PlayStation Store Sony Entertainment Network: PSN Weekly Sale on Bandai Namco PSN Weekly Sale on Bandai Namco
get this dealThe North American PlayStation Store's weekly deals has been refreshed and features a Bandai Namco publisher sale through Monday, October 27. This is a great opportunity to grab some digital download titles for up to 50% off and up to 75% off for PS+ members!
This sale will run alongside the Sale of the Dead event, so you'll want to head on over to the PlayStation Store to check out all the deals! Remember, If you happen to spend $100 on the PS Store by October 28, you’ll get $15 back.
Bandai Namco Titles on Sale (PS+ Price, Sale Price)
- Ace Combat Assault Horizon (PS3) – $6.00, $11.99
- Armored Core: Verdict Day (PS3) – $5.00, $9.99
- Dark Souls: Artorias of the Abyss DLC (PS3) – $2.50, $4.99
- Dragon Ball Z: Battle of Z (PS Vita) – $10.19, $16.99
- Dragon Ball Z: Battle of Z (PS3) -$13.19, $21.99
- Enslaved: Odyssey to the West (PS3) – $5.00, $9.99
- Namco Museum Essentials (PS3) – $2.50, $4.99
- Naruto Shippuden Ultimate Ninja Storm 3 Full Burst DLC (PS3) – $5.24, $7.49
- One Piece: Unlimited World Red (PS3) – $28.12, $37.49
- Pac-Man and the Ghostly Adventures (PS3) – $10.49, $14.99
- Ridge Racer 7 (PS3) – $5.00, $9.99
- Ridge Racer Unbounded (PS3) – $6.25, $12.49
- Saint Seiya: Brave Soldiers (PS3) – $23.09, $32.99
- SoulCalibur 2 HD Online (PS3) – $5.00, $9.99
- Star Trek (PS3) – $13.75, $27.49
- Tales of Graces f + Tales of Xillia Bundle (PS3) – $15.00, $29.99
- Tales of Symphonia Chronicles (PS3) – $10.19, $16.99
- Tekken 6 (PSP, PS Vita compatible) – $4.50, $8.99
- Touch my Katamari (PS Vita) – $4.50, $8.99
This sale is now live.
Thanks to tigerhawk33 for posting this deal to the forums.
Showing 40 Most Recent Comments
View allDitto. I`d even recommend Wolverine as a fun movie tie in hack and slash with cool slowdowns kills. All great games. But in no world would I compare TR and Wolv as the same. That is just...silly.
+1. I have both Graces f and Xillia unopened, bought at full retail price. Not spending another penny on it.
IIRC Bayonetta and Ninja Gaiden were both games where the PS3 had nicer graphics but the X360 version was more fluid.
Sometimes old school is better. Muramasa and Dragon's Crown are both mostly 2D with a touch of 3D and are complete fun to play without needing heavy 3D. Also, they don't have that unpolished indie game look.
Yeah, it's definitely DLC: "The 4th Great Ninja War continues with a content-packed Full Burst DLC pack for NARUTO SHIPPUDEN Ultimate Ninja STORM 3!"
Given the price, a number of these games are at high risk of becoming IGC, meaning good to buy if you plan on playing now, otherwise would wait.
But seriously, both Uncharted and the latest Tomb Raider were great games. Would have no problem recommending either.
That the naruto full blast is an add on and not full game right?
A more important question is why Ridge Racer for PSP/Vita is not on sale even though the blog said it was.
Tomb Raider is significantly closer to Uncharted than it is to Wolverine.
You always seem to leave out significant portions of other people's replies and responses to "conveniently" suit your own arguments.
You seem to have a selection bias going on here.
There are few mandatory puzzles like the wind turbine with the 2 bells. Those are what I considered main puzzles, not simple: shoot something to disarm or blow it up, or grab an item and bring it here to progress (these are in most games). All other main puzzles are all optional tombs.
There are 7 optional Tombs in total, 8 in the Definitive Edition: I have beat both the PS4 and PS3 versions of Tomb Raider completely.
http://psnprofiles.com/X-Factor11
Maybe you should go back to playing or commentating on Skylanders, Borderlands, Kingdoms of Amalur, Skyrim and Phinneas and Ferb, 'how both next-gen consoles were going to have always on DRM on both XBox One and PS4 and how that always on DRM was going to be permanently irreversible
'from your inside developer friend sources' " Da_Vinman " instead of commenting on more stuff which you clearly do not know what you are writing about.
Not that knowing about games is important, but you troll incessantly about things you know little about, and insist that you know more
than anyone else about it.
Tomb Raider and Wolverine are not even the same genre of game. One is a 3rd person cover based shooter primarily, with platforming elements.
The other is a hack-and-slash beat 'em up primarily with platforming elements.
It seems like you got nowsleepy banned and are possibly the one mocking him with a 'nowcreepy' alternate account?
How many times have you been banned already?
members/dawinman-441877/
members/vinman-35924/
members/dan_kow-345783/
and by "puzzles" and mean non-action segments involving finding/collecting/placing/moving/levering/etc. various items to open a door, disable a trap, clear an obstacle, etc. I remember a lot of those in tomb raider that were part of the main gameplay.
Go!
collects more reviews and has a larger sample size for their average than gamerankings.
Pac-Man scored a 49 which is atrocious by game standards. The average video game review score is a 73 out of 100 (benchmark for mediocrity).
The User score is about the same too at 4.8 out of 10, which are usually from people that were interested in it. Avoid.
http://www.metacritic.com/game/xbox-360 ... adventures
Every review pretty much states Tomb Raider is a clone of the Uncharted series.
The core gameplay in both are cover-based shooting, and platforming.
In terms of story both are fortune/treasure hunters. Lara does it for adventure (she is already rich), Nathan Drake does it cause he needs the money and
for the adventure. Nathan Drake has much more personality. Lara is pretty much narrow minded and serious all the time.
Nobody remembers anything about Wolverine, except maybe for you.
If you look it up, Wolverine uses Unreal Engine 3 which is a common middle-ware engine licensed out to, and used by a lot of studios.
Tomb Raider is built on Crystal Dynamics' proprietary engine and motion captured movement as opposed to hand animated ones.
There are few puzzles in Tomb Raider, and most of them are completely optional and most are not required at all for advancing through the main game.
Going by your video:
Lara cannot double jump in mid-air, dig her claws into the side of a wall to climb, she is not tipsy or clumsy when walking across narrow ledges, and cannot brawl either.
She does not swagger and shimmy when climbing up a rope.
tr may seem to have "more in common" with uncharted from a superficial point of view, but I am talking about the actual games and how much they "look and feel" similar based on engine, graphics, gameplay, features, puzzles, movement, etc. sure, wolverine is more action-oriented with more fights, while tr is more puzzle/collecting-oriented, but that's a balancing issue that doesn't detract from their overall "look and feel" similarities.
I have booted up wolverine for tomb raider-fans totally unfamiliar with the game, and almost immediately after climbing a temple, they are saying "wtf, tr totally ripped off this game". it's eerie how visually similar they are in the forest/temple levels, and the overall gameplay and engine overall.
it's not about whether wolverine has claws and lara has a bow and arrow, but the *game design*, *game engine* and *puzzle design* that is almost exactly the same. that first puzzle in tr, where you have to manipulate the boxes to open the gate is almost directly out of wolverine. the locale is the same (tombs/woods/ancient structures, etc.), the climbing/jumping/gap-crossing mechanics are exactly the same, wolverine has "feral senses" where enemies/important items/locations are highlighted in gold/yellow while the background swirls grey and tomb raider has "survival instincts" where enemies/important items/locations are highlighted in gold/yellow, both have many qte segments, the terrain looks almost exactly the same, the puzzles are very similar, with finding gears/boxes/items/etc. and then using them to open gates/doors/stop floor spikes/etc., walking out on ledges/branches/etc. is the same,
tomb raider really looks like someone licensed the wolverine engine and inserted lara croft into it, while toning down the fighting and ramping up the puzzles/item collection. when you see wolverine climbing up an ancient tower and then lara doing the same thing in tr, they look near-identical. even the way they hand-walk and then leap between gaps in the edges.
http://youtu.be/4tfzSbQ8TDI
I would recommend the Atorias of the Abyss expansion for Dark Souls and Tales of Xillia.
The Tomb Raider reboot is the most blatant clone of the Uncharted series.
-Wolverine is a hack and slash game that emphasizes melee. Which is nothing like Tomb Raider.
Plus I do not think Wolverine would ever use weapons aside from his claws (I have not played Wolverine and have not seen the
movie adaptations aside from only parts of the first X-men).
- Lara Croft uses firearms/bow and arrow mostly.
- she does not brutalize enemies with brute strength (cannot hold her own in fisticuffs, and cannot pick up and throw enemies over
her head).
- In Tomb Raider reboot, Lara has a pickaxe as a melee weapon, or can throw up clouds of dirt to temporarily stun enemies.
- Melee combos are not viable for Lara Croft. She uses her pickaxe mostly as a last resort type of defense,
a means to conserve ammo, or to finish off downed enemies.
- in Tomb Raider and Uncharted you are highly vulnerable to damage if you are not behind cover
(cover-favouring shooting gameplay mechanics) ALA Gears of War (but stealth takedowns are also viable).
- strafing/running and gunning is possible but leaves the player highly susceptible to taking damage.
For one... have you ever played an Uncharted game?
https://www.youtube.com/watch?v=fECC9Bk3z5I
The platforming in Enslaved is like a poor man's version of Uncharted. Enslaved: Odyssey to the West is still a decent game
to pick up at $5. Worth it at that price.
Is it the whole game reading seems it's just a DLC pack.
Great game I forking loved it.
PS3 is a little different, since not all the games can be as simple as fighting games (even a 3D one), but you're right nevertheless. Less is more.
Most of the games for PS3 that have bad graphics it's because they try and add too many things to the background or dynamic things, fancy shading etc, thus everything has jaggies because its too much that the system is really capable of. I'd much prefer something simple yet sharp like Soul Calibur 2 HD!
I don't usually like to look up guides for the DS games, but you don't really have a choice when it comes to Artorias... the entry point for the new content is so obscure and convoluted you have almost no chance of finding it on your own. In fact, there are ways to screw yourself out of accessing that stuff for an entire playthrough if you're not careful.
http://blog.us.playstation.com/2014/08/ ... ies-shows/
The problem with the Dark Souls DLC is I haven't played the game since getting a platinum 3 months after it came out. Also I haven't played DS2. I'm afraid I'll be too rusty to pick up, in fact I don't even know how to start the DLC...
That being said, I'll be grabbing Symphonia at that price.