pretty crazy. The problem is that that isn't a game that going to sell big unfortunately. I will probably end up getting both version if they are different (PSP/PSN).
skule123
Jul 12th, 2007, 11:37 AM
Ratchet and Clank video:
http://www.gametrailers.com/player/21678.html?type=mov
LittleBigPlanet screen shots:
http://www.gamersyde.com/news_4612_en.html
I'm a gamer anomaly, in that I'll play this stuff to death before I hit the FPS and driving games.
BoxsterS
Jul 12th, 2007, 01:20 PM
I think PGR stood a better chance in the comparison. Seriously, no damage is still the achille's heel for GT.
I can't wait to see some in car shots. These guys at Polyphon are sheer wizards. 3 months to do one car is crazy.
EDIT: The COD4 trailers/gameplay is amazing. Looks on par with the Killzone 2005 CGI but the developer said it's all gameplay just to quell any theories. And it's coming in in a few months. HOT DAMN!
There will be a damage, but only with the race cars for now. As for future upgrades:
Speaking of which, Kazunori Yamauchi said that one of the future upgrades will concern realistic crash damage with each body panel of each car modeled separately, intact and crumpled and with the resulting changes in light and shadow. However, this will come later more than sooner because the physics engine still needs to be updated and car companies are not so keen on having their cars depicted with damage.
sfu_lifer
Jul 12th, 2007, 02:27 PM
are you kidding me? head over to the beyond3d (a tech related site) messageboards and say that. you're honestly the first person i've seen say that its not that great looking. theres more to visuals than texture quality; art direction, the amount of polygons, anti-aliasing, anisotropic filtering, lighting, physics, animations. KZ2 has awesome lighting, smooth animations (with exception to some of the facial animations at the start when they were talking), at least 2xAA (looks like 4xAA), great particle effects, high number of polygons in the character models, nice smoke effects... it was very impressive imo. .
Not kidding. I was excited by the initial screenshots but after watching the actual HD trailer, that's when I got bummed and noticed the imperfections.
The art direction was pretty good (same as Killzone 1), I'm not seeing the high number of polygons with the characters (there are very noticeable edges), physics I have no idea since the trailer didn't seem to showcase that much, lighting was great and what smooth animations are people talking about? I think I will head on over to beyond3d and look at what the armchair programmers are saying. This is IMO of course and YMMV. Did they say when this is coming out?
CFRTim
Jul 12th, 2007, 03:01 PM
+1
The 2007 E3 trailer looks worse than the 2005 trailer and a careful eye can pick up texture flaws and edges to the polygons. Maybe because this time around is actual gameplay
rdtx2002
Jul 12th, 2007, 03:14 PM
+1
The 2007 E3 trailer looks worse than the 2005 trailer and a careful eye can pick up texture flaws and edges to the polygons. Maybe because this time around is actual gameplay
thank you Captain Obvious. Everyone in the world and their mother knew that 2005 was CG and 2007 was gameplay ;)
rahzel
Jul 12th, 2007, 03:32 PM
the KZ trailer had more polygons than most games out there (with exception to fighting games for obvious reasons). a "careful eye" would not be able to spot edges to the polygons in most games, because you'd be PLAYING them and not looking close at the character models. the animations in the first scene, when the helghast jumps over the rail, the ragdoll like physics when you saw the helghast get blasted, i'm starting to wonder if we saw the same trailer.
again, i agree the textures weren't the greatest, but this is an early build of the game. the final build should be polished up. but i still (as well as most) think that the trailer looked great and you're honestly the first person i've seen say that they were not very impressed with it. the game is being released in 2008, so they have at least 5 months to polish the game up. one things for sure, and that is the textures should be a lot better. they had to use what memory they had to store the textures, but the final release will use texture streaming.
BoxsterS
Jul 12th, 2007, 03:37 PM
N'Gai Croal has reviewed the playable demo. Damn impressive.
http://blog.newsweek.com/blogs/levelup/archive/2007/07/12/world-exclusive-first-killzone-2-hands-on.aspx
http://blog.newsweek.com/blogs/levelup/archive/2007/07/12/world-exclusive-expanded-details-on-killzone-2.aspx
maebach
Jul 12th, 2007, 04:06 PM
so far Sony had the best showing at E3, showed a lot of stuff.
Hopefully this will help improve Sony for the year, as I am looking into buying a PS3.
For the trolls, why are you always bashing Sony, is their some insecurity or something?
Its always been like this. Everyone who owns, or will own a PS3 is a Sony fanboy :|
nfnx
Jul 12th, 2007, 04:14 PM
kz is wicked... i cant wait to get this game..! whens it set to launch?
rahzel
Jul 12th, 2007, 04:14 PM
i know sfu lifer is not a troll, i just highly disagree with his opinion and i'm trying to backup mine. CFRTim OTOH, i dunno about him. i know he doesn't own a PS3, he always seems to find negative press about the PS3 and posts them here, and i never see him say anything positive about the system. hard to judge a system without owning it.
CFRTim
Jul 12th, 2007, 04:25 PM
i know sfu lifer is not a troll, i just highly disagree with his opinion and i'm trying to backup mine. CFRTim OTOH, i dunno about him. i know he doesn't own a PS3, he always seems to find negative press about the PS3 and posts them here, and i never see him say anything positive about the system. hard to judge a system without owning it.
Jeeez, I hope I don't give you problems sleeping at night, lol. And I am not always negative about the PS3, afterall Gran Turismo has always been my favorite game. Still waiting for it on the PSP. I am more disipointed with Sonys tactics, than the hardware.
sfu_lifer
Jul 12th, 2007, 05:04 PM
i know sfu lifer is not a troll, i just highly disagree with his opinion and i'm trying to backup mine. CFRTim OTOH, i dunno about him. i know he doesn't own a PS3, he always seems to find negative press about the PS3 and posts them here, and i never see him say anything positive about the system. hard to judge a system without owning it.
Thank you. I do not troll. When I have issues with something, I will speak out.
Unlike some of the people here, I have owned just about all the major gamesystems/consoles and still own them to this day. My PS3 is gathering dust at the moment (I don't want to fold) but hopefully it'll start to get rolling soon software-wise.
I also have some issues with certain members at RFD who I happily have put on my ignore list so I don't need to go OT and get my blood pressure up :D.
PS3 software I'm looking forward to: Lair, Heavenly Sword, Home, MGS4 GT5 and that catapult network title who's name escapes me at the moment.,
maebach
Jul 12th, 2007, 05:25 PM
The KZ2 video was really cool, and I cannnot wait for Assassins Creed. And I mean I cannot wait!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! I hope its good. :|
xjohnx
Jul 12th, 2007, 05:31 PM
Gonna pick up a PS3 today then, had a couple questions:
What would I need to play PS2 games, old controller / memory card?
Anything else I should buy with the PS3 when I get it today?
Is the controller wireless that comes with it?
Deals Deals Deals
Jul 12th, 2007, 05:33 PM
What's a good first game for the PS3 to get?
ATLien69
Jul 12th, 2007, 05:41 PM
Nothing extra needed...you play with the ps3 controller (yes it's wireless) and you save directly on the ps3 harddrive after creating a virtual ps2 memory card. :)
Gonna pick up a PS3 today then, had a couple questions:
What would I need to play PS2 games, old controller / memory card?
Anything else I should buy with the PS3 when I get it today?
Is the controller wireless that comes with it?
ATLien69
Jul 12th, 2007, 05:43 PM
Depends what you like...I heard recently that The Darkness is a really good game...if you like (arcade) racing, motorstorm is hard to beat... F1 is a amazing game if you like the sport...etc...ofcourse there is always Resistance: FOM... Virtua Fighter is a good fighter....etc...etc...
What's a good first game for the PS3 to get?
CFRTim
Jul 12th, 2007, 05:45 PM
Gonna pick up a PS3 today then, had a couple questions:
What would I need to play PS2 games, old controller / memory card?
Anything else I should buy with the PS3 when I get it today?
Is the controller wireless that comes with it?
1. PS2 to PS3 adapter if you want to use your old PS2 controllers (including guitars, dance mats, joysticks, joypads and steering wheels
http://www.ebgames.com/product.asp?cookie%5Ftest=1&product%5Fid=802566
2. HDMI cable if you have HDTV that supports it
3. yes
xjohnx
Jul 12th, 2007, 06:02 PM
ATLien69 / CFRTim, thanks.
Looking forward to GoW II
sfu_lifer
Jul 12th, 2007, 08:37 PM
ATLien69 / CFRTim, thanks.
Looking forward to GoW II
You'll also need to buy the PS2 memory card adapter if you want to transfer your existing PS2 gamesaves. You'll only need it once so buy it, use it, then sell it again :).
BTW for those of you with PS3s, go and download the nice trailers from the PSN store. The MGS4 one was esp awesome.
rfdghost
Jul 12th, 2007, 10:03 PM
just checked out the new update on the ps store and they're charging 6.99 for the goblin addon for spider~man 3. can't help but laugh.
Emancipated
Jul 12th, 2007, 10:07 PM
**snip**..but the final release will use texture streaming.
I'm curious how you know all this. Do you subscribe to any gaming newsgroups? I really like how the PS3 thread has a lot of informed people who for the most part are talking about things that are over my head technically, though you folks do seem to be knowledgeable and informed.
Looking at some of the gameplay video of CoD4, I'm more confident that later games like KZ2 and BiA:Hell's Highway can deliver on the visual front.
rahzel
Jul 12th, 2007, 10:25 PM
http://ps3.ign.com/articles/803/803129p3.html
The demo we lasted was the extent of an entire level and lasted over 15 minutes in length by our count, but remember that it was played by a Guerilla rep and that it'll take a newcomer a good bit longer to get through. Though there were a few pauses for loading at certain spots, Guerilla says that it'll have its streaming tech implemented by ship time and that you won't see any loads mid-level. When you see just how much stuff is here, you'll understand why this may not be an easy task.
If you would like a number to go with that, try 2GB. That's how big the single level was on disc, to which the Guerilla rep noted that the game's level of detail would not have been possible without Blu-ray.
mario-rock
Jul 12th, 2007, 10:30 PM
I bought my PS3 yesterday @ ebgames with Resistance: Fall of man.. I don't really like the singleplayer but the multiplayer rocks! If anyone wants to play with me my ID is extrafly
CFRTim
Jul 12th, 2007, 10:51 PM
http://ps3.ign.com/articles/803/803129p3.html
After watching it, and at the expense of getting flamed, I have to say that KZ2 reminds me a lot of Area51: Blacksite, due out sometimes this August.
Skidz
Jul 12th, 2007, 10:56 PM
Gonna pick up a PS3 today then, had a couple questions:
Anything else I should buy with the PS3 when I get it today?
Shadow of the Colossus ;) since your playing gow2 also
jeffyjaixx
Jul 12th, 2007, 11:01 PM
What's a good first game for the PS3 to get?
FPS: Resistance
Hack n Slash/Adventure: Ninja Gaiden Sigma
Movie-like: Darkness
Racing: Motorstorm, F1
Arcade Fighting: Virtua fighter 5, Tekken 5: DR (on PSN)
xjohnx
Jul 12th, 2007, 11:23 PM
GoW II is awesome, glad I've finally been able to play it.
So far so good for the PS3, I just wish I could get it working with my computer monitor but it's not HDCP compliant so I'm outta luck on that one.
Component is fine for the time being.
Also picked up Ninja Gaiden but have yet to try it out.
maebach
Jul 12th, 2007, 11:36 PM
What's GoW2 about? Ive never gotten into the series. Can I buy FF7 or FF8 for the PS3 online? Ive never played a FF game, and Ive been wanting to for a long time. Its just that they are $30 for PSX which doesnt make sense.
xjohnx
Jul 12th, 2007, 11:46 PM
What's GoW2 about? Ive never gotten into the series.
Basically just a bunch of fighting / puzzle solving based on Greek mythology. Two of the higher rated PS2 games.
GoW:
http://ps2.ign.com/articles/596/596778p1.html
GoWII:
http://ps2.ign.com/articles/763/763624p1.html
huthut
Jul 13th, 2007, 03:54 AM
Check this out. (http://www.gamesindustry.biz/content_page.php?aid=26704) Apparently they dropped the price of the 60GB to make way for the 80GB which will be sold at the regular price. If that's the case I think Sony's shooting themselves in the foot while their other foot is on a banana peel. I can hear all the bitching and moaning already.
BigBadBoo
Jul 13th, 2007, 07:28 AM
I'm curious how you know all this. Do you subscribe to any gaming newsgroups? I really like how the PS3 thread has a lot of informed people who for the most part are talking about things that are over my head technically, though you folks do seem to be knowledgeable and informed.
Don't put too much thought into that. People just regurgitate what they read from interviews/news sites. If you have played gears, you will note that they too use streaming textures. Thats why you get that couple of seconds of the low res textures at the start of any level and then the high res ones immediately pop in. If they didn't stream it, it would mean longer loading them, and most importantly, they would have run out of memory.
pennywize
Jul 13th, 2007, 08:44 AM
A bit late to the party but, Grand Turismo 5 = :-0
Looks soooo much better than Forza2, but too bad no car damage. Oh well.
rdtx2002
Jul 13th, 2007, 08:53 AM
Looks soooo much better than Forza2, but too bad no car damage. Oh well.
car damage is there, they are still working on the physics engine for it. It will most likely be an upgrade patch.
not sure if it's true or not, but some car companies are calling Polyphony and kindly pressuring them to not add damage.
rdtx2002
Jul 13th, 2007, 08:54 AM
Check this out. (http://www.gamesindustry.biz/content_page.php?aid=26704) Apparently they dropped the price of the 60GB to make way for the 80GB which will be sold at the regular price. If that's the case I think Sony's shooting themselves in the foot while their other foot is on a banana peel. I can hear all the bitching and moaning already.
you can hear all the bitching and moaning?... all I have been seeing and hearing is Ps3s selling at a higher pace.
nfnx
Jul 13th, 2007, 01:12 PM
car damage is there, they are still working on the physics engine for it. It will most likely be an upgrade patch.
not sure if it's true or not, but some car companies are calling Polyphony and kindly pressuring them to not add damage.
thats jokes
skule123
Jul 13th, 2007, 01:29 PM
Some more fuel for the fire:
http://www.next-gen.biz/index.php?option=com_content&task=view&id=6427&Itemid=2
SCEA has denied 'inaccurate' reports that its $100 price cut on the 60Gig PS3 is simply a move to clear stock before offering solely the higher priced 80Gig version.
GunnerX
Jul 13th, 2007, 02:00 PM
Same people who denied the "leaked" price drop for the PS3.
xjohnx
Jul 13th, 2007, 06:35 PM
Anyone try the HDFury? I'm thinking about it since I don't have a HD tv or HDCP compliant monitor.
I've read some good reviews on it.
http://www.hdfury.com
rahzel
Jul 13th, 2007, 07:02 PM
Wii sports/bowling style game for the PS3 called High Velocity Bowling. wonder how well they'll get this to work. i think its supposed to be another cheap PSN downloadable game. some videos here:
http://media.ps3.ign.com/media/907/907106/vids_1.html
Badman
Jul 13th, 2007, 07:10 PM
car damage is there, they are still working on the physics engine for it. It will most likely be an upgrade patch.
not sure if it's true or not, but some car companies are calling Polyphony and kindly pressuring them to not add damage.
GT5 is an amazing game for sure.
I was reading an article and they said that companies are happy for them to include their cars but when they hear about car damage they back out of it.
rdtx2002
Jul 13th, 2007, 07:42 PM
GT5 is an amazing game for sure.
I was reading an article and they said that companies are happy for them to include their cars but when they hear about car damage they back out of it.
quite honestly.. damage is overrated. sure people fear the "hog the wall" routine during turns but there are ways to combat that issue.
CFRTim
Jul 13th, 2007, 08:26 PM
quite honestly.. damage is overrated. sure people fear the "hog the wall" routine during turns but there are ways to combat that issue.
Damage is not overrated, a true driving sim should have it. If it's an arcade racer, don't matter, but after playing GT and Forza, I'll have to say damage. I see why car companies are worried, here is a scenario: the GM car looks more damaged than the Ford, after simillar impact.
rahzel
Jul 13th, 2007, 09:30 PM
physics are the most important thing in a sim racer imo, AI being second. previous GT's have had pretty stupid AI imo, but hopefully they'll address the AI for GT5. i'd be ok without damage if the AI and physics were good. despite the AI, i've always been a fan of the GT series and i'm looking forward to GT5.
firehawk12
Jul 13th, 2007, 10:13 PM
Hey, someone tell me... my monitor doesn't have speakers, but has HDMI. How do I use the HDMI for video only? Can I still use the included composite cable for speakers?
Heeeeeelp! :)
bembol
Jul 13th, 2007, 10:57 PM
I'm pissed off! This is the second time (Ninja Gaiden Black/XBOX was the first) I gave Blockbuster Video my game...NBA Street HomeCourt!!! >:(
rdtx2002
Jul 13th, 2007, 11:05 PM
Damage is not overrated, a true driving sim should have it. If it's an arcade racer, don't matter, but after playing GT and Forza, I'll have to say damage. I see why car companies are worried, here is a scenario: the GM car looks more damaged than the Ford, after simillar impact.
a true driving sim does not need damage because the whole goal of the sim is to stay on the course at all times ;)
mark_in_2k
Jul 14th, 2007, 12:53 AM
GT5 and NO damage makes NO sense to me if the game is supposed to be a simulation.
If you go careening into a corner without braking and expect another car to "help you" go round the corner without ANY consequence, then you have no concept of simulation, period.
sfu_lifer
Jul 14th, 2007, 01:51 AM
Hey, someone tell me... my monitor doesn't have speakers, but has HDMI. How do I use the HDMI for video only? Can I still use the included composite cable for speakers?
Heeeeeelp! :)
Yes you can output video/sound through many ways that the ps3 cabling allows. I was using that type of setup until recently (you just have to do the audio setup thru the PS3).
Now I'm using optical out :D
As for the pricedrop, it sounds like this is just a "sale" until the existing 60GB models are cleared out. Sounds lame. Once it's back at the usual $599, let's see how the sales pace holds out.
If you do want a ps3, buy one NOW. 5 free blu-rays plus a lower price not to mention emotion engine.
kevin01
Jul 14th, 2007, 01:53 AM
no more 60GB models to be made for north america.
July 13, 2007 - Ever since Sony announced it was dropping the price of the 60GB model by $100 to $499 earlier this week, there has been rampant speculation as to whether or not it would be a permanent price cut or a temporary one until supply of the model runs out. Today GamesIndustry.biz received confirmation from David Reeves, president of Sony Computer Entertainment Europe, that the 60GB model will not be continued in Europe. But what about North America?
Senior Public Relations Manager for Sony Computer Entertainment America, Patrick Seybold, has substantiated this news to IGN: the 60GB will not be continued in North America, either. In effect, this means the $100 price drop is only temporary.
"The 60GB PS3 will be available in North America for $499 until supplies of that unit are depleted," Seybold said. "We have ample inventory to meet the immediate needs of consumers in this territory for several months to come. We won't be making any further announcements regarding our PS3 model hardware strategy in North America until the 60GB model is exhausted and market conditions are evaluated."
Dibble
Jul 14th, 2007, 09:42 AM
Bah. All the BB's and FS's in my area (Richmond Hill) are out of stock... at least, that's what it says on the online thing. However, somehow, the BB online store has it in stock... makes no sense.
Deals Deals Deals
Jul 14th, 2007, 09:45 AM
Bah. All the BB's and FS's in my area (Richmond Hill) are out of stock... at least, that's what it says on the online thing. However, somehow, the BB online store has it in stock... makes no sense.
The online stock check is sometimes wrong.
BigBadBoo
Jul 14th, 2007, 11:15 AM
Ok so after watching this video on Killzone 2:
http://www.gametrailers.com/player/22115.html
I am not as impressed as with the graphics, and the gameplay looks so generic. Bleh. COD4 owns this!
jeffyjaixx
Jul 14th, 2007, 11:37 AM
Ok so after watching this video on Killzone 2:
http://www.gametrailers.com/player/22115.html
I am not as impressed as with the graphics, and the gameplay looks so generic. Bleh. COD4 owns this!
I like this extended version better.
http://www.gametrailers.com/player/21637.html
CFRTim
Jul 14th, 2007, 12:16 PM
a true driving sim does not need damage because the whole goal of the sim is to stay on the course at all times ;)
And if in my attempt to reach the goal, I push the car to hard and lose control, how do I get pinalized ? I don't. If the game will have online play, this no damage bit would be nonsense ;)
pennywize
Jul 14th, 2007, 02:15 PM
car damage is there, they are still working on the physics engine for it. It will most likely be an upgrade patch.
So does GT5 have car damage or no? Last I heard, they couldn't do car damage because the car companies won't allow it. Yet, Forza2 was able to do it.
It's hard to play a driving sim now without damage after playing Forza and Dirt.
rdtx2002
Jul 14th, 2007, 10:50 PM
And if in my attempt to reach the goal, I push the car to hard and lose control, how do I get pinalized ? I don't. If the game will have online play, this no damage bit would be nonsense ;)
i know in GT4 that if you just bump someone in front, the usual front car will get a boost of speed but the rear car will slow down considerably.
I do understand that point though.. we shall see what happens.
rdtx2002
Jul 14th, 2007, 10:51 PM
So does GT5 have car damage or no? Last I heard, they couldn't do car damage because the car companies won't allow it. Yet, Forza2 was able to do it.
It's hard to play a driving sim now without damage after playing Forza and Dirt.
Forza can do it because it does not have the sheer number of car companies that GT5 will have, that is a given.
From what I read, they are working on a realistic damage physics engine right now, whether we see it or not, I have no clue, but there has been pressure from 'some' car companies that they don't want damage in the game at all. Who are these car companies?.. who knows.
rahzel
Jul 14th, 2007, 11:38 PM
Ok so after watching this video on Killzone 2:
http://www.gametrailers.com/player/22115.html
I am not as impressed as with the graphics, and the gameplay looks so generic. Bleh. COD4 owns this!
CoD4 is also a lot closer to being finished than KZ. i also think CoD4 looks better, but i still think KZ looks better than most console games out there, and again, there is a lot of time for improvement.
sfu_lifer
Jul 15th, 2007, 02:02 AM
CoD4 is also a lot closer to being finished than KZ. i also think CoD4 looks better, but i still think KZ looks better than most console games out there, and again, there is a lot of time for improvement.
Isn't Killzone 2 out early next year?
rahzel
Jul 15th, 2007, 02:30 AM
Isn't Killzone 2 out early next year?
i don't think they confirmed a specific date, but according to IGN, it says feb 2008, and CoD4 comes out in Oct. 30th 2007. i'm assuming CoD4 is further along in development as its coming out in 3 months and GG claims that KZ2 is in "PRE-pre-alpha" stage, which i'm assuming means its in early pre-alpha stage.
sfu_lifer
Jul 15th, 2007, 02:47 AM
i don't think they confirmed a specific date, but according to IGN, it says feb 2008, and CoD4 comes out in Oct. 30th 2007. i'm assuming CoD4 is further along in development as its coming out in 3 months and GG claims that KZ2 is in "PRE-pre-alpha" stage, which i'm assuming means its in early pre-alpha stage.
I hope they put out a demo since I'm FPS'ed out at the moment :).
CFRTim
Jul 15th, 2007, 12:09 PM
i know in GT4 that if you just bump someone in front, the usual front car will get a boost of speed but the rear car will slow down considerably.
I do understand that point though.. we shall see what happens.
If I remember right, there was a GT in the series that had damage. It did not show on the outside of the car, but did alter the drivability of it. I think it was GT2 on PS1. There should also be a time penalty for going off the road.
Forza can do it because it does not have the sheer number of car companies that GT5 will have, that is a given.
I don't think there is much difference in the amount of car companies between the 2 games, maybe car models avail. from each company.
rdtx2002
Jul 15th, 2007, 12:14 PM
If I remember right, there was a GT in the series that had damage. It did not show on the outside of the car, but did alter the drivability of it. I think it was GT2 on PS1. There should also be a time penalty for going off the road.
Coming from a Gran Turismo fanboy like myself. Gran Tusimo "never" had damage and there was nothing that altered the drivability of the car.
I don't think there is much difference in the amount of car companies between the 2 games, maybe car models avail. from each company.
you need to research that more clearly.
AlphaTwo
Jul 15th, 2007, 12:29 PM
Coming from a Gran Turismo fanboy like myself. Gran Tusimo "never" had damage and there was nothing that altered the drivability of the car.Technically, it did. Tire wear, suspension and steering could deteriorated in endurance races. However, nothing changes on the cosmetic level for the cars.
CFRTim
Jul 15th, 2007, 12:30 PM
Coming from a Gran Turismo fanboy like myself. Gran Tusimo "never" had damage and there was nothing that altered the drivability of the car.
you need to research that more clearly.
Maybe too much of a fanboy, and not educated enaugh. Don't make me look for the game
from Wikipedia : http://en.wikipedia.org/wiki/Gran_Turismo_(series)#Gran_Turismo_2
Although Gran Turismo is widely considered the best driving simulation available for the PlayStation or PlayStation 2, it is not without its drawbacks. For example, the game contains no damage-modeling due to licensing agreements prohibiting car damage (Gran Turismo 2 did feature damage but only physical damage, not cosmetic damage).
And as far as the number of companies.... GT never had Ferrari, Lamborghini or Porsche( they had RUF) in previous instalments. I hope this would change
maebach
Jul 15th, 2007, 12:47 PM
I certainly hope that Ferrari and McLarens are in this next GT. GT is the face of racing on the PS3, and it cannot dissappoint. But I dont mind racing VW's and Audi's and Benz's. If it drives fine, I wont complain. It seems more realistic to me that I'd race a Benz or Audi than a Ferrari
AlphaTwo
Jul 15th, 2007, 01:04 PM
Ferrari, Lamborghini or Porsche( they had RUF) in previous instalments. I hope this would changeFerrari has been confirmed with the GT:HD demo. No word on the other two yet.
maebach
Jul 15th, 2007, 02:39 PM
I need to ask how the SIXAXIS controller works. Is it like a Wii remote? I mean where you tilt it to move during racing games? Because in that case, StarWars games are gonna be sick
rahzel
Jul 15th, 2007, 03:36 PM
I need to ask how the SIXAXIS controller works. Is it like a Wii remote? I mean where you tilt it to move during racing games? Because in that case, StarWars games are gonna be sick
i doubt they'll ever implement the motion sensors in a racing sim like GT. for arcade racers, its good fun, but in a sim, i don't think it will work, but you never know.
it depends on the game. like in CoD3, you have to tilt the controller up so its like a steering wheel. in motorstorm, you don't have to tilt the controller, but you can control the angle of your vehicle in the air so you can tilt the controller in any direction to keep yourself straight.
i think the sixaxis is underrated. people think its just a gimmick that was thrown in to make it different, but it will actually work quite well in a lot of games.
rdtx2002
Jul 15th, 2007, 05:54 PM
Maybe too much of a fanboy, and not educated enaugh. Don't make me look for the game
from Wikipedia : http://en.wikipedia.org/wiki/Gran_Turismo_(series)#Gran_Turismo_2
Although Gran Turismo is widely considered the best driving simulation available for the PlayStation or PlayStation 2, it is not without its drawbacks. For example, the game contains no damage-modeling due to licensing agreements prohibiting car damage (Gran Turismo 2 did feature damage but only physical damage, not cosmetic damage).
And as far as the number of companies.... GT never had Ferrari, Lamborghini or Porsche( they had RUF) in previous instalments. I hope this would change
stand corrected.. but it wasn't implemented fully and it wasn't cosmetic; which most people want nowadays.
rdtx2002
Jul 15th, 2007, 05:54 PM
i think the sixaxis is underrated. people think its just a gimmick that was thrown in to make it different, but it will actually work quite well in a lot of games.
sixaxis is as gimmick as rumble.
CFRTim
Jul 15th, 2007, 06:01 PM
I wonder how you could make use of the tilt function in a game like GT. I can see some use for it in a motorcycle game (wheelies), but what about in car racing game?
rdtx2002
Jul 15th, 2007, 06:10 PM
I wonder how you could make use of the tilt function in a game like GT. I can see some use for it in a motorcycle game (wheelies), but what about in car racing game?
i highly doubt it.
rahzel
Jul 15th, 2007, 06:36 PM
I wonder how you could make use of the tilt function in a game like GT. I can see some use for it in a motorcycle game (wheelies), but what about in car racing game?
you do realize the sixaxis has full motion sensors right? not just up and down.
AlphaTwo
Jul 15th, 2007, 06:45 PM
I need to ask how the SIXAXIS controller works. Is it like a Wii remote? I mean where you tilt it to move during racing games? Because in that case, StarWars games are gonna be sick
When you mention racing games with a wheel. That's called "Force Feedback", where the wheel puts a resisting force of your spin direction. There's been rumblings :razz: of such device for wireless application, but they don't exist right now for any consoles.
As for the actual tilt sensors. Yes, the motion sensor part is just like the Wii Remote. You know how some games on the Wii ask you to hold it on the side like a handle bar? When that's done, the Wii remote's function would be identical to the Sixaxis. Tilting left/right, up/down, forward/backwards.
See the video demos for Warhawk and Lair and you'll see what the sixaxis can truly do.
sixaxis is as gimmick as rumble.If done properly, it can really improve a game. Of course, the inverse is true, if done badly, it can ruin it, as most games out there right now has.
maebach
Jul 15th, 2007, 07:17 PM
The video for Lair looks amazing. I love fantasy games, and this looks amazing. I love dragons and medeivel times. O SNAP!!! A LoTR game would be so sick right about now.
nfnx
Jul 15th, 2007, 07:25 PM
ok i have mlb 2007 and i started a season... i am about 10 games in and today i started it up and i cant load a game... whats wrong?
it freezes on the loading screen and i have to start a new season?!
is my game or console messed cause i can still swap them.
or do u think its a damaged save file ?
CFRTim
Jul 15th, 2007, 10:34 PM
you do realize the sixaxis has full motion sensors right? not just up and down.
You're not thinking of doing the whole driving thing with that. I have no idea how precise the PS3 thing is, but I did try a driving game on the Wii on this principle and ....... THE END
AlphaTwo
Jul 15th, 2007, 10:41 PM
You're not thinking of doing the whole driving thing with that. I have no idea how precise the PS3 thing is, but I did try a driving game on the Wii on this principle and ....... THE ENDWhich game, in particular? The PS3's tilt sensors would work almost if not identical to the Wiis. It all boils down to how the developers implemented it. Some are absolute crap, while others feel natural and fun to play.
sfu_lifer
Jul 16th, 2007, 03:35 AM
The only positive thing I can say for myself about the sixaxis is the long battery life. I absolutely loathe the shape and orientation of the triggers, my fingers have slipped a few times in a few racing games. It also feels too light and rumble is important to me.
I'm looking forward to a redesign and I'll surely buy the rumble sixaxis. So far none of the motion sensing "additions" to games have appealed to me (esp the motion steering in motorstorm). Looking forward to Lair and even Warhawk. I think it'll work well with flight sims.
rahzel
Jul 17th, 2007, 05:28 PM
new GT5 Prologue trailer (HD).
http://www.gamersyde.com/news_4678_en.html
:eek:
ATLien69
Jul 17th, 2007, 06:03 PM
Yeah can't wait...when is the new GT5 Prologue due???
I've been playin' GT5 HD all day today with my new G25 steering wheel. :) Just wish it supported the H-gear shifting...
new GT5 Prologue trailer (HD).
http://www.gamersyde.com/news_4678_en.html
:eek:
rahzel
Jul 17th, 2007, 06:36 PM
supposed to be Oct 2007.
jeeva86
Jul 17th, 2007, 08:31 PM
Yea, the L2/R2 Triggers are a pain! Fingers keep slipping and my hand hurts after long plays.
jeffyjaixx
Jul 17th, 2007, 08:36 PM
New White Knight Story Screens:
http://ps3media.ign.com/ps3/image/article/805/805608/white-knight-story-20070717032410635.jpg
http://ps3media.ign.com/ps3/image/article/805/805608/white-knight-story-20070717032412291.jpg
New FF XIII and FF XIII Versus Screens:
http://www.forever-fantasy.net/modules/4nAlbum/album/imagesgalleryffix_/images/e3_ffxiii.jpg
http://ps3media.ign.com/ps3/image/article/805/805646/playstation-premier-tiny-final-fantasy-xiii-update-20070717101848252.jpg
New Haze Screens:
http://ps3media.ign.com/ps3/image/article/803/803342/haze-20070711090315663.jpg
http://ps3media.ign.com/ps3/image/article/803/803342/haze-20070711090319710.jpg
http://ps3media.ign.com/ps3/image/article/803/803342/haze-20070711090322398.jpg
New GT 5: Prologue Screens:
http://ps3media.ign.com/ps3/image/article/805/805695/gran-turismo-5-prologue-20070717035251995_1184700355.jpg
http://ps3media.ign.com/ps3/image/article/805/805695/gran-turismo-5-prologue-20070717035252932_1184700359.jpg
http://ps3media.ign.com/ps3/image/article/803/803678/gran-turismo-5-20070711044114725.jpg
jeeva86
Jul 17th, 2007, 08:43 PM
Amazing graphics
maebach
Jul 17th, 2007, 09:10 PM
White KNight story looks sick. Is it going to be in english as well? liek subtitles?
pennywize
Jul 17th, 2007, 09:11 PM
Holy crap, it's amazing how real those graphics look. :-0 :-0
Kurtz7834
Jul 18th, 2007, 02:18 PM
Apologies if this has been answered. I don't have time to wade through the hundreds of pages on this thread. I could not find the answer to my question both on Google or the Ubuntu forums.
I want to install Linux on my PS3. Specifically I would like to install Ubuntu. Is the wireless support now working? I heard in the release version of 7.04 for PS3 it wasn't.
I have downloaded both 7.04 and the nightly 2007-07-17 build of the next release, 'Gutsy Gibbon.' Has Gutsy fixed the wireless issues? I want a distro that autodetects the PS3 wireless adapter, don't want to be editing text files.
Also, has anyone been using Linux as a PS3 media center? Is performance acceptable? I heard it was slow since it can only run in framebuffer mode resulting in stuttery video.
Is it better to use the PS3 OS and convert your media files? If so, what is the best program / format to use? I wanted to avoid this and I know only Linux can play divx / avi right now.
skule123
Jul 18th, 2007, 02:36 PM
Is it better to use the PS3 OS and convert your media files? If so, what is the best program / format to use? I wanted to avoid this and I know only Linux can play divx / avi right now.
TVersity and Nero both have on-the-fly transcoding for the PS3, although I give the edge to TVersity. Wish I had more answers for your Linux questions.
Badman
Jul 18th, 2007, 07:22 PM
WOW i really want GT 5 to come out. Thats the game of my life
CFRTim
Jul 18th, 2007, 09:50 PM
Although I think a price drop would have been a better move for them as well, EU seems to be getting a 120GB PS3
http://www.psu.com/node/12123
ATLien69
Jul 18th, 2007, 10:05 PM
+1 :cheesygri
WOW i really want GT 5 to come out. Thats the game of my life
AlphaTwo
Jul 18th, 2007, 11:13 PM
Although I think a price drop would have been a better move for them as well, EU seems to be getting a 120GB PS3
http://www.psu.com/node/12123No. They aren't. The actual interview asked, why isn't Europe getting the 80gb. his response was: it doesn't make sense, it would make more sense if it was double.
So some site ran with that, suggesting a "120GB" is in the works.
CFRTim
Jul 19th, 2007, 11:17 AM
With the ease of replacing the HDD in the PS3, it's not a big deal anyway.I like his(David Reeves) response to "Why didn't Sony cut the PS3 price in the UK?". lol
http://www.bit-tech.net/news/2007/07/19/why_didnt_sony_cut_the_uk_ps3_price/1
nfnx
Jul 19th, 2007, 05:21 PM
what benefits does linux give you?
maebach
Jul 19th, 2007, 06:03 PM
what benefits does linux give you?
I was wondering this also. I didnt even know linux could get on the PS3
rahzel
Jul 19th, 2007, 06:08 PM
The Darkness demo on the UK PSN.
also, theres a screen supposedly taken from E3 of firmware v1.90 that shows a "Select Music" in the menu, possibly custom playlist in new firmware?
http://forums.gametrailers.com/showthread.php?t=129194
kevin01
Jul 19th, 2007, 06:17 PM
For those of you that would like to copy your PS3 games onto your PS3 using the cross media bar (XMB) which is the original OS.
http://ps3news.com/
It could get confusing, but it works and will be beneficial if a loader does in fact be created.
joshtang10
Jul 19th, 2007, 08:01 PM
Just got myself a PS3, yay. I'm curious: does RFD have a Folding@home team?
Kurtz7834
Jul 20th, 2007, 09:33 AM
what benefits does linux give you?
Running Linux on the PS3, you can have most of the benefits of running Linux on a PC. You can run Openoffice, Firefox, etc. - most programs that you wish. With a USB keyboard and mouse (and a monitor, wouldn't want to do this on a TV) you can type a letter, use a spreadsheet or read web sites.
Linux does not have the restrictions of Sony's PS3 OS (whatever it is called) so you can download VLC and have native support for DivX / XVid, and all the other things Sony won't let you use.
There are some caveats though... because Sony has not opened up the video specs for the PS3, proper drivers cannot yet be created. Same deal with wireless support, although I hear it's now working in Yellowdog. Video is framebuffer only right now, which means video capabilities as a media center is limited.
Linux can install in its own separate 10 GB partition and will not overwrite your normal PS3 OS so it's worth trying. Sony officially supports running Linux but oddly they have not opened up the specs so proper drivers can be created. Probably because they are afraid of an exploit being created.
I just got a PS3 in the past week and plan to install Linux this weekend when I have time.
bly
Jul 20th, 2007, 11:44 AM
I am a huge supporter of Microsoft and HD DVD, but I just want to go on the record that I am now a PS3 owner. I've always hated Sony because their products were so specialized that you have to buy their memory, MD's etc. but the trade off is you get "quality" products!
My elite has finally died, and with the money I got back with the warranty at Best Buy, I picked up a PS3 instead. This machine rocks and the blu ray player is amazing (got Pirates of the Carribean).
With a 33% failure rate for the 360's, I was hoping to be the 66% that did not fail. Now I think my chances are better with for a working PS3 that has a failure rate of 1%.
Marvel Ultimate Alliance is amazing! Cheers!
rdtx2002
Jul 20th, 2007, 03:17 PM
PS3 firmware 1.90 is rumoured to have selectable background music.
http://i45.photobucket.com/albums/f71/nikuluffy/music.gif
rdtx2002
Jul 20th, 2007, 03:18 PM
Sony says it's an 'explosion of fun'
BS... we all know Twisted Metal Black PS3 is coming ;)
http://ps3media.ign.com/ps3/image/article/805/805953/clown-combat-20070718104753876-000.jpg
maebach
Jul 20th, 2007, 03:42 PM
Im actually playing Twisted Metal 4 on PS right now!
BoxsterS
Jul 20th, 2007, 05:44 PM
I am a huge supporter of Microsoft and HD DVD, but I just want to go on the record that I am now a PS3 owner. I've always hated Sony because their products were so specialized that you have to buy their memory, MD's etc. but the trade off is you get "quality" products!
My elite has finally died, and with the money I got back with the warranty at Best Buy, I picked up a PS3 instead. This machine rocks and the blu ray player is amazing (got Pirates of the Carribean).
With a 33% failure rate for the 360's, I was hoping to be the 66% that did not fail. Now I think my chances are better with for a working PS3 that has a failure rate of 1%.
Marvel Ultimate Alliance is amazing! Cheers!
Welcome aboard. Growing the community 1 3ROL at a time.
gilboman
Jul 20th, 2007, 05:47 PM
Welcome aboard. Growing the community 1 3ROL at a time.
just wait til he realizes there are no games to play:lol:
BoxsterS
Jul 20th, 2007, 05:48 PM
just wait til he realizes there are no games to play:lol:
You got the memo that Sony won E3, right?
Driftwood
Jul 20th, 2007, 05:55 PM
just wait til he realizes there are no games to play:lol:
lol I'm gonna pick up a PS3 as well. Just for the movies though, as I do need a new upconverting DVD / HD player and the BB coupon + price drop + free 5 movies promo seems pretty decent. I want to get a game with it, but most of the titles that interest me won't be out for quite a while.
nfnx
Jul 20th, 2007, 06:25 PM
Just got myself a PS3, yay. I'm curious: does RFD have a Folding@home team?
whats folding at home?
nfnx
Jul 20th, 2007, 06:40 PM
JUST A HEADS UP!!!
as stated earlier i was having problems with my ps3 mlb the show and so i called in and there is a KNOWN PROBLEM with the game, and the new fixes have been released on the new versions (mine is 3 weeks old and i guess still not playable).
my game hangs on the 10th game of any season.
anyways, i have to mail it to sony with my own postage!!! to get another copy.
also,
CALL OF DUTY 3
TONY HAWK 8
these two are also not worth getting as i heard there has been known issues of it killing your ps3 and midgame and you having to send the entire system back to sony for it to be replaced!!!
WATCH OUT!
ATLien69
Jul 20th, 2007, 06:59 PM
+1 I also recently dumped my (opened) 3ROL 360 on ebay for $200, so only ps3 for me now. :) But I'm happy b/c lots of good games coming...only game I will miss is Mass Effect, which just looks amazing...and BioShock will be on PC, so I'm safe there.
Welcome aboard. Growing the community 1 3ROL at a time.
rdtx2002
Jul 20th, 2007, 07:58 PM
+1 I also recently dumped my (opened) 3ROL 360 on ebay for $200, so only ps3 for me now. :) But I'm happy b/c lots of good games coming...only game I will miss is Mass Effect, which just looks amazing...and BioShock will be on PC, so I'm safe there.
knowing BioWare... Mass Effect will eventually get to the PC.
ATLien69
Jul 20th, 2007, 08:15 PM
Yes very true, but it may be a year or more before we see it on PC...I've been really looking forward to playing that game...
Also does anyone know if Bioshock will be Vista only (hope not!)....
knowing BioWare... Mass Effect will eventually get to the PC.
joshtang10
Jul 20th, 2007, 09:43 PM
whats folding at home?
Folding@home is a really neat research initiative run by Stanford Uni that PS3 users can participate in. It involves researching protein folding in order to better understand human diseases, like Parkinson's, Alzheimer's, cancer, etc. But in order to do this research, you need a heck of a lot of computing power.
And that's where our PS3's come into play. When you launch the application, found in your XMB, your console downloads some protein folding work and begins to compute it. Once its finished computing, the work is given back to Stanford, you get 1 work unit point, and they give you another protein fold to work on.
Its definitely a neat and noble initiative, and one hopefully all PS3 owners can undertake. Since you can't protein fold and do other things on the PS3, I usually put the application on either while sleeping, or if I'm not really using the system.
Oh and since you can team up with other PS3's and "fold together", I thought it'd be neat if we, as RFD'ers, had our own team. Please feel free to join; the team number is 80254.
Maybe we can even set goals, like say, 50 work units by the end of the month? But that'll probably only happen if you all join and help out /wink /wink
AlphaTwo
Jul 20th, 2007, 10:09 PM
You got the memo that Sony won E3, right?Winning E3 doesn't mean much. See Nintendo Gamecube in 2002 and Sony PSP in 2005.
zerocool24
Jul 20th, 2007, 10:24 PM
Folding@home is a really neat research initiative run by Stanford Uni that PS3 users can participate in. It involves researching protein folding in order to better understand human diseases, like Parkinson's, Alzheimer's, cancer, etc. But in order to do this research, you need a heck of a lot of computing power.
And that's where our PS3's come into play. When you launch the application, found in your XMB, your console downloads some protein folding work and begins to compute it. Once its finished computing, the work is given back to Stanford, you get 1 work unit point, and they give you another protein fold to work on.
Its definitely a neat and noble initiative, and one hopefully all PS3 owners can undertake. Since you can't protein fold and do other things on the PS3, I usually put the application on either while sleeping, or if I'm not really using the system.
Oh and since you can team up with other PS3's and "fold together", I thought it'd be neat if we, as RFD'ers, had our own team. Please feel free to join; the team number is 80254.
Maybe we can even set goals, like say, 50 work units by the end of the month? But that'll probably only happen if you all join and help out /wink /wink
you can also use your pc, not just the ps3
http://folding.stanford.edu/
nfnx
Jul 21st, 2007, 04:13 AM
holy crap thats wicked but isnt it bad to leave the ps3 on all ngiht?
Waiwai
Jul 21st, 2007, 10:33 AM
holy crap thats wicked but isnt it bad to leave the ps3 on all ngiht?
Nah, but the thing is, the PS3 uses a lot of electricity when Folding, so your electricity bill may shoot up depending on how long you leave it on for.
joshtang10
Jul 21st, 2007, 10:48 AM
Nah, but the thing is, the PS3 uses a lot of electricity when Folding, so your electricity bill may shoot up depending on how long you leave it on for.
True. Too bad the folding app in its current incarnation is so CPU intensive; maybe in the future, Sony will release a lite version that maybe uses less processing power, and as a result, does slightly less research at the benefit of consuming less electricity?
zerocool24
Jul 21st, 2007, 11:53 AM
holy crap thats wicked but isnt it bad to leave the ps3 on all ngiht?
nope, mine has been on 24/7 folding (when im not watching a movie/playing a game) since may 27.
sfu_lifer
Jul 21st, 2007, 04:34 PM
Nah, but the thing is, the PS3 uses a lot of electricity when Folding, so your electricity bill may shoot up depending on how long you leave it on for.
Exactly why I don't fold. Plus my room gets a lot warmer when it's on.
rahzel
Jul 21st, 2007, 05:13 PM
it uses about 200w while folding, which is about the same while playing games. thats not too bad imo.
http://www.hardcoreware.net/ps3-power-usage-during-foldinghome/
Badman
Jul 22nd, 2007, 10:52 AM
Exactly why I don't fold. Plus my room gets a lot warmer when it's on.
then use during winter as a heater:razz:
maebach
Jul 22nd, 2007, 11:26 AM
then use during winter as a heater:razz:
That's RFD thinking!
MrDisco
Jul 22nd, 2007, 08:38 PM
the ps3 is quite intriguing. how does its game lineup look for the coming future?
maebach
Jul 22nd, 2007, 09:58 PM
the ps3 is quite intriguing. how does its game lineup look for the coming future?
90% of the games comming out for the 360 are commming out for the PS3. The only exclusive 360 games are Mass Effect, Halo 3 and Bioshock
These are the games Im looking forward to:
Gran Turismo 5
MGS
Lair
Army of Two
DiRT
Assassins Creed
sfu_lifer
Jul 22nd, 2007, 10:05 PM
90% of the games comming out for the 360 are commming out for the PS3. The only exclusive 360 games are Mass Effect, Halo 3 and Bioshock
These are the games Im looking forward to:
Gran Turismo 5
MGS
Lair
Army of Two
DiRT
Assassins Creed
Where did you get the 90% figure? There are more 360 exclusive games than what you listed (off the top of my head):
Blue Dragon
Last Odyssey
Eternal Sonata (BIG maybe on this one but until the PS3 version is officially announced, we're just speculating)
PGR4 etc etc.
That said, Sony's first party studios/manpower are far larger than Microsoft's.
It's basically guaranteed they'll put out more first party titles than MS ever will in this gen. 360's problem is most of their exclusive titles will also come out for PC a year or two later.
I'm sure I'll have the 360 and PS3 running at the same time in the winter and just shut off the heater :lol:
pennywize
Jul 22nd, 2007, 10:13 PM
90% of the games comming out for the 360 are commming out for the PS3. The only exclusive 360 games are Mass Effect, Halo 3 and Bioshock
I think you need to do more research and stop being so ignorant. The xbox 360 has way more exclusive titles than that coming out this year. More exclusives than the PS3.
That being said, I'm looking forward to Final Fantasy 13 and Killzone2 on the PS3 next year. Those are pretty good games coming in the future.
MrDisco
Jul 22nd, 2007, 10:20 PM
i sold my 360, but Blue Dragon was a title I was really looking forward to. Aside from FF for the PS3 are there any similar RPG games coming for the ps3? or how about non-fps games..any titles planned?
rahzel
Jul 22nd, 2007, 10:33 PM
I think you need to do more research and stop being so ignorant. The xbox 360 has way more exclusive titles than that coming out this year. More exclusives than the PS3.
That being said, I'm looking forward to Final Fantasy 13 and Killzone2 on the PS3 next year. Those are pretty good games coming in the future.
they have a pretty even count of exclusives. and if you count 2007 timed exclusives (namely Haze and UT3), the ps3 may even have an edge in number of exclusives. of course i don't have the exact number of exclusives, but my guess is they're pretty even. Sony has Uncharted, Lair, Warhawk, SOCOM Confrontation, Heavenly Sword, Ratchet & Clank, White Knight Story, and again, if you count timed exclusives that are only coming out on PS3/PC in 2007, throw in UT3 and Haze. these are all promising titles and i think this lineup is enough to go head-to-head with Microsoft. of course none of these titles are of the same level of Halo 3 in terms of sales and interest; those titles are coming out next year for Sony (MGS4, FF, GT5 etc). there are also other exclusives i didn't mention because i dunno how they're going to turn out or don't appeal to me, such as Folklore, Time Crisis 4, and Singstar.
rahzel
Jul 22nd, 2007, 10:39 PM
i sold my 360, but Blue Dragon was a title I was really looking forward to. Aside from FF for the PS3 are there any similar RPG games coming for the ps3? or how about non-fps games..any titles planned?
Folklore is coming soon and its kind of a JRPG i guess. i'm not much of an RPG fan so i can't really tell the differences between them. also, White Knight Story is supposed to come up near the end of this year.
other non-fps titles coming out this year are Ratchet & Clank (platform/action/adventure), Lair and Heavenly Sword (action). you might want to check out LittleBigPlanet and Echochrome which are both coming out next year.
maebach
Jul 22nd, 2007, 10:43 PM
Where did you get the 90% figure? There are more 360 exclusive games than what you listed (off the top of my head):
Blue Dragon
Last Odyssey
Eternal Sonata (BIG maybe on this one but until the PS3 version is officially announced, we're just speculating)
PGR4 etc etc.
90% was just the games I could think of. Im sure the 360 will have more exclusives, but alot of games will be multi-platformed. Im not going to go and count all the similar games, but Im sure its probably like 70% (if you include sports games as well ).
I think you need to do more research and stop being so ignorant.
Calm down. It was just a guess.
jeffyjaixx
Jul 23rd, 2007, 12:45 PM
i sold my 360, but Blue Dragon was a title I was really looking forward to. Aside from FF for the PS3 are there any similar RPG games coming for the ps3? or how about non-fps games..any titles planned?
Blue Dragon was pretty overhyped imo, I was all pumped up to try the demo and when I did... it was just really meh for me. Maybe because I had higher expectations.
But hey, different strokes for different folks.
HUH
Jul 23rd, 2007, 02:26 PM
New Heavenly Sword PS3 demo will be out this week on EUR PSN according to quickjump
http://ps3.qj.net/New-content-coming-to-Euro-PSN-on-July-26/pg/49/aid/98229
can't wait till thurs>:(
nfnx
Jul 23rd, 2007, 02:45 PM
anyone here want to join in on me to purchase ps3 games online??
i need 4 people i gues ssince its downloadable on 5 systems... pm me!
jeffyjaixx
Jul 23rd, 2007, 04:44 PM
Firmware 1.9 Update in a few days. :)
Firmware version 1.9, which Sony confirmed to CVG will go live in the UK tomorrow, brings with it background customisation, moving avatars, Emoticons (those smiley faces in text chat) and a list of other tweaks and additions that further extend and streamline your PS3's already diverse functionality.
The update went live in Japan today, and here's the full list of exactly what's changed (translation courtesy of Kotaku):
- Ability to rearrange games on the XMB
- Option menu now includes "eject disk"
- Press triangle to eject games/CDs/movies in the XMB
- XMB backgrounds
- Change the folder classification
- Emoticons
- Change CD output to 44.1/88.2/176.4kHz
- Force 24Hz output for Blu-ray over HDMI
- Change PS3 video settings in-game
-"Bit Mapping" in the "Music Setting"
- Save AVCHD type animations from a Memory Stick
- Change settings like upscaling while playing PS and PS2 games
- Add bookmarks
- Web browser security function in the browser's tool section
Avatar moves during audio visual chat
http://www.computerandvideogames.com/article.php?id=168677
Badman
Jul 23rd, 2007, 05:05 PM
GTA4 on sale for pre-order at dell.ca for $49.99 for both ps3 and xbx360
Great deal. One of the games this year i've been waiting for.
sfu_lifer
Jul 23rd, 2007, 06:55 PM
New Heavenly Sword PS3 demo will be out this week on EUR PSN according to quickjump
http://ps3.qj.net/New-content-coming-to-Euro-PSN-on-July-26/pg/49/aid/98229
can't wait till thurs>:(
Time to dust off the PS3 (at least for me :)
Heavenly sword looks like brainless fun. Action games like these are so lacking on the 360 (FPS city for many) :(.
Say, has anyone been successful at playing mp4 videos off a usb drive using just the PS3 (not thru Linux)?
rahzel
Jul 23rd, 2007, 07:51 PM
Say, has anyone been successful at playing mp4 videos off a usb drive using just the PS3 (not thru Linux)?
yup. you have to make a folder called "VIDEO" for the PS3 to find the video. or, hit triangle on the USB drive and select "display all".
Xenon420
Jul 23rd, 2007, 09:55 PM
GTA4 on sale for pre-order at dell.ca for $49.99 for both ps3 and xbx360
Great deal. One of the games this year i've been waiting for.
it only shows a $20 saving on the PS3:confused:
Waiwai
Jul 23rd, 2007, 10:00 PM
it only shows a $20 saving on the PS3:confused:
$69.99 - $49.99 = $20 Savings... ?
Grand Master B
Jul 23rd, 2007, 11:38 PM
Firmware 1.9 Update in a few days. :)
It's ready! Just finished updating.
I wished Sony included an option to turn off the sound on the DEMOS, it's annoying when you have it hooked up to your receiver!
blues45
Jul 23rd, 2007, 11:52 PM
GTA4 on sale for pre-order at dell.ca for $49.99 for both ps3 and xbx360
Great deal. One of the games this year i've been waiting for.
sweet deal, this will be my first pre-order ever
$55.86 total shipped
the PS3 version was discounted but the 360 version was still $69.99
this game will prob stay in my collection for a long time
hope it actually comes out when they say it will... in October
sfu_lifer
Jul 24th, 2007, 01:47 AM
yup. you have to make a folder called "VIDEO" for the PS3 to find the video. or, hit triangle on the USB drive and select "display all".
Cool, thanks rahzel. My wireless network is too unstable to stream properly over wifi without some stuttering.
Say, anyone excited about Nascar 08? I'm jonesing for some Daytona action and it's high time i bought my 3rd PS3 game :lol:
kevin01
Jul 24th, 2007, 02:13 AM
July 23, 2007 - PlayStation fans: feel free to throw up your arms in unanimous rejoicing. Today, Sony Computer Entertainment America announced in a press release that PS3 sales have increased by more than 135% at the company's top five retailers. It looks like the price drop to $499 was an extremely wise decision.
Things are looking up
sfu_lifer
Jul 24th, 2007, 02:21 AM
Things are looking up
Yes they are. I'm actually having trouble seeing PS3's in shelves the past week in my area. Loooong way to go but good news (hopefully the 80GB models will also be $499 and not the forced $599 bundle).
rahzel
Jul 24th, 2007, 02:55 AM
we might be getting a demo "soon".
http://gameinformer.com/News/Story/200707/N07.0723.1141.05128.htm
Sony has confirmed to Game Informer that both Heavenly Sword and Ratchet & Clank Future: Tools of Destruction will see demos on the PlayStation Network in the near future. So when exactly? Sony's Dave Karracker believes this week, and considering Europe is supposed to get Heavenly Sword on Thursday, we're betting we'll see the same here in the States.
Stay tuned...
drdrma
Jul 24th, 2007, 04:26 AM
GTA4 on sale for pre-order at dell.ca for $49.99 for both ps3 and xbx360
Great deal. One of the games this year i've been waiting for.
Has anybody pre-ordered? Do they charge shipping? I'm trying to decide if I want to do this and how long I can wait. I'm concerned that dell will take forever to ship the item.
skule123
Jul 24th, 2007, 06:18 AM
Has anybody pre-ordered? Do they charge shipping? I'm trying to decide if I want to do this and how long I can wait. I'm concerned that dell will take forever to ship the item.
Never pre-ordered, but they don't charge shipping. Unfortunately, the deal is over.
jeffyjaixx
Jul 24th, 2007, 10:50 AM
we might be getting a demo "soon".
http://gameinformer.com/News/Story/200707/N07.0723.1141.05128.htm
It'll be awesome if both HS and R&C demo comes out on Thursday but for some reason I think only HS will be out...
Yukikaze
Jul 24th, 2007, 01:15 PM
World Exclusive PS3 GAME PLAY look at MGS4
http://www.gametrailers.com/player/22703.html
15 mins of game play.
Liquid
Jul 24th, 2007, 01:56 PM
That was amazing.. the graphics..the gameplay I loved it, I can't wait for this to come out.
Brownbear
Jul 24th, 2007, 02:18 PM
yep, looks amazing. Definite system seller for me :D
that and little big planet of course
Anteros
Jul 24th, 2007, 02:26 PM
New Japanese trailers have been released for White Knight Story and Ratchet and Clank:
White Knight Story
http://cdn.jp.playstation.com/4m/pre07/shirokishi.wmv
Ratchet and Clank Future
http://cdn.jp.playstation.com/4m/pre07/Ratchet_F.wmv
Yukikaze
Jul 24th, 2007, 02:51 PM
White Knight Story looks good. More rpg's for the ps3 the better.
nfnx
Jul 24th, 2007, 03:10 PM
anyone here want to join in on me to purchase ps3 games online??
i need 4 people i gues ssince its downloadable on 5 systems... pm me!
i have 1 , so looking for 3 more!!!
also, where did you find the gt4 preorder from dell? i cant find it!
blues45
Jul 24th, 2007, 05:53 PM
World Exclusive PS3 GAME PLAY look at MGS4
http://www.gametrailers.com/player/22703.html
15 mins of game play.
the reason i have a PS3
is it confirmed that it will not be on the 360 or is it still up in the air?
Paranoidandroid
Jul 24th, 2007, 05:56 PM
the reason i have a PS3
is it confirmed that it will not be on the 360 or is it still up in the air?
It's confirmed that they have no plans for a 360 remake, although it could be possible in the future.
But wow, the gameplay looks AMAZING (I expected nothing less from it!). If FFXIII also stays exclusive, Sony just might win me back in the future. :)
Vertigo
Jul 24th, 2007, 06:49 PM
New Japanese trailers have been released for White Knight Story and Ratchet and Clank:
White Knight Story
http://cdn.jp.playstation.com/4m/pre07/shirokishi.wmv
Ratchet and Clank Future
http://cdn.jp.playstation.com/4m/pre07/Ratchet_F.wmv
Mmmmmmmmmmmmmmmmmmmmmmmmmmm...
Especially loving the White Knight trailer. Been looking forward to this game ever since that gameplay trailer came out way back when.
jeffyjaixx
Jul 24th, 2007, 07:55 PM
Just downloaded White Knight Story trailer from the JPSN and it looks amazing in HD.
Nice song too.
Sheky
Jul 24th, 2007, 10:11 PM
World Exclusive PS3 GAME PLAY look at MGS4
http://www.gametrailers.com/player/22703.html
15 mins of game play.
!!
O_O
rdtx2002
Jul 24th, 2007, 11:54 PM
and people say the PS3 is dead....
nfnx
Jul 24th, 2007, 11:56 PM
ok im not one to play mgs before, but this blows my mind... wow.
is it hard to play cause it looks really complicated.. but i still think i have to give it a try.. that was freaking awesome! im still blown away..
Vertigo
Jul 25th, 2007, 01:01 AM
and people say the PS3 is dead....
People also say the 360's RROLs are caused by user error. :rolleyes:
Xenon420
Jul 25th, 2007, 02:33 AM
$69.99 - $49.99 = $20 Savings... ?
you said it was also for the xbox 360;)
rdtx2002
Jul 25th, 2007, 07:52 AM
The 1.90 Firmware update just hit Japanese PS3s. Let's dive in and see what the update entails:
• Ability to rearrange games on the XMB
• Option menu now includes "eject disk"
• Press triangle to eject games/CDs/movies in the XMB
• XMB backgrounds
• Change the folder classification
• Emoticons
• Change CD output to 44.1/88.2/176.4kHz
• Force 24Hz output for Blu-ray over HDMI
• Change PS3 video settings in-game
• "Bit Mapping" in the "Music Setting"
• Save AVCHD type animations from a Memory Stick
• Change settings like upscaling while playing PS and PS2 games
• Add bookmarks
• Web browser security function in the browser's tool section
• Avatar moves during audio visual chat
Sony 'kills' it's own SCAD:
Among v1.9's numerous added capabilities is, in Sony's words, "the ability to upscale audio CD output from your PS3. Now, there are two requirements for this feature: the device you’re outputting to must support a sampling frequency of 88.2 kHz or 176.4 kHz, and your PS3 must be connected to that device with an HDMI cable or digital optical cable." The sacred cow gored by this enhancement is Sony's SACD, which also supports high audio sample rates albeit of a single-bit Direct Stream Digital flavour.
Granted, SACD's high sampling rate is native, whereas an upsampled CD's is interpolated. However, as is with the case with up-res'd DVD versus Blu-ray or HD DVD, an interpolated audio CD stream may be 'good enough' for many folks (no matter how skeptical I am of its effects). This is especially the case when you consider that the vast majority of released SACDs have (like audio CDs) been of the two-channel variety, thereby not supporting surround sound.
I began predicting SACD's (and DVD-Audio's) ultimate demise over 5½ years ago, soon after both formats launched. More recently, I alerted you to a compelling postmortem interview with one of the formats' backers. The PlayStation 3 has supported SACD playback since Day 1. Now, however, it seems Sony's finally seen the 'SACD is dead' light, and is instead concentrating on making the PS3 the best-possible audio CD (a format for which, it's important to point out, they also own a significant patent portfolio position!) player. It's another interesting day in technology, as the world (or is that the disc?) turns
rdtx2002
Jul 25th, 2007, 07:53 AM
The following content will be uploaded onto the Euro PSN store on Thursday 26th July:
PS One games:
- Crash 2
- Spyro 2
- Medievil
- Wipeout 2097
PS3 Demos:
- Heavenly Sword
PS3 Trailers:
- Ratchet and Clank: Tools of Destruction
- GT5 Prologue
marcopolo85
Jul 25th, 2007, 10:03 AM
K i preordered GTA4 from dell.ca anyone know if they will charge now or when they it ship?
sfu_lifer
Jul 25th, 2007, 02:52 PM
The 1.90 Firmware update just hit Japanese PS3s. Let's dive in and see what the update entails:
• Ability to rearrange games on the XMB
• Option menu now includes "eject disk"
• Press triangle to eject games/CDs/movies in the XMB
• XMB backgrounds
• Change the folder classification
• Emoticons
• Change CD output to 44.1/88.2/176.4kHz
• Force 24Hz output for Blu-ray over HDMI
• Change PS3 video settings in-game
• "Bit Mapping" in the "Music Setting"
• Save AVCHD type animations from a Memory Stick
• Change settings like upscaling while playing PS and PS2 games
• Add bookmarks
• Web browser security function in the browser's tool section
• Avatar moves during audio visual chat
Sony 'kills' it's own SCAD:
You forgot one of the most significant changes with this update: no more plugging in the controller for FW updates (incredibly stupid and annoying thing for me and many others esp considering the speed Sony puts these updates out). :razz:
blues45
Jul 25th, 2007, 03:07 PM
anyone play PS2 games on their ps3?
is the upscale full screen for u?
i'm running on a toshiba 36 HDTV and theres always black bars on the edges on ps2 games, i've tried playing around with the settings and it remains
is this standard?
AlphaTwo
Jul 25th, 2007, 04:12 PM
anyone play PS2 games on their ps3?
is the upscale full screen for u?
i'm running on a toshiba 36 HDTV and theres always black bars on the edges on ps2 games, i've tried playing around with the settings and it remains
is this standard?By default it automatically assumes all PS2 games are not widescreen. I'm not sure what's the setting to change that to enable widescreen on games that support it.
sfu_lifer
Jul 26th, 2007, 02:20 PM
I coudln't wait for them to put the Heavenly Sword demo so I made a Euro Master account and downloaded it. Seem brainless fun so far.
jeffyjaixx
Jul 26th, 2007, 02:35 PM
I coudln't wait for them to put the Heavenly Sword demo so I made a Euro Master account and downloaded it. Seem brainless fun so far.
HS demo is also up on the PSN US now.
From what I've been reading, short but concise demo. Wish it was longer but it gives us even more reason to purchase the game, I suppose. :lol:
rollen
Jul 26th, 2007, 02:42 PM
HS demo is also up on the PSN US now.
From what I've been reading, short but concise demo. Wish it was longer but it gives us even more reason to purchase the game, I suppose. :lol:
i cant wait to DL it...any opinions on it's graphics, engine, etc? does it feel like god of war?
Sheky
Jul 26th, 2007, 03:20 PM
How's the PS3's online gaming exp with a wireless router? I don't think I can keep it hooked up with my wired router unless I leave the PS3 in the middle of the room. :p
And any recommendations for a wireless one to use with the PS3?
GunnerX
Jul 26th, 2007, 03:38 PM
You forgot one of the most significant changes with this update: no more plugging in the controller for FW updates (incredibly stupid and annoying thing for me and many others esp considering the speed Sony puts these updates out). :razz:
Seriously? If you didn't have to plug in the controller for this update, then wouldn't have that been added in the previous update? :D
sfu_lifer
Jul 26th, 2007, 04:44 PM
:) Seriously? If you didn't have to plug in the controller for this update, then wouldn't have that been added in the previous update? :D
hm,i guess that would make sense but this issues the 1sr update where perhaps they took tha check out of the code/script.
As for HS, it's no GOW. The quick time stuff is too forgiving. I think,this is the same demo as what was shown in Heroes. Graphically, imho its only 'ok.'
doubt it'll be a system seller. I wsh the demo was longer. For 996mb it's very short.
Edit: stupid text prediction on the nokia 770 :(
nano
Jul 26th, 2007, 05:15 PM
How's the PS3's online gaming exp with a wireless router? I don't think I can keep it hooked up with my wired router unless I leave the PS3 in the middle of the room. :p
And any recommendations for a wireless one to use with the PS3?
wireless works great with ps3 i have a normal linksys router and i have no issues what so ever
nfnx
Jul 26th, 2007, 05:34 PM
K i preordered GTA4 from dell.ca anyone know if they will charge now or when they it ship?
isnt gt4 out already?
whats the diff between this and 5?
how did u find it? i couldnt find it on the site
rahzel
Jul 26th, 2007, 07:08 PM
i personally love everything about the combat system. at first, it was a little weird not having a manual block button, but i got used to it quickly. it would be nice to have a manual block button though. love that you hold the triggers to use different stances. not having a jump button didn't bother me either.
the demo looks great overall, though it does need some polishing. the framerate didn't bother me and i did notice some tearing but it didn't bother me.
very short demo but the gameplay is everything i was expecting (which is a good thing). i will definitely be picking this up.
GunnerX
Jul 26th, 2007, 07:13 PM
isnt gt4 out already?
whats the diff between this and 5?
how did u find it? i couldnt find it on the site
GTA4 = Grand Theft Auto 4
Which is not out yet. It was only available for pre-order on Monday for $50.
CFRTim
Jul 26th, 2007, 08:08 PM
isnt gt4 out already?
whats the diff between this and 5?
how did u find it? i couldnt find it on the site
GT = Gran Turismo, yup GT4 is out for PS2, and GT5 not out yet, but the screens I've seen look amazing
GTA= Grand heft Auto, GTA 4 not out until Nov., but if you like the series, might want to pick it up on the XBOX360. Here is why : http://www.bit-tech.net/news/2007/07/26/rockstar_favours_360_for_gtaiv/1
rdtx2002
Jul 26th, 2007, 08:59 PM
http://www.n4g.com/M/8/Images//54000/54430.jpg
rdtx2002
Jul 26th, 2007, 09:00 PM
http://www.n4g.com/M/8/Images//54000/54433.jpg
rdtx2002
Jul 26th, 2007, 09:01 PM
Gran Turismo 5 Prologue Online Details
Quote:
Producer Kazunori Yamauchi talks about online features for the upcoming racer
The latest issue of Weekly Famitsu magazine features an interview with Gran Turismo series producer Kazunori Yamauchi. Here he talks about some of the new features for the upcoming Gran Turismo 5 Prologue.
-PlayStation Home icon on the top menu screen: within the Home universe, there will be something like a "Gran Turismo World" galaxy. You can then enter the top menu of the game from Home, or vice-versa by selecting the respective icons.
-My Page: When the game starts, a My Page screen will also appear. In the final version, Yamauchi hopes to include a friends list as well. There will be several background images for the My Page screen such as Tokyo and other cities, but will also include sceneries of both outdoors and indoors. There is also a weather forecast displayed so that other players will know which geographic location you are in and how the weather is there.
-Chat features: Prologue will include 2 online modes, one which includes the chat features and the other which excludes this feature.
-Number of cars and course selection: about 40 cars and 4 courses with 8 different layouts. There will also be new courses which was briefly shown in the E3 trailer.
- Prologue will not have cars and course downloadables.
- Prologue falls somewhere in between the GT and Arcade mode. Players can earn reward money from each race and purchase new cars . There will be normal cars and tuned cars, but players cannot tune their own cars in this version. The save data from Prologue (such as money earned and cars purchased) can be carried over to Gran Turismo 5.
- 16 cars during races for offline mode. This may drop to 12 cars in online mode.
- Game control features "Normal Mode" based on simulation engine and "Professional Mode" based on actual car behavior and physics.
-Yamauchi hopes to include B-spec mode but it is still not decided at this point.
Gran Turismo 5 Prologue is scheduled for an October release in Japan.
rdtx2002
Jul 26th, 2007, 09:12 PM
The latest reviews from Famitsu are in from Japan this week. Upcoming PS3 exclusive golf game Everybody’s Golf 5 golf was given a review score of 9/9/9/9.
Everybody’s Golf 5 - 9/9/9/9
- With the new type of shot, you can play like you play golf in real life (lol)
- Online play also has a real feel as you play while watching others
- Lots of volume so lots of replayability, typical of the Everybodys Golf series
- Pulls no punches, but the inclusion of net play will make things interesting
rdtx2002
Jul 26th, 2007, 09:12 PM
Blu-ray Exclusive: Dragon Ball Z
Quote:
FUNimation Entertainment has revealed to IGN that it has a big announcement planned for this year's San Diego Comic-Con International. Namely, the anime company will be announcing that it has decided to release its first high-definition DVD product on Blu-ray disc. What title, you ask, will be the lucky recipient of this inaugural release? Dragon Ball Z!
Two Dragon Ball Z Broly titles will be released simultaneously on one disc: Broly: The Legendary Super Saiyan and Broly: Second Coming. The titles represent two of the largest selling DBZ movies of all time.
"After seeing demos of each next generation platform, it was clear that the Blu-ray platform was ideal for FUNimation," says Ward Thomas, Senior Vice-President of Sales and Operations at FUNimation Entertainment. "The capabilities of the Blu-ray technology allows our fans to enjoy their favorite FUNimation titles like never before."
The two movies have been remastered in high-definition, digitally restored, and enhanced with an all-new 5.1 Surround Sound mix. The video has been transferred directly from the original 35mm Japanese film. All the special features on the disc are in full 1920 x 1080p HD, including a featurette about the restoration, remastering, and high definition processes called "Dragon Ball Z: A New Look."
Dragon Ball Z: Broly - The Legendary Super Saiyan/Broly - Second Coming will hit retail shelves on November 13, 2007. And after this debut release, FUNimation plans to start releasing high-definition versions of "some of its most popular catalog titles in the U.S
rahzel
Jul 26th, 2007, 09:26 PM
as a huge fan of the action genre, HS is just awesome. the more i play it, the more i love it. the combat system is the best i've ever seen in any action game (and i've played all of the best, NG, DMC, GoW etc) and the control setup makes for awesome gameplay. using after touch after you throw something is fun as hell too.
btw, that cockpit view in GT5 is just awesome too.
maebach
Jul 26th, 2007, 09:47 PM
I love DBZ!!!!!!!
ATLien69
Jul 26th, 2007, 10:07 PM
I know this is like ultra low-res screen shot.... but HOLY F*#K!!!! CANNOT WAIT FOR GT5....and with my G25 wheel, I'm set for the next few years! move over Forza 2!!!!!
http://www.n4g.com/M/8/Images//54000/54430.jpg
rahzel
Jul 26th, 2007, 10:49 PM
ratchet & clank demo is finished but its up to Sony as to when they put it on PSN.
http://www.shacknews.com/featuredarticle.x?id=478
Ryan Schneider: Soon is a broad term. I can confirm that the demo will be downloadable via the PlayStation Store. Only Sony can tell you exactly when that will be though.
Ryan Schneider: Well, our E3 demo is certainly finished and media have received copies of it for preview coverage. What Sony chooses to do with it, and when, it really is in their hands. The demo is finished--I mean, you saw it [at E3], you played it--and when it comes out, we have a rough idea, but you never know. I think the PlayStation Store is a fluid storefront, and anything can happen.
sfu_lifer
Jul 27th, 2007, 01:02 AM
I hope it's much longer than the HS demo.
Say what did they say was the reason for taking out jump?
It bugged me a lot when playing the demo.
CFRTim
Jul 27th, 2007, 01:16 AM
The faith of my favorite racing game is in the hands of this company. I don't want to be a troll, but can someone explain this to me?
Sony Computer Entertainment Inc. parent company Sony Corp. announced its first quarter fiscal year 2007 results today, detailing less-than-expected sales of PlayStation 3 consoles at 710,000 units sold worldwide. The disclosure of actual unit sales to retailers and other outlets rather than production shipments marks a policy change for SCEI.
Despite this change, Sony CFO Nobuyuki Oneda said in an analyst conference call that the company's previous estimates of production shipments for PlayStation hardware remain as sales estimates for the fiscal year. The company now predicts it will sell, rather than ship, 11 million PlayStation 3 consoles worldwide by the end of March 2008.
http://www.shacknews.com/onearticle.x/48157
710K 1st quarter, 10.3M for the rest of the 3 quarters? I predict Borat will be the next US president; gotta love Sony PR crap. Not sure what he's smoking, but it should include some of it with the PS3s. I don't think I've seen a single CE company as arrogant and deceptive as Sony.
sfu_lifer
Jul 27th, 2007, 01:32 AM
The faith of my favorite racing game is in the hands of this company. I don't want to be a troll, but can someone explain this to me?
Sony Computer Entertainment Inc. parent company Sony Corp. announced its first quarter fiscal year 2007 results today, detailing less-than-expected sales of PlayStation 3 consoles at 710,000 units sold worldwide. The disclosure of actual unit sales to retailers and other outlets rather than production shipments marks a policy change for SCEI.
Despite this change, Sony CFO Nobuyuki Oneda said in an analyst conference call that the company's previous estimates of production shipments for PlayStation hardware remain as sales estimates for the fiscal year. The company now predicts it will sell, rather than ship, 11 million PlayStation 3 consoles worldwide by the end of March 2008.
http://www.shacknews.com/onearticle.x/48157
710K 1st quarter, 10.3M for the rest of the 3 quarters? I predict Borat will be the next US president; gotta love Sony PR crap. Not sure what he's smoking, but it should include some of it with the PS3s. I don't think I've seen a single CE company as arrogant and deceptive as Sony.
I know after reading that projection, I want some of what they're smoking.
But hey, if they miss this, they'll have to answer to their stockholders. Unless they cut it down to $299, I don't see them hitting that at all. I doubt Uncharted will be able to take away some of Halo 3's luster this fall.
And is it really sold thru to consumers numbers they're reporting as "sales" or sales to retailers? They're not the same.
crimsona
Jul 27th, 2007, 01:39 AM
I know after reading that projection, I want some of what they're smoking.
But hey, if they miss this, they'll have to answer to their stockholders. Unless they cut it down to $299, I don't see them hitting that at all. I doubt Uncharted will be able to take away some of Halo 3's luster this fall.
And is it really sold thru to consumers numbers they're reporting as "sales" or sales to retailers? They're not the same.
http://www.next-gen.biz/index.php?option=com_content&task=view&id=6573&Itemid=2
"During a conference call Sony executive VP Nobuyuki Oneda said the firm may be able to break even on PS3 hardware this fiscal year, which ends in March 2008."
I don't see this boding well for investors OR people waiting for a price cut. Should just dump all my money into Nintendo stock, honestly...
CFRTim
Jul 27th, 2007, 01:59 AM
Fear not, Jon Lai will be here shortly and straighten things up; after all 65nm was old news for SONY, the technologically advanced company as pointed out here:
Sony is already 65mn. What, you expected Sony to be outdated like Microsoft is? :cheesygri
Other people believed that SONY was making a profit on the PS3 for a few months, let alone break even
Most of the Anti-PS3 fanboys are blind and don't know that Sony has been making a profit from the Ps3 for a few months now, that is why they can absorb a price cut; and you failed to know that the Sony Ps3 is already in the process of transitioning to 65nm process, in fact, some of the chips of the PS3 are already 65nm. More fuel to the reason why the price dropped.
crimsona
Jul 27th, 2007, 02:10 AM
Fear not, Jon Lai will be here shortly and straighten things up; after all 65nm was old news for SONY, the technologically advanced company as pointed out here:
Other people believed that SONY was making a profit on the PS3 for a few months, let alone break even
I don't bother reading marketing news outlets, not sure where that idea came from. I think coming from an investor's conference call is far more believable.
BoxsterS
Jul 27th, 2007, 02:29 AM
The faith of my favorite racing game is in the hands of this company. I don't want to be a troll, but can someone explain this to me?
Sony Computer Entertainment Inc. parent company Sony Corp. announced its first quarter fiscal year 2007 results today, detailing less-than-expected sales of PlayStation 3 consoles at 710,000 units sold worldwide. The disclosure of actual unit sales to retailers and other outlets rather than production shipments marks a policy change for SCEI.
Despite this change, Sony CFO Nobuyuki Oneda said in an analyst conference call that the company's previous estimates of production shipments for PlayStation hardware remain as sales estimates for the fiscal year. The company now predicts it will sell, rather than ship, 11 million PlayStation 3 consoles worldwide by the end of March 2008.
http://www.shacknews.com/onearticle.x/48157
710K 1st quarter, 10.3M for the rest of the 3 quarters? I predict Borat will be the next US president; gotta love Sony PR crap. Not sure what he's smoking, but it should include some of it with the PS3s. I don't think I've seen a single CE company as arrogant and deceptive as Sony.
Well, troll, at least the machines they deliver function. Now, why don't you return to your Xbox thread because I'm sure they could use all the good news you can scrounge up especially when you consider there's been so little of it since their disastrous E3. Let's review:
1. Microsoft executives dumping stock
2. Shane Kim unaware that RE5 is not a 360 exclusive or the fact that it was announced for the PS3 and 360 2 years ago. Apparently RE5 was their Big announcement.
3. 1.5 Billion dollar loss due to 3ROL issue
4. The Completed version of Gears of War on PC only
5. Unreal Tournament 3 on PS3 and PC for 2007
6. Japanese sales are embarrassing. European sales have been stagnant and NA sales are the only thing keeping them in the game.
7. Will be surpassed by the Wii in a few months and relegated to 2nd place.
8. Xbox division announces massive losses yet again
9. Australia announces 360 recall
10. Class action lawsuits filed for disc scratching problem
11. Peter Moore jumps ship and takes a job at E.A
12. Shane Kim still unaware the Peter Moore has left for E.A
And my favorite - Jeff Bell (former Used Car Salesman / White OG / Dawg) insulting someone on a gaming forum.
rahzel
Jul 27th, 2007, 04:34 AM
more cockpit screens of GT5. :eek:
http://forum.beyond3d.com/showpost.php?p=1040064&postcount=806
skule123
Jul 27th, 2007, 07:31 AM
I don't think I've seen a single CE company as arrogant and deceptive as Sony.
Microsoft *and* Sony are full to the brim with both qualities. Check out this interview for a fascinating insight into Microsoft's public relations.
http://blogs.mercurynews.com/aei/2007/06/a_qa_with_todd_holmdahl_the_hardware_guy_at_micros oft_about_xbox_360_failures.html
There isn't a good guy in this fight: a lot of people who believe there is probably own one console over the other. Pick your poison: overpriced, works dependably, can't do much to fulfill its real purpose until more software comes out; or great software already, less overpriced up front but it evens out on accessories, and continues to intentionally market defective product a year and a half after launch.
No wonder most people are now choosing Nintendo above both, even if the software isn't there yet.
HUH
Jul 27th, 2007, 08:16 AM
more cockpit screens of GT5. :eek:
http://forum.beyond3d.com/showpost.php?p=1040064&postcount=806
that looks...umm...real:eek:
Brownbear
Jul 27th, 2007, 08:38 AM
that looks...umm...real:eek:
except for the reflections in the mirrors.. but its looking really great. i cant wait for the PS3 to really pick up so i can pick up a ps3 :D
DualSoul
Jul 27th, 2007, 09:24 AM
Picked up a PS3 yesterday. So far, I've only had a chance to update, setup an account, and download the MGS4 gameplay trailer (which looks jaw-dropping in HD). Came up to $485 taxes in after trade-in-values and gift cards.
My PSWii360 combo is complete!
rahzel
Jul 27th, 2007, 10:06 AM
more GT5 screens.
http://forums.exophase.com/showthread.php?t=2901
http://www.gran-turismo.com/jp/gt5p/screen/
http://www.gran-turismo.com/jp/gt5p/screen/20070727_2.html
looks like its coming along nicely. this game is going to be 1080p too, i think i even heard it will run at 60fps which will be quite an accomplishment with those visuals.
maebach
Jul 27th, 2007, 10:42 AM
I agree with BoxterS totally. CFRTim has been doing nothing productive except troll and tease the fanboys. rdtx_2002 is quite helpful, and all his help follows with stupid posts of yours. Its getting really annoying now. If you really dont liek Sony that much, then sell it.
rdtx2002
Jul 27th, 2007, 11:03 AM
Microsoft *and* Sony are full to the brim with both qualities. Check out this interview for a fascinating insight into Microsoft's public relations.
http://blogs.mercurynews.com/aei/2007/06/a_qa_with_todd_holmdahl_the_hardware_guy_at_micros oft_about_xbox_360_failures.html
There isn't a good guy in this fight: a lot of people who believe there is probably own one console over the other. Pick your poison: overpriced, works dependably, can't do much to fulfill its real purpose until more software comes out; or great software already, less overpriced up front but it evens out on accessories, and continues to intentionally market defective product a year and a half after launch.
No wonder most people are now choosing Nintendo above both, even if the software isn't there yet.
CFRTim will never admit that his beloved Microsoft is the king of deception, arrogance and lies.
rdtx2002
Jul 27th, 2007, 11:06 AM
- NPD reported that the sales of PlayStation 3 has more than doubled in July, after the announcement of $100 price drop.
HUH
Jul 27th, 2007, 11:27 AM
http://img508.imageshack.us/img508/9913/ah0012aoa8.jpg
AlphaTwo
Jul 27th, 2007, 11:38 AM
http://img508.imageshack.us/img508/9913/ah0012aoa8.jpg
Had me confused for a second. Wow.
Just wow.
maebach
Jul 27th, 2007, 02:52 PM
Because of the slim failure rate of the PS3, Im thinking of buying one from RFD. This is what I've worked out:
If I buy from BB/FS (60GB):
550*1.14 = 627
I get:
System
game or movie
+5 BD movies
IF I buy from RFD (60gb):
520ish.
I get:
system
If I buy from RFD (20GB):
450
I get: system
So I was wondering, is it worth saving the $100 and getting it off RFD? The 5 BD arent the greatest, and neither are the movie/game that BB/FS give. I know the failure rate is miniscule so Im not that afraid of the PS3 dieing.
If I get from RFD, should I go for the 60GB or 20GB? IS a savings of around $70 worth the 40GB of less space? I'll put some songs/pics and videos on, but I probably wont use more than 10GB. Are the demo's and downloadable content really big in size?
all help is appreciated
DualSoul
Jul 27th, 2007, 03:19 PM
http://img508.imageshack.us/img508/9913/ah0012aoa8.jpg
Holy crap...
rdtx2002
Jul 27th, 2007, 03:26 PM
Because of the slim failure rate of the PS3, Im thinking of buying one from RFD. This is what I've worked out:
If I buy from BB/FS (60GB):
550*1.14 = 627
I get:
System
game or movie
+5 BD movies
IF I buy from RFD (60gb):
520ish.
I get:
system
If I buy from RFD (20GB):
450
I get: system
So I was wondering, is it worth saving the $100 and getting it off RFD? The 5 BD arent the greatest, and neither are the movie/game that BB/FS give. I know the failure rate is miniscule so Im not that afraid of the PS3 dieing.
If I get from RFD, should I go for the 60GB or 20GB? IS a savings of around $70 worth the 40GB of less space? I'll put some songs/pics and videos on, but I probably wont use more than 10GB. Are the demo's and downloadable content really big in size?
all help is appreciated
i'd personally get the 60GB and the free movies, but that is just me.
rahzel
Jul 27th, 2007, 04:29 PM
1080p shots: http://www.gamersyde.com/news_4727_en.html
http://images.gamersyde.com/gallery/public/5970/1316_0017.jpg
http://images.gamersyde.com/gallery/public/5970/1316_0017.jpg
http://images.gamersyde.com/gallery/public/5970/1316_0018.jpg
http://images.gamersyde.com/gallery/public/5970/1316_0021.jpg
http://images.gamersyde.com/gallery/public/5970/1316_0022.jpg
http://images.gamersyde.com/gallery/public/5970/1316_0023.jpg
wow... i can't wait to see the video for these.
maebach
Jul 27th, 2007, 04:38 PM
i'd personally get the 60GB and the free movies, but that is just me.
Im thinking of getting the 20GB, because Id probably onle put a few vids on it. Are demos and trailers really big in size? like 1Gb ?
rdtx2002
Jul 27th, 2007, 04:45 PM
Im thinking of getting the 20GB, because Id probably onle put a few vids on it. Are demos and trailers really big in size? like 1Gb ?
20GB is not bad if you plan to manually place a 120GB or larger drive inside. i just prefer the 60Gb because of the extra Wifi and Flash reader
are demos and trailers really big in size? that is a good question. but you also have to keep in mind the downloadable content for games (cars and tracks for GT4, mods for UT3, etc..) and the game saves themselves. You also have to keep in account PSN's Home network service and online only games like Little Big Planet.
I personally will be getting the 60GB and perhaps adding a larger HDD later on. Perhaps when the 200GB is cheaper in price. (170 dollars atm for the 200GB)
maebach
Jul 27th, 2007, 05:27 PM
I totally forgot that the 20Gb model didnt have the card-reader and wifi adapter. I'll have to get the 60GB then. Now I have to decide between buying it instore or on RFD
AlphaTwo
Jul 27th, 2007, 05:32 PM
are demos and trailers really big in size? Heavenly Sword demo is 1GB. You guess is as good as mines.
maebach
Jul 27th, 2007, 05:38 PM
Is the ps3 internet browser like the PSP browser?
zerocool24
Jul 27th, 2007, 07:19 PM
wow, the heavenly sword demo took me 5 mins to beat, very disappointed for a demo that big, it looks like it will be an impressive game but i wanted more than 5 mins.
sfu_lifer
Jul 27th, 2007, 07:52 PM
wow, the heavenly sword demo took me 5 mins to beat, very disappointed for a demo that big, it looks like it will be an impressive game but i wanted more than 5 mins.
I'm just amazed 996MB of download and that's all we get. If it was half the size I wouldn't be grousing since it is designed to give us a glimpse of what the game will offer but c'mon, 3-5 minutes of "play"time is crap :evil:
As for space, I have a 20GB and just recently put in an 80GB SATA drive. 20 is not enough. Plus some games want to install and take up even more space on the HD. So just get the 60GB, that should last a while plus you get the wifi and card reader. I already have a dd-wrt router being used as a bridge by my 360 so that's the main reason I didn't spring for the 60GB (not to mention much cheaper).
GT5 (and Singstar) is the reason for me owning a PS3 :)
The racers on the 360 look like videogames next to this photorealism.
maebach
Jul 27th, 2007, 11:20 PM
As for space, I have a 20GB and just recently put in an 80GB SATA drive. 20 is not enough. Plus some games want to install and take up even more space on the HD. So just get the 60GB, that should last a while plus you get the wifi and card reader. I already have a dd-wrt router being used as a bridge by my 360 so that's the main reason I didn't spring for the 60GB (not to mention much cheaper).
thanks.
Badman
Jul 27th, 2007, 11:21 PM
how can gt5 look like that:| I'm shocked with amazement.
Can't wait:D
sfu_lifer
Jul 27th, 2007, 11:26 PM
Is the ps3 internet browser like the PSP browser?
Very similar. It's way slower than a normal PC browser at rendering pages.
Say for people who've tinkered with video on the PS3, I'm trying to get a few mkv samples to play and am having difficulty converting them to mp4. I've read that you can hex-edit the header of the file to replace the 5.1 with 4.1 but they're too large for the hexeditors I've used to even open. ps3video9 chokes on the files too when I do a simple remuxing.
Thanks for the tips.
mark_in_2k
Jul 27th, 2007, 11:40 PM
CFRTim will never admit that his beloved Microsoft is the king of deception, arrogance and lies.I'm no fanboy (owning all 3 consoles, plus 2 handhelds), but come on, Sony has also been accused (and rightly so) of those 3 negative traits. Heck, Killzone2 E3 '06 had all those 3 in one video!
sfu_lifer
Jul 28th, 2007, 12:47 AM
I'm no fanboy (owning all 3 consoles, plus 2 handhelds), but come on, Sony has also been accused (and rightly so) of those 3 negative traits. Heck, Killzone2 E3 '06 had all those 3 in one video!
In the console realm, I'd have to give it to Sony for acting the most arrogant (and lying). They had nothing to show E3 '06 and resorted to "target renders."
Not to mention outright lying about the proposed PS3 release dates just to hurt the 360's launch. That's how they're in last place by a bit this gen :cheesygri
sfu_lifer
Jul 28th, 2007, 04:50 AM
New Rockstar game for the PS3 ("exclusive").
http://blog.us.playstation.com/2007/07/27/new-rockstar-games-franchise-exclusive-to-the-ps3/
And Sony says they don't pay for exclusives ;)
rdtx2002
Jul 28th, 2007, 09:18 AM
I'm no fanboy (owning all 3 consoles, plus 2 handhelds), but come on, Sony has also been accused (and rightly so) of those 3 negative traits. Heck, Killzone2 E3 '06 had all those 3 in one video!
did I say Sony was not accused of those things also?? No, i did not. CFRTim's post made it sound like Sony was the only one doing those things mentioned. I'm just making a general statement that Microsoft is not as innocent of a company as he is blindly worshiping.
rdtx2002
Jul 28th, 2007, 09:19 AM
In the console realm, I'd have to give it to Sony for acting the most arrogant (and lying). They had nothing to show E3 '06 and resorted to "target renders."
Not to mention outright lying about the proposed PS3 release dates just to hurt the 360's launch. That's how they're in last place by a bit this gen :cheesygri
I beg to differ, I think Nintendo is the most arrogant company in the console realm.
maebach
Jul 28th, 2007, 10:29 AM
I beg to differ, I think Nintendo is the most arrogant company in the console realm.
how so? The only I can think of is that they have not released any information about failure rates, when mine and a friend of mine had to send our Wiis for repair.
AlphaTwo
Jul 28th, 2007, 11:00 AM
New Rockstar game for the PS3 ("exclusive").
http://blog.us.playstation.com/2007/07/27/new-rockstar-games-franchise-exclusive-to-the-ps3/
And Sony says they don't pay for exclusives ;)Right. That's why Haze, a 3rd party game, suddenly lost the PC and 360 versions and became PS3 exclusive. Of course, everyone also knows Sony paid a hell lot of bags of money for Soul Calibur 3.
When Sony says they don't pay for exclusives, they mean that don't do what MS does: 50 Mil for GTA4.
CFRTim
Jul 28th, 2007, 11:08 AM
did I say Sony was not accused of those things also?? No, i did not. CFRTim's post made it sound like Sony was the only one doing those things mentioned. I'm just making a general statement that Microsoft is not as innocent of a company as he is blindly worshiping.
WTF??!? worshiping, Fanboy,innocent, lol. I post "negative" news about M$ as well (check the 360 thread), is just that SCE has a lot more of them, and much more amusing ;plus some of you guys in here get so worked up at defending SONY, that makes this whole thing even more funny. M$ can kiss my arse, I am no fanboy (too old, so maybe fanman, lol). I just find SONY PR very amusing, and there is nothing wrong with that. :cheesygri
CFRTim
Jul 28th, 2007, 11:18 AM
Right. That's why Haze, a 3rd party game, suddenly lost the PC and 360 versions and became PS3 exclusive. Of course, everyone also knows Sony paid a hell lot of bags of money for Soul Calibur 3.
When Sony says they don't pay for exclusives, they mean that don't do what MS does: 50 Mil for GTA4.
I bet, if anything, the game is only time exclusive on the PS3. UBISOFT was down this path before with Assassin's Creed, which danced with PlayStation3 exclusivity before giving in to the 360 (there is too much money in there to be made, and SONY won't pay up too much)
CFRTim
Jul 28th, 2007, 01:07 PM
blah, blah.......Now, why don't you return to your Xbox thread because I'm sure they could use all the good news you can scrounge up especially when you consider there's been so little of it since their disastrous E3. Let's review:
4. The Completed version of Gears of War on PC only
GOW might be going to MAC as well. But how is this bad news for M$, who is the game publisher, and the Windows maker??!? More platforms, more money. According to your analogy Capcom could be in trouble because DMC is going the XBOX as well. The only thing I am surprised is that M$ did not make the game Vista only, to try and push sells of that pathetic OS.
BoxsterS
Jul 28th, 2007, 01:30 PM
GOW might be going to MAC as well. But how is this bad news for M$, who is the game publisher, and the Windows maker??!? More platforms, more money. According to your analogy Capcom could be in trouble because DMC is going the XBOX as well. The only thing I am surprised is that M$ did not make the game Vista only, to try and push sells of that pathetic OS.
Well, it's bad news for 360 owners that thought they would get the "completed" version by way of DLC, only to be shot down by Epic. If you want the complete Gears experience, it will have to be on the PC which means some of them will probably re-purchase the game. Also, the free online is another bonus. As for multi-platform developers, I'm all for their requirement to make as much money as possible just as long as they don't compromise the game. And as for Gears not being Vista only, MS may publish it for now, but it's Epic's game and they're not going to release a game on a platform with anemic game sales. Epic's PC user base is on XP and you'll never see a Vista only Epic game for some time.
BoxsterS
Jul 28th, 2007, 01:36 PM
Right. That's why Haze, a 3rd party game, suddenly lost the PC and 360 versions and became PS3 exclusive. Of course, everyone also knows Sony paid a hell lot of bags of money for Soul Calibur 3.
When Sony says they don't pay for exclusives, they mean that don't do what MS does: 50 Mil for GTA4.
The 50 Million was just a loan. MS expects to make it back in DLC revenue and Rockstar will refund the balance not made up if they come up short. Also, according to Rockstar, they're developing brand new IP exclusively for the PS3 as compensation for the lack of DLC for the PS3.
CFRTim
Jul 28th, 2007, 02:36 PM
M$ is in business to make money, not be “loyal” to customers. Don’t be surprise if sometime after the PC release, the extra GOW content will be avail. as DLC on the 360 as well. But if they do it before, many 360 owners would not bother and buy the game all over again. This just make sense from an economic point of view, and that's what this is all about: squeezing as much money as possible from this game.
sfu_lifer
Jul 28th, 2007, 03:11 PM
I beg to differ, I think Nintendo is the most arrogant company in the console realm.
If you include the nes/snes days, I'd agree with you there. Post-Yamauchi, they've quieted down a bit. This e3 however, it sounds like they've gone backwards humility-wise. Once Sony dumps Jack Tretton, they'll be in much beter shape PR-wise now that they've dumped Kutaragi. Nintendo needs to dump VP Phil Harrison since he's part of the old glory days and he can't keep his mouth shut.
BoxsterS
Jul 28th, 2007, 05:00 PM
M$ is in business to make money, not be “loyal” to customers. Don’t be surprise if sometime after the PC release, the extra GOW content will be avail. as DLC on the 360 as well. But if they do it before, many 360 owners would not bother and buy the game all over again. This just make sense from an economic point of view, and that's what this is all about: squeezing as much money as possible from this game.
I sort of get the impression that you think MS owns Epic. They don't. Epic will do whatever is best for their bottom line. In addition to the extra Gears content for the PC version it will also come with an editor for mods which will extend the life of the game even further.
CFRTim
Jul 28th, 2007, 06:18 PM
I sort of get the impression that you think MS owns Epic. They don't. Epic will do whatever is best for their bottom line. In addition to the extra Gears content for the PC version it will also come with an editor for mods which will extend the life of the game even further.
M$ owns Epic?!? Hell NO. But M$ is GOW publisher, and that means the game is not going anywhere without their consent (and some money for them) As well, don't forget M$ dropped cash and lots of support in it also (even Cliff B. pointed out that" this game wouldn't have been possible without M$ support.). Now as far as Epic and their UT3 engine goes, there seems to be some troubles, and lawsuits. Maybe SONY could try and help a little, since UT3 is time exclusive, as they pointed out in here:
Meanwhile, Sony is admitting to not helping out Epic as much as it could have done with the PS3, and is now standing up and saying that UE3 on PS3 is going to get a whole lot more effective from hereon out.
Speaking to Game Informer, Sony's Phil Harrison said that "If we’re honest, we didn’t do enough of a good job supporting them and getting them the tools and technology early enough...
full story:
http://theinquirer.net/default.aspx?article=41191
http://www.bit-tech.net/news/2007/07/24/developers_talk_about_ue3_lawsuit/1
BoxsterS
Jul 28th, 2007, 08:25 PM
M$ owns Epic?!? Hell NO. But M$ is GOW publisher, and that means the game is not going anywhere without their consent (and some money for them) As well, don't forget M$ dropped cash and lots of support in it also (even Cliff B. pointed out that" this game wouldn't have been possible without M$ support.). Now as far as Epic and their UT3 engine goes, there seems to be some troubles, and lawsuits. Maybe SONY could try and help a little, since UT3 is time exclusive, as they pointed out in here:
Meanwhile, Sony is admitting to not helping out Epic as much as it could have done with the PS3, and is now standing up and saying that UE3 on PS3 is going to get a whole lot more effective from hereon out.
Speaking to Game Informer, Sony's Phil Harrison said that "If we’re honest, we didn’t do enough of a good job supporting them and getting them the tools and technology early enough...
full story:
http://theinquirer.net/default.aspx?article=41191
http://www.bit-tech.net/news/2007/07/24/developers_talk_about_ue3_lawsuit/1
We don't know the contractual agreements between Epic and Microsoft so we have no idea what Epic can and cannot do, but I would be surprised if Microsoft owned the Gears of War IP. I don't believe Epic would give away such an IP. The extent of their relationship is that Microsoft funded the advertising and part of the development of GoW for exclusivity agreements which will eventually expire once the contractual agreements are met.
As for Sony's involvement in the U3 PS3 engine, well, Epic is a small company and they obviously directed the majority of their resources to Gears and neglected their engine development responsibilities. The basically did the same thing Microsoft does when developing an Office application. They improved their 360 U3 engine without integrating the enhancements into the source tree for their U3 engine licensees in a timely manner. When an engine developer also makes games there is bound to be a conflict of interest and this is what happened and there's a good probability they'll lose the lawsuit filed against them by Silicon Knights.
To give you an idea of how far behind Epic was with the U3 PS3 engine, Phil Harrison basically mentioned that Sony had to fly in their SWAT team of elite engineers to get the engine working well with the PS3. It worked because UT3 on the PS3 got very positive reviews at E3, but Epic needs concentrate on engine development or get out of the game business because their current staffing are definitely having trouble handling both.
CFRTim
Jul 29th, 2007, 12:50 AM
To give you an idea of how far behind Epic was with the U3 PS3 engine, Phil Harrison basically mentioned that Sony had to fly in their SWAT team ...
Ahh,thats' why I have not seen Jon Lai around this thread for a while.
BigBadBoo
Jul 29th, 2007, 12:59 AM
Ahh,thats' why I have not seen Jon Lai around this thread for a while.
:lol: you know, I always love a good Jon Lai joke. Go Jon Lai, save the world!
CFRTim
Jul 29th, 2007, 01:30 AM
We don't know the contractual agreements between Epic and Microsoft so we have no idea what Epic can and cannot do, but I would be surprised if Microsoft owned the Gears of War IP. I don't believe Epic would give away such an IP. The extent of their relationship is that Microsoft funded the advertising and part of the development of GoW for exclusivity agreements which will eventually expire once the contractual agreements are met.
While I am not sure about this whole thing either, this is a statement from Epic Games Vice President Mark Rein:
Microsoft is the publisher of Gears of War and, hence, they get to decide what platforms it gets published on. I can not see any reason for Microsoft to want to publish games on PS3 at this point in time.
rdtx2002
Jul 29th, 2007, 09:56 AM
While I am not sure about this whole thing either, this is a statement from Epic Games Vice President Mark Rein:
Microsoft is the publisher of Gears of War and, hence, they get to decide what platforms it gets published on. I can not see any reason for Microsoft to want to publish games on PS3 at this point in time.
Microsoft is only the publisher for GOW1.. who knows what will happen for GOW2
maebach
Jul 29th, 2007, 01:36 PM
While I am not sure about this whole thing either, this is a statement from Epic Games Vice President Mark Rein:
Microsoft is the publisher of Gears of War and, hence, they get to decide what platforms it gets published on. I can not see any reason for Microsoft to want to publish games on PS3 at this point in time.
Indeed. Why would you give the sequel to one of the most popular games out to your rival? Theres a really good chance that PS3 will not get GoW2.
HUH
Jul 29th, 2007, 02:58 PM
Quick question, is there force feedback on the Driving Force Pro wheel when playing GT4 on the PS3?
BoxsterS
Jul 29th, 2007, 03:50 PM
Indeed. Why would you give the sequel to one of the most popular games out to your rival? Theres a really good chance that PS3 will not get GoW2.
Probably to sell to a market consisting of about 8-10 Million PS3's by the time Gears of War 2 is released. Epic is an independent company and unless MS hands over some exclusivity money then I don't really see why Epic would ignore a market this big. If sales of UT3 for the PS3 take off they're probably going to think about it.
rahzel
Jul 29th, 2007, 05:23 PM
Probably to sell to a market consisting of about 8-10 Million PS3's by the time Gears of War 2 is released. Epic is an independent company and unless MS hands over some exclusivity money then I don't really see why Epic would ignore a market this big. If sales of UT3 for the PS3 take off they're probably going to think about it.
i agree, but i think the sales of UT3 has little to no impact on whether or not GeoW2 comes to PS3; GeoW is quite different from UT3. i think theres a good chance Epic will bring GeoW2 to PS3, unless MS pays them a hefty amount to keep it on their console. GeoW is definitely one of the 360's best exclusives so MS will probably do exactly that, but hopefully they don't. :razz:
GeoW is one of the few 360 titles i'm interested in trying.
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